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/*
**
** Copyright 2022, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/audio/core/sounddose/ISoundDose.h>
#include <aidl/android/media/audio/common/AudioDevice.h>
#include <android/media/BnSoundDose.h>
#include <android/media/ISoundDoseCallback.h>
#include <media/AudioDeviceTypeAddr.h>
#include <audio_utils/MelAggregator.h>
#include <audio_utils/MelProcessor.h>
#include <binder/Status.h>
#include <mutex>
#include <unordered_map>
namespace android {
using aidl::android::hardware::audio::core::sounddose::ISoundDose;
class IMelReporterCallback : public virtual RefBase {
public:
IMelReporterCallback() {};
virtual ~IMelReporterCallback() {};
virtual void stopMelComputationForDeviceId(audio_port_handle_t deviceId) = 0;
virtual void startMelComputationForDeviceId(audio_port_handle_t deviceId) = 0;
};
class SoundDoseManager : public audio_utils::MelProcessor::MelCallback {
public:
/** CSD is computed with a rolling window of 7 days. */
static constexpr int64_t kCsdWindowSeconds = 604800; // 60s * 60m * 24h * 7d
/** Default RS2 upper bound in dBA as defined in IEC 62368-1 3rd edition. */
static constexpr float kDefaultRs2UpperBound = 100.f;
explicit SoundDoseManager(const sp<IMelReporterCallback>& melReporterCallback)
: mMelReporterCallback(melReporterCallback),
mMelAggregator(sp<audio_utils::MelAggregator>::make(kCsdWindowSeconds)),
mRs2UpperBound(kDefaultRs2UpperBound) {};
/**
* \brief Creates or gets the MelProcessor assigned to the streamHandle
*
* \param deviceId id for the devices where the stream is active.
* \param streamHandle handle to the stream
* \param sampleRate sample rate for the processor
* \param channelCount number of channels to be processed.
* \param format format of the input samples.
*
* \return MelProcessor assigned to the stream and device id.
*/
sp<audio_utils::MelProcessor> getOrCreateProcessorForDevice(audio_port_handle_t deviceId,
audio_io_handle_t streamHandle,
uint32_t sampleRate,
size_t channelCount,
audio_format_t format);
/**
* \brief Removes stream processor when MEL computation is not needed anymore
*
* \param streamHandle handle to the stream
*/
void removeStreamProcessor(audio_io_handle_t streamHandle);
/**
* Sets the output RS2 upper bound for momentary exposure warnings. Must not be
* higher than 100dBA and not lower than 80dBA.
*
* \param rs2Value value to use for momentary exposure
*/
void setOutputRs2UpperBound(float rs2Value);
/**
* \brief Registers the interface for passing callbacks to the AudioService and gets
* the ISoundDose interface.
*
* \returns the sound dose binder to send commands to the SoundDoseManager
**/
sp<media::ISoundDose> getSoundDoseInterface(const sp<media::ISoundDoseCallback>& callback);
/**
* Sets the HAL sound dose interface for a specific module to use for the MEL computation.
*
* @return true if setting the HAL sound dose value was successful, false otherwise.
*/
bool setHalSoundDoseInterface(const std::string &module,
const std::shared_ptr<ISoundDose> &halSoundDose);
/** Reset all the stored HAL sound dose interface. */
void resetHalSoundDoseInterfaces();
/** Returns the cached audio port id from the active devices. */
audio_port_handle_t getIdForAudioDevice(
const aidl::android::media::audio::common::AudioDevice& audioDevice) const;
/** Caches mapping between address, device port id and device type. */
void mapAddressToDeviceId(const AudioDeviceTypeAddr& adt, const audio_port_handle_t deviceId);
/** Clear all map entries with passed audio_port_handle_t. */
void clearMapDeviceIdEntries(audio_port_handle_t deviceId);
/** Returns true if CSD is enabled. */
bool isCsdEnabled();
void initCachedAudioDeviceCategories(
const std::vector<media::ISoundDose::AudioDeviceCategory>& deviceCategories);
void setAudioDeviceCategory(
const media::ISoundDose::AudioDeviceCategory& audioDevice);
/**
* Returns true if the type can compute CSD. For bluetooth devices we rely on whether we
* categorized the address as headphones/headsets, only in this case we return true.
*/
bool shouldComputeCsdForDeviceWithAddress(const audio_devices_t type,
const std::string& deviceAddress);
/** Returns true for all device types which could support CSD computation. */
bool shouldComputeCsdForDeviceType(audio_devices_t device);
std::string dump() const;
// used for testing only
size_t getCachedMelRecordsSize() const;
bool isFrameworkMelForced() const;
bool isComputeCsdForcedOnAllDevices() const;
/** Method for converting from audio_utils::CsdRecord to media::SoundDoseRecord. */
static media::SoundDoseRecord csdRecordToSoundDoseRecord(const audio_utils::CsdRecord& legacy);
// ------ Override audio_utils::MelProcessor::MelCallback ------
void onNewMelValues(const std::vector<float>& mels, size_t offset, size_t length,
audio_port_handle_t deviceId) const override;
void onMomentaryExposure(float currentMel, audio_port_handle_t deviceId) const override;
private:
class SoundDose : public media::BnSoundDose,
public IBinder::DeathRecipient {
public:
SoundDose(SoundDoseManager* manager, const sp<media::ISoundDoseCallback>& callback)
: mSoundDoseManager(manager),
mSoundDoseCallback(callback) {}
/** IBinder::DeathRecipient. Listen to the death of ISoundDoseCallback. */
void binderDied(const wp<IBinder>& who) override;
/** BnSoundDose override */
binder::Status setOutputRs2UpperBound(float value) override;
binder::Status resetCsd(float currentCsd,
const std::vector<media::SoundDoseRecord>& records) override;
binder::Status updateAttenuation(float attenuationDB, int device) override;
binder::Status getOutputRs2UpperBound(float* value) override;
binder::Status setCsdEnabled(bool enabled) override;
binder::Status initCachedAudioDeviceCategories(
const std::vector<media::ISoundDose::AudioDeviceCategory> &btDeviceCategories)
override;
binder::Status setAudioDeviceCategory(
const media::ISoundDose::AudioDeviceCategory& btAudioDevice) override;
binder::Status getCsd(float* value) override;
binder::Status forceUseFrameworkMel(bool useFrameworkMel) override;
binder::Status forceComputeCsdOnAllDevices(bool computeCsdOnAllDevices) override;
binder::Status isSoundDoseHalSupported(bool* value) override;
wp<SoundDoseManager> mSoundDoseManager;
const sp<media::ISoundDoseCallback> mSoundDoseCallback;
};
class HalSoundDoseCallback : public ISoundDose::BnHalSoundDoseCallback {
public:
explicit HalSoundDoseCallback(SoundDoseManager* manager)
: mSoundDoseManager(manager) {}
ndk::ScopedAStatus onMomentaryExposureWarning(
float in_currentDbA,
const aidl::android::media::audio::common::AudioDevice& in_audioDevice) override;
ndk::ScopedAStatus onNewMelValues(
const ISoundDose::IHalSoundDoseCallback::MelRecord& in_melRecord,
const aidl::android::media::audio::common::AudioDevice& in_audioDevice) override;
wp<SoundDoseManager> mSoundDoseManager;
std::mutex mCbLock;
};
void resetSoundDose();
void resetCsd(float currentCsd, const std::vector<media::SoundDoseRecord>& records);
sp<media::ISoundDoseCallback> getSoundDoseCallback() const;
void updateAttenuation(float attenuationDB, audio_devices_t deviceType);
void setCsdEnabled(bool enabled);
void setUseFrameworkMel(bool useFrameworkMel);
void setComputeCsdOnAllDevices(bool computeCsdOnAllDevices);
bool isSoundDoseHalSupported() const;
/**
* Returns true if there is one active HAL sound dose interface or null if internal MEL
* computation is used.
**/
bool useHalSoundDose() const;
mutable std::mutex mLock;
const sp<IMelReporterCallback> mMelReporterCallback;
// no need for lock since MelAggregator is thread-safe
const sp<audio_utils::MelAggregator> mMelAggregator;
std::unordered_map<audio_io_handle_t, wp<audio_utils::MelProcessor>> mActiveProcessors
GUARDED_BY(mLock);
// map active device address and type to device id, used also for managing the pause/resume
// logic for deviceId's that should not report MEL values (e.g.: do not have an active MUSIC
// or GAME stream).
std::map<AudioDeviceTypeAddr, audio_port_handle_t> mActiveDevices GUARDED_BY(mLock);
std::unordered_map<audio_port_handle_t, audio_devices_t> mActiveDeviceTypes GUARDED_BY(mLock);
struct bt_device_type_hash {
std::size_t operator() (const std::pair<std::string, audio_devices_t> &deviceType) const {
return std::hash<std::string>()(deviceType.first) ^
std::hash<audio_devices_t>()(deviceType.second);
}
};
// storing the BT cached information as received from the java side
// see SoundDoseManager::setCachedAudioDeviceCategories
std::unordered_map<std::pair<std::string, audio_devices_t>, bool, bt_device_type_hash>
mBluetoothDevicesWithCsd GUARDED_BY(mLock);
float mRs2UpperBound GUARDED_BY(mLock);
std::unordered_map<audio_devices_t, float> mMelAttenuationDB GUARDED_BY(mLock);
sp<SoundDose> mSoundDose GUARDED_BY(mLock);
std::unordered_map<std::string, std::shared_ptr<ISoundDose>> mHalSoundDose GUARDED_BY(mLock);
std::shared_ptr<HalSoundDoseCallback> mHalSoundDoseCallback GUARDED_BY(mLock);
bool mUseFrameworkMel GUARDED_BY(mLock) = false;
bool mComputeCsdOnAllDevices GUARDED_BY(mLock) = false;
bool mEnabledCsd GUARDED_BY(mLock) = true;
};
} // namespace android