| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <future> |
| |
| #include <android-base/thread_annotations.h> |
| #include <audio_utils/mutex.h> |
| #include <cutils/misc.h> |
| #include <media/AudioEffect.h> |
| #include <media/audiohal/EffectsFactoryHalInterface.h> |
| #include <system/audio.h> |
| #include <utils/Vector.h> |
| #include <utils/SortedVector.h> |
| |
| namespace android { |
| |
| // ---------------------------------------------------------------------------- |
| |
| /** |
| * AudioPolicyEffects class. |
| * |
| * This class manages all effects attached to input and output streams in AudioPolicyService. |
| * The effect configurations can be queried in several ways: |
| * |
| * With HIDL HAL, the configuration file `audio_effects.xml` will be loaded by libAudioHal. If this |
| * file does not exist, AudioPolicyEffects class will fallback to load configuration from |
| * `/vendor/etc/audio_effects.conf` (AUDIO_EFFECT_VENDOR_CONFIG_FILE). If this file also does not |
| * exist, the configuration will be loaded from the file `/system/etc/audio_effects.conf`. |
| * |
| * With AIDL HAL, the configuration will be queried with the method `IFactory::queryProcessing()`. |
| */ |
| class AudioPolicyEffects : public RefBase |
| { |
| |
| public: |
| |
| // The constructor will parse audio_effects.conf |
| // First it will look whether vendor specific file exists, |
| // otherwise it will parse the system default file. |
| explicit AudioPolicyEffects(const sp<EffectsFactoryHalInterface>& effectsFactoryHal); |
| |
| // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService |
| // main mutex (mMutex) held as they will indirectly call back into AudioPolicyService when |
| // managing audio effects. |
| |
| // Return a list of effect descriptors for default input effects |
| // associated with audioSession |
| status_t queryDefaultInputEffects(audio_session_t audioSession, |
| effect_descriptor_t *descriptors, |
| uint32_t* count) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Add all input effects associated with this input |
| // Effects are attached depending on the audio_source_t |
| status_t addInputEffects(audio_io_handle_t input, |
| audio_source_t inputSource, |
| audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Add all input effects associated to this input |
| status_t releaseInputEffects(audio_io_handle_t input, |
| audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Return a list of effect descriptors for default output effects |
| // associated with audioSession |
| status_t queryDefaultOutputSessionEffects(audio_session_t audioSession, |
| effect_descriptor_t *descriptors, |
| uint32_t* count) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Add all output effects associated to this output |
| // Effects are attached depending on the audio_stream_type_t |
| status_t addOutputSessionEffects(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // release all output effects associated with this output stream and audiosession |
| status_t releaseOutputSessionEffects(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Add the effect to the list of default effects for sources of type |source|. |
| status_t addSourceDefaultEffect(const effect_uuid_t *type, |
| const String16& opPackageName, |
| const effect_uuid_t *uuid, |
| int32_t priority, |
| audio_source_t source, |
| audio_unique_id_t* id) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Add the effect to the list of default effects for streams of a given usage. |
| status_t addStreamDefaultEffect(const effect_uuid_t *type, |
| const String16& opPackageName, |
| const effect_uuid_t *uuid, |
| int32_t priority, |
| audio_usage_t usage, |
| audio_unique_id_t* id) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Remove the default source effect from wherever it's attached. |
| status_t removeSourceDefaultEffect(audio_unique_id_t id) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Remove the default stream effect from wherever it's attached. |
| status_t removeStreamDefaultEffect(audio_unique_id_t id) EXCLUDES_AudioPolicyEffects_Mutex; |
| |
| // Initializes the Effects (AudioSystem must be ready as this creates audio client objects). |
| void initDefaultDeviceEffects() EXCLUDES(mDeviceEffectsMutex) EXCLUDES_EffectHandle_Mutex; |
| |
| private: |
| |
| // class to store the description of an effects and its parameters |
| // as defined in audio_effects.conf |
| class EffectDesc { |
| public: |
| EffectDesc(std::string_view name, |
| const effect_uuid_t& typeUuid, |
| const String16& opPackageName, |
| const effect_uuid_t& uuid, |
| uint32_t priority, |
| audio_unique_id_t id) : |
| mName(name), |
| mTypeUuid(typeUuid), |
| mOpPackageName(opPackageName), |
| mUuid(uuid), |
| mPriority(priority), |
| mId(id) { } |
| // Modern EffectDesc usage: |
| EffectDesc(std::string_view name, const effect_uuid_t& uuid) : |
| EffectDesc(name, |
| *EFFECT_UUID_NULL, |
| String16(""), |
| uuid, |
| 0, |
| AUDIO_UNIQUE_ID_ALLOCATE) { } |
| EffectDesc(const EffectDesc& orig) : |
| mName(orig.mName), |
| mTypeUuid(orig.mTypeUuid), |
| mOpPackageName(orig.mOpPackageName), |
| mUuid(orig.mUuid), |
| mPriority(orig.mPriority), |
| mId(orig.mId), |
| mParams(orig.mParams) { } |
| |
| const std::string mName; |
| const effect_uuid_t mTypeUuid; |
| const String16 mOpPackageName; |
| const effect_uuid_t mUuid; |
| const int32_t mPriority; |
| const audio_unique_id_t mId; |
| std::vector<std::shared_ptr<const effect_param_t>> mParams; |
| }; |
| |
| using EffectDescVector = std::vector<std::shared_ptr<EffectDesc>>; |
| |
| class EffectVector { |
| public: |
| explicit EffectVector(audio_session_t session) : mSessionId(session) {} |
| |
| // Enable or disable all effects in effect vector |
| void setProcessorEnabled(bool enabled); |
| |
| const audio_session_t mSessionId; |
| // AudioPolicyManager keeps mMutex, no need for lock on reference count here |
| int mRefCount = 0; |
| std::vector<sp<AudioEffect>> mEffects; |
| }; |
| |
| /** |
| * @brief The DeviceEffects class stores the effects associated to a given Device Port. |
| */ |
| class DeviceEffects { |
| public: |
| DeviceEffects(std::unique_ptr<EffectDescVector> effectDescriptors, |
| audio_devices_t device, std::string_view address) : |
| mEffectDescriptors(std::move(effectDescriptors)), |
| mDeviceType(device), mDeviceAddress(address) {} |
| |
| std::vector<sp<AudioEffect>> mEffects; |
| audio_devices_t getDeviceType() const { return mDeviceType; } |
| std::string getDeviceAddress() const { return mDeviceAddress; } |
| const std::unique_ptr<EffectDescVector> mEffectDescriptors; |
| |
| private: |
| const audio_devices_t mDeviceType; |
| const std::string mDeviceAddress; |
| |
| }; |
| |
| status_t loadAudioEffectConfig_ll(const sp<EffectsFactoryHalInterface>& effectsFactoryHal) |
| REQUIRES(mMutex, mDeviceEffectsMutex); |
| |
| // Legacy: Begin methods below. |
| // Parse audio_effects.conf - called from constructor. |
| status_t loadAudioEffectConfigLegacy_l(const char* path) REQUIRES(mMutex); |
| |
| // Legacy: Load all automatic effect configurations |
| status_t loadInputEffectConfigurations_l(cnode* root, |
| const EffectDescVector& effects) REQUIRES(mMutex); |
| status_t loadStreamEffectConfigurations_l(cnode* root, |
| const EffectDescVector& effects) REQUIRES(mMutex); |
| |
| // Legacy: static methods below. |
| |
| static audio_source_t inputSourceNameToEnum(const char *name); |
| |
| static audio_stream_type_t streamNameToEnum(const char* name); |
| |
| // Load all effects descriptors in configuration file |
| static EffectDescVector loadEffects(cnode* root); |
| static std::shared_ptr<AudioPolicyEffects::EffectDesc> loadEffect(cnode* root); |
| static std::shared_ptr<EffectDescVector> loadEffectConfig(cnode* root, |
| const EffectDescVector& effects); |
| |
| // Load all automatic effect parameters |
| static void loadEffectParameters( |
| cnode* root, std::vector<std::shared_ptr<const effect_param_t>>& params); |
| |
| // loadEffectParameter returns a shared_ptr instead of a unique_ptr as there may |
| // be multiple references to the same effect parameter. |
| static std::shared_ptr<const effect_param_t> loadEffectParameter(cnode* root); |
| static size_t readParamValue(cnode* node, |
| char **param, |
| size_t *curSize, |
| size_t *totSize); |
| static size_t growParamSize(char** param, |
| size_t size, |
| size_t *curSize, |
| size_t *totSize); |
| |
| // Legacy: End methods above. |
| |
| // Note: The association of Effects to audio source, session, or stream |
| // is done through std::map instead of std::unordered_map. This gives |
| // better reproducibility of issues, since map is ordered and more predictable |
| // in enumeration. |
| |
| // protects access to mInputSources, mInputSessions, mOutputStreams, mOutputSessions |
| // never hold AudioPolicyService::mMutex when calling AudioPolicyEffects methods as |
| // those can call back into AudioPolicyService methods and try to acquire the mutex |
| mutable audio_utils::mutex mMutex{audio_utils::MutexOrder::kAudioPolicyEffects_Mutex}; |
| // Automatic input effects are configured per audio_source_t |
| std::map<audio_source_t, std::shared_ptr<EffectDescVector>> mInputSources |
| GUARDED_BY(mMutex); |
| // Automatic input effects are unique for an audio_session_t. |
| std::map<audio_session_t, std::shared_ptr<EffectVector>> mInputSessions |
| GUARDED_BY(mMutex); |
| |
| // Automatic output effects are organized per audio_stream_type_t |
| std::map<audio_stream_type_t, std::shared_ptr<EffectDescVector>> mOutputStreams |
| GUARDED_BY(mMutex); |
| // Automatic output effects are unique for an audio_session_t. |
| std::map<audio_session_t, std::shared_ptr<EffectVector>> mOutputSessions |
| GUARDED_BY(mMutex); |
| |
| /** |
| * @brief mDeviceEffects map of device effects indexed by the device address |
| */ |
| |
| // mDeviceEffects is never accessed through AudioPolicyEffects methods. |
| // We keep a separate mutex here to catch future methods attempting to access this variable. |
| std::mutex mDeviceEffectsMutex; |
| std::map<std::string, std::unique_ptr<DeviceEffects>> mDeviceEffects |
| GUARDED_BY(mDeviceEffectsMutex); |
| }; |
| |
| } // namespace android |