| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef DEX_BUILDER_H_ |
| #define DEX_BUILDER_H_ |
| |
| #include <forward_list> |
| #include <map> |
| #include <optional> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "dex/dex_instruction.h" |
| #include "slicer/dex_ir.h" |
| #include "slicer/writer.h" |
| |
| namespace startop { |
| namespace dex { |
| |
| // TODO: remove this once the dex generation code is complete. |
| void WriteTestDexFile(const std::string& filename); |
| |
| ////////////////////////// |
| // Forward declarations // |
| ////////////////////////// |
| class DexBuilder; |
| |
| // Our custom allocator for dex::Writer |
| // |
| // This keeps track of all allocations and ensures they are freed when |
| // TrackingAllocator is destroyed. Pointers to memory allocated by this |
| // allocator must not outlive the allocator. |
| class TrackingAllocator : public ::dex::Writer::Allocator { |
| public: |
| virtual void* Allocate(size_t size); |
| virtual void Free(void* ptr); |
| |
| private: |
| std::unordered_map<void*, std::unique_ptr<uint8_t[]>> allocations_; |
| }; |
| |
| // Represents a DEX type descriptor. |
| // |
| // TODO: add a way to create a descriptor for a reference of a class type. |
| class TypeDescriptor { |
| public: |
| // Named constructors for base type descriptors. |
| static const TypeDescriptor Int(); |
| static const TypeDescriptor Void(); |
| |
| // Creates a type descriptor from a fully-qualified class name. For example, it turns the class |
| // name java.lang.Object into the descriptor Ljava/lang/Object. |
| static TypeDescriptor FromClassname(const std::string& name); |
| |
| // Return the full descriptor, such as I or Ljava/lang/Object |
| const std::string& descriptor() const { return descriptor_; } |
| // Return the shorty descriptor, such as I or L |
| std::string short_descriptor() const { return descriptor().substr(0, 1); } |
| |
| bool operator<(const TypeDescriptor& rhs) const { return descriptor_ < rhs.descriptor_; } |
| |
| private: |
| TypeDescriptor(std::string descriptor) : descriptor_{descriptor} {} |
| |
| const std::string descriptor_; |
| }; |
| |
| // Defines a function signature. For example, Prototype{TypeDescriptor::VOID, TypeDescriptor::Int} |
| // represents the function type (Int) -> Void. |
| class Prototype { |
| public: |
| template <typename... TypeDescriptors> |
| Prototype(TypeDescriptor return_type, TypeDescriptors... param_types) |
| : return_type_{return_type}, param_types_{param_types...} {} |
| |
| // Encode this prototype into the dex file. |
| ir::Proto* Encode(DexBuilder* dex) const; |
| |
| // Get the shorty descriptor, such as VII for (Int, Int) -> Void |
| std::string Shorty() const; |
| |
| bool operator<(const Prototype& rhs) const { |
| return std::make_tuple(return_type_, param_types_) < |
| std::make_tuple(rhs.return_type_, rhs.param_types_); |
| } |
| |
| private: |
| const TypeDescriptor return_type_; |
| const std::vector<TypeDescriptor> param_types_; |
| }; |
| |
| // Represents a DEX register or constant. We separate regular registers and parameters |
| // because we will not know the real parameter id until after all instructions |
| // have been generated. |
| class Value { |
| public: |
| static constexpr Value Local(size_t id) { return Value{id, Kind::kLocalRegister}; } |
| static constexpr Value Parameter(size_t id) { return Value{id, Kind::kParameter}; } |
| static constexpr Value Immediate(size_t value) { return Value{value, Kind::kImmediate}; } |
| static constexpr Value String(size_t value) { return Value{value, Kind::kString}; } |
| static constexpr Value Label(size_t id) { return Value{id, Kind::kLabel}; } |
| static constexpr Value Type(size_t id) { return Value{id, Kind::kType}; } |
| |
| bool is_register() const { return kind_ == Kind::kLocalRegister; } |
| bool is_parameter() const { return kind_ == Kind::kParameter; } |
| bool is_variable() const { return is_register() || is_parameter(); } |
| bool is_immediate() const { return kind_ == Kind::kImmediate; } |
| bool is_string() const { return kind_ == Kind::kString; } |
| bool is_label() const { return kind_ == Kind::kLabel; } |
| bool is_type() const { return kind_ == Kind::kType; } |
| |
| size_t value() const { return value_; } |
| |
| private: |
| enum class Kind { kLocalRegister, kParameter, kImmediate, kString, kLabel, kType }; |
| |
| const size_t value_; |
| const Kind kind_; |
| |
| constexpr Value(size_t value, Kind kind) : value_{value}, kind_{kind} {} |
| }; |
| |
| // A virtual instruction. We convert these to real instructions in MethodBuilder::Encode. |
| // Virtual instructions are needed to keep track of information that is not known until all of the |
| // code is generated. This information includes things like how many local registers are created and |
| // branch target locations. |
| class Instruction { |
| public: |
| // The operation performed by this instruction. These are virtual instructions that do not |
| // correspond exactly to DEX instructions. |
| enum class Op { |
| kReturn, |
| kReturnObject, |
| kMove, |
| kInvokeVirtual, |
| kInvokeDirect, |
| kBindLabel, |
| kBranchEqz, |
| kNew |
| }; |
| |
| //////////////////////// |
| // Named Constructors // |
| //////////////////////// |
| |
| // For instructions with no return value and no arguments. |
| static inline Instruction OpNoArgs(Op opcode) { |
| return Instruction{opcode, /*method_id*/ 0, /*dest*/ {}}; |
| } |
| // For most instructions, which take some number of arguments and have an optional return value. |
| template <typename... T> |
| static inline Instruction OpWithArgs(Op opcode, std::optional<const Value> dest, T... args) { |
| return Instruction{opcode, /*method_id*/ 0, dest, args...}; |
| } |
| // For method calls. |
| template <typename... T> |
| static inline Instruction InvokeVirtual(size_t method_id, std::optional<const Value> dest, |
| Value this_arg, T... args) { |
| return Instruction{Op::kInvokeVirtual, method_id, dest, this_arg, args...}; |
| } |
| // For direct calls (basically, constructors). |
| template <typename... T> |
| static inline Instruction InvokeDirect(size_t method_id, std::optional<const Value> dest, |
| Value this_arg, T... args) { |
| return Instruction{Op::kInvokeDirect, method_id, dest, this_arg, args...}; |
| } |
| |
| /////////////// |
| // Accessors // |
| /////////////// |
| |
| Op opcode() const { return opcode_; } |
| size_t method_id() const { return method_id_; } |
| const std::optional<const Value>& dest() const { return dest_; } |
| const std::vector<const Value>& args() const { return args_; } |
| |
| private: |
| inline Instruction(Op opcode, size_t method_id, std::optional<const Value> dest) |
| : opcode_{opcode}, method_id_{method_id}, dest_{dest}, args_{} {} |
| |
| template <typename... T> |
| inline constexpr Instruction(Op opcode, size_t method_id, std::optional<const Value> dest, |
| T... args) |
| : opcode_{opcode}, method_id_{method_id}, dest_{dest}, args_{args...} {} |
| |
| const Op opcode_; |
| // The index of the method to invoke, for kInvokeVirtual and similar opcodes. |
| const size_t method_id_{0}; |
| const std::optional<const Value> dest_; |
| const std::vector<const Value> args_; |
| }; |
| |
| // Needed for CHECK_EQ, DCHECK_EQ, etc. |
| std::ostream& operator<<(std::ostream& out, const Instruction::Op& opcode); |
| |
| // Keeps track of information needed to manipulate or call a method. |
| struct MethodDeclData { |
| size_t id; |
| ir::MethodDecl* decl; |
| }; |
| |
| // Tools to help build methods and their bodies. |
| class MethodBuilder { |
| public: |
| MethodBuilder(DexBuilder* dex, ir::Class* class_def, ir::MethodDecl* decl); |
| |
| // Encode the method into DEX format. |
| ir::EncodedMethod* Encode(); |
| |
| // Create a new register to be used to storing values. Note that these are not SSA registers, like |
| // might be expected in similar code generators. This does no liveness tracking or anything, so |
| // it's up to the caller to reuse registers as appropriate. |
| Value MakeRegister(); |
| |
| Value MakeLabel(); |
| |
| ///////////////////////////////// |
| // Instruction builder methods // |
| ///////////////////////////////// |
| |
| void AddInstruction(Instruction instruction); |
| |
| // return-void |
| void BuildReturn(); |
| void BuildReturn(Value src, bool is_object = false); |
| // const/4 |
| void BuildConst4(Value target, int value); |
| void BuildConstString(Value target, const std::string& value); |
| template <typename... T> |
| void BuildNew(Value target, TypeDescriptor type, Prototype constructor, T... args); |
| |
| // TODO: add builders for more instructions |
| |
| private: |
| void EncodeInstructions(); |
| void EncodeInstruction(const Instruction& instruction); |
| |
| // Encodes a return instruction. For instructions with no return value, the opcode field is |
| // ignored. Otherwise, this specifies which return instruction will be used (return, |
| // return-object, etc.) |
| void EncodeReturn(const Instruction& instruction, ::art::Instruction::Code opcode); |
| |
| void EncodeMove(const Instruction& instruction); |
| void EncodeInvoke(const Instruction& instruction, ::art::Instruction::Code opcode); |
| void EncodeBranch(art::Instruction::Code op, const Instruction& instruction); |
| void EncodeNew(const Instruction& instruction); |
| |
| // Low-level instruction format encoding. See |
| // https://source.android.com/devices/tech/dalvik/instruction-formats for documentation of |
| // formats. |
| |
| inline void Encode10x(art::Instruction::Code opcode) { |
| // 00|op |
| buffer_.push_back(opcode); |
| } |
| |
| inline void Encode11x(art::Instruction::Code opcode, uint8_t a) { |
| // aa|op |
| buffer_.push_back((a << 8) | opcode); |
| } |
| |
| inline void Encode11n(art::Instruction::Code opcode, uint8_t a, int8_t b) { |
| // b|a|op |
| |
| // Make sure the fields are in bounds (4 bits for a, 4 bits for b). |
| CHECK_LT(a, 16); |
| CHECK_LE(-8, b); |
| CHECK_LT(b, 8); |
| |
| buffer_.push_back(((b & 0xf) << 12) | (a << 8) | opcode); |
| } |
| |
| inline void Encode21c(art::Instruction::Code opcode, uint8_t a, uint16_t b) { |
| // aa|op|bbbb |
| buffer_.push_back((a << 8) | opcode); |
| buffer_.push_back(b); |
| } |
| |
| inline void Encode35c(art::Instruction::Code opcode, size_t a, uint16_t b, uint8_t c, uint8_t d, |
| uint8_t e, uint8_t f, uint8_t g) { |
| // a|g|op|bbbb|f|e|d|c |
| |
| CHECK_LE(a, 5); |
| CHECK_LT(c, 16); |
| CHECK_LT(d, 16); |
| CHECK_LT(e, 16); |
| CHECK_LT(f, 16); |
| CHECK_LT(g, 16); |
| buffer_.push_back((a << 12) | (g << 8) | opcode); |
| buffer_.push_back(b); |
| buffer_.push_back((f << 12) | (e << 8) | (d << 4) | c); |
| } |
| |
| // Converts a register or parameter to its DEX register number. |
| size_t RegisterValue(const Value& value) const; |
| |
| // Sets a label's address to the current position in the instruction buffer. If there are any |
| // forward references to the label, this function will back-patch them. |
| void BindLabel(const Value& label); |
| |
| // Returns the offset of the label relative to the given instruction offset. If the label is not |
| // bound, a reference will be saved and it will automatically be patched when the label is bound. |
| ::dex::u2 LabelValue(const Value& label, size_t instruction_offset, size_t field_offset); |
| |
| DexBuilder* dex_; |
| ir::Class* class_; |
| ir::MethodDecl* decl_; |
| |
| // A list of the instructions we will eventually encode. |
| std::vector<Instruction> instructions_; |
| |
| // A buffer to hold instructions that have been encoded. |
| std::vector<::dex::u2> buffer_; |
| |
| // How many registers we've allocated |
| size_t num_registers_{0}; |
| |
| // Stores information needed to back-patch a label once it is bound. We need to know the start of |
| // the instruction that refers to the label, and the offset to where the actual label value should |
| // go. |
| struct LabelReference { |
| size_t instruction_offset; |
| size_t field_offset; |
| }; |
| |
| struct LabelData { |
| std::optional<size_t> bound_address; |
| std::forward_list<LabelReference> references; |
| }; |
| |
| std::vector<LabelData> labels_; |
| |
| // During encoding, keep track of the largest number of arguments needed, so we can use it for our |
| // outs count |
| size_t max_args_{0}; |
| }; |
| |
| // A helper to build class definitions. |
| class ClassBuilder { |
| public: |
| ClassBuilder(DexBuilder* parent, const std::string& name, ir::Class* class_def); |
| |
| void set_source_file(const std::string& source); |
| |
| // Create a method with the given name and prototype. The returned MethodBuilder can be used to |
| // fill in the method body. |
| MethodBuilder CreateMethod(const std::string& name, Prototype prototype); |
| |
| private: |
| DexBuilder* const parent_; |
| const TypeDescriptor type_descriptor_; |
| ir::Class* const class_; |
| }; |
| |
| // Builds Dex files from scratch. |
| class DexBuilder { |
| public: |
| DexBuilder(); |
| |
| // Create an in-memory image of the DEX file that can either be loaded directly or written to a |
| // file. |
| slicer::MemView CreateImage(); |
| |
| template <typename T> |
| T* Alloc() { |
| return dex_file_->Alloc<T>(); |
| } |
| |
| // Find the ir::String that matches the given string, creating it if it does not exist. |
| ir::String* GetOrAddString(const std::string& string); |
| // Create a new class of the given name. |
| ClassBuilder MakeClass(const std::string& name); |
| |
| // Add a type for the given descriptor, or return the existing one if it already exists. |
| // See the TypeDescriptor class for help generating these. GetOrAddType can be used to declare |
| // imported classes. |
| ir::Type* GetOrAddType(const std::string& descriptor); |
| |
| // Returns the method id for the method, creating it if it has not been created yet. |
| const MethodDeclData& GetOrDeclareMethod(TypeDescriptor type, const std::string& name, |
| Prototype prototype); |
| |
| private: |
| // Looks up the ir::Proto* corresponding to this given prototype, or creates one if it does not |
| // exist. |
| ir::Proto* GetOrEncodeProto(Prototype prototype); |
| |
| std::shared_ptr<ir::DexFile> dex_file_; |
| |
| // allocator_ is needed to be able to encode the image. |
| TrackingAllocator allocator_; |
| |
| // We'll need to allocate buffers for all of the encoded strings we create. This is where we store |
| // all of them. |
| std::vector<std::unique_ptr<uint8_t[]>> string_data_; |
| |
| // Keep track of what types we've defined so we can look them up later. |
| std::unordered_map<std::string, ir::Type*> types_by_descriptor_; |
| |
| struct MethodDescriptor { |
| TypeDescriptor type; |
| std::string name; |
| Prototype prototype; |
| |
| inline bool operator<(const MethodDescriptor& rhs) const { |
| return std::make_tuple(type, name, prototype) < |
| std::make_tuple(rhs.type, rhs.name, rhs.prototype); |
| } |
| }; |
| |
| // Maps method declarations to their method index. This is needed to encode references to them. |
| // When we go to actually write the DEX file, slicer will re-assign these after correctly sorting |
| // the methods list. |
| std::map<MethodDescriptor, MethodDeclData> method_id_map_; |
| |
| // Keep track of what strings we've defined so we can look them up later. |
| std::unordered_map<std::string, ir::String*> strings_; |
| |
| // Keep track of already-encoded protos. |
| std::map<Prototype, ir::Proto*> proto_map_; |
| }; |
| |
| template <typename... T> |
| void MethodBuilder::BuildNew(Value target, TypeDescriptor type, Prototype constructor, T... args) { |
| MethodDeclData constructor_data{dex_->GetOrDeclareMethod(type, "<init>", constructor)}; |
| // allocate the object |
| ir::Type* type_def = dex_->GetOrAddType(type.descriptor()); |
| AddInstruction( |
| Instruction::OpWithArgs(Instruction::Op::kNew, target, Value::Type(type_def->orig_index))); |
| // call the constructor |
| AddInstruction(Instruction::InvokeDirect(constructor_data.id, /*dest=*/{}, target, args...)); |
| }; |
| |
| } // namespace dex |
| } // namespace startop |
| |
| #endif // DEX_BUILDER_H_ |