blob: be80b1227bcc55171d3281112e5d4522b10f7488 [file] [log] [blame]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AAudioCommandQueue"
//#define LOG_NDEBUG 0
#include <chrono>
#include <utils/Log.h>
#include "AAudioCommandQueue.h"
namespace aaudio {
aaudio_result_t AAudioCommandQueue::sendCommand(const std::shared_ptr<AAudioCommand>& command) {
{
std::scoped_lock<std::mutex> _l(mLock);
if (!mRunning) {
ALOGE("Tried to send command while it was not running");
return AAUDIO_ERROR_INVALID_STATE;
}
mCommands.push(command);
mWaitWorkCond.notify_one();
}
std::unique_lock _cl(command->lock);
android::base::ScopedLockAssertion lockAssertion(command->lock);
ALOGV("Sending command %d, wait for reply(%d) with timeout %jd",
command->operationCode, command->isWaitingForReply, command->timeoutNanoseconds);
// `mWaitForReply` is first initialized when the command is constructed. It will be flipped
// when the command is completed.
auto timeoutExpire = std::chrono::steady_clock::now()
+ std::chrono::nanoseconds(command->timeoutNanoseconds);
while (command->isWaitingForReply) {
if (command->conditionVariable.wait_until(_cl, timeoutExpire)
== std::cv_status::timeout) {
ALOGD("Command %d time out", command->operationCode);
command->result = AAUDIO_ERROR_TIMEOUT;
command->isWaitingForReply = false;
}
}
ALOGV("Command %d sent with result as %d", command->operationCode, command->result);
return command->result;
}
std::shared_ptr<AAudioCommand> AAudioCommandQueue::waitForCommand(int64_t timeoutNanos) {
std::shared_ptr<AAudioCommand> command;
{
std::unique_lock _l(mLock);
android::base::ScopedLockAssertion lockAssertion(mLock);
if (timeoutNanos >= 0) {
mWaitWorkCond.wait_for(_l, std::chrono::nanoseconds(timeoutNanos), [this]() {
android::base::ScopedLockAssertion lockAssertion(mLock);
return !mRunning || !mCommands.empty();
});
} else {
mWaitWorkCond.wait(_l, [this]() {
android::base::ScopedLockAssertion lockAssertion(mLock);
return !mRunning || !mCommands.empty();
});
}
if (!mCommands.empty() && mRunning) {
command = mCommands.front();
mCommands.pop();
}
}
return command;
}
void AAudioCommandQueue::startWaiting() {
std::scoped_lock<std::mutex> _l(mLock);
mRunning = true;
}
void AAudioCommandQueue::stopWaiting() {
std::scoped_lock<std::mutex> _l(mLock);
mRunning = false;
// Clear all commands in the queue as the command thread is stopped.
while (!mCommands.empty()) {
auto command = mCommands.front();
mCommands.pop();
std::scoped_lock<std::mutex> _cl(command->lock);
// If the command is waiting for result, returns AAUDIO_ERROR_INVALID_STATE
// as there is no thread waiting for the command.
if (command->isWaitingForReply) {
command->result = AAUDIO_ERROR_INVALID_STATE;
command->isWaitingForReply = false;
command->conditionVariable.notify_one();
}
}
mWaitWorkCond.notify_one();
}
} // namespace aaudio