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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAUDIO_AAUDIO_SERVICE_H
#define AAUDIO_AAUDIO_SERVICE_H
#include <time.h>
#include <pthread.h>
#include <binder/BinderService.h>
#include <media/AudioClient.h>
#include <aaudio/AAudio.h>
#include "binding/AAudioCommon.h"
#include "binding/AAudioServiceInterface.h"
#include "binding/IAAudioService.h"
#include "AAudioServiceStreamBase.h"
#include "AAudioStreamTracker.h"
namespace android {
class AAudioService :
public BinderService<AAudioService>,
public BnAAudioService,
public aaudio::AAudioServiceInterface
{
friend class BinderService<AAudioService>;
public:
AAudioService();
virtual ~AAudioService();
static const char* getServiceName() { return AAUDIO_SERVICE_NAME; }
virtual status_t dump(int fd, const Vector<String16>& args) override;
virtual void registerClient(const sp<IAAudioClient>& client);
aaudio::aaudio_handle_t openStream(const aaudio::AAudioStreamRequest &request,
aaudio::AAudioStreamConfiguration &configurationOutput)
override;
aaudio_result_t closeStream(aaudio::aaudio_handle_t streamHandle) override;
aaudio_result_t getStreamDescription(
aaudio::aaudio_handle_t streamHandle,
aaudio::AudioEndpointParcelable &parcelable) override;
aaudio_result_t startStream(aaudio::aaudio_handle_t streamHandle) override;
aaudio_result_t pauseStream(aaudio::aaudio_handle_t streamHandle) override;
aaudio_result_t stopStream(aaudio::aaudio_handle_t streamHandle) override;
aaudio_result_t flushStream(aaudio::aaudio_handle_t streamHandle) override;
aaudio_result_t registerAudioThread(aaudio::aaudio_handle_t streamHandle,
pid_t tid,
int64_t periodNanoseconds) override;
aaudio_result_t unregisterAudioThread(aaudio::aaudio_handle_t streamHandle,
pid_t tid) override;
aaudio_result_t startClient(aaudio::aaudio_handle_t streamHandle,
const android::AudioClient& client,
audio_port_handle_t *clientHandle) override;
aaudio_result_t stopClient(aaudio::aaudio_handle_t streamHandle,
audio_port_handle_t clientHandle) override;
aaudio_result_t disconnectStreamByPortHandle(audio_port_handle_t portHandle);
private:
/**
* Lookup stream and then validate access to the stream.
* @param streamHandle
* @return
*/
sp<aaudio::AAudioServiceStreamBase> convertHandleToServiceStream(
aaudio::aaudio_handle_t streamHandle);
bool releaseStream(const sp<aaudio::AAudioServiceStreamBase> &serviceStream);
aaudio_result_t checkForPendingClose(const sp<aaudio::AAudioServiceStreamBase> &serviceStream,
aaudio_result_t defaultResult);
android::AudioClient mAudioClient;
aaudio::AAudioStreamTracker mStreamTracker;
enum constants {
DEFAULT_AUDIO_PRIORITY = 2
};
};
} /* namespace android */
#endif //AAUDIO_AAUDIO_SERVICE_H