| /* |
| ** |
| ** Copyright 2014, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "IAfPatchPanel.h" |
| |
| #include <map> // avoid transitive dependency |
| #include <set> // avoid transitive dependency |
| |
| namespace android { |
| |
| class PatchPanel : public IAfPatchPanel { |
| public: |
| explicit PatchPanel(const sp<IAfPatchPanelCallback>& afPatchPanelCallback) |
| : mAfPatchPanelCallback(afPatchPanelCallback) {} |
| |
| /* List connected audio ports and their attributes */ |
| status_t listAudioPorts_l(unsigned int *num_ports, |
| struct audio_port* ports) final REQUIRES(audio_utils::AudioFlinger_Mutex); |
| |
| /* Get supported attributes for a given audio port */ |
| status_t getAudioPort_l(struct audio_port_v7* port) final |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| |
| /* Create a patch between several source and sink ports */ |
| status_t createAudioPatch_l(const struct audio_patch *patch, |
| audio_patch_handle_t *handle, |
| bool endpointPatch = false) final |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| |
| /* Release a patch */ |
| status_t releaseAudioPatch_l(audio_patch_handle_t handle) final |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| |
| /* List connected audio devices and they attributes */ |
| status_t listAudioPatches_l(unsigned int *num_patches, |
| struct audio_patch* patches) final |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| |
| // Retrieves all currently established software patches for a stream |
| // opened on an intermediate module. |
| status_t getDownstreamSoftwarePatches(audio_io_handle_t stream, |
| std::vector<SoftwarePatch>* patches) const final; |
| |
| // Notifies patch panel about all opened and closed streams. |
| void notifyStreamOpened(AudioHwDevice *audioHwDevice, audio_io_handle_t stream, |
| struct audio_patch* patch) final; |
| void notifyStreamClosed(audio_io_handle_t stream) final; |
| |
| void dump(int fd) const final; |
| |
| const std::map<audio_patch_handle_t, Patch>& patches_l() const final |
| REQUIRES(audio_utils::AudioFlinger_Mutex) { return mPatches; } |
| |
| status_t getLatencyMs_l(audio_patch_handle_t patchHandle, double* latencyMs) const final |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| |
| void closeThreadInternal_l(const sp<IAfThreadBase>& thread) const final |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| |
| private: |
| AudioHwDevice* findAudioHwDeviceByModule_l(audio_module_handle_t module) |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| sp<DeviceHalInterface> findHwDeviceByModule_l(audio_module_handle_t module) |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| void addSoftwarePatchToInsertedModules_l( |
| audio_module_handle_t module, audio_patch_handle_t handle, |
| const struct audio_patch *patch) |
| REQUIRES(audio_utils::AudioFlinger_Mutex); |
| void removeSoftwarePatchFromInsertedModules(audio_patch_handle_t handle); |
| /** |
| * erase the patch referred by its handle. |
| * @param handle of the patch to be erased |
| * @param reuseExistingHalPatch if set, do not trig the callback of listeners, listener |
| * would receive instead a onUpdateAudioPatch when the patch will be recreated. |
| * It prevents for example DeviceEffectManager to spuriously remove / add a device on an already |
| * opened input / output mix. |
| */ |
| void erasePatch(audio_patch_handle_t handle, bool reuseExistingHalPatch = false); |
| |
| /** |
| * Returns true if the old and new patches passed as arguments describe the same |
| * connections between the first sink and the first source |
| * @param oldPatch previous patch |
| * @param newPatch new patch |
| * @return true if the route is unchanged between the old and new patch, false otherwise |
| */ |
| inline bool patchesHaveSameRoute( |
| const struct audio_patch &newPatch, const struct audio_patch &oldPatch) const { |
| return (newPatch.sources[0].type == AUDIO_PORT_TYPE_DEVICE && |
| oldPatch.sources[0].type == AUDIO_PORT_TYPE_DEVICE && |
| newPatch.sources[0].id == oldPatch.sources[0].id && |
| newPatch.sinks[0].type == AUDIO_PORT_TYPE_MIX && |
| oldPatch.sinks[0].type == AUDIO_PORT_TYPE_MIX && |
| newPatch.sinks[0].ext.mix.handle == oldPatch.sinks[0].ext.mix.handle) || |
| (newPatch.sinks[0].type == AUDIO_PORT_TYPE_DEVICE && |
| oldPatch.sinks[0].type == AUDIO_PORT_TYPE_DEVICE && |
| newPatch.sinks[0].id == oldPatch.sinks[0].id && |
| newPatch.sources[0].type == AUDIO_PORT_TYPE_MIX && |
| oldPatch.sources[0].type == AUDIO_PORT_TYPE_MIX && |
| newPatch.sources[0].ext.mix.handle == oldPatch.sources[0].ext.mix.handle); |
| } |
| |
| const sp<IAfPatchPanelCallback> mAfPatchPanelCallback; |
| std::map<audio_patch_handle_t, Patch> mPatches; |
| |
| // This map allows going from a thread to "downstream" software patches |
| // when a processing module inserted in between. Example: |
| // |
| // from map value.streams map key |
| // [Mixer thread] --> [Virtual output device] --> [Processing module] ---\ |
| // [Harware module] <-- [Physical output device] <-- [S/W Patch] <--/ |
| // from map value.sw_patches |
| // |
| // This allows the mixer thread to look up the threads of the software patch |
| // for propagating timing info, parameters, etc. |
| // |
| // The current assumptions are: |
| // 1) The processing module acts as a mixer with several outputs which |
| // represent differently downmixed and / or encoded versions of the same |
| // mixed stream. There is no 1:1 correspondence between the input streams |
| // and the software patches, but rather a N:N correspondence between |
| // a group of streams and a group of patches. |
| // 2) There are only a couple of inserted processing modules in the system, |
| // so when looking for a stream or patch handle we can iterate over |
| // all modules. |
| struct ModuleConnections { |
| std::set<audio_io_handle_t> streams; |
| std::set<audio_patch_handle_t> sw_patches; |
| }; |
| std::map<audio_module_handle_t, ModuleConnections> mInsertedModules; |
| }; |
| |
| } // namespace android |