| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.renderscript; |
| |
| |
| import java.io.IOException; |
| import java.io.InputStream; |
| import java.io.UnsupportedEncodingException; |
| |
| import android.content.res.Resources; |
| import android.util.Log; |
| |
| |
| /** |
| * @hide |
| * |
| * Program is a base class for all the objects that modify |
| * various stages of the graphics pipeline |
| * |
| **/ |
| public class Program extends BaseObj { |
| static final int MAX_INPUT = 8; |
| static final int MAX_OUTPUT = 8; |
| static final int MAX_CONSTANT = 8; |
| static final int MAX_TEXTURE = 8; |
| |
| /** |
| * |
| * TextureType specifies what textures are attached to Program |
| * objects |
| * |
| **/ |
| public enum TextureType { |
| TEXTURE_2D (0), |
| TEXTURE_CUBE (1); |
| |
| int mID; |
| TextureType(int id) { |
| mID = id; |
| } |
| } |
| |
| enum ProgramParam { |
| INPUT (0), |
| OUTPUT (1), |
| CONSTANT (2), |
| TEXTURE_TYPE (3); |
| |
| int mID; |
| ProgramParam(int id) { |
| mID = id; |
| } |
| }; |
| |
| Element mInputs[]; |
| Element mOutputs[]; |
| Type mConstants[]; |
| TextureType mTextures[]; |
| String mTextureNames[]; |
| int mTextureCount; |
| String mShader; |
| |
| Program(long id, RenderScript rs) { |
| super(id, rs); |
| } |
| |
| /** |
| * Program object can have zero or more constant allocations |
| * associated with it. This method returns the total count. |
| * @return number of constant input types |
| */ |
| public int getConstantCount() { |
| return mConstants != null ? mConstants.length : 0; |
| } |
| |
| /** |
| * Returns the type of the constant buffer used in the program |
| * object. It could be used to query internal elements or create |
| * an allocation to store constant data. |
| * @param slot index of the constant input type to return |
| * @return constant input type |
| */ |
| public Type getConstant(int slot) { |
| if (slot < 0 || slot >= mConstants.length) { |
| throw new IllegalArgumentException("Slot ID out of range."); |
| } |
| return mConstants[slot]; |
| } |
| |
| /** |
| * Returns the number of textures used in this program object |
| * @return number of texture inputs |
| */ |
| public int getTextureCount() { |
| return mTextureCount; |
| } |
| |
| /** |
| * Returns the type of texture at a given slot. e.g. 2D or Cube |
| * @param slot index of the texture input |
| * @return texture input type |
| */ |
| public TextureType getTextureType(int slot) { |
| if ((slot < 0) || (slot >= mTextureCount)) { |
| throw new IllegalArgumentException("Slot ID out of range."); |
| } |
| return mTextures[slot]; |
| } |
| |
| /** |
| * Returns the name of the texture input at a given slot. e.g. |
| * tex0, diffuse, spec |
| * @param slot index of the texture input |
| * @return texture input name |
| */ |
| public String getTextureName(int slot) { |
| if ((slot < 0) || (slot >= mTextureCount)) { |
| throw new IllegalArgumentException("Slot ID out of range."); |
| } |
| return mTextureNames[slot]; |
| } |
| |
| /** |
| * Binds a constant buffer to be used as uniform inputs to the |
| * program |
| * |
| * @param a allocation containing uniform data |
| * @param slot index within the program's list of constant |
| * buffer allocations |
| */ |
| public void bindConstants(Allocation a, int slot) { |
| if (slot < 0 || slot >= mConstants.length) { |
| throw new IllegalArgumentException("Slot ID out of range."); |
| } |
| if (a != null && |
| a.getType().getID(mRS) != mConstants[slot].getID(mRS)) { |
| throw new IllegalArgumentException("Allocation type does not match slot type."); |
| } |
| long id = a != null ? a.getID(mRS) : 0; |
| mRS.nProgramBindConstants(getID(mRS), slot, id); |
| } |
| |
| /** |
| * Binds a texture to be used in the program |
| * |
| * @param va allocation containing texture data |
| * @param slot index within the program's list of textures |
| * |
| */ |
| public void bindTexture(Allocation va, int slot) |
| throws IllegalArgumentException { |
| mRS.validate(); |
| if ((slot < 0) || (slot >= mTextureCount)) { |
| throw new IllegalArgumentException("Slot ID out of range."); |
| } |
| if (va != null && va.getType().hasFaces() && |
| mTextures[slot] != TextureType.TEXTURE_CUBE) { |
| throw new IllegalArgumentException("Cannot bind cubemap to 2d texture slot"); |
| } |
| |
| long id = va != null ? va.getID(mRS) : 0; |
| mRS.nProgramBindTexture(getID(mRS), slot, id); |
| } |
| |
| /** |
| * Binds an object that describes how a texture at the |
| * corresponding location is sampled |
| * |
| * @param vs sampler for a corresponding texture |
| * @param slot index within the program's list of textures to |
| * use the sampler on |
| * |
| */ |
| public void bindSampler(Sampler vs, int slot) |
| throws IllegalArgumentException { |
| mRS.validate(); |
| if ((slot < 0) || (slot >= mTextureCount)) { |
| throw new IllegalArgumentException("Slot ID out of range."); |
| } |
| |
| long id = vs != null ? vs.getID(mRS) : 0; |
| mRS.nProgramBindSampler(getID(mRS), slot, id); |
| } |
| |
| |
| public static class BaseProgramBuilder { |
| RenderScript mRS; |
| Element mInputs[]; |
| Element mOutputs[]; |
| Type mConstants[]; |
| Type mTextures[]; |
| TextureType mTextureTypes[]; |
| String mTextureNames[]; |
| int mInputCount; |
| int mOutputCount; |
| int mConstantCount; |
| int mTextureCount; |
| String mShader; |
| |
| |
| protected BaseProgramBuilder(RenderScript rs) { |
| mRS = rs; |
| mInputs = new Element[MAX_INPUT]; |
| mOutputs = new Element[MAX_OUTPUT]; |
| mConstants = new Type[MAX_CONSTANT]; |
| mInputCount = 0; |
| mOutputCount = 0; |
| mConstantCount = 0; |
| mTextureCount = 0; |
| mTextureTypes = new TextureType[MAX_TEXTURE]; |
| mTextureNames = new String[MAX_TEXTURE]; |
| } |
| |
| /** |
| * Sets the GLSL shader code to be used in the program |
| * |
| * @param s GLSL shader string |
| * @return self |
| */ |
| public BaseProgramBuilder setShader(String s) { |
| mShader = s; |
| return this; |
| } |
| |
| /** |
| * Sets the GLSL shader code to be used in the program |
| * |
| * @param resources application resources |
| * @param resourceID id of the file containing GLSL shader code |
| * |
| * @return self |
| */ |
| public BaseProgramBuilder setShader(Resources resources, int resourceID) { |
| byte[] str; |
| int strLength; |
| InputStream is = resources.openRawResource(resourceID); |
| try { |
| try { |
| str = new byte[1024]; |
| strLength = 0; |
| while(true) { |
| int bytesLeft = str.length - strLength; |
| if (bytesLeft == 0) { |
| byte[] buf2 = new byte[str.length * 2]; |
| System.arraycopy(str, 0, buf2, 0, str.length); |
| str = buf2; |
| bytesLeft = str.length - strLength; |
| } |
| int bytesRead = is.read(str, strLength, bytesLeft); |
| if (bytesRead <= 0) { |
| break; |
| } |
| strLength += bytesRead; |
| } |
| } finally { |
| is.close(); |
| } |
| } catch(IOException e) { |
| throw new Resources.NotFoundException(); |
| } |
| |
| try { |
| mShader = new String(str, 0, strLength, "UTF-8"); |
| } catch (UnsupportedEncodingException e) { |
| Log.e("RenderScript shader creation", "Could not decode shader string"); |
| } |
| |
| return this; |
| } |
| |
| /** |
| * Queries the index of the last added constant buffer type |
| * |
| */ |
| public int getCurrentConstantIndex() { |
| return mConstantCount - 1; |
| } |
| |
| /** |
| * Queries the index of the last added texture type |
| * |
| */ |
| public int getCurrentTextureIndex() { |
| return mTextureCount - 1; |
| } |
| |
| /** |
| * Adds constant (uniform) inputs to the program |
| * |
| * @param t Type that describes the layout of the Allocation |
| * object to be used as constant inputs to the Program |
| * @return self |
| */ |
| public BaseProgramBuilder addConstant(Type t) throws IllegalStateException { |
| // Should check for consistant and non-conflicting names... |
| if(mConstantCount >= MAX_CONSTANT) { |
| throw new RSIllegalArgumentException("Max input count exceeded."); |
| } |
| if (t.getElement().isComplex()) { |
| throw new RSIllegalArgumentException("Complex elements not allowed."); |
| } |
| mConstants[mConstantCount] = t; |
| mConstantCount++; |
| return this; |
| } |
| |
| /** |
| * Adds a texture input to the Program |
| * |
| * @param texType describes that the texture to append it (2D, |
| * Cubemap, etc.) |
| * @return self |
| */ |
| public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException { |
| addTexture(texType, "Tex" + mTextureCount); |
| return this; |
| } |
| |
| /** |
| * Adds a texture input to the Program |
| * |
| * @param texType describes that the texture to append it (2D, |
| * Cubemap, etc.) |
| * @param texName what the texture should be called in the |
| * shader |
| * @return self |
| */ |
| public BaseProgramBuilder addTexture(TextureType texType, String texName) |
| throws IllegalArgumentException { |
| if(mTextureCount >= MAX_TEXTURE) { |
| throw new IllegalArgumentException("Max texture count exceeded."); |
| } |
| mTextureTypes[mTextureCount] = texType; |
| mTextureNames[mTextureCount] = texName; |
| mTextureCount ++; |
| return this; |
| } |
| |
| protected void initProgram(Program p) { |
| p.mInputs = new Element[mInputCount]; |
| System.arraycopy(mInputs, 0, p.mInputs, 0, mInputCount); |
| p.mOutputs = new Element[mOutputCount]; |
| System.arraycopy(mOutputs, 0, p.mOutputs, 0, mOutputCount); |
| p.mConstants = new Type[mConstantCount]; |
| System.arraycopy(mConstants, 0, p.mConstants, 0, mConstantCount); |
| p.mTextureCount = mTextureCount; |
| p.mTextures = new TextureType[mTextureCount]; |
| System.arraycopy(mTextureTypes, 0, p.mTextures, 0, mTextureCount); |
| p.mTextureNames = new String[mTextureCount]; |
| System.arraycopy(mTextureNames, 0, p.mTextureNames, 0, mTextureCount); |
| } |
| } |
| |
| } |
| |
| |