| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <GpuMemoryTracker.h> |
| #include <gtest/gtest.h> |
| |
| #include "renderthread/EglManager.h" |
| #include "renderthread/RenderThread.h" |
| #include "tests/common/TestUtils.h" |
| |
| #include <utils/StrongPointer.h> |
| |
| using namespace android; |
| using namespace android::uirenderer; |
| using namespace android::uirenderer::renderthread; |
| |
| class TestGPUObject : public GpuMemoryTracker { |
| public: |
| TestGPUObject() : GpuMemoryTracker(GpuObjectType::Texture) {} |
| |
| void changeSize(int newSize) { notifySizeChanged(newSize); } |
| }; |
| |
| // Other tests may have created a renderthread and EGL context. |
| // This will destroy the EGLContext on RenderThread if it exists so that the |
| // current thread can spoof being a GPU thread |
| static void destroyEglContext() { |
| if (TestUtils::isRenderThreadRunning()) { |
| TestUtils::runOnRenderThread([](RenderThread& thread) { thread.destroyGlContext(); }); |
| } |
| } |
| |
| TEST(GpuMemoryTracker, sizeCheck) { |
| destroyEglContext(); |
| |
| GpuMemoryTracker::onGpuContextCreated(); |
| ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); |
| ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); |
| { |
| TestGPUObject myObj; |
| ASSERT_EQ(1, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); |
| myObj.changeSize(500); |
| ASSERT_EQ(500, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); |
| myObj.changeSize(1000); |
| ASSERT_EQ(1000, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); |
| myObj.changeSize(300); |
| ASSERT_EQ(300, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); |
| } |
| ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); |
| ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); |
| GpuMemoryTracker::onGpuContextDestroyed(); |
| } |