| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "media/Pose.h" |
| |
| #include <gtest/gtest.h> |
| |
| #include "media/QuaternionUtil.h" |
| #include "TestUtil.h" |
| |
| using android::media::Pose3f; |
| using Eigen::Quaternionf; |
| using Eigen::Vector3f; |
| |
| namespace android { |
| namespace media { |
| namespace { |
| |
| TEST(Pose, CtorDefault) { |
| Pose3f pose; |
| EXPECT_EQ(pose.translation(), Vector3f::Zero()); |
| EXPECT_EQ(pose.rotation(), Quaternionf::Identity()); |
| } |
| |
| TEST(Pose, CtorRotation) { |
| Quaternionf rot = Quaternionf::UnitRandom(); |
| Pose3f pose(rot); |
| EXPECT_EQ(pose.translation(), Vector3f::Zero()); |
| EXPECT_EQ(pose.rotation(), rot); |
| } |
| |
| TEST(Pose, CtorTranslation) { |
| Vector3f trans{1, 2, 3}; |
| Pose3f pose(trans); |
| EXPECT_EQ(pose.translation(), trans); |
| EXPECT_EQ(pose.rotation(), Quaternionf::Identity()); |
| } |
| |
| TEST(Pose, CtorTranslationRotation) { |
| Quaternionf rot = Quaternionf::UnitRandom(); |
| Vector3f trans{1, 2, 3}; |
| Pose3f pose(trans, rot); |
| EXPECT_EQ(pose.translation(), trans); |
| EXPECT_EQ(pose.rotation(), rot); |
| } |
| |
| TEST(Pose, Inverse) { |
| Pose3f pose({1, 2, 3}, Quaternionf::UnitRandom()); |
| EXPECT_EQ(pose.inverse() * pose, Pose3f()); |
| EXPECT_EQ(pose * pose.inverse(), Pose3f()); |
| } |
| |
| TEST(Pose, IsApprox) { |
| constexpr float eps = std::numeric_limits<float>::epsilon(); |
| |
| EXPECT_EQ(Pose3f({1, 2, 3}, rotationVectorToQuaternion({4, 5, 6})), |
| Pose3f({1 + eps, 2 + eps, 3 + eps}, |
| rotationVectorToQuaternion({4 + eps, 5 + eps, 6 + eps}))); |
| |
| EXPECT_NE(Pose3f({1, 2, 3}, rotationVectorToQuaternion({4, 5, 6})), |
| Pose3f({1.01, 2, 3}, rotationVectorToQuaternion({4, 5, 6}))); |
| |
| EXPECT_NE(Pose3f({1, 2, 3}, rotationVectorToQuaternion({4, 5, 6})), |
| Pose3f({1, 2, 3}, rotationVectorToQuaternion({4.01, 5, 6}))); |
| } |
| |
| TEST(Pose, Compose) { |
| Pose3f p1({1, 2, 3}, rotateZ(M_PI_2)); |
| Pose3f p2({4, 5, 6}, rotateX(M_PI_2)); |
| Pose3f p3({-4, 6, 9}, p1.rotation() * p2.rotation()); |
| EXPECT_EQ(p1 * p2, p3); |
| } |
| |
| TEST(Pose, MoveWithRateLimit_NoLimit) { |
| Pose3f from({1, 1, 1}, Quaternionf::Identity()); |
| Pose3f to({1, 1, 2}, rotateZ(M_PI_2)); |
| auto result = moveWithRateLimit(from, to, 1, 10, 10); |
| EXPECT_EQ(std::get<0>(result), to); |
| EXPECT_FALSE(std::get<1>(result)); |
| } |
| |
| TEST(Pose, MoveWithRateLimit_TranslationLimit) { |
| Pose3f from({1, 1, 1}, Quaternionf::Identity()); |
| Pose3f to({1, 1, 2}, rotateZ(M_PI_2)); |
| auto result = moveWithRateLimit(from, to, 1, 0.5f, 10); |
| Pose3f expected({1, 1, 1.5f}, rotateZ(M_PI_4)); |
| EXPECT_EQ(std::get<0>(result), expected); |
| EXPECT_TRUE(std::get<1>(result)); |
| } |
| |
| TEST(Pose, MoveWithRateLimit_RotationLimit) { |
| Pose3f from({1, 1, 1}, Quaternionf::Identity()); |
| Pose3f to({1, 1, 2}, rotateZ(M_PI_2)); |
| auto result = moveWithRateLimit(from, to, 1, 10, M_PI_4); |
| Pose3f expected({1, 1, 1.5f}, rotateZ(M_PI_4)); |
| EXPECT_EQ(std::get<0>(result), expected); |
| EXPECT_TRUE(std::get<1>(result)); |
| } |
| |
| TEST(Pose, FloatVectorRoundTrip1) { |
| // Rotation vector magnitude must be less than Pi. |
| std::vector<float> vec = { 1, 2, 3, 0.4, 0.5, 0.6}; |
| std::optional<Pose3f> pose = Pose3f::fromVector(vec); |
| ASSERT_TRUE(pose.has_value()); |
| std::vector<float> reconstructed = pose->toVector(); |
| EXPECT_EQ(vec, reconstructed); |
| } |
| |
| TEST(Pose, FloatVectorRoundTrip2) { |
| Pose3f pose({1, 2, 3}, Quaternionf::UnitRandom()); |
| std::vector<float> vec = pose.toVector(); |
| std::optional<Pose3f> reconstructed = Pose3f::fromVector(vec); |
| ASSERT_TRUE(reconstructed.has_value()); |
| EXPECT_EQ(pose, reconstructed.value()); |
| } |
| |
| TEST(Pose, FloatVectorInvalid) { |
| EXPECT_FALSE(Pose3f::fromVector({}).has_value()); |
| EXPECT_FALSE(Pose3f::fromVector({1, 2, 3, 4, 5}).has_value()); |
| EXPECT_FALSE(Pose3f::fromVector({1, 2, 3, 4, 5, 6, 7}).has_value()); |
| } |
| |
| } // namespace |
| } // namespace media |
| } // namespace android |