| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_POINTER_CONTROLLER_H |
| #define _UI_POINTER_CONTROLLER_H |
| |
| #include <PointerControllerInterface.h> |
| #include <gui/DisplayEventReceiver.h> |
| #include <input/DisplayViewport.h> |
| #include <input/Input.h> |
| #include <utils/BitSet.h> |
| #include <utils/Looper.h> |
| #include <utils/RefBase.h> |
| |
| #include <map> |
| #include <memory> |
| #include <vector> |
| |
| #include "MouseCursorController.h" |
| #include "PointerControllerContext.h" |
| #include "SpriteController.h" |
| #include "TouchSpotController.h" |
| |
| namespace android { |
| |
| /* |
| * Tracks pointer movements and draws the pointer sprite to a surface. |
| * |
| * Handles pointer acceleration and animation. |
| */ |
| class PointerController : public PointerControllerInterface { |
| public: |
| static std::shared_ptr<PointerController> create( |
| const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper, |
| const sp<SpriteController>& spriteController); |
| |
| virtual ~PointerController() = default; |
| |
| virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; |
| virtual void move(float deltaX, float deltaY); |
| virtual void setButtonState(int32_t buttonState); |
| virtual int32_t getButtonState() const; |
| virtual void setPosition(float x, float y); |
| virtual void getPosition(float* outX, float* outY) const; |
| virtual int32_t getDisplayId() const; |
| virtual void fade(Transition transition); |
| virtual void unfade(Transition transition); |
| virtual void setDisplayViewport(const DisplayViewport& viewport); |
| |
| virtual void setPresentation(Presentation presentation); |
| virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex, |
| BitSet32 spotIdBits, int32_t displayId); |
| virtual void clearSpots(); |
| |
| void updatePointerIcon(int32_t iconId); |
| void setCustomPointerIcon(const SpriteIcon& icon); |
| void setInactivityTimeout(InactivityTimeout inactivityTimeout); |
| void doInactivityTimeout(); |
| void reloadPointerResources(); |
| void onDisplayViewportsUpdated(std::vector<DisplayViewport>& viewports); |
| |
| private: |
| friend PointerControllerContext::LooperCallback; |
| friend PointerControllerContext::MessageHandler; |
| |
| mutable std::mutex mLock; |
| |
| PointerControllerContext mContext; |
| |
| MouseCursorController mCursorController; |
| |
| struct Locked { |
| Presentation presentation; |
| |
| std::unordered_map<int32_t /* displayId */, TouchSpotController> spotControllers; |
| } mLocked GUARDED_BY(mLock); |
| |
| PointerController(const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper, |
| const sp<SpriteController>& spriteController); |
| void clearSpotsLocked(); |
| }; |
| |
| } // namespace android |
| |
| #endif // _UI_POINTER_CONTROLLER_H |