| /* |
| ** |
| ** Copyright 2022, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "IAfPatchPanel.h" |
| #include "PatchCommandThread.h" |
| |
| #include <audio_utils/mutex.h> |
| #include <sounddose/SoundDoseManager.h> |
| |
| #include <unordered_map> |
| |
| namespace android { |
| |
| constexpr static int kMaxTimestampDeltaInSec = 120; |
| |
| class IAfMelReporterCallback : public virtual RefBase { |
| public: |
| virtual audio_utils::mutex& mutex() const |
| RETURN_CAPABILITY(audio_utils::AudioFlinger_Mutex) = 0; |
| virtual const sp<PatchCommandThread>& getPatchCommandThread() = 0; |
| virtual sp<IAfThreadBase> checkOutputThread_l(audio_io_handle_t ioHandle) const |
| REQUIRES(mutex()) = 0; |
| }; |
| |
| /** |
| * Class for listening to new patches and starting the MEL computation. MelReporter is |
| * concealed within AudioFlinger, their lifetimes are the same. |
| */ |
| class MelReporter : public PatchCommandThread::PatchCommandListener, |
| public IMelReporterCallback { |
| public: |
| explicit MelReporter(const sp<IAfMelReporterCallback>& afMelReporterCallback) |
| : mAfMelReporterCallback(afMelReporterCallback) {} |
| |
| void onFirstRef() override; |
| |
| /** |
| * Activates the MEL reporting from the HAL sound dose interface. If the HAL |
| * does not support the sound dose interface for this module, the internal MEL |
| * calculation will be use. |
| * |
| * <p>If the device is using the audio AIDL HAL then this method will try to get the sound |
| * dose interface from IModule#getSoundDose(). Otherwise, if the legacy audio HIDL HAL is used |
| * this method will be looking for the standalone sound dose implementation. It falls back to |
| * the internal MEL computation if no valid sound dose interface can be retrieved. |
| * |
| * @return true if the MEL reporting will be done from any sound dose HAL interface |
| * implementation, false otherwise. |
| */ |
| bool activateHalSoundDoseComputation(const std::string& module, |
| const sp<DeviceHalInterface>& device) EXCLUDES_MelReporter_Mutex; |
| |
| /** |
| * Activates the MEL reporting from internal framework values. These are used |
| * as a fallback when there is no sound dose interface implementation from HAL. |
| * Note: the internal CSD computation does not guarantee a certification with |
| * IEC62368-1 3rd edition or EN50332-3 |
| */ |
| void activateInternalSoundDoseComputation() EXCLUDES_MelReporter_Mutex; |
| |
| sp<media::ISoundDose> getSoundDoseInterface(const sp<media::ISoundDoseCallback>& callback); |
| |
| std::string dump(); |
| |
| // IMelReporterCallback methods |
| void stopMelComputationForDeviceId(audio_port_handle_t deviceId) final |
| EXCLUDES_MelReporter_Mutex; |
| void startMelComputationForDeviceId(audio_port_handle_t deviceId) final |
| EXCLUDES_MelReporter_Mutex; |
| |
| // PatchCommandListener methods |
| void onCreateAudioPatch(audio_patch_handle_t handle, |
| const IAfPatchPanel::Patch& patch) final |
| EXCLUDES_AudioFlinger_Mutex; |
| void onReleaseAudioPatch(audio_patch_handle_t handle) final EXCLUDES_AudioFlinger_Mutex; |
| void onUpdateAudioPatch(audio_patch_handle_t oldHandle, |
| audio_patch_handle_t newHandle, |
| const IAfPatchPanel::Patch& patch) final EXCLUDES_AudioFlinger_Mutex; |
| |
| /** |
| * The new metadata can determine whether we should compute MEL for the given thread. |
| * This is the case only if one of the tracks in the thread mix is using MEDIA or GAME. |
| * Otherwise, this method will disable CSD. |
| **/ |
| void updateMetadataForCsd(audio_io_handle_t streamHandle, |
| const std::vector<playback_track_metadata_v7_t>& metadataVec) |
| EXCLUDES_AudioFlinger_Mutex; |
| |
| private: |
| struct ActiveMelPatch { |
| audio_io_handle_t streamHandle{AUDIO_IO_HANDLE_NONE}; |
| /** |
| * Stores device ids and whether they are compatible for CSD calculation. |
| * The boolean value can change since BT audio device types are user-configurable |
| * to headphones/headsets or other device types. |
| */ |
| std::vector<std::pair<audio_port_handle_t,bool>> deviceStates; |
| bool csdActive; |
| }; |
| |
| void stopInternalMelComputation(); |
| audio_utils::mutex& mutex() const RETURN_CAPABILITY(audio_utils::MelReporter_Mutex) { |
| return mMutex; |
| } |
| |
| /** Should be called with the following order of locks: mAudioFlinger.mutex() -> mutex(). */ |
| void stopMelComputationForPatch_l(const ActiveMelPatch& patch) REQUIRES(mutex()); |
| |
| /** Should be called with the following order of locks: mAudioFlinger.mutex() -> mutex(). */ |
| void startMelComputationForActivePatch_l(const ActiveMelPatch& patch) REQUIRES(mutex()); |
| |
| std::optional<audio_patch_handle_t> |
| activePatchStreamHandle_l(audio_io_handle_t streamHandle) REQUIRES(mutex()); |
| |
| bool useHalSoundDoseInterface_l() REQUIRES(mutex()); |
| |
| const sp<IAfMelReporterCallback> mAfMelReporterCallback; |
| |
| /* const */ sp<SoundDoseManager> mSoundDoseManager; // set onFirstRef |
| |
| /** |
| * Lock for protecting the active mel patches. Do not mix with the AudioFlinger lock. |
| * Locking order AudioFlinger::mutex() -> PatchCommandThread::mutex() -> MelReporter::mutex(). |
| */ |
| mutable audio_utils::mutex mMutex{audio_utils::MutexOrder::kMelReporter_Mutex}; |
| std::unordered_map<audio_patch_handle_t, ActiveMelPatch> mActiveMelPatches |
| GUARDED_BY(mutex()); |
| std::unordered_map<audio_port_handle_t, int> mActiveDevices GUARDED_BY(mutex()); |
| bool mUseHalSoundDoseInterface GUARDED_BY(mutex()) = false; |
| }; |
| |
| } // namespace android |