| /* |
| * Copyright (C) 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <android/media/BnAudioRecord.h> |
| #include <android/media/BnAudioTrack.h> |
| #include <audiomanager/IAudioManager.h> |
| #include <binder/IMemory.h> |
| #include <fastpath/FastMixerDumpState.h> |
| #include <media/AudioSystem.h> |
| #include <media/VolumeShaper.h> |
| #include <private/media/AudioTrackShared.h> |
| #include <timing/SyncEvent.h> |
| #include <timing/SynchronizedRecordState.h> |
| #include <utils/RefBase.h> |
| #include <vibrator/ExternalVibration.h> |
| |
| #include <vector> |
| |
| namespace android { |
| |
| class Client; |
| class ResamplerBufferProvider; |
| struct Source; |
| |
| class IAfDuplicatingThread; |
| class IAfPatchRecord; |
| class IAfPatchTrack; |
| class IAfPlaybackThread; |
| class IAfRecordThread; |
| class IAfThreadBase; |
| |
| struct TeePatch { |
| sp<IAfPatchRecord> patchRecord; |
| sp<IAfPatchTrack> patchTrack; |
| }; |
| |
| using TeePatches = std::vector<TeePatch>; |
| |
| // Common interface to all Playback and Record tracks. |
| class IAfTrackBase : public virtual RefBase { |
| public: |
| enum track_state : int32_t { |
| IDLE, |
| FLUSHED, // for PlaybackTracks only |
| STOPPED, |
| // next 2 states are currently used for fast tracks |
| // and offloaded tracks only |
| STOPPING_1, // waiting for first underrun |
| STOPPING_2, // waiting for presentation complete |
| RESUMING, // for PlaybackTracks only |
| ACTIVE, |
| PAUSING, |
| PAUSED, |
| STARTING_1, // for RecordTrack only |
| STARTING_2, // for RecordTrack only |
| }; |
| |
| // where to allocate the data buffer |
| enum alloc_type { |
| ALLOC_CBLK, // allocate immediately after control block |
| ALLOC_READONLY, // allocate from a separate read-only heap per thread |
| ALLOC_PIPE, // do not allocate; use the pipe buffer |
| ALLOC_LOCAL, // allocate a local buffer |
| ALLOC_NONE, // do not allocate:use the buffer passed to TrackBase constructor |
| }; |
| |
| enum track_type { |
| TYPE_DEFAULT, |
| TYPE_OUTPUT, |
| TYPE_PATCH, |
| }; |
| |
| virtual status_t initCheck() const = 0; |
| virtual status_t start( |
| AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE, |
| audio_session_t triggerSession = AUDIO_SESSION_NONE) = 0; |
| virtual void stop() = 0; |
| virtual sp<IMemory> getCblk() const = 0; |
| virtual audio_track_cblk_t* cblk() const = 0; |
| virtual audio_session_t sessionId() const = 0; |
| virtual uid_t uid() const = 0; |
| virtual pid_t creatorPid() const = 0; |
| virtual uint32_t sampleRate() const = 0; |
| virtual size_t frameSize() const = 0; |
| virtual audio_port_handle_t portId() const = 0; |
| virtual status_t setSyncEvent(const sp<audioflinger::SyncEvent>& event) = 0; |
| virtual track_state state() const = 0; |
| virtual void setState(track_state state) = 0; |
| virtual sp<IMemory> getBuffers() const = 0; |
| virtual void* buffer() const = 0; |
| virtual size_t bufferSize() const = 0; |
| virtual bool isFastTrack() const = 0; |
| virtual bool isDirect() const = 0; |
| virtual bool isOutputTrack() const = 0; |
| virtual bool isPatchTrack() const = 0; |
| virtual bool isExternalTrack() const = 0; |
| |
| virtual void invalidate() = 0; |
| virtual bool isInvalid() const = 0; |
| |
| virtual void terminate() = 0; |
| virtual bool isTerminated() const = 0; |
| |
| virtual audio_attributes_t attributes() const = 0; |
| virtual bool isSpatialized() const = 0; |
| virtual bool isBitPerfect() const = 0; |
| |
| // not currently implemented in TrackBase, but overridden. |
| virtual void destroy() {}; // MmapTrack doesn't implement. |
| virtual void appendDumpHeader(String8& result) const = 0; |
| virtual void appendDump(String8& result, bool active) const = 0; |
| |
| // Dup with AudioBufferProvider interface |
| virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0; |
| virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer) = 0; |
| |
| // Added for RecordTrack and OutputTrack |
| virtual wp<IAfThreadBase> thread() const = 0; |
| virtual const sp<ServerProxy>& serverProxy() const = 0; |
| |
| // TEE_SINK |
| virtual void dumpTee(int fd __unused, const std::string& reason __unused) const {}; |
| |
| /** returns the buffer contents size converted to time in milliseconds |
| * for PCM Playback or Record streaming tracks. The return value is zero for |
| * PCM static tracks and not defined for non-PCM tracks. |
| * |
| * This may be called without the thread lock. |
| */ |
| virtual double bufferLatencyMs() const = 0; |
| |
| /** returns whether the track supports server latency computation. |
| * This is set in the constructor and constant throughout the track lifetime. |
| */ |
| virtual bool isServerLatencySupported() const = 0; |
| |
| /** computes the server latency for PCM Playback or Record track |
| * to the device sink/source. This is the time for the next frame in the track buffer |
| * written or read from the server thread to the device source or sink. |
| * |
| * This may be called without the thread lock, but latencyMs and fromTrack |
| * may be not be synchronized. For example PatchPanel may not obtain the |
| * thread lock before calling. |
| * |
| * \param latencyMs on success is set to the latency in milliseconds of the |
| * next frame written/read by the server thread to/from the track buffer |
| * from the device source/sink. |
| * \param fromTrack on success is set to true if latency was computed directly |
| * from the track timestamp; otherwise set to false if latency was |
| * estimated from the server timestamp. |
| * fromTrack may be nullptr or omitted if not required. |
| * |
| * \returns OK or INVALID_OPERATION on failure. |
| */ |
| virtual status_t getServerLatencyMs(double* latencyMs, bool* fromTrack = nullptr) const = 0; |
| |
| /** computes the total client latency for PCM Playback or Record tracks |
| * for the next client app access to the device sink/source; i.e. the |
| * server latency plus the buffer latency. |
| * |
| * This may be called without the thread lock, but latencyMs and fromTrack |
| * may be not be synchronized. For example PatchPanel may not obtain the |
| * thread lock before calling. |
| * |
| * \param latencyMs on success is set to the latency in milliseconds of the |
| * next frame written/read by the client app to/from the track buffer |
| * from the device sink/source. |
| * \param fromTrack on success is set to true if latency was computed directly |
| * from the track timestamp; otherwise set to false if latency was |
| * estimated from the server timestamp. |
| * fromTrack may be nullptr or omitted if not required. |
| * |
| * \returns OK or INVALID_OPERATION on failure. |
| */ |
| virtual status_t getTrackLatencyMs(double* latencyMs, bool* fromTrack = nullptr) const = 0; |
| |
| // TODO: Consider making this external. |
| struct FrameTime { |
| int64_t frames; |
| int64_t timeNs; |
| }; |
| |
| // KernelFrameTime is updated per "mix" period even for non-pcm tracks. |
| virtual void getKernelFrameTime(FrameTime* ft) const = 0; |
| |
| virtual audio_format_t format() const = 0; |
| virtual int id() const = 0; |
| |
| virtual const char* getTrackStateAsString() const = 0; |
| |
| // Called by the PlaybackThread to indicate that the track is becoming active |
| // and a new interval should start with a given device list. |
| virtual void logBeginInterval(const std::string& devices) = 0; |
| |
| // Called by the PlaybackThread to indicate the track is no longer active. |
| virtual void logEndInterval() = 0; |
| |
| // Called to tally underrun frames in playback. |
| virtual void tallyUnderrunFrames(size_t frames) = 0; |
| |
| virtual audio_channel_mask_t channelMask() const = 0; |
| |
| /** @return true if the track has changed (metadata or volume) since |
| * the last time this function was called, |
| * true if this function was never called since the track creation, |
| * false otherwise. |
| * Thread safe. |
| */ |
| virtual bool readAndClearHasChanged() = 0; |
| |
| /** Set that a metadata has changed and needs to be notified to backend. Thread safe. */ |
| virtual void setMetadataHasChanged() = 0; |
| |
| /** |
| * Called when a track moves to active state to record its contribution to battery usage. |
| * Track state transitions should eventually be handled within the track class. |
| */ |
| virtual void beginBatteryAttribution() = 0; |
| |
| /** |
| * Called when a track moves out of the active state to record its contribution |
| * to battery usage. |
| */ |
| virtual void endBatteryAttribution() = 0; |
| |
| /** |
| * For RecordTrack |
| * TODO(b/291317964) either use this or add asRecordTrack or asTrack etc. |
| */ |
| virtual void handleSyncStartEvent(const sp<audioflinger::SyncEvent>& event __unused){}; |
| |
| // For Thread use, fast tracks and offloaded tracks only |
| // TODO(b/291317964) rearrange to IAfTrack. |
| virtual bool isStopped() const = 0; |
| virtual bool isStopping() const = 0; |
| virtual bool isStopping_1() const = 0; |
| virtual bool isStopping_2() const = 0; |
| }; |
| |
| // Common interface for Playback tracks. |
| class IAfTrack : public virtual IAfTrackBase { |
| public: |
| // FillingStatus is used for suppressing volume ramp at begin of playing |
| enum FillingStatus { FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE }; |
| |
| // createIAudioTrackAdapter() is a static constructor which creates an |
| // IAudioTrack AIDL interface adapter from the Track object that |
| // may be passed back to the client (if needed). |
| // |
| // Only one AIDL IAudioTrack interface adapter should be created per Track. |
| static sp<media::IAudioTrack> createIAudioTrackAdapter(const sp<IAfTrack>& track); |
| |
| static sp<IAfTrack> create( |
| IAfPlaybackThread* thread, |
| const sp<Client>& client, |
| audio_stream_type_t streamType, |
| const audio_attributes_t& attr, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| void* buffer, |
| size_t bufferSize, |
| const sp<IMemory>& sharedBuffer, |
| audio_session_t sessionId, |
| pid_t creatorPid, |
| const AttributionSourceState& attributionSource, |
| audio_output_flags_t flags, |
| track_type type, |
| audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE, |
| /** default behaviour is to start when there are as many frames |
| * ready as possible (aka. Buffer is full). */ |
| size_t frameCountToBeReady = SIZE_MAX, |
| float speed = 1.0f, |
| bool isSpatialized = false, |
| bool isBitPerfect = false); |
| |
| virtual void pause() = 0; |
| virtual void flush() = 0; |
| virtual audio_stream_type_t streamType() const = 0; |
| virtual bool isOffloaded() const = 0; |
| virtual bool isOffloadedOrDirect() const = 0; |
| virtual bool isStatic() const = 0; |
| virtual status_t setParameters(const String8& keyValuePairs) = 0; |
| virtual status_t selectPresentation(int presentationId, int programId) = 0; |
| virtual status_t attachAuxEffect(int EffectId) = 0; |
| virtual void setAuxBuffer(int EffectId, int32_t* buffer) = 0; |
| virtual int32_t* auxBuffer() const = 0; |
| virtual void setMainBuffer(float* buffer) = 0; |
| virtual float* mainBuffer() const = 0; |
| virtual int auxEffectId() const = 0; |
| virtual status_t getTimestamp(AudioTimestamp& timestamp) = 0; |
| virtual void signal() = 0; |
| virtual status_t getDualMonoMode(audio_dual_mono_mode_t* mode) const = 0; |
| virtual status_t setDualMonoMode(audio_dual_mono_mode_t mode) = 0; |
| virtual status_t getAudioDescriptionMixLevel(float* leveldB) const = 0; |
| virtual status_t setAudioDescriptionMixLevel(float leveldB) = 0; |
| virtual status_t getPlaybackRateParameters(audio_playback_rate_t* playbackRate) const = 0; |
| virtual status_t setPlaybackRateParameters(const audio_playback_rate_t& playbackRate) = 0; |
| |
| // implement FastMixerState::VolumeProvider interface |
| virtual gain_minifloat_packed_t getVolumeLR() const = 0; |
| |
| // implement volume handling. |
| virtual media::VolumeShaper::Status applyVolumeShaper( |
| const sp<media::VolumeShaper::Configuration>& configuration, |
| const sp<media::VolumeShaper::Operation>& operation) = 0; |
| virtual sp<media::VolumeShaper::State> getVolumeShaperState(int id) const = 0; |
| virtual sp<media::VolumeHandler> getVolumeHandler() const = 0; |
| /** Set the computed normalized final volume of the track. |
| * !masterMute * masterVolume * streamVolume * averageLRVolume */ |
| virtual void setFinalVolume(float volumeLeft, float volumeRight) = 0; |
| virtual float getFinalVolume() const = 0; |
| virtual void getFinalVolume(float* left, float* right) const = 0; |
| |
| using SourceMetadatas = std::vector<playback_track_metadata_v7_t>; |
| using MetadataInserter = std::back_insert_iterator<SourceMetadatas>; |
| /** Copy the track metadata in the provided iterator. Thread safe. */ |
| virtual void copyMetadataTo(MetadataInserter& backInserter) const = 0; |
| |
| /** Return haptic playback of the track is enabled or not, used in mixer. */ |
| virtual bool getHapticPlaybackEnabled() const = 0; |
| /** Set haptic playback of the track is enabled or not, should be |
| * set after query or get callback from vibrator service */ |
| virtual void setHapticPlaybackEnabled(bool hapticPlaybackEnabled) = 0; |
| /** Return at what intensity to play haptics, used in mixer. */ |
| virtual os::HapticScale getHapticIntensity() const = 0; |
| /** Return the maximum amplitude allowed for haptics data, used in mixer. */ |
| virtual float getHapticMaxAmplitude() const = 0; |
| /** Set intensity of haptic playback, should be set after querying vibrator service. */ |
| virtual void setHapticIntensity(os::HapticScale hapticIntensity) = 0; |
| /** Set maximum amplitude allowed for haptic data, should be set after querying |
| * vibrator service. |
| */ |
| virtual void setHapticMaxAmplitude(float maxAmplitude) = 0; |
| virtual sp<os::ExternalVibration> getExternalVibration() const = 0; |
| |
| // This function should be called with holding thread lock. |
| virtual void updateTeePatches_l() = 0; |
| |
| // Argument teePatchesToUpdate is by value, use std::move to optimize. |
| virtual void setTeePatchesToUpdate_l(TeePatches teePatchesToUpdate) = 0; |
| |
| static bool checkServerLatencySupported(audio_format_t format, audio_output_flags_t flags) { |
| return audio_is_linear_pcm(format) && (flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) == 0; |
| } |
| |
| virtual audio_output_flags_t getOutputFlags() const = 0; |
| virtual float getSpeed() const = 0; |
| |
| /** |
| * Updates the mute state and notifies the audio service. Call this only when holding player |
| * thread lock. |
| */ |
| virtual void processMuteEvent_l( |
| const sp<IAudioManager>& audioManager, mute_state_t muteState) = 0; |
| |
| virtual void triggerEvents(AudioSystem::sync_event_t type) = 0; |
| |
| virtual void disable() = 0; |
| virtual int& fastIndex() = 0; |
| virtual bool isPlaybackRestricted() const = 0; |
| |
| // Used by thread only |
| |
| virtual bool isPausing() const = 0; |
| virtual bool isPaused() const = 0; |
| virtual bool isResuming() const = 0; |
| virtual bool isReady() const = 0; |
| virtual void setPaused() = 0; |
| virtual void reset() = 0; |
| virtual bool isFlushPending() const = 0; |
| virtual void flushAck() = 0; |
| virtual bool isResumePending() const = 0; |
| virtual void resumeAck() = 0; |
| // For direct or offloaded tracks ensure that the pause state is acknowledged |
| // by the playback thread in case of an immediate flush. |
| virtual bool isPausePending() const = 0; |
| virtual void pauseAck() = 0; |
| virtual void updateTrackFrameInfo( |
| int64_t trackFramesReleased, int64_t sinkFramesWritten, uint32_t halSampleRate, |
| const ExtendedTimestamp& timeStamp) = 0; |
| virtual sp<IMemory> sharedBuffer() const = 0; |
| |
| // Dup with ExtendedAudioBufferProvider |
| virtual size_t framesReady() const = 0; |
| |
| // presentationComplete checked by frames. (Mixed Tracks). |
| // framesWritten is cumulative, never reset, and is shared all tracks |
| // audioHalFrames is derived from output latency |
| virtual bool presentationComplete(int64_t framesWritten, size_t audioHalFrames) = 0; |
| |
| // presentationComplete checked by time. (Direct Tracks). |
| virtual bool presentationComplete(uint32_t latencyMs) = 0; |
| |
| virtual void resetPresentationComplete() = 0; |
| |
| virtual bool hasVolumeController() const = 0; |
| virtual void setHasVolumeController(bool hasVolumeController) = 0; |
| virtual const sp<AudioTrackServerProxy>& audioTrackServerProxy() const = 0; |
| virtual void setCachedVolume(float volume) = 0; |
| virtual void setResetDone(bool resetDone) = 0; |
| |
| virtual ExtendedAudioBufferProvider* asExtendedAudioBufferProvider() = 0; |
| virtual VolumeProvider* asVolumeProvider() = 0; |
| |
| // TODO(b/291317964) split into getter/setter |
| virtual FillingStatus& fillingStatus() = 0; |
| virtual int8_t& retryCount() = 0; |
| virtual FastTrackUnderruns& fastTrackUnderruns() = 0; |
| }; |
| |
| // playback track, used by DuplicatingThread |
| class IAfOutputTrack : public virtual IAfTrack { |
| public: |
| static sp<IAfOutputTrack> create( |
| IAfPlaybackThread* playbackThread, |
| IAfDuplicatingThread* sourceThread, uint32_t sampleRate, |
| audio_format_t format, audio_channel_mask_t channelMask, size_t frameCount, |
| const AttributionSourceState& attributionSource); |
| |
| virtual ssize_t write(void* data, uint32_t frames) = 0; |
| virtual bool bufferQueueEmpty() const = 0; |
| virtual bool isActive() const = 0; |
| |
| /** Set the metadatas of the upstream tracks. Thread safe. */ |
| virtual void setMetadatas(const SourceMetadatas& metadatas) = 0; |
| /** returns client timestamp to the upstream duplicating thread. */ |
| virtual ExtendedTimestamp getClientProxyTimestamp() const = 0; |
| }; |
| |
| class IAfMmapTrack : public virtual IAfTrackBase { |
| public: |
| static sp<IAfMmapTrack> create(IAfThreadBase* thread, |
| const audio_attributes_t& attr, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_session_t sessionId, |
| bool isOut, |
| const android::content::AttributionSourceState& attributionSource, |
| pid_t creatorPid, |
| audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE); |
| |
| // protected by MMapThread::mLock |
| virtual void setSilenced_l(bool silenced) = 0; |
| // protected by MMapThread::mLock |
| virtual bool isSilenced_l() const = 0; |
| // protected by MMapThread::mLock |
| virtual bool getAndSetSilencedNotified_l() = 0; |
| |
| /** |
| * Updates the mute state and notifies the audio service. Call this only when holding player |
| * thread lock. |
| */ |
| virtual void processMuteEvent_l( // see IAfTrack |
| const sp<IAudioManager>& audioManager, mute_state_t muteState) = 0; |
| }; |
| |
| class RecordBufferConverter; |
| |
| class IAfRecordTrack : public virtual IAfTrackBase { |
| public: |
| // createIAudioRecordAdapter() is a static constructor which creates an |
| // IAudioRecord AIDL interface adapter from the RecordTrack object that |
| // may be passed back to the client (if needed). |
| // |
| // Only one AIDL IAudioRecord interface adapter should be created per RecordTrack. |
| static sp<media::IAudioRecord> createIAudioRecordAdapter(const sp<IAfRecordTrack>& recordTrack); |
| |
| static sp<IAfRecordTrack> create(IAfRecordThread* thread, |
| const sp<Client>& client, |
| const audio_attributes_t& attr, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| void* buffer, |
| size_t bufferSize, |
| audio_session_t sessionId, |
| pid_t creatorPid, |
| const AttributionSourceState& attributionSource, |
| audio_input_flags_t flags, |
| track_type type, |
| audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE, |
| int32_t startFrames = -1); |
| |
| // clear the buffer overflow flag |
| virtual void clearOverflow() = 0; |
| // set the buffer overflow flag and return previous value |
| virtual bool setOverflow() = 0; |
| |
| // TODO(b/291317964) handleSyncStartEvent in IAfTrackBase should move here. |
| virtual void clearSyncStartEvent() = 0; |
| virtual void updateTrackFrameInfo( |
| int64_t trackFramesReleased, int64_t sourceFramesRead, uint32_t halSampleRate, |
| const ExtendedTimestamp& timestamp) = 0; |
| |
| virtual void setSilenced(bool silenced) = 0; |
| virtual bool isSilenced() const = 0; |
| virtual status_t getActiveMicrophones( |
| std::vector<media::MicrophoneInfoFw>* activeMicrophones) const = 0; |
| |
| virtual status_t setPreferredMicrophoneDirection(audio_microphone_direction_t direction) = 0; |
| virtual status_t setPreferredMicrophoneFieldDimension(float zoom) = 0; |
| virtual status_t shareAudioHistory( |
| const std::string& sharedAudioPackageName, int64_t sharedAudioStartMs) = 0; |
| virtual int32_t startFrames() const = 0; |
| |
| static bool checkServerLatencySupported(audio_format_t format, audio_input_flags_t flags) { |
| return audio_is_linear_pcm(format) && (flags & AUDIO_INPUT_FLAG_HW_AV_SYNC) == 0; |
| } |
| |
| using SinkMetadatas = std::vector<record_track_metadata_v7_t>; |
| using MetadataInserter = std::back_insert_iterator<SinkMetadatas>; |
| virtual void copyMetadataTo(MetadataInserter& backInserter) const = 0; // see IAfTrack |
| |
| // private to Threads |
| virtual AudioBufferProvider::Buffer& sinkBuffer() = 0; |
| virtual audioflinger::SynchronizedRecordState& synchronizedRecordState() = 0; |
| virtual RecordBufferConverter* recordBufferConverter() const = 0; |
| virtual ResamplerBufferProvider* resamplerBufferProvider() const = 0; |
| }; |
| |
| // PatchProxyBufferProvider interface is implemented by PatchTrack and PatchRecord. |
| // it provides buffer access methods that map those of a ClientProxy (see AudioTrackShared.h) |
| class PatchProxyBufferProvider { |
| public: |
| virtual ~PatchProxyBufferProvider() = default; |
| virtual bool producesBufferOnDemand() const = 0; |
| virtual status_t obtainBuffer( |
| Proxy::Buffer* buffer, const struct timespec* requested = nullptr) = 0; |
| virtual void releaseBuffer(Proxy::Buffer* buffer) = 0; |
| }; |
| |
| class IAfPatchTrackBase : public virtual RefBase { |
| public: |
| using Timeout = std::optional<std::chrono::nanoseconds>; |
| |
| virtual void setPeerTimeout(std::chrono::nanoseconds timeout) = 0; |
| virtual void setPeerProxy(const sp<IAfPatchTrackBase>& proxy, bool holdReference) = 0; |
| virtual void clearPeerProxy() = 0; |
| virtual PatchProxyBufferProvider* asPatchProxyBufferProvider() = 0; |
| }; |
| |
| class IAfPatchTrack : public virtual IAfTrack, public virtual IAfPatchTrackBase { |
| public: |
| static sp<IAfPatchTrack> create( |
| IAfPlaybackThread* playbackThread, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_channel_mask_t channelMask, |
| audio_format_t format, |
| size_t frameCount, |
| void *buffer, |
| size_t bufferSize, |
| audio_output_flags_t flags, |
| const Timeout& timeout = {}, |
| size_t frameCountToBeReady = 1 /** Default behaviour is to start |
| * as soon as possible to have |
| * the lowest possible latency |
| * even if it might glitch. */); |
| }; |
| |
| class IAfPatchRecord : public virtual IAfRecordTrack, public virtual IAfPatchTrackBase { |
| public: |
| static sp<IAfPatchRecord> create( |
| IAfRecordThread* recordThread, |
| uint32_t sampleRate, |
| audio_channel_mask_t channelMask, |
| audio_format_t format, |
| size_t frameCount, |
| void* buffer, |
| size_t bufferSize, |
| audio_input_flags_t flags, |
| const Timeout& timeout = {}, |
| audio_source_t source = AUDIO_SOURCE_DEFAULT); |
| |
| static sp<IAfPatchRecord> createPassThru( |
| IAfRecordThread* recordThread, |
| uint32_t sampleRate, |
| audio_channel_mask_t channelMask, |
| audio_format_t format, |
| size_t frameCount, |
| audio_input_flags_t flags, |
| audio_source_t source = AUDIO_SOURCE_DEFAULT); |
| |
| virtual Source* getSource() = 0; |
| virtual size_t writeFrames(const void* src, size_t frameCount, size_t frameSize) = 0; |
| }; |
| |
| } // namespace android |