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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// The watchdog thread runs periodically. It has two functions:
// (a) verify that adequate CPU time is available, and log
// as soon as possible when there appears to be a CPU shortage
// (b) monitor the other threads [not yet implemented]
#pragma once
#include <mutex>
#include <time.h>
#include <utils/Thread.h>
namespace android {
// Keeps a cache of AudioWatchdog statistics that can be logged by dumpsys.
// The usual caveats about atomicity of information apply.
struct AudioWatchdogDump {
uint32_t mUnderruns = 0; // total number of underruns
uint32_t mLogs = 0; // total number of log messages
time_t mMostRecent = 0; // time of most recent log
void dump(int fd); // should only be called on a stable copy, not the original
};
class AudioWatchdog : public Thread {
public:
explicit AudioWatchdog(unsigned periodMs = 50) : Thread(false /*canCallJava*/),
mPeriodNs(periodMs * 1000000), mMaxCycleNs(mPeriodNs * 2)
{
// force an immediate log on first underrun
mLogTs.tv_sec = MIN_TIME_BETWEEN_LOGS_SEC;
mLogTs.tv_nsec = 0;
}
// Do not call Thread::requestExitAndWait() without first calling requestExit().
// Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
void requestExit() override;
// FIXME merge API and implementation with AudioTrackThread
void pause(); // suspend thread from execution at next loop boundary
void resume(); // allow thread to execute, if not requested to exit
// Where to store the dump, or NULL to not update
void setDump(AudioWatchdogDump* dump);
private:
bool threadLoop() override;
static constexpr int32_t MIN_TIME_BETWEEN_LOGS_SEC = 60;
const uint32_t mPeriodNs; // nominal period
const uint32_t mMaxCycleNs; // maximum allowed time of one cycle before declaring underrun
mutable std::mutex mLock; // Thread::mLock is private
std::condition_variable mCond; // Thread::mThreadExitedCondition is private
bool mPaused GUARDED_BY(mLock) = false; // whether thread is currently paused
bool mOldTsValid GUARDED_BY(mLock) = false; // whether mOldTs is valid
struct timespec mOldTs GUARDED_BY(mLock); // monotonic time when threadLoop last ran
struct timespec mLogTs GUARDED_BY(mLock); // time since last log (ctor init).
uint32_t mUnderruns GUARDED_BY(mLock) = 0; // total number of underruns
uint32_t mLogs GUARDED_BY(mLock) = 0; // total number of logs
// where to store the dump, always non-NULL
AudioWatchdogDump* mDump GUARDED_BY(mLock) = &mDummyDump;
AudioWatchdogDump mDummyDump; // default area for dump in case setDump() is not called
};
} // namespace android