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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROIDFW_RESOURCETIMER_H_
#define ANDROIDFW_RESOURCETIMER_H_
#include <time.h>
#include <atomic>
#include <vector>
#include <utils/Mutex.h>
#include <android-base/macros.h>
#include <androidfw/Util.h>
namespace android {
// ResourceTimer captures the duration of short functions. Durations are accumulated in registers
// and statistics are pulled back to the Java layer as needed.
// To monitor an API, first add it to the Counter enumeration. Then, inside the API, create an
// instance of ResourceTimer with the appropriate enumeral. The corresponding counter will be
// updated when the ResourceTimer destructor is called, normally at the end of the enclosing block.
class ResourceTimer {
public:
enum class Counter {
GetResourceValue,
RetrieveAttributes,
LastCounter = RetrieveAttributes,
};
static const int counterSize = static_cast<int>(Counter::LastCounter) + 1;
static char const *toString(Counter);
// Start a timer for the specified counter.
ResourceTimer(Counter);
// The block is exiting. If the timer is active, record it.
~ResourceTimer();
// This records the elapsed time and disables further recording. Use this if the containing
// block includes extra processing that should not be included in the timer. The method is
// destructive in that the timer is no longer valid and further calls to record() will be
// ignored.
void record();
// This cancels a timer. Elapsed time will neither be computed nor recorded.
void cancel();
// A single timer contains the count of events and the cumulative time spent handling the
// events. It also includes the smallest value seen and 10 largest values seen. Finally, it
// includes a histogram of values that approximates a semi-log.
// The timer can compute percentiles of recorded events. For example, the p50 value is a time
// such that 50% of the readings are below the value and 50% are above the value. The
// granularity in the readings means that a percentile cannot always be computed. In this case,
// the percentile is reported as zero. (The simplest example is when there is a single
// reading.) Even if the value can be computed, it will not be exact. Therefore, a percentile
// is actually reported as two values: the lowest time at which it might be valid and the
// highest time at which it might be valid.
struct Timer {
static const size_t MaxLargest = 5;
// The construct zeros all the fields. The destructor releases memory allocated to the
// buckets.
Timer();
~Timer();
// The following summary values are set to zero on a reset. All times are in ns.
// The total number of events recorded.
int count;
// The total duration of events.
int64_t total;
// The smallest event duration seen. This is guaranteed to be non-zero if count is greater
// than 0.
int mintime;
// The largest event duration seen.
int maxtime;
// The largest values seen. Element 0 is the largest value seen (and is the same as maxtime,
// above). Element 1 is the next largest, and so on. If count is less than MaxLargest,
// unused elements will be zero.
int largest[MaxLargest];
// The p50 value is a time such that 50% of the readings are below that time and 50% of the
// readings.
// A single percentile is defined by the lowest value supported by the readings and the
// highest value supported by the readings.
struct Percentile {
// The nominal time (in ns) of the percentile. The true percentile is guaranteed to be less
// than or equal to this time.
int nominal;
// The actual percentile of the nominal time.
int nominal_actual;
// The time of the next lower bin. The true percentile is guaranteed to be greater than
// this time.
int floor;
// The actual percentile of the floor time.
int floor_actual;
// Fill in a percentile given the cumulative to the bin, the count in the current bin, the
// total count, the width of the bin, and the time of the bin.
void compute(int cumulative, int current, int count, int width, int time);
};
// The structure that holds the percentiles.
struct {
Percentile p50;
Percentile p90;
Percentile p95;
Percentile p99;
} pvalues;
// Set all counters to zero.
void reset();
// Record an event. The input time is in ns.
void record(int);
// Compute the percentiles. Percentiles are computed on demand, as the computation is too
// expensive to be done inline.
void compute();
// Copy one timer to another. If reset is true then the src is reset immediately after the
// copy. The reset flag is exploited to make the copy faster. Any data in dst is lost.
static void copy(Timer &dst, Timer &src, bool reset);
private:
// Free any buckets.
void freeBuckets();
// Readings are placed in bins, which are orgzanized into decades. The decade 0 covers
// [0,100) in steps of 1us. Decade 1 covers [0,1000) in steps of 10us. Decade 2 covers
// [0,10000) in steps of 100us. And so on.
// An event is placed in the first bin that can hold it. This means that events in the range
// of [0,100) are placed in the first decade, events in the range of [0,1000) are placed in
// the second decade, and so on. This also means that the first 10% of the bins are unused
// in each decade after the first.
// The design provides at least two significant digits across the range of [0,10000).
static const size_t MaxDimension = 4;
static const size_t MaxBuckets = 100;
// The range of each dimension. The lower value is always zero.
static const int range[MaxDimension];
// The width of each bin, by dimension
static const int width[MaxDimension];
// A histogram of the values seen. Centuries are allocated as needed, to minimize the memory
// impact.
int *buckets[MaxDimension];
};
// Fetch one Timer. The function has a short-circuit behavior: if the count is zero then
// destination count is set to zero and the function returns false. Otherwise, the destination
// is a copy of the source and the function returns true. This behavior lowers the cost of
// handling unused timers.
static bool copy(int src, Timer &dst, bool reset);
// Enable the timers. Timers are initially disabled. Enabling timers allocates memory for the
// counters. Timers cannot be disabled.
static void enable();
private:
// An internal reset method. This does not take a lock.
static void reset();
// Helper method to convert a counter into an enum. Presumably, this will be inlined into zero
// actual cpu instructions.
static inline std::vector<unsigned int>::size_type toIndex(Counter c) {
return static_cast<std::vector<unsigned int>::size_type>(c);
}
// Every counter has an associated lock. The lock has been factored into a separate class to
// keep the Timer class a POD.
struct GuardedTimer {
Mutex lock_;
Timer timer_;
};
// Scoped timer
struct ScopedTimer {
AutoMutex _l;
Timer &t;
ScopedTimer(GuardedTimer &g) :
_l(g.lock_), t(g.timer_) {
}
Timer *operator->() {
return &t;
}
Timer& operator*() {
return t;
}
};
// An individual timer is active (or not), is tracking a specific API, and has a start time.
// The api and the start time are undefined if the timer is not active.
bool active_;
Counter api_;
struct timespec start_;
// The global enable flag. This is initially false and may be set true by the java runtime.
static std::atomic<bool> enabled_;
// The global timers. The memory for the timers is not allocated until the timers are enabled.
static std::atomic<GuardedTimer *> counter_;
};
} // namespace android
#endif /* ANDROIDFW_RESOURCETIMER_H_ */