| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #define LOG_TAG "AAudioServiceEndpointShared" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <iomanip> |
| #include <iostream> |
| #include <sstream> |
| |
| #include "binding/AAudioServiceMessage.h" |
| #include "client/AudioStreamInternal.h" |
| #include "client/AudioStreamInternalPlay.h" |
| #include "core/AudioStreamBuilder.h" |
| |
| #include "AAudioServiceEndpointShared.h" |
| #include "AAudioServiceStreamShared.h" |
| #include "AAudioServiceStreamMMAP.h" |
| #include "AAudioMixer.h" |
| #include "AAudioService.h" |
| |
| using namespace android; |
| using namespace aaudio; |
| |
| // This is the maximum size in frames. The effective size can be tuned smaller at runtime. |
| #define DEFAULT_BUFFER_CAPACITY (48 * 8) |
| |
| AAudioServiceEndpointShared::AAudioServiceEndpointShared(AudioStreamInternal *streamInternal) |
| : mStreamInternal(streamInternal) {} |
| |
| std::string AAudioServiceEndpointShared::dump() const { |
| std::stringstream result; |
| |
| result << " SHARED: sharing exclusive stream with handle = 0x" |
| << std::setfill('0') << std::setw(8) |
| << std::hex << mStreamInternal->getServiceHandle() |
| << std::dec << std::setfill(' '); |
| result << ", XRuns = " << mStreamInternal->getXRunCount(); |
| result << "\n"; |
| result << " Running Stream Count: " << mRunningStreamCount << "\n"; |
| |
| result << AAudioServiceEndpoint::dump(); |
| return result.str(); |
| } |
| |
| // Share an AudioStreamInternal. |
| aaudio_result_t AAudioServiceEndpointShared::open(const aaudio::AAudioStreamRequest &request) { |
| aaudio_result_t result = AAUDIO_OK; |
| const AAudioStreamConfiguration &configuration = request.getConstantConfiguration(); |
| |
| copyFrom(configuration); |
| mRequestedDeviceId = configuration.getDeviceId(); |
| |
| AudioStreamBuilder builder; |
| builder.copyFrom(configuration); |
| |
| builder.setSharingMode(AAUDIO_SHARING_MODE_EXCLUSIVE); |
| // Don't fall back to SHARED because that would cause recursion. |
| builder.setSharingModeMatchRequired(true); |
| |
| builder.setBufferCapacity(DEFAULT_BUFFER_CAPACITY); |
| |
| result = mStreamInternal->open(builder); |
| |
| setSampleRate(mStreamInternal->getSampleRate()); |
| setChannelMask(mStreamInternal->getChannelMask()); |
| setDeviceId(mStreamInternal->getDeviceId()); |
| setSessionId(mStreamInternal->getSessionId()); |
| setFormat(AUDIO_FORMAT_PCM_FLOAT); // force for mixer |
| setHardwareSampleRate(mStreamInternal->getHardwareSampleRate()); |
| setHardwareFormat(mStreamInternal->getHardwareFormat()); |
| setHardwareSamplesPerFrame(mStreamInternal->getHardwareSamplesPerFrame()); |
| mFramesPerBurst = mStreamInternal->getFramesPerBurst(); |
| |
| return result; |
| } |
| |
| void AAudioServiceEndpointShared::close() { |
| stopSharingThread(); |
| getStreamInternal()->safeReleaseClose(); |
| } |
| |
| // Glue between C and C++ callbacks. |
| static void *aaudio_endpoint_thread_proc(void *arg) { |
| assert(arg != nullptr); |
| ALOGD("%s() called", __func__); |
| |
| // Prevent the stream from being deleted while being used. |
| // This is just for extra safety. It is probably not needed because |
| // this callback should be joined before the stream is closed. |
| auto endpointPtr = static_cast<AAudioServiceEndpointShared *>(arg); |
| android::sp<AAudioServiceEndpointShared> endpoint(endpointPtr); |
| // Balance the incStrong() in startSharingThread_l(). |
| endpoint->decStrong(nullptr); |
| |
| void *result = endpoint->callbackLoop(); |
| // Close now so that the HW resource is freed and we can open a new device. |
| if (!endpoint->isConnected()) { |
| ALOGD("%s() call safeReleaseCloseFromCallback()", __func__); |
| // Release and close under a lock with no check for callback collisions. |
| endpoint->getStreamInternal()->safeReleaseCloseInternal(); |
| } |
| |
| return result; |
| } |
| |
| aaudio_result_t aaudio::AAudioServiceEndpointShared::startSharingThread_l() { |
| // Launch the callback loop thread. |
| int64_t periodNanos = getStreamInternal()->getFramesPerBurst() |
| * AAUDIO_NANOS_PER_SECOND |
| / getSampleRate(); |
| mCallbackEnabled.store(true); |
| // Prevent this object from getting deleted before the thread has a chance to create |
| // its strong pointer. Assume the thread will call decStrong(). |
| this->incStrong(nullptr); |
| aaudio_result_t result = getStreamInternal()->createThread(periodNanos, |
| aaudio_endpoint_thread_proc, |
| this); |
| if (result != AAUDIO_OK) { |
| this->decStrong(nullptr); // Because the thread won't do it. |
| } |
| return result; |
| } |
| |
| aaudio_result_t aaudio::AAudioServiceEndpointShared::stopSharingThread() { |
| mCallbackEnabled.store(false); |
| return getStreamInternal()->joinThread(nullptr); |
| } |
| |
| aaudio_result_t AAudioServiceEndpointShared::startStream( |
| sp<AAudioServiceStreamBase> sharedStream, |
| audio_port_handle_t *clientHandle) |
| NO_THREAD_SAFETY_ANALYSIS { |
| aaudio_result_t result = AAUDIO_OK; |
| |
| { |
| std::lock_guard<std::mutex> lock(mLockStreams); |
| if (++mRunningStreamCount == 1) { // atomic |
| result = getStreamInternal()->systemStart(); |
| if (result != AAUDIO_OK) { |
| --mRunningStreamCount; |
| } else { |
| result = startSharingThread_l(); |
| if (result != AAUDIO_OK) { |
| getStreamInternal()->systemStopFromApp(); |
| --mRunningStreamCount; |
| } |
| } |
| } |
| } |
| |
| if (result == AAUDIO_OK) { |
| const audio_attributes_t attr = getAudioAttributesFrom(sharedStream.get()); |
| result = getStreamInternal()->startClient( |
| sharedStream->getAudioClient(), &attr, clientHandle); |
| if (result != AAUDIO_OK) { |
| if (--mRunningStreamCount == 0) { // atomic |
| stopSharingThread(); |
| getStreamInternal()->systemStopFromApp(); |
| } |
| } |
| } |
| |
| return result; |
| } |
| |
| aaudio_result_t AAudioServiceEndpointShared::stopStream( |
| sp<AAudioServiceStreamBase> /*sharedStream*/, audio_port_handle_t clientHandle) { |
| // Ignore result. |
| (void) getStreamInternal()->stopClient(clientHandle); |
| |
| if (--mRunningStreamCount == 0) { // atomic |
| stopSharingThread(); // the sharing thread locks mLockStreams |
| getStreamInternal()->systemStopFromApp(); |
| } |
| return AAUDIO_OK; |
| } |
| |
| // Get timestamp that was written by the real-time service thread, eg. mixer. |
| aaudio_result_t AAudioServiceEndpointShared::getFreeRunningPosition(int64_t *positionFrames, |
| int64_t *timeNanos) { |
| if (mAtomicEndpointTimestamp.isValid()) { |
| Timestamp timestamp = mAtomicEndpointTimestamp.read(); |
| *positionFrames = timestamp.getPosition(); |
| *timeNanos = timestamp.getNanoseconds(); |
| return AAUDIO_OK; |
| } else { |
| return AAUDIO_ERROR_UNAVAILABLE; |
| } |
| } |
| |
| aaudio_result_t AAudioServiceEndpointShared::getTimestamp(int64_t *positionFrames, |
| int64_t *timeNanos) { |
| aaudio_result_t result = mStreamInternal->getTimestamp(CLOCK_MONOTONIC, positionFrames, timeNanos); |
| if (result == AAUDIO_ERROR_INVALID_STATE) { |
| // getTimestamp() can return AAUDIO_ERROR_INVALID_STATE if the stream has |
| // not completely started. This can cause a race condition that kills the |
| // timestamp service thread. So we reduce the error to a less serious one |
| // that allows the timestamp thread to continue. |
| result = AAUDIO_ERROR_UNAVAILABLE; |
| } |
| return result; |
| } |
| |
| void AAudioServiceEndpointShared::handleDisconnectRegisteredStreamsAsync() { |
| android::sp<AAudioServiceEndpointShared> holdEndpoint(this); |
| // When there is a routing changed, mmap stream should be disconnected. Set `mConnected` |
| // as false here so that there won't be a new stream connect to this endpoint. |
| mConnected.store(false); |
| std::thread asyncTask([holdEndpoint]() { |
| // When handling disconnection, the service side has disconnected. In that case, |
| // it should be safe to release all registered streams. |
| holdEndpoint->releaseRegisteredStreams(); |
| }); |
| asyncTask.detach(); |
| } |