| /* |
| ** |
| ** Copyright 2012, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| |
| #define LOG_TAG "AudioFlinger" |
| //#define LOG_NDEBUG 0 |
| |
| #include "Configuration.h" |
| #include <linux/futex.h> |
| #include <math.h> |
| #include <sys/syscall.h> |
| #include <utils/Log.h> |
| |
| #include <private/media/AudioTrackShared.h> |
| |
| #include "AudioFlinger.h" |
| #include "ServiceUtilities.h" |
| |
| #include <media/nbaio/Pipe.h> |
| #include <media/nbaio/PipeReader.h> |
| #include <media/RecordBufferConverter.h> |
| #include <audio_utils/minifloat.h> |
| |
| // ---------------------------------------------------------------------------- |
| |
| // Note: the following macro is used for extremely verbose logging message. In |
| // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to |
| // 0; but one side effect of this is to turn all LOGV's as well. Some messages |
| // are so verbose that we want to suppress them even when we have ALOG_ASSERT |
| // turned on. Do not uncomment the #def below unless you really know what you |
| // are doing and want to see all of the extremely verbose messages. |
| //#define VERY_VERY_VERBOSE_LOGGING |
| #ifdef VERY_VERY_VERBOSE_LOGGING |
| #define ALOGVV ALOGV |
| #else |
| #define ALOGVV(a...) do { } while(0) |
| #endif |
| |
| namespace android { |
| |
| // ---------------------------------------------------------------------------- |
| // TrackBase |
| // ---------------------------------------------------------------------------- |
| |
| static volatile int32_t nextTrackId = 55; |
| |
| // TrackBase constructor must be called with AudioFlinger::mLock held |
| AudioFlinger::ThreadBase::TrackBase::TrackBase( |
| ThreadBase *thread, |
| const sp<Client>& client, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| void *buffer, |
| size_t bufferSize, |
| audio_session_t sessionId, |
| uid_t clientUid, |
| bool isOut, |
| alloc_type alloc, |
| track_type type, |
| audio_port_handle_t portId) |
| : RefBase(), |
| mThread(thread), |
| mClient(client), |
| mCblk(NULL), |
| // mBuffer, mBufferSize |
| mState(IDLE), |
| mSampleRate(sampleRate), |
| mFormat(format), |
| mChannelMask(channelMask), |
| mChannelCount(isOut ? |
| audio_channel_count_from_out_mask(channelMask) : |
| audio_channel_count_from_in_mask(channelMask)), |
| mFrameSize(audio_has_proportional_frames(format) ? |
| mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)), |
| mFrameCount(frameCount), |
| mSessionId(sessionId), |
| mIsOut(isOut), |
| mId(android_atomic_inc(&nextTrackId)), |
| mTerminated(false), |
| mType(type), |
| mThreadIoHandle(thread->id()), |
| mPortId(portId), |
| mIsInvalid(false) |
| { |
| const uid_t callingUid = IPCThreadState::self()->getCallingUid(); |
| if (!isTrustedCallingUid(callingUid) || clientUid == AUDIO_UID_INVALID) { |
| ALOGW_IF(clientUid != AUDIO_UID_INVALID && clientUid != callingUid, |
| "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid); |
| clientUid = callingUid; |
| } |
| // clientUid contains the uid of the app that is responsible for this track, so we can blame |
| // battery usage on it. |
| mUid = clientUid; |
| |
| // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); |
| |
| size_t minBufferSize = buffer == NULL ? roundup(frameCount) : frameCount; |
| // check overflow when computing bufferSize due to multiplication by mFrameSize. |
| if (minBufferSize < frameCount // roundup rounds down for values above UINT_MAX / 2 |
| || mFrameSize == 0 // format needs to be correct |
| || minBufferSize > SIZE_MAX / mFrameSize) { |
| android_errorWriteLog(0x534e4554, "34749571"); |
| return; |
| } |
| minBufferSize *= mFrameSize; |
| |
| if (buffer == nullptr) { |
| bufferSize = minBufferSize; // allocated here. |
| } else if (minBufferSize > bufferSize) { |
| android_errorWriteLog(0x534e4554, "38340117"); |
| return; |
| } |
| |
| size_t size = sizeof(audio_track_cblk_t); |
| if (buffer == NULL && alloc == ALLOC_CBLK) { |
| // check overflow when computing allocation size for streaming tracks. |
| if (size > SIZE_MAX - bufferSize) { |
| android_errorWriteLog(0x534e4554, "34749571"); |
| return; |
| } |
| size += bufferSize; |
| } |
| |
| if (client != 0) { |
| mCblkMemory = client->heap()->allocate(size); |
| if (mCblkMemory == 0 || |
| (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) { |
| ALOGE("not enough memory for AudioTrack size=%zu", size); |
| client->heap()->dump("AudioTrack"); |
| mCblkMemory.clear(); |
| return; |
| } |
| } else { |
| mCblk = (audio_track_cblk_t *) malloc(size); |
| if (mCblk == NULL) { |
| ALOGE("not enough memory for AudioTrack size=%zu", size); |
| return; |
| } |
| } |
| |
| // construct the shared structure in-place. |
| if (mCblk != NULL) { |
| new(mCblk) audio_track_cblk_t(); |
| switch (alloc) { |
| case ALLOC_READONLY: { |
| const sp<MemoryDealer> roHeap(thread->readOnlyHeap()); |
| if (roHeap == 0 || |
| (mBufferMemory = roHeap->allocate(bufferSize)) == 0 || |
| (mBuffer = mBufferMemory->pointer()) == NULL) { |
| ALOGE("not enough memory for read-only buffer size=%zu", bufferSize); |
| if (roHeap != 0) { |
| roHeap->dump("buffer"); |
| } |
| mCblkMemory.clear(); |
| mBufferMemory.clear(); |
| return; |
| } |
| memset(mBuffer, 0, bufferSize); |
| } break; |
| case ALLOC_PIPE: |
| mBufferMemory = thread->pipeMemory(); |
| // mBuffer is the virtual address as seen from current process (mediaserver), |
| // and should normally be coming from mBufferMemory->pointer(). |
| // However in this case the TrackBase does not reference the buffer directly. |
| // It should references the buffer via the pipe. |
| // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL. |
| mBuffer = NULL; |
| bufferSize = 0; |
| break; |
| case ALLOC_CBLK: |
| // clear all buffers |
| if (buffer == NULL) { |
| mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); |
| memset(mBuffer, 0, bufferSize); |
| } else { |
| mBuffer = buffer; |
| #if 0 |
| mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic |
| #endif |
| } |
| break; |
| case ALLOC_LOCAL: |
| mBuffer = calloc(1, bufferSize); |
| break; |
| case ALLOC_NONE: |
| mBuffer = buffer; |
| break; |
| default: |
| LOG_ALWAYS_FATAL("invalid allocation type: %d", (int)alloc); |
| } |
| mBufferSize = bufferSize; |
| |
| #ifdef TEE_SINK |
| if (mTeeSinkTrackEnabled) { |
| NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat); |
| if (Format_isValid(pipeFormat)) { |
| Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat); |
| size_t numCounterOffers = 0; |
| const NBAIO_Format offers[1] = {pipeFormat}; |
| ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| PipeReader *pipeReader = new PipeReader(*pipe); |
| numCounterOffers = 0; |
| index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| mTeeSink = pipe; |
| mTeeSource = pipeReader; |
| } |
| } |
| #endif |
| |
| } |
| } |
| |
| status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const |
| { |
| status_t status; |
| if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) { |
| status = cblk() != NULL ? NO_ERROR : NO_MEMORY; |
| } else { |
| status = getCblk() != 0 ? NO_ERROR : NO_MEMORY; |
| } |
| return status; |
| } |
| |
| AudioFlinger::ThreadBase::TrackBase::~TrackBase() |
| { |
| #ifdef TEE_SINK |
| dumpTee(-1, mTeeSource, mId, 'T'); |
| #endif |
| // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference |
| mServerProxy.clear(); |
| if (mCblk != NULL) { |
| mCblk->~audio_track_cblk_t(); // destroy our shared-structure. |
| if (mClient == 0) { |
| free(mCblk); |
| } |
| } |
| mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to |
| if (mClient != 0) { |
| // Client destructor must run with AudioFlinger client mutex locked |
| Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); |
| // If the client's reference count drops to zero, the associated destructor |
| // must run with AudioFlinger lock held. Thus the explicit clear() rather than |
| // relying on the automatic clear() at end of scope. |
| mClient.clear(); |
| } |
| // flush the binder command buffer |
| IPCThreadState::self()->flushCommands(); |
| } |
| |
| // AudioBufferProvider interface |
| // getNextBuffer() = 0; |
| // This implementation of releaseBuffer() is used by Track and RecordTrack |
| void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) |
| { |
| #ifdef TEE_SINK |
| if (mTeeSink != 0) { |
| (void) mTeeSink->write(buffer->raw, buffer->frameCount); |
| } |
| #endif |
| |
| ServerProxy::Buffer buf; |
| buf.mFrameCount = buffer->frameCount; |
| buf.mRaw = buffer->raw; |
| buffer->frameCount = 0; |
| buffer->raw = NULL; |
| mServerProxy->releaseBuffer(&buf); |
| } |
| |
| status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event) |
| { |
| mSyncEvents.add(event); |
| return NO_ERROR; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // Playback |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) |
| : BnAudioTrack(), |
| mTrack(track) |
| { |
| } |
| |
| AudioFlinger::TrackHandle::~TrackHandle() { |
| // just stop the track on deletion, associated resources |
| // will be freed from the main thread once all pending buffers have |
| // been played. Unless it's not in the active track list, in which |
| // case we free everything now... |
| mTrack->destroy(); |
| } |
| |
| sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { |
| return mTrack->getCblk(); |
| } |
| |
| status_t AudioFlinger::TrackHandle::start() { |
| return mTrack->start(); |
| } |
| |
| void AudioFlinger::TrackHandle::stop() { |
| mTrack->stop(); |
| } |
| |
| void AudioFlinger::TrackHandle::flush() { |
| mTrack->flush(); |
| } |
| |
| void AudioFlinger::TrackHandle::pause() { |
| mTrack->pause(); |
| } |
| |
| status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) |
| { |
| return mTrack->attachAuxEffect(EffectId); |
| } |
| |
| status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) { |
| return mTrack->setParameters(keyValuePairs); |
| } |
| |
| VolumeShaper::Status AudioFlinger::TrackHandle::applyVolumeShaper( |
| const sp<VolumeShaper::Configuration>& configuration, |
| const sp<VolumeShaper::Operation>& operation) { |
| return mTrack->applyVolumeShaper(configuration, operation); |
| } |
| |
| sp<VolumeShaper::State> AudioFlinger::TrackHandle::getVolumeShaperState(int id) { |
| return mTrack->getVolumeShaperState(id); |
| } |
| |
| status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp) |
| { |
| return mTrack->getTimestamp(timestamp); |
| } |
| |
| |
| void AudioFlinger::TrackHandle::signal() |
| { |
| return mTrack->signal(); |
| } |
| |
| status_t AudioFlinger::TrackHandle::onTransact( |
| uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) |
| { |
| return BnAudioTrack::onTransact(code, data, reply, flags); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held |
| AudioFlinger::PlaybackThread::Track::Track( |
| PlaybackThread *thread, |
| const sp<Client>& client, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| void *buffer, |
| size_t bufferSize, |
| const sp<IMemory>& sharedBuffer, |
| audio_session_t sessionId, |
| uid_t uid, |
| audio_output_flags_t flags, |
| track_type type, |
| audio_port_handle_t portId) |
| : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, |
| (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer, |
| (sharedBuffer != 0) ? sharedBuffer->size() : bufferSize, |
| sessionId, uid, true /*isOut*/, |
| (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK, |
| type, portId), |
| mFillingUpStatus(FS_INVALID), |
| // mRetryCount initialized later when needed |
| mSharedBuffer(sharedBuffer), |
| mStreamType(streamType), |
| mName(-1), // see note below |
| mMainBuffer(thread->mixBuffer()), |
| mAuxBuffer(NULL), |
| mAuxEffectId(0), mHasVolumeController(false), |
| mPresentationCompleteFrames(0), |
| mFrameMap(16 /* sink-frame-to-track-frame map memory */), |
| mVolumeHandler(new VolumeHandler(sampleRate)), |
| // mSinkTimestamp |
| mFastIndex(-1), |
| mCachedVolume(1.0), |
| mResumeToStopping(false), |
| mFlushHwPending(false), |
| mFlags(flags) |
| { |
| // client == 0 implies sharedBuffer == 0 |
| ALOG_ASSERT(!(client == 0 && sharedBuffer != 0)); |
| |
| ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(), |
| sharedBuffer->size()); |
| |
| if (mCblk == NULL) { |
| return; |
| } |
| |
| if (sharedBuffer == 0) { |
| mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount, |
| mFrameSize, !isExternalTrack(), sampleRate); |
| } else { |
| mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount, |
| mFrameSize); |
| } |
| mServerProxy = mAudioTrackServerProxy; |
| |
| mName = thread->getTrackName_l(channelMask, format, sessionId, uid); |
| if (mName < 0) { |
| ALOGE("no more track names available"); |
| return; |
| } |
| // only allocate a fast track index if we were able to allocate a normal track name |
| if (flags & AUDIO_OUTPUT_FLAG_FAST) { |
| // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential |
| // race with setSyncEvent(). However, if we call it, we cannot properly start |
| // static fast tracks (SoundPool) immediately after stopping. |
| //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads(); |
| ALOG_ASSERT(thread->mFastTrackAvailMask != 0); |
| int i = __builtin_ctz(thread->mFastTrackAvailMask); |
| ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks); |
| // FIXME This is too eager. We allocate a fast track index before the |
| // fast track becomes active. Since fast tracks are a scarce resource, |
| // this means we are potentially denying other more important fast tracks from |
| // being created. It would be better to allocate the index dynamically. |
| mFastIndex = i; |
| thread->mFastTrackAvailMask &= ~(1 << i); |
| } |
| } |
| |
| AudioFlinger::PlaybackThread::Track::~Track() |
| { |
| ALOGV("PlaybackThread::Track destructor"); |
| |
| // The destructor would clear mSharedBuffer, |
| // but it will not push the decremented reference count, |
| // leaving the client's IMemory dangling indefinitely. |
| // This prevents that leak. |
| if (mSharedBuffer != 0) { |
| mSharedBuffer.clear(); |
| } |
| } |
| |
| status_t AudioFlinger::PlaybackThread::Track::initCheck() const |
| { |
| status_t status = TrackBase::initCheck(); |
| if (status == NO_ERROR && mName < 0) { |
| status = NO_MEMORY; |
| } |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::destroy() |
| { |
| // NOTE: destroyTrack_l() can remove a strong reference to this Track |
| // by removing it from mTracks vector, so there is a risk that this Tracks's |
| // destructor is called. As the destructor needs to lock mLock, |
| // we must acquire a strong reference on this Track before locking mLock |
| // here so that the destructor is called only when exiting this function. |
| // On the other hand, as long as Track::destroy() is only called by |
| // TrackHandle destructor, the TrackHandle still holds a strong ref on |
| // this Track with its member mTrack. |
| sp<Track> keep(this); |
| { // scope for mLock |
| bool wasActive = false; |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| Mutex::Autolock _l(thread->mLock); |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| wasActive = playbackThread->destroyTrack_l(this); |
| } |
| if (isExternalTrack() && !wasActive) { |
| AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId); |
| } |
| } |
| } |
| |
| /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result) |
| { |
| result.append("T Name Active Client Session S Flags " |
| " Format Chn mask SRate " |
| "ST L dB R dB VS dB " |
| " Server FrmCnt FrmRdy F Underruns Flushed " |
| "Main Buf Aux Buf\n"); |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::appendDump(String8& result, bool active) |
| { |
| char trackType; |
| switch (mType) { |
| case TYPE_DEFAULT: |
| case TYPE_OUTPUT: |
| if (mSharedBuffer.get() != nullptr) { |
| trackType = 'S'; // static |
| } else { |
| trackType = ' '; // normal |
| } |
| break; |
| case TYPE_PATCH: |
| trackType = 'P'; |
| break; |
| default: |
| trackType = '?'; |
| } |
| |
| if (isFastTrack()) { |
| result.appendFormat("F%c %3d", trackType, mFastIndex); |
| } else if (mName >= AudioMixer::TRACK0) { |
| result.appendFormat("%c %4d", trackType, mName - AudioMixer::TRACK0); |
| } else { |
| result.appendFormat("%c none", trackType); |
| } |
| |
| char nowInUnderrun; |
| switch (mObservedUnderruns.mBitFields.mMostRecent) { |
| case UNDERRUN_FULL: |
| nowInUnderrun = ' '; |
| break; |
| case UNDERRUN_PARTIAL: |
| nowInUnderrun = '<'; |
| break; |
| case UNDERRUN_EMPTY: |
| nowInUnderrun = '*'; |
| break; |
| default: |
| nowInUnderrun = '?'; |
| break; |
| } |
| |
| char fillingStatus; |
| switch (mFillingUpStatus) { |
| case FS_INVALID: |
| fillingStatus = 'I'; |
| break; |
| case FS_FILLING: |
| fillingStatus = 'f'; |
| break; |
| case FS_FILLED: |
| fillingStatus = 'F'; |
| break; |
| case FS_ACTIVE: |
| fillingStatus = 'A'; |
| break; |
| default: |
| fillingStatus = '?'; |
| break; |
| } |
| |
| // clip framesReadySafe to max representation in dump |
| const size_t framesReadySafe = |
| std::min(mAudioTrackServerProxy->framesReadySafe(), (size_t)99999999); |
| |
| // obtain volumes |
| const gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR(); |
| const std::pair<float /* volume */, bool /* active */> vsVolume = |
| mVolumeHandler->getLastVolume(); |
| |
| // Our effective frame count is obtained by ServerProxy::getBufferSizeInFrames() |
| // as it may be reduced by the application. |
| const size_t bufferSizeInFrames = (size_t)mAudioTrackServerProxy->getBufferSizeInFrames(); |
| // Check whether the buffer size has been modified by the app. |
| const char modifiedBufferChar = bufferSizeInFrames < mFrameCount |
| ? 'r' /* buffer reduced */: bufferSizeInFrames > mFrameCount |
| ? 'e' /* error */ : ' ' /* identical */; |
| |
| result.appendFormat("%7s %6u %7u %2s 0x%03X " |
| "%08X %08X %6u " |
| "%2u %5.2g %5.2g %5.2g%c " |
| "%08X %6zu%c %6zu %c %9u%c %7u " |
| "%08zX %08zX\n", |
| active ? "yes" : "no", |
| (mClient == 0) ? getpid_cached : mClient->pid(), |
| mSessionId, |
| getTrackStateString(), |
| mCblk->mFlags, |
| |
| mFormat, |
| mChannelMask, |
| mAudioTrackServerProxy->getSampleRate(), |
| |
| mStreamType, |
| 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))), |
| 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))), |
| 20.0 * log10(vsVolume.first), // VolumeShaper(s) total volume |
| vsVolume.second ? 'A' : ' ', // if any VolumeShapers active |
| |
| mCblk->mServer, |
| bufferSizeInFrames, |
| modifiedBufferChar, |
| framesReadySafe, |
| fillingStatus, |
| mAudioTrackServerProxy->getUnderrunFrames(), |
| nowInUnderrun, |
| (unsigned)mAudioTrackServerProxy->framesFlushed() % 10000000, |
| |
| (size_t)mMainBuffer, // use %zX as %p appends 0x |
| (size_t)mAuxBuffer // use %zX as %p appends 0x |
| ); |
| } |
| |
| uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const { |
| return mAudioTrackServerProxy->getSampleRate(); |
| } |
| |
| // AudioBufferProvider interface |
| status_t AudioFlinger::PlaybackThread::Track::getNextBuffer( |
| AudioBufferProvider::Buffer* buffer) |
| { |
| ServerProxy::Buffer buf; |
| size_t desiredFrames = buffer->frameCount; |
| buf.mFrameCount = desiredFrames; |
| status_t status = mServerProxy->obtainBuffer(&buf); |
| buffer->frameCount = buf.mFrameCount; |
| buffer->raw = buf.mRaw; |
| if (buf.mFrameCount == 0 && !isStopping() && !isStopped() && !isPaused()) { |
| ALOGV("underrun, framesReady(%zu) < framesDesired(%zd), state: %d", |
| buf.mFrameCount, desiredFrames, mState); |
| mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); |
| } else { |
| mAudioTrackServerProxy->tallyUnderrunFrames(0); |
| } |
| |
| return status; |
| } |
| |
| // releaseBuffer() is not overridden |
| |
| // ExtendedAudioBufferProvider interface |
| |
| // framesReady() may return an approximation of the number of frames if called |
| // from a different thread than the one calling Proxy->obtainBuffer() and |
| // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the |
| // AudioTrackServerProxy so be especially careful calling with FastTracks. |
| size_t AudioFlinger::PlaybackThread::Track::framesReady() const { |
| if (mSharedBuffer != 0 && (isStopped() || isStopping())) { |
| // Static tracks return zero frames immediately upon stopping (for FastTracks). |
| // The remainder of the buffer is not drained. |
| return 0; |
| } |
| return mAudioTrackServerProxy->framesReady(); |
| } |
| |
| int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const |
| { |
| return mAudioTrackServerProxy->framesReleased(); |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp ×tamp) |
| { |
| // This call comes from a FastTrack and should be kept lockless. |
| // The server side frames are already translated to client frames. |
| mAudioTrackServerProxy->setTimestamp(timestamp); |
| |
| // We do not set drained here, as FastTrack timestamp may not go to very last frame. |
| } |
| |
| // Don't call for fast tracks; the framesReady() could result in priority inversion |
| bool AudioFlinger::PlaybackThread::Track::isReady() const { |
| if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) { |
| return true; |
| } |
| |
| if (isStopping()) { |
| if (framesReady() > 0) { |
| mFillingUpStatus = FS_FILLED; |
| } |
| return true; |
| } |
| |
| if (framesReady() >= mServerProxy->getBufferSizeInFrames() || |
| (mCblk->mFlags & CBLK_FORCEREADY)) { |
| mFillingUpStatus = FS_FILLED; |
| android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); |
| return true; |
| } |
| return false; |
| } |
| |
| status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused, |
| audio_session_t triggerSession __unused) |
| { |
| status_t status = NO_ERROR; |
| ALOGV("start(%d), calling pid %d session %d", |
| mName, IPCThreadState::self()->getCallingPid(), mSessionId); |
| |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| if (isOffloaded()) { |
| Mutex::Autolock _laf(thread->mAudioFlinger->mLock); |
| Mutex::Autolock _lth(thread->mLock); |
| sp<EffectChain> ec = thread->getEffectChain_l(mSessionId); |
| if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() || |
| (ec != 0 && ec->isNonOffloadableEnabled())) { |
| invalidate(); |
| return PERMISSION_DENIED; |
| } |
| } |
| Mutex::Autolock _lth(thread->mLock); |
| track_state state = mState; |
| // here the track could be either new, or restarted |
| // in both cases "unstop" the track |
| |
| // initial state-stopping. next state-pausing. |
| // What if resume is called ? |
| |
| if (state == PAUSED || state == PAUSING) { |
| if (mResumeToStopping) { |
| // happened we need to resume to STOPPING_1 |
| mState = TrackBase::STOPPING_1; |
| ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this); |
| } else { |
| mState = TrackBase::RESUMING; |
| ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); |
| } |
| } else { |
| mState = TrackBase::ACTIVE; |
| ALOGV("? => ACTIVE (%d) on thread %p", mName, this); |
| } |
| |
| // states to reset position info for non-offloaded/direct tracks |
| if (!isOffloaded() && !isDirect() |
| && (state == IDLE || state == STOPPED || state == FLUSHED)) { |
| mFrameMap.reset(); |
| } |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| if (isFastTrack()) { |
| // refresh fast track underruns on start because that field is never cleared |
| // by the fast mixer; furthermore, the same track can be recycled, i.e. start |
| // after stop. |
| mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex); |
| } |
| status = playbackThread->addTrack_l(this); |
| if (status == INVALID_OPERATION || status == PERMISSION_DENIED) { |
| triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); |
| // restore previous state if start was rejected by policy manager |
| if (status == PERMISSION_DENIED) { |
| mState = state; |
| } |
| } |
| // track was already in the active list, not a problem |
| if (status == ALREADY_EXISTS) { |
| status = NO_ERROR; |
| } else { |
| // Acknowledge any pending flush(), so that subsequent new data isn't discarded. |
| // It is usually unsafe to access the server proxy from a binder thread. |
| // But in this case we know the mixer thread (whether normal mixer or fast mixer) |
| // isn't looking at this track yet: we still hold the normal mixer thread lock, |
| // and for fast tracks the track is not yet in the fast mixer thread's active set. |
| // For static tracks, this is used to acknowledge change in position or loop. |
| ServerProxy::Buffer buffer; |
| buffer.mFrameCount = 1; |
| (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/); |
| } |
| } else { |
| status = BAD_VALUE; |
| } |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::stop() |
| { |
| ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| Mutex::Autolock _l(thread->mLock); |
| track_state state = mState; |
| if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) { |
| // If the track is not active (PAUSED and buffers full), flush buffers |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| if (playbackThread->mActiveTracks.indexOf(this) < 0) { |
| reset(); |
| mState = STOPPED; |
| } else if (!isFastTrack() && !isOffloaded() && !isDirect()) { |
| mState = STOPPED; |
| } else { |
| // For fast tracks prepareTracks_l() will set state to STOPPING_2 |
| // presentation is complete |
| // For an offloaded track this starts a drain and state will |
| // move to STOPPING_2 when drain completes and then STOPPED |
| mState = STOPPING_1; |
| if (isOffloaded()) { |
| mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload; |
| } |
| } |
| playbackThread->broadcast_l(); |
| ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, |
| playbackThread); |
| } |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::pause() |
| { |
| ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| Mutex::Autolock _l(thread->mLock); |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| switch (mState) { |
| case STOPPING_1: |
| case STOPPING_2: |
| if (!isOffloaded()) { |
| /* nothing to do if track is not offloaded */ |
| break; |
| } |
| |
| // Offloaded track was draining, we need to carry on draining when resumed |
| mResumeToStopping = true; |
| // fall through... |
| case ACTIVE: |
| case RESUMING: |
| mState = PAUSING; |
| ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); |
| playbackThread->broadcast_l(); |
| break; |
| |
| default: |
| break; |
| } |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::flush() |
| { |
| ALOGV("flush(%d)", mName); |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| Mutex::Autolock _l(thread->mLock); |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| |
| // Flush the ring buffer now if the track is not active in the PlaybackThread. |
| // Otherwise the flush would not be done until the track is resumed. |
| // Requires FastTrack removal be BLOCK_UNTIL_ACKED |
| if (playbackThread->mActiveTracks.indexOf(this) < 0) { |
| (void)mServerProxy->flushBufferIfNeeded(); |
| } |
| |
| if (isOffloaded()) { |
| // If offloaded we allow flush during any state except terminated |
| // and keep the track active to avoid problems if user is seeking |
| // rapidly and underlying hardware has a significant delay handling |
| // a pause |
| if (isTerminated()) { |
| return; |
| } |
| |
| ALOGV("flush: offload flush"); |
| reset(); |
| |
| if (mState == STOPPING_1 || mState == STOPPING_2) { |
| ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE"); |
| mState = ACTIVE; |
| } |
| |
| mFlushHwPending = true; |
| mResumeToStopping = false; |
| } else { |
| if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && |
| mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) { |
| return; |
| } |
| // No point remaining in PAUSED state after a flush => go to |
| // FLUSHED state |
| mState = FLUSHED; |
| // do not reset the track if it is still in the process of being stopped or paused. |
| // this will be done by prepareTracks_l() when the track is stopped. |
| // prepareTracks_l() will see mState == FLUSHED, then |
| // remove from active track list, reset(), and trigger presentation complete |
| if (isDirect()) { |
| mFlushHwPending = true; |
| } |
| if (playbackThread->mActiveTracks.indexOf(this) < 0) { |
| reset(); |
| } |
| } |
| // Prevent flush being lost if the track is flushed and then resumed |
| // before mixer thread can run. This is important when offloading |
| // because the hardware buffer could hold a large amount of audio |
| playbackThread->broadcast_l(); |
| } |
| } |
| |
| // must be called with thread lock held |
| void AudioFlinger::PlaybackThread::Track::flushAck() |
| { |
| if (!isOffloaded() && !isDirect()) |
| return; |
| |
| // Clear the client ring buffer so that the app can prime the buffer while paused. |
| // Otherwise it might not get cleared until playback is resumed and obtainBuffer() is called. |
| mServerProxy->flushBufferIfNeeded(); |
| |
| mFlushHwPending = false; |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::reset() |
| { |
| // Do not reset twice to avoid discarding data written just after a flush and before |
| // the audioflinger thread detects the track is stopped. |
| if (!mResetDone) { |
| // Force underrun condition to avoid false underrun callback until first data is |
| // written to buffer |
| android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags); |
| mFillingUpStatus = FS_FILLING; |
| mResetDone = true; |
| if (mState == FLUSHED) { |
| mState = IDLE; |
| } |
| } |
| } |
| |
| status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs) |
| { |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread == 0) { |
| ALOGE("thread is dead"); |
| return FAILED_TRANSACTION; |
| } else if ((thread->type() == ThreadBase::DIRECT) || |
| (thread->type() == ThreadBase::OFFLOAD)) { |
| return thread->setParameters(keyValuePairs); |
| } else { |
| return PERMISSION_DENIED; |
| } |
| } |
| |
| VolumeShaper::Status AudioFlinger::PlaybackThread::Track::applyVolumeShaper( |
| const sp<VolumeShaper::Configuration>& configuration, |
| const sp<VolumeShaper::Operation>& operation) |
| { |
| sp<VolumeShaper::Configuration> newConfiguration; |
| |
| if (isOffloadedOrDirect()) { |
| const VolumeShaper::Configuration::OptionFlag optionFlag |
| = configuration->getOptionFlags(); |
| if ((optionFlag & VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME) == 0) { |
| ALOGW("%s tracks do not support frame counted VolumeShaper," |
| " using clock time instead", isOffloaded() ? "Offload" : "Direct"); |
| newConfiguration = new VolumeShaper::Configuration(*configuration); |
| newConfiguration->setOptionFlags( |
| VolumeShaper::Configuration::OptionFlag(optionFlag |
| | VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME)); |
| } |
| } |
| |
| VolumeShaper::Status status = mVolumeHandler->applyVolumeShaper( |
| (newConfiguration.get() != nullptr ? newConfiguration : configuration), operation); |
| |
| if (isOffloadedOrDirect()) { |
| // Signal thread to fetch new volume. |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| Mutex::Autolock _l(thread->mLock); |
| thread->broadcast_l(); |
| } |
| } |
| return status; |
| } |
| |
| sp<VolumeShaper::State> AudioFlinger::PlaybackThread::Track::getVolumeShaperState(int id) |
| { |
| // Note: We don't check if Thread exists. |
| |
| // mVolumeHandler is thread safe. |
| return mVolumeHandler->getVolumeShaperState(id); |
| } |
| |
| status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp) |
| { |
| if (!isOffloaded() && !isDirect()) { |
| return INVALID_OPERATION; // normal tracks handled through SSQ |
| } |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread == 0) { |
| return INVALID_OPERATION; |
| } |
| |
| Mutex::Autolock _l(thread->mLock); |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| return playbackThread->getTimestamp_l(timestamp); |
| } |
| |
| status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) |
| { |
| status_t status = DEAD_OBJECT; |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| sp<AudioFlinger> af = mClient->audioFlinger(); |
| |
| Mutex::Autolock _l(af->mLock); |
| |
| sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); |
| |
| if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) { |
| Mutex::Autolock _dl(playbackThread->mLock); |
| Mutex::Autolock _sl(srcThread->mLock); |
| sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); |
| if (chain == 0) { |
| return INVALID_OPERATION; |
| } |
| |
| sp<EffectModule> effect = chain->getEffectFromId_l(EffectId); |
| if (effect == 0) { |
| return INVALID_OPERATION; |
| } |
| srcThread->removeEffect_l(effect); |
| status = playbackThread->addEffect_l(effect); |
| if (status != NO_ERROR) { |
| srcThread->addEffect_l(effect); |
| return INVALID_OPERATION; |
| } |
| // removeEffect_l() has stopped the effect if it was active so it must be restarted |
| if (effect->state() == EffectModule::ACTIVE || |
| effect->state() == EffectModule::STOPPING) { |
| effect->start(); |
| } |
| |
| sp<EffectChain> dstChain = effect->chain().promote(); |
| if (dstChain == 0) { |
| srcThread->addEffect_l(effect); |
| return INVALID_OPERATION; |
| } |
| AudioSystem::unregisterEffect(effect->id()); |
| AudioSystem::registerEffect(&effect->desc(), |
| srcThread->id(), |
| dstChain->strategy(), |
| AUDIO_SESSION_OUTPUT_MIX, |
| effect->id()); |
| AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled()); |
| } |
| status = playbackThread->attachAuxEffect(this, EffectId); |
| } |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) |
| { |
| mAuxEffectId = EffectId; |
| mAuxBuffer = buffer; |
| } |
| |
| bool AudioFlinger::PlaybackThread::Track::presentationComplete( |
| int64_t framesWritten, size_t audioHalFrames) |
| { |
| // TODO: improve this based on FrameMap if it exists, to ensure full drain. |
| // This assists in proper timestamp computation as well as wakelock management. |
| |
| // a track is considered presented when the total number of frames written to audio HAL |
| // corresponds to the number of frames written when presentationComplete() is called for the |
| // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time. |
| // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used |
| // to detect when all frames have been played. In this case framesWritten isn't |
| // useful because it doesn't always reflect whether there is data in the h/w |
| // buffers, particularly if a track has been paused and resumed during draining |
| ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld", |
| (long long)mPresentationCompleteFrames, (long long)framesWritten); |
| if (mPresentationCompleteFrames == 0) { |
| mPresentationCompleteFrames = framesWritten + audioHalFrames; |
| ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu", |
| (long long)mPresentationCompleteFrames, audioHalFrames); |
| } |
| |
| bool complete; |
| if (isOffloaded()) { |
| complete = true; |
| } else if (isDirect() || isFastTrack()) { // these do not go through linear map |
| complete = framesWritten >= (int64_t) mPresentationCompleteFrames; |
| } else { // Normal tracks, OutputTracks, and PatchTracks |
| complete = framesWritten >= (int64_t) mPresentationCompleteFrames |
| && mAudioTrackServerProxy->isDrained(); |
| } |
| |
| if (complete) { |
| triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); |
| mAudioTrackServerProxy->setStreamEndDone(); |
| return true; |
| } |
| return false; |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type) |
| { |
| for (size_t i = 0; i < mSyncEvents.size(); i++) { |
| if (mSyncEvents[i]->type() == type) { |
| mSyncEvents[i]->trigger(); |
| mSyncEvents.removeAt(i); |
| i--; |
| } |
| } |
| } |
| |
| // implement VolumeBufferProvider interface |
| |
| gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR() |
| { |
| // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs |
| ALOG_ASSERT(isFastTrack() && (mCblk != NULL)); |
| gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR(); |
| float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); |
| float vr = float_from_gain(gain_minifloat_unpack_right(vlr)); |
| // track volumes come from shared memory, so can't be trusted and must be clamped |
| if (vl > GAIN_FLOAT_UNITY) { |
| vl = GAIN_FLOAT_UNITY; |
| } |
| if (vr > GAIN_FLOAT_UNITY) { |
| vr = GAIN_FLOAT_UNITY; |
| } |
| // now apply the cached master volume and stream type volume; |
| // this is trusted but lacks any synchronization or barrier so may be stale |
| float v = mCachedVolume; |
| vl *= v; |
| vr *= v; |
| // re-combine into packed minifloat |
| vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr)); |
| // FIXME look at mute, pause, and stop flags |
| return vlr; |
| } |
| |
| status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event) |
| { |
| if (isTerminated() || mState == PAUSED || |
| ((framesReady() == 0) && ((mSharedBuffer != 0) || |
| (mState == STOPPED)))) { |
| ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu", |
| mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady()); |
| event->cancel(); |
| return INVALID_OPERATION; |
| } |
| (void) TrackBase::setSyncEvent(event); |
| return NO_ERROR; |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::invalidate() |
| { |
| TrackBase::invalidate(); |
| signalClientFlag(CBLK_INVALID); |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::disable() |
| { |
| signalClientFlag(CBLK_DISABLED); |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag) |
| { |
| // FIXME should use proxy, and needs work |
| audio_track_cblk_t* cblk = mCblk; |
| android_atomic_or(flag, &cblk->mFlags); |
| android_atomic_release_store(0x40000000, &cblk->mFutex); |
| // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE |
| (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX); |
| } |
| |
| void AudioFlinger::PlaybackThread::Track::signal() |
| { |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| PlaybackThread *t = (PlaybackThread *)thread.get(); |
| Mutex::Autolock _l(t->mLock); |
| t->broadcast_l(); |
| } |
| } |
| |
| //To be called with thread lock held |
| bool AudioFlinger::PlaybackThread::Track::isResumePending() { |
| |
| if (mState == RESUMING) |
| return true; |
| /* Resume is pending if track was stopping before pause was called */ |
| if (mState == STOPPING_1 && |
| mResumeToStopping) |
| return true; |
| |
| return false; |
| } |
| |
| //To be called with thread lock held |
| void AudioFlinger::PlaybackThread::Track::resumeAck() { |
| |
| |
| if (mState == RESUMING) |
| mState = ACTIVE; |
| |
| // Other possibility of pending resume is stopping_1 state |
| // Do not update the state from stopping as this prevents |
| // drain being called. |
| if (mState == STOPPING_1) { |
| mResumeToStopping = false; |
| } |
| } |
| |
| //To be called with thread lock held |
| void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo( |
| int64_t trackFramesReleased, int64_t sinkFramesWritten, |
| const ExtendedTimestamp &timeStamp) { |
| //update frame map |
| mFrameMap.push(trackFramesReleased, sinkFramesWritten); |
| |
| // adjust server times and set drained state. |
| // |
| // Our timestamps are only updated when the track is on the Thread active list. |
| // We need to ensure that tracks are not removed before full drain. |
| ExtendedTimestamp local = timeStamp; |
| bool checked = false; |
| for (int i = ExtendedTimestamp::LOCATION_MAX - 1; |
| i >= ExtendedTimestamp::LOCATION_SERVER; --i) { |
| // Lookup the track frame corresponding to the sink frame position. |
| if (local.mTimeNs[i] > 0) { |
| local.mPosition[i] = mFrameMap.findX(local.mPosition[i]); |
| // check drain state from the latest stage in the pipeline. |
| if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) { |
| mAudioTrackServerProxy->setDrained( |
| local.mPosition[i] >= mAudioTrackServerProxy->framesReleased()); |
| checked = true; |
| } |
| } |
| } |
| if (!checked) { // no server info, assume drained. |
| mAudioTrackServerProxy->setDrained(true); |
| } |
| // Set correction for flushed frames that are not accounted for in released. |
| local.mFlushed = mAudioTrackServerProxy->framesFlushed(); |
| mServerProxy->setTimestamp(local); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( |
| PlaybackThread *playbackThread, |
| DuplicatingThread *sourceThread, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| uid_t uid) |
| : Track(playbackThread, NULL, AUDIO_STREAM_PATCH, |
| sampleRate, format, channelMask, frameCount, |
| nullptr /* buffer */, (size_t)0 /* bufferSize */, nullptr /* sharedBuffer */, |
| AUDIO_SESSION_NONE, uid, AUDIO_OUTPUT_FLAG_NONE, |
| TYPE_OUTPUT), |
| mActive(false), mSourceThread(sourceThread) |
| { |
| |
| if (mCblk != NULL) { |
| mOutBuffer.frameCount = 0; |
| playbackThread->mTracks.add(this); |
| ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, " |
| "frameCount %zu, mChannelMask 0x%08x", |
| mCblk, mBuffer, |
| frameCount, mChannelMask); |
| // since client and server are in the same process, |
| // the buffer has the same virtual address on both sides |
| mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize, |
| true /*clientInServer*/); |
| mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY); |
| mClientProxy->setSendLevel(0.0); |
| mClientProxy->setSampleRate(sampleRate); |
| } else { |
| ALOGW("Error creating output track on thread %p", playbackThread); |
| } |
| } |
| |
| AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() |
| { |
| clearBufferQueue(); |
| // superclass destructor will now delete the server proxy and shared memory both refer to |
| } |
| |
| status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event, |
| audio_session_t triggerSession) |
| { |
| status_t status = Track::start(event, triggerSession); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| |
| mActive = true; |
| mRetryCount = 127; |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::OutputTrack::stop() |
| { |
| Track::stop(); |
| clearBufferQueue(); |
| mOutBuffer.frameCount = 0; |
| mActive = false; |
| } |
| |
| bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames) |
| { |
| Buffer *pInBuffer; |
| Buffer inBuffer; |
| bool outputBufferFull = false; |
| inBuffer.frameCount = frames; |
| inBuffer.raw = data; |
| |
| uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); |
| |
| if (!mActive && frames != 0) { |
| (void) start(); |
| } |
| |
| while (waitTimeLeftMs) { |
| // First write pending buffers, then new data |
| if (mBufferQueue.size()) { |
| pInBuffer = mBufferQueue.itemAt(0); |
| } else { |
| pInBuffer = &inBuffer; |
| } |
| |
| if (pInBuffer->frameCount == 0) { |
| break; |
| } |
| |
| if (mOutBuffer.frameCount == 0) { |
| mOutBuffer.frameCount = pInBuffer->frameCount; |
| nsecs_t startTime = systemTime(); |
| status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs); |
| if (status != NO_ERROR && status != NOT_ENOUGH_DATA) { |
| ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this, |
| mThread.unsafe_get(), status); |
| outputBufferFull = true; |
| break; |
| } |
| uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); |
| if (waitTimeLeftMs >= waitTimeMs) { |
| waitTimeLeftMs -= waitTimeMs; |
| } else { |
| waitTimeLeftMs = 0; |
| } |
| if (status == NOT_ENOUGH_DATA) { |
| restartIfDisabled(); |
| continue; |
| } |
| } |
| |
| uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : |
| pInBuffer->frameCount; |
| memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize); |
| Proxy::Buffer buf; |
| buf.mFrameCount = outFrames; |
| buf.mRaw = NULL; |
| mClientProxy->releaseBuffer(&buf); |
| restartIfDisabled(); |
| pInBuffer->frameCount -= outFrames; |
| pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize; |
| mOutBuffer.frameCount -= outFrames; |
| mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize; |
| |
| if (pInBuffer->frameCount == 0) { |
| if (mBufferQueue.size()) { |
| mBufferQueue.removeAt(0); |
| free(pInBuffer->mBuffer); |
| if (pInBuffer != &inBuffer) { |
| delete pInBuffer; |
| } |
| ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this, |
| mThread.unsafe_get(), mBufferQueue.size()); |
| } else { |
| break; |
| } |
| } |
| } |
| |
| // If we could not write all frames, allocate a buffer and queue it for next time. |
| if (inBuffer.frameCount) { |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0 && !thread->standby()) { |
| if (mBufferQueue.size() < kMaxOverFlowBuffers) { |
| pInBuffer = new Buffer; |
| pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize); |
| pInBuffer->frameCount = inBuffer.frameCount; |
| pInBuffer->raw = pInBuffer->mBuffer; |
| memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize); |
| mBufferQueue.add(pInBuffer); |
| ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this, |
| mThread.unsafe_get(), mBufferQueue.size()); |
| } else { |
| ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", |
| mThread.unsafe_get(), this); |
| } |
| } |
| } |
| |
| // Calling write() with a 0 length buffer means that no more data will be written: |
| // We rely on stop() to set the appropriate flags to allow the remaining frames to play out. |
| if (frames == 0 && mBufferQueue.size() == 0 && mActive) { |
| stop(); |
| } |
| |
| return outputBufferFull; |
| } |
| |
| status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer( |
| AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) |
| { |
| ClientProxy::Buffer buf; |
| buf.mFrameCount = buffer->frameCount; |
| struct timespec timeout; |
| timeout.tv_sec = waitTimeMs / 1000; |
| timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000; |
| status_t status = mClientProxy->obtainBuffer(&buf, &timeout); |
| buffer->frameCount = buf.mFrameCount; |
| buffer->raw = buf.mRaw; |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() |
| { |
| size_t size = mBufferQueue.size(); |
| |
| for (size_t i = 0; i < size; i++) { |
| Buffer *pBuffer = mBufferQueue.itemAt(i); |
| free(pBuffer->mBuffer); |
| delete pBuffer; |
| } |
| mBufferQueue.clear(); |
| } |
| |
| void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled() |
| { |
| int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags); |
| if (mActive && (flags & CBLK_DISABLED)) { |
| start(); |
| } |
| } |
| |
| AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_channel_mask_t channelMask, |
| audio_format_t format, |
| size_t frameCount, |
| void *buffer, |
| size_t bufferSize, |
| audio_output_flags_t flags) |
| : Track(playbackThread, NULL, streamType, |
| sampleRate, format, channelMask, frameCount, |
| buffer, bufferSize, nullptr /* sharedBuffer */, |
| AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH), |
| mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true)) |
| { |
| uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) / |
| playbackThread->sampleRate(); |
| mPeerTimeout.tv_sec = mixBufferNs / 1000000000; |
| mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000); |
| |
| ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec", |
| this, sampleRate, |
| (int)mPeerTimeout.tv_sec, |
| (int)(mPeerTimeout.tv_nsec / 1000000)); |
| } |
| |
| AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack() |
| { |
| } |
| |
| status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event, |
| audio_session_t triggerSession) |
| { |
| status_t status = Track::start(event, triggerSession); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags); |
| return status; |
| } |
| |
| // AudioBufferProvider interface |
| status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer( |
| AudioBufferProvider::Buffer* buffer) |
| { |
| ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy"); |
| Proxy::Buffer buf; |
| buf.mFrameCount = buffer->frameCount; |
| status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout); |
| ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status); |
| buffer->frameCount = buf.mFrameCount; |
| if (buf.mFrameCount == 0) { |
| return WOULD_BLOCK; |
| } |
| status = Track::getNextBuffer(buffer); |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer) |
| { |
| ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy"); |
| Proxy::Buffer buf; |
| buf.mFrameCount = buffer->frameCount; |
| buf.mRaw = buffer->raw; |
| mPeerProxy->releaseBuffer(&buf); |
| TrackBase::releaseBuffer(buffer); |
| } |
| |
| status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer, |
| const struct timespec *timeOut) |
| { |
| status_t status = NO_ERROR; |
| static const int32_t kMaxTries = 5; |
| int32_t tryCounter = kMaxTries; |
| do { |
| if (status == NOT_ENOUGH_DATA) { |
| restartIfDisabled(); |
| } |
| status = mProxy->obtainBuffer(buffer, timeOut); |
| } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0)); |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer) |
| { |
| mProxy->releaseBuffer(buffer); |
| restartIfDisabled(); |
| android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags); |
| } |
| |
| void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled() |
| { |
| if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) { |
| ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting"); |
| start(); |
| } |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // Record |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::RecordHandle::RecordHandle( |
| const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) |
| : BnAudioRecord(), |
| mRecordTrack(recordTrack) |
| { |
| } |
| |
| AudioFlinger::RecordHandle::~RecordHandle() { |
| stop_nonvirtual(); |
| mRecordTrack->destroy(); |
| } |
| |
| status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, |
| audio_session_t triggerSession) { |
| ALOGV("RecordHandle::start()"); |
| return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession); |
| } |
| |
| void AudioFlinger::RecordHandle::stop() { |
| stop_nonvirtual(); |
| } |
| |
| void AudioFlinger::RecordHandle::stop_nonvirtual() { |
| ALOGV("RecordHandle::stop()"); |
| mRecordTrack->stop(); |
| } |
| |
| status_t AudioFlinger::RecordHandle::onTransact( |
| uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) |
| { |
| return BnAudioRecord::onTransact(code, data, reply, flags); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held |
| AudioFlinger::RecordThread::RecordTrack::RecordTrack( |
| RecordThread *thread, |
| const sp<Client>& client, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| void *buffer, |
| size_t bufferSize, |
| audio_session_t sessionId, |
| uid_t uid, |
| audio_input_flags_t flags, |
| track_type type, |
| audio_port_handle_t portId) |
| : TrackBase(thread, client, sampleRate, format, |
| channelMask, frameCount, buffer, bufferSize, sessionId, uid, false /*isOut*/, |
| (type == TYPE_DEFAULT) ? |
| ((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) : |
| ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE), |
| type, portId), |
| mOverflow(false), |
| mFramesToDrop(0), |
| mResamplerBufferProvider(NULL), // initialize in case of early constructor exit |
| mRecordBufferConverter(NULL), |
| mFlags(flags) |
| { |
| if (mCblk == NULL) { |
| return; |
| } |
| |
| mRecordBufferConverter = new RecordBufferConverter( |
| thread->mChannelMask, thread->mFormat, thread->mSampleRate, |
| channelMask, format, sampleRate); |
| // Check if the RecordBufferConverter construction was successful. |
| // If not, don't continue with construction. |
| // |
| // NOTE: It would be extremely rare that the record track cannot be created |
| // for the current device, but a pending or future device change would make |
| // the record track configuration valid. |
| if (mRecordBufferConverter->initCheck() != NO_ERROR) { |
| ALOGE("RecordTrack unable to create record buffer converter"); |
| return; |
| } |
| |
| mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount, |
| mFrameSize, !isExternalTrack()); |
| |
| mResamplerBufferProvider = new ResamplerBufferProvider(this); |
| |
| if (flags & AUDIO_INPUT_FLAG_FAST) { |
| ALOG_ASSERT(thread->mFastTrackAvail); |
| thread->mFastTrackAvail = false; |
| } |
| } |
| |
| AudioFlinger::RecordThread::RecordTrack::~RecordTrack() |
| { |
| ALOGV("%s", __func__); |
| delete mRecordBufferConverter; |
| delete mResamplerBufferProvider; |
| } |
| |
| status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const |
| { |
| status_t status = TrackBase::initCheck(); |
| if (status == NO_ERROR && mServerProxy == 0) { |
| status = BAD_VALUE; |
| } |
| return status; |
| } |
| |
| // AudioBufferProvider interface |
| status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) |
| { |
| ServerProxy::Buffer buf; |
| buf.mFrameCount = buffer->frameCount; |
| status_t status = mServerProxy->obtainBuffer(&buf); |
| buffer->frameCount = buf.mFrameCount; |
| buffer->raw = buf.mRaw; |
| if (buf.mFrameCount == 0) { |
| // FIXME also wake futex so that overrun is noticed more quickly |
| (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags); |
| } |
| return status; |
| } |
| |
| status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event, |
| audio_session_t triggerSession) |
| { |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| RecordThread *recordThread = (RecordThread *)thread.get(); |
| return recordThread->start(this, event, triggerSession); |
| } else { |
| return BAD_VALUE; |
| } |
| } |
| |
| void AudioFlinger::RecordThread::RecordTrack::stop() |
| { |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| RecordThread *recordThread = (RecordThread *)thread.get(); |
| if (recordThread->stop(this) && isExternalTrack()) { |
| AudioSystem::stopInput(mThreadIoHandle, mSessionId); |
| } |
| } |
| } |
| |
| void AudioFlinger::RecordThread::RecordTrack::destroy() |
| { |
| // see comments at AudioFlinger::PlaybackThread::Track::destroy() |
| sp<RecordTrack> keep(this); |
| { |
| if (isExternalTrack()) { |
| if (mState == ACTIVE || mState == RESUMING) { |
| AudioSystem::stopInput(mThreadIoHandle, mSessionId); |
| } |
| AudioSystem::releaseInput(mThreadIoHandle, mSessionId); |
| } |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| Mutex::Autolock _l(thread->mLock); |
| RecordThread *recordThread = (RecordThread *) thread.get(); |
| recordThread->destroyTrack_l(this); |
| } |
| } |
| } |
| |
| void AudioFlinger::RecordThread::RecordTrack::invalidate() |
| { |
| TrackBase::invalidate(); |
| // FIXME should use proxy, and needs work |
| audio_track_cblk_t* cblk = mCblk; |
| android_atomic_or(CBLK_INVALID, &cblk->mFlags); |
| android_atomic_release_store(0x40000000, &cblk->mFutex); |
| // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE |
| (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX); |
| } |
| |
| |
| /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result) |
| { |
| result.append("Active Client Session S Flags Format Chn mask SRate Server FrmCnt\n"); |
| } |
| |
| void AudioFlinger::RecordThread::RecordTrack::appendDump(String8& result, bool active) |
| { |
| result.appendFormat("%c%5s %6u %7u %2s 0x%03X " |
| "%08X %08X %6u " |
| "%08X %6zu\n", |
| isFastTrack() ? 'F' : ' ', |
| active ? "yes" : "no", |
| (mClient == 0) ? getpid_cached : mClient->pid(), |
| mSessionId, |
| getTrackStateString(), |
| mCblk->mFlags, |
| |
| mFormat, |
| mChannelMask, |
| mSampleRate, |
| |
| mCblk->mServer, |
| mFrameCount |
| ); |
| } |
| |
| void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event) |
| { |
| if (event == mSyncStartEvent) { |
| ssize_t framesToDrop = 0; |
| sp<ThreadBase> threadBase = mThread.promote(); |
| if (threadBase != 0) { |
| // TODO: use actual buffer filling status instead of 2 buffers when info is available |
| // from audio HAL |
| framesToDrop = threadBase->mFrameCount * 2; |
| } |
| mFramesToDrop = framesToDrop; |
| } |
| } |
| |
| void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent() |
| { |
| if (mSyncStartEvent != 0) { |
| mSyncStartEvent->cancel(); |
| mSyncStartEvent.clear(); |
| } |
| mFramesToDrop = 0; |
| } |
| |
| void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo( |
| int64_t trackFramesReleased, int64_t sourceFramesRead, |
| uint32_t halSampleRate, const ExtendedTimestamp ×tamp) |
| { |
| ExtendedTimestamp local = timestamp; |
| |
| // Convert HAL frames to server-side track frames at track sample rate. |
| // We use trackFramesReleased and sourceFramesRead as an anchor point. |
| for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) { |
| if (local.mTimeNs[i] != 0) { |
| const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead; |
| const int64_t relativeTrackFrames = relativeServerFrames |
| * mSampleRate / halSampleRate; // TODO: potential computation overflow |
| local.mPosition[i] = relativeTrackFrames + trackFramesReleased; |
| } |
| } |
| mServerProxy->setTimestamp(local); |
| } |
| |
| AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread, |
| uint32_t sampleRate, |
| audio_channel_mask_t channelMask, |
| audio_format_t format, |
| size_t frameCount, |
| void *buffer, |
| size_t bufferSize, |
| audio_input_flags_t flags) |
| : RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount, |
| buffer, bufferSize, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH), |
| mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true)) |
| { |
| uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) / |
| recordThread->sampleRate(); |
| mPeerTimeout.tv_sec = mixBufferNs / 1000000000; |
| mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000); |
| |
| ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec", |
| this, sampleRate, |
| (int)mPeerTimeout.tv_sec, |
| (int)(mPeerTimeout.tv_nsec / 1000000)); |
| } |
| |
| AudioFlinger::RecordThread::PatchRecord::~PatchRecord() |
| { |
| } |
| |
| // AudioBufferProvider interface |
| status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer( |
| AudioBufferProvider::Buffer* buffer) |
| { |
| ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy"); |
| Proxy::Buffer buf; |
| buf.mFrameCount = buffer->frameCount; |
| status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout); |
| ALOGV_IF(status != NO_ERROR, |
| "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status); |
| buffer->frameCount = buf.mFrameCount; |
| if (buf.mFrameCount == 0) { |
| return WOULD_BLOCK; |
| } |
| status = RecordTrack::getNextBuffer(buffer); |
| return status; |
| } |
| |
| void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer) |
| { |
| ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy"); |
| Proxy::Buffer buf; |
| buf.mFrameCount = buffer->frameCount; |
| buf.mRaw = buffer->raw; |
| mPeerProxy->releaseBuffer(&buf); |
| TrackBase::releaseBuffer(buffer); |
| } |
| |
| status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer, |
| const struct timespec *timeOut) |
| { |
| return mProxy->obtainBuffer(buffer, timeOut); |
| } |
| |
| void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer) |
| { |
| mProxy->releaseBuffer(buffer); |
| } |
| |
| |
| |
| AudioFlinger::MmapThread::MmapTrack::MmapTrack(ThreadBase *thread, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_session_t sessionId, |
| uid_t uid, |
| pid_t pid, |
| audio_port_handle_t portId) |
| : TrackBase(thread, NULL, sampleRate, format, |
| channelMask, (size_t)0 /* frameCount */, |
| nullptr /* buffer */, (size_t)0 /* bufferSize */, |
| sessionId, uid, false /* isOut */, |
| ALLOC_NONE, |
| TYPE_DEFAULT, portId), |
| mPid(pid) |
| { |
| } |
| |
| AudioFlinger::MmapThread::MmapTrack::~MmapTrack() |
| { |
| } |
| |
| status_t AudioFlinger::MmapThread::MmapTrack::initCheck() const |
| { |
| return NO_ERROR; |
| } |
| |
| status_t AudioFlinger::MmapThread::MmapTrack::start(AudioSystem::sync_event_t event __unused, |
| audio_session_t triggerSession __unused) |
| { |
| return NO_ERROR; |
| } |
| |
| void AudioFlinger::MmapThread::MmapTrack::stop() |
| { |
| } |
| |
| // AudioBufferProvider interface |
| status_t AudioFlinger::MmapThread::MmapTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) |
| { |
| buffer->frameCount = 0; |
| buffer->raw = nullptr; |
| return INVALID_OPERATION; |
| } |
| |
| // ExtendedAudioBufferProvider interface |
| size_t AudioFlinger::MmapThread::MmapTrack::framesReady() const { |
| return 0; |
| } |
| |
| int64_t AudioFlinger::MmapThread::MmapTrack::framesReleased() const |
| { |
| return 0; |
| } |
| |
| void AudioFlinger::MmapThread::MmapTrack::onTimestamp(const ExtendedTimestamp ×tamp __unused) |
| { |
| } |
| |
| /*static*/ void AudioFlinger::MmapThread::MmapTrack::appendDumpHeader(String8& result) |
| { |
| result.append("Client Session Format Chn mask SRate\n"); |
| } |
| |
| void AudioFlinger::MmapThread::MmapTrack::appendDump(String8& result, bool active __unused) |
| { |
| result.appendFormat("%6u %7u %08X %08X %6u\n", |
| mPid, |
| mSessionId, |
| mFormat, |
| mChannelMask, |
| mSampleRate); |
| } |
| |
| } // namespace android |