| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <cassert> |
| #include "PolyphaseResamplerMono.h" |
| |
| using namespace RESAMPLER_OUTER_NAMESPACE::resampler; |
| |
| #define MONO 1 |
| |
| PolyphaseResamplerMono::PolyphaseResamplerMono(const MultiChannelResampler::Builder &builder) |
| : PolyphaseResampler(builder) { |
| assert(builder.getChannelCount() == MONO); |
| } |
| |
| void PolyphaseResamplerMono::writeFrame(const float *frame) { |
| // Move cursor before write so that cursor points to last written frame in read. |
| if (--mCursor < 0) { |
| mCursor = getNumTaps() - 1; |
| } |
| float *dest = &mX[mCursor * MONO]; |
| const int offset = mNumTaps * MONO; |
| // Write each channel twice so we avoid having to wrap when running the FIR. |
| const float sample = frame[0]; |
| // Put ordered writes together. |
| dest[0] = sample; |
| dest[offset] = sample; |
| } |
| |
| void PolyphaseResamplerMono::readFrame(float *frame) { |
| // Clear accumulator. |
| float sum = 0.0; |
| |
| // Multiply input times precomputed windowed sinc function. |
| const float *coefficients = &mCoefficients[mCoefficientCursor]; |
| float *xFrame = &mX[mCursor * MONO]; |
| const int numLoops = mNumTaps >> 2; // n/4 |
| for (int i = 0; i < numLoops; i++) { |
| // Manual loop unrolling, might get converted to SIMD. |
| sum += *xFrame++ * *coefficients++; |
| sum += *xFrame++ * *coefficients++; |
| sum += *xFrame++ * *coefficients++; |
| sum += *xFrame++ * *coefficients++; |
| } |
| |
| mCoefficientCursor = (mCoefficientCursor + mNumTaps) % mCoefficients.size(); |
| |
| // Copy accumulator to output. |
| frame[0] = sum; |
| } |