blob: a58d073fefe02fd61082b11936475c2c5dcd6475 [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
/*
* BUFLOG creates up to BUFLOG_MAXSTREAMS simultaneous streams [0:15] of audio buffer data
* and saves them to disk. The files are stored in the path specified in BUFLOG_BASE_PATH and
* are named following this format:
* YYYYMMDDHHMMSS_id_format_channels_samplingrate.raw
*
* Normally we strip BUFLOG dumps from release builds.
* You can modify this (for example with "#define BUFLOG_NDEBUG 0"
* at the top of your source file) to change that behavior.
*
* usage:
* - Add this to the top of the source file you want to debug:
* #define BUFLOG_NDEBUG 0
* #include "BufLog.h"
*
* - dump an audio buffer
* BUFLOG(buff_id, buff_tag, format, channels, sampling_rate, max_bytes, buff_pointer, buff_size);
*
* buff_id: int [0:15] buffer id. If a buffer doesn't exist, it is created the first time.
* buff_tag: char* string tag used on stream filename and logs
* format: int Audio format (audio_format_t see audio.h)
* channels: int Channel Count
* sampling_rate: int Sampling rate in Hz. e.g. 8000, 16000, 44100, 48000, etc
* max_bytes: int [0 or positive number]
* Maximum size of the file (in bytes) to be output.
* If the value is 0, no limit.
* buff_pointer: void * Pointer to audio buffer.
* buff_size: int Size (in bytes) of the current audio buffer to be stored.
*
*
* Example usage:
* int format = mConfig.outputCfg.format;
* int channels = audio_channel_count_from_out_mask(mConfig.outputCfg.channels);
* int samplingRate = mConfig.outputCfg.samplingRate;
* int frameCount = mConfig.outputCfg.buffer.frameCount;
* int frameSize = audio_bytes_per_sample((audio_format_t)format) * channels;
* int buffSize = frameCount * frameSize;
* long maxBytes = 10 * samplingRate * frameSize; //10 seconds max
* BUFLOG(11, "loudnes_enhancer_out", format, channels, samplingRate, maxBytes,
* mConfig.outputCfg.buffer.raw, buffSize);
*
* Other macros:
* BUFLOG_EXISTS returns true if there is an instance of BufLog
*
* BUFLOG_RESET If an instance of BufLog exists, it stops the capture and closes all
* streams.
* If a new call to BUFLOG(..) is done, new streams are created.
*/
#ifndef BUFLOG_NDEBUG
#ifdef NDEBUG
#define BUFLOG_NDEBUG 1
#else
#define BUFLOG_NDEBUG 0
#endif
#endif
/*
* Simplified macro to send a buffer.
*/
#ifndef BUFLOG
#define __BUFLOG(STREAMID, TAG, FORMAT, CHANNELS, SAMPLINGRATE, MAXBYTES, BUF, SIZE) \
BufLogSingleton::instance()->write(STREAMID, TAG, FORMAT, CHANNELS, SAMPLINGRATE, MAXBYTES, \
BUF, SIZE)
#if BUFLOG_NDEBUG
#define BUFLOG(STREAMID, TAG, FORMAT, CHANNELS, SAMPLINGRATE, MAXBYTES, BUF, SIZE) \
do { if (0) { } } while (0)
#else
#define BUFLOG(STREAMID, TAG, FORMAT, CHANNELS, SAMPLINGRATE, MAXBYTES, BUF, SIZE) \
__BUFLOG(STREAMID, TAG, FORMAT, CHANNELS, SAMPLINGRATE, MAXBYTES, BUF, SIZE)
#endif
#endif
#ifndef BUFLOG_EXISTS
#define BUFLOG_EXISTS BufLogSingleton::instanceExists()
#endif
#ifndef BUFLOG_RESET
#define BUFLOG_RESET do { if (BufLogSingleton::instanceExists()) { \
BufLogSingleton::instance()->reset(); } } while (0)
#endif
#include <mutex>
#include <stdint.h>
#include <stdio.h>
#include <sys/types.h>
//BufLog configuration
#define BUFLOGSTREAM_MAX_TAGSIZE 32
#define BUFLOG_BASE_PATH "/data/misc/audioserver"
#define BUFLOG_MAX_PATH_SIZE 300
namespace android {
class BufLogStream {
public:
BufLogStream(unsigned int id,
const char *tag,
unsigned int format,
unsigned int channels,
unsigned int samplingRate,
size_t maxBytes);
~BufLogStream();
// write buffer to stream
// buf: pointer to buffer
// size: number of bytes to write
size_t write(const void *buf, size_t size);
// pause/resume stream
// pause: true = paused, false = not paused
// return value: previous state of stream (paused or not).
bool setPause(bool pause);
// will stop the stream and close any open file
// the stream can't be reopen. Instead, a new stream (and file) should be created.
void finalize();
private:
const unsigned int mId;
const unsigned int mFormat;
const unsigned int mChannels;
const unsigned int mSamplingRate;
const size_t mMaxBytes;
char mTag[BUFLOGSTREAM_MAX_TAGSIZE + 1]; // const, set in ctor.
mutable std::mutex mLock;
bool mPaused = false;
size_t mByteCount = 0;
FILE *mFile; // set in ctor
void closeStream_l();
};
class BufLog {
public:
~BufLog();
// streamid: int [0:BUFLOG_MAXSTREAMS-1] buffer id.
// If a buffer doesn't exist, it is created the first time is referenced
// tag: char* string tag used on stream filename and logs
// format: int Audio format (audio_format_t see audio.h)
// channels: int Channel Count
// samplingRate: int Sampling rate in Hz. e.g. 8000, 16000, 44100, 48000, etc
// maxBytes: int [0 or positive number]
// Maximum size of the file (in bytes) to be output.
// If the value is 0, no limit.
// size: int Size (in bytes) of the current audio buffer to be written.
// buf: void * Pointer to audio buffer.
size_t write(int streamid,
const char *tag,
int format,
int channels,
int samplingRate,
size_t maxBytes,
const void *buf,
size_t size);
// reset will stop and close all active streams, thus finalizing any open file.
// New streams will be created if write() is called again.
void reset();
protected:
static constexpr size_t BUFLOG_MAXSTREAMS = 16;
mutable std::mutex mLock;
BufLogStream *mStreams[BUFLOG_MAXSTREAMS]{};
};
class BufLogSingleton {
public:
static BufLog *instance();
static bool instanceExists();
private:
static void initOnce();
static BufLog *mInstance;
};
} // namespace android