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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_PLAY_H
#define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_PLAY_H
#include <stdint.h>
#include <aaudio/AAudio.h>
#include "binding/AAudioServiceInterface.h"
#include "client/AudioStreamInternal.h"
using android::sp;
namespace aaudio {
class AudioStreamInternalPlay : public AudioStreamInternal {
public:
explicit AudioStreamInternalPlay(AAudioServiceInterface &serviceInterface,
bool inService = false);
virtual ~AudioStreamInternalPlay() = default;
aaudio_result_t open(const AudioStreamBuilder &builder) override;
aaudio_result_t requestPause_l() override;
aaudio_result_t requestFlush_l() override;
bool isFlushSupported() const override {
// Only implement FLUSH for OUTPUT streams.
return true;
}
bool isPauseSupported() const override {
// Only implement PAUSE for OUTPUT streams.
return true;
}
aaudio_result_t write(const void *buffer,
int32_t numFrames,
int64_t timeoutNanoseconds) override;
int64_t getFramesRead() override;
int64_t getFramesWritten() override;
void *callbackLoop() override;
aaudio_direction_t getDirection() const override {
return AAUDIO_DIRECTION_OUTPUT;
}
protected:
void prepareBuffersForStart() override;
void advanceClientToMatchServerPosition(int32_t serverMargin) override;
void onFlushFromServer() override;
android::status_t doSetVolume() override;
/**
* Low level write that will not block. It will just write as much as it can.
*
* It passed back a recommended time to wake up if wakeTimePtr is not NULL.
*
* @return the number of frames written or a negative error code.
*/
aaudio_result_t processDataNow(void *buffer,
int32_t numFrames,
int64_t currentTimeNanos,
int64_t *wakeTimePtr) override;
private:
/*
* Asynchronous write with data conversion.
* @param buffer
* @param numFrames
* @return frames written or negative error
*/
aaudio_result_t writeNowWithConversion(const void *buffer,
int32_t numFrames);
};
} /* namespace aaudio */
#endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_PLAY_H