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/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <aidl/android/hardware/audio/effect/IEffect.h>
#include <aidl/android/hardware/audio/effect/IFactory.h>
#include <fmq/AidlMessageQueue.h>
#include <media/audiohal/EffectHalInterface.h>
#include <system/audio_effect.h>
#include <system/audio_effects/aidl_effects_utils.h>
#include "EffectConversionHelperAidl.h"
namespace android {
namespace effect {
class EffectHalAidl : public EffectHalInterface {
public:
// Set the input buffer.
status_t setInBuffer(const sp<EffectBufferHalInterface>& buffer) override;
// Set the output buffer.
status_t setOutBuffer(const sp<EffectBufferHalInterface>& buffer) override;
// Effect process function.
status_t process() override;
// Process reverse stream function. This function is used to pass
// a reference stream to the effect engine.
status_t processReverse() override;
// Send a command and receive a response to/from effect engine.
status_t command(uint32_t cmdCode, uint32_t cmdSize, void* pCmdData, uint32_t* replySize,
void* pReplyData) override;
// Returns the effect descriptor.
status_t getDescriptor(effect_descriptor_t *pDescriptor) override;
// Free resources on the remote side.
status_t close() override;
status_t dump(int fd) override;
const std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect> getIEffect() const {
return mEffect;
}
// for TIME_CHECK
const std::string getClassName() const { return "EffectHalAidl"; }
private:
friend class sp<EffectHalAidl>;
const std::shared_ptr<::aidl::android::hardware::audio::effect::IFactory> mFactory;
const std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect> mEffect;
const int32_t mSessionId;
const int32_t mIoId;
const bool mIsProxyEffect;
std::unique_ptr<EffectConversionHelperAidl> mConversion;
sp<EffectBufferHalInterface> mInBuffer, mOutBuffer;
status_t createAidlConversion(
std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect> effect,
int32_t sessionId, int32_t ioId,
const ::aidl::android::hardware::audio::effect::Descriptor& desc);
// Can not be constructed directly by clients.
EffectHalAidl(
const std::shared_ptr<::aidl::android::hardware::audio::effect::IFactory>& factory,
const std::shared_ptr<::aidl::android::hardware::audio::effect::IEffect>& effect,
int32_t sessionId, int32_t ioId,
const ::aidl::android::hardware::audio::effect::Descriptor& desc,
bool isProxyEffect);
bool setEffectReverse(bool reverse);
bool needUpdateReturnParam(uint32_t cmdCode);
// The destructor automatically releases the effect.
virtual ~EffectHalAidl();
};
} // namespace effect
} // namespace android