| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _EFFECT_HAPTIC_GENERATOR_PROCESSORS_H_ |
| #define _EFFECT_HAPTIC_GENERATOR_PROCESSORS_H_ |
| |
| #include <sys/types.h> |
| |
| #include <memory> |
| #include <vector> |
| |
| #include <audio_utils/BiquadFilter.h> |
| |
| using HapticBiquadFilter = android::audio_utils::BiquadFilter<float>; |
| using BiquadFilterCoefficients = std::array<float, android::audio_utils::kBiquadNumCoefs>; |
| |
| namespace android::audio_effect::haptic_generator { |
| |
| // A class providing a process function that makes input data non-negative. |
| class Ramp { |
| public: |
| explicit Ramp(size_t channelCount); |
| |
| void process(float *out, const float *in, size_t frameCount); |
| |
| private: |
| const size_t mChannelCount; |
| }; |
| |
| |
| class SlowEnvelope { |
| public: |
| SlowEnvelope(float cornerFrequency, float sampleRate, |
| float normalizationPower, float envOffset, |
| size_t channelCount); |
| |
| void process(float *out, const float *in, size_t frameCount); |
| |
| void setNormalizationPower(float normalizationPower); |
| |
| void clear(); |
| |
| private: |
| const std::shared_ptr<HapticBiquadFilter> mLpf; |
| std::vector<float> mLpfInBuffer; |
| std::vector<float> mLpfOutBuffer; |
| float mNormalizationPower; |
| const float mEnvOffset; |
| const float mChannelCount; |
| }; |
| |
| |
| // A class providing a process function that compressively distorts a waveforms |
| class Distortion { |
| public: |
| Distortion(float cornerFrequency, float sampleRate, |
| float inputGain, float cubeThreshold, |
| float outputGain, size_t channelCount); |
| |
| void process(float *out, const float *in, size_t frameCount); |
| |
| void setCornerFrequency(float cornerFrequency); |
| void setInputGain(float inputGain); |
| void setCubeThrehold(float cubeThreshold); |
| void setOutputGain(float outputGain); |
| |
| void clear(); |
| |
| private: |
| const std::shared_ptr<HapticBiquadFilter> mLpf; |
| std::vector<float> mLpfInBuffer; |
| float mSampleRate; |
| float mCornerFrequency; |
| float mInputGain; |
| float mCubeThreshold; |
| float mOutputGain; |
| const size_t mChannelCount; |
| }; |
| |
| // Helper functions |
| |
| BiquadFilterCoefficients cascadeFirstOrderFilters(const BiquadFilterCoefficients &coefs1, |
| const BiquadFilterCoefficients &coefs2); |
| |
| BiquadFilterCoefficients lpfCoefs(const float cornerFrequency, const float sampleRate); |
| |
| BiquadFilterCoefficients bpfCoefs(const float ringingFrequency, |
| const float q, |
| const float sampleRate); |
| |
| BiquadFilterCoefficients bsfCoefs(const float ringingFrequency, |
| const float zq, |
| const float pq, |
| const float sampleRate); |
| |
| std::shared_ptr<HapticBiquadFilter> createLPF(const float cornerFrequency, |
| const float sampleRate, |
| const size_t channelCount); |
| |
| // Create two cascaded LPF with same corner frequency. |
| std::shared_ptr<HapticBiquadFilter> createLPF2(const float cornerFrequency, |
| const float sampleRate, |
| const size_t channelCount); |
| |
| // Create two cascaded HPF with same corner frequency. |
| std::shared_ptr<HapticBiquadFilter> createHPF2(const float cornerFrequency, |
| const float sampleRate, |
| const size_t channelCount); |
| |
| std::shared_ptr<HapticBiquadFilter> createBPF(const float ringingFrequency, |
| const float q, |
| const float sampleRate, |
| const size_t channelCount); |
| |
| std::shared_ptr<HapticBiquadFilter> createBSF(const float ringingFrequency, |
| const float zq, |
| const float pq, |
| const float sampleRate, |
| const size_t channelCount); |
| |
| } // namespace android::audio_effect::haptic_generator |
| |
| #endif // _EFFECT_HAPTIC_GENERATOR_PROCESSORS_H_ |