| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H |
| #define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H |
| |
| #include <stdint.h> |
| #include <aaudio/AAudio.h> |
| |
| #include "binding/AudioEndpointParcelable.h" |
| #include "binding/AAudioServiceInterface.h" |
| #include "client/IsochronousClockModel.h" |
| #include "client/AudioEndpoint.h" |
| #include "core/AudioStream.h" |
| #include "utility/AudioClock.h" |
| |
| using android::sp; |
| |
| namespace aaudio { |
| |
| // These are intended to be outside the range of what is normally encountered. |
| // TODO MAXes should probably be much bigger. |
| constexpr int32_t MIN_FRAMES_PER_BURST = 16; // arbitrary |
| constexpr int32_t MAX_FRAMES_PER_BURST = 16 * 1024; // arbitrary |
| constexpr int32_t MAX_BUFFER_CAPACITY_IN_FRAMES = 32 * 1024; // arbitrary |
| |
| // A stream that talks to the AAudioService or directly to a HAL. |
| class AudioStreamInternal : public AudioStream { |
| |
| public: |
| AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService); |
| virtual ~AudioStreamInternal(); |
| |
| aaudio_result_t getTimestamp(clockid_t clockId, |
| int64_t *framePosition, |
| int64_t *timeNanoseconds) override; |
| |
| virtual aaudio_result_t processCommands() override; |
| |
| aaudio_result_t open(const AudioStreamBuilder &builder) override; |
| |
| aaudio_result_t setBufferSize(int32_t requestedFrames) override; |
| |
| int32_t getBufferSize() const override; |
| |
| int32_t getBufferCapacity() const override; |
| |
| int32_t getXRunCount() const override { |
| return mXRunCount; |
| } |
| |
| aaudio_result_t registerThread() override; |
| |
| aaudio_result_t unregisterThread() override; |
| |
| // Called internally from 'C' |
| virtual void *callbackLoop() = 0; |
| |
| bool isMMap() override { |
| return true; |
| } |
| |
| // Calculate timeout based on framesPerBurst |
| int64_t calculateReasonableTimeout(); |
| |
| aaudio_result_t startClient(const android::AudioClient& client, |
| const audio_attributes_t *attr, |
| audio_port_handle_t *clientHandle); |
| |
| aaudio_result_t stopClient(audio_port_handle_t clientHandle); |
| |
| aaudio_handle_t getServiceHandle() const { |
| return mServiceStreamHandleInfo.getHandle(); |
| } |
| |
| int32_t getServiceLifetimeId() const { |
| return mServiceStreamHandleInfo.getServiceLifetimeId(); |
| } |
| |
| protected: |
| aaudio_result_t requestStart_l() REQUIRES(mStreamLock) override; |
| aaudio_result_t requestStop_l() REQUIRES(mStreamLock) override; |
| |
| aaudio_result_t release_l() REQUIRES(mStreamLock) override; |
| |
| aaudio_result_t processData(void *buffer, |
| int32_t numFrames, |
| int64_t timeoutNanoseconds); |
| |
| /** |
| * Low level data processing that will not block. It will just read or write as much as it can. |
| * |
| * It passed back a recommended time to wake up if wakeTimePtr is not NULL. |
| * |
| * @return the number of frames processed or a negative error code. |
| */ |
| virtual aaudio_result_t processDataNow(void *buffer, |
| int32_t numFrames, |
| int64_t currentTimeNanos, |
| int64_t *wakeTimePtr) = 0; |
| |
| aaudio_result_t drainTimestampsFromService(); |
| |
| aaudio_result_t stopCallback_l(); |
| |
| virtual void prepareBuffersForStart() {} |
| |
| virtual void advanceClientToMatchServerPosition(int32_t serverMargin) = 0; |
| |
| virtual void onFlushFromServer() {} |
| |
| aaudio_result_t onEventFromServer(AAudioServiceMessage *message); |
| |
| aaudio_result_t onTimestampService(AAudioServiceMessage *message); |
| |
| aaudio_result_t onTimestampHardware(AAudioServiceMessage *message); |
| |
| void logTimestamp(AAudioServiceMessage &message); |
| |
| // Calculate timeout for an operation involving framesPerOperation. |
| int64_t calculateReasonableTimeout(int32_t framesPerOperation); |
| |
| int32_t getDeviceChannelCount() const { return mDeviceChannelCount; } |
| |
| /** |
| * @return true if running in audio service, versus in app process |
| */ |
| bool isInService() const { return mInService; } |
| |
| /** |
| * Is the service FIFO position currently controlled by the AAudio service or HAL, |
| * or set based on the Clock Model. |
| * |
| * @return true if the ClockModel is currently determining the FIFO position |
| */ |
| bool isClockModelInControl() const; |
| |
| IsochronousClockModel mClockModel; // timing model for chasing the HAL |
| |
| std::unique_ptr<AudioEndpoint> mAudioEndpoint; // source for reads or sink for writes |
| |
| // opaque handle returned from service |
| AAudioHandleInfo mServiceStreamHandleInfo; |
| |
| int32_t mXRunCount = 0; // how many underrun events? |
| |
| // Offset from underlying frame position. |
| int64_t mFramesOffsetFromService = 0; // offset for timestamps |
| |
| std::unique_ptr<uint8_t[]> mCallbackBuffer; |
| int32_t mCallbackFrames = 0; |
| |
| // The service uses this for SHARED mode. |
| bool mInService = false; // Is this running in the client or the service? |
| |
| AAudioServiceInterface &mServiceInterface; // abstract interface to the service |
| |
| SimpleDoubleBuffer<Timestamp> mAtomicInternalTimestamp; |
| |
| AtomicRequestor mNeedCatchUp; // Ask read() or write() to sync on first timestamp. |
| |
| float mStreamVolume = 1.0f; |
| |
| int64_t mLastFramesWritten = 0; |
| int64_t mLastFramesRead = 0; |
| |
| private: |
| /* |
| * Asynchronous write with data conversion. |
| * @param buffer |
| * @param numFrames |
| * @return fdrames written or negative error |
| */ |
| aaudio_result_t writeNowWithConversion(const void *buffer, |
| int32_t numFrames); |
| |
| // Exit the stream from standby, will reconstruct data path. |
| aaudio_result_t exitStandby_l() REQUIRES(mStreamLock); |
| |
| // Adjust timing model based on timestamp from service. |
| void processTimestamp(uint64_t position, int64_t time); |
| |
| aaudio_result_t configureDataInformation(int32_t callbackFrames); |
| |
| // Thread on other side of FIFO will have wakeup jitter. |
| // By delaying slightly we can avoid waking up before other side is ready. |
| const int32_t mWakeupDelayNanos; // delay past typical wakeup jitter |
| const int32_t mMinimumSleepNanos; // minimum sleep while polling |
| int32_t mTimeOffsetNanos = 0; // add to time part of an MMAP timestamp |
| |
| AudioEndpointParcelable mEndPointParcelable; // description of the buffers filled by service |
| EndpointDescriptor mEndpointDescriptor; // buffer description with resolved addresses |
| |
| int64_t mServiceLatencyNanos = 0; |
| |
| // Sometimes the hardware is operating with a different channel count from the app. |
| // Then we require conversion in AAudio. |
| int32_t mDeviceChannelCount = 0; |
| |
| int32_t mBufferSizeInFrames = 0; // local threshold to control latency |
| int32_t mBufferCapacityInFrames = 0; |
| |
| |
| }; |
| |
| } /* namespace aaudio */ |
| |
| #endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H |