| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "renderstate/RenderState.h" |
| |
| #include "renderthread/RenderThread.h" |
| #include "GpuMemoryTracker.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| RenderState::RenderState(renderthread::RenderThread& thread) : mRenderThread(thread) { |
| mThreadId = pthread_self(); |
| } |
| |
| void RenderState::onContextCreated() { |
| GpuMemoryTracker::onGpuContextCreated(); |
| } |
| |
| void RenderState::onContextDestroyed() { |
| for(auto callback : mContextCallbacks) { |
| callback->onContextDestroyed(); |
| } |
| GpuMemoryTracker::onGpuContextDestroyed(); |
| } |
| |
| void RenderState::postDecStrong(VirtualLightRefBase* object) { |
| if (pthread_equal(mThreadId, pthread_self())) { |
| object->decStrong(nullptr); |
| } else { |
| mRenderThread.queue().post([object]() { object->decStrong(nullptr); }); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Render |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |