| /* |
| * Copyright (C) 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <android-base/thread_annotations.h> |
| #include <audio_effects/effect_dynamicsprocessing.h> |
| |
| #include "effect-impl/EffectContext.h" |
| |
| #include <any> |
| #include <cstddef> |
| #include <dsp/DPBase.h> |
| #include <dsp/DPFrequency.h> |
| |
| namespace aidl::android::hardware::audio::effect { |
| |
| enum DynamicsProcessingState { |
| DYNAMICS_PROCESSING_STATE_UNINITIALIZED, |
| DYNAMICS_PROCESSING_STATE_INITIALIZED, |
| DYNAMICS_PROCESSING_STATE_ACTIVE, |
| }; |
| |
| class DynamicsProcessingContext final : public EffectContext { |
| public: |
| DynamicsProcessingContext(int statusDepth, const Parameter::Common& common); |
| ~DynamicsProcessingContext(); |
| |
| RetCode enable(); |
| RetCode disable(); |
| void reset(); |
| |
| // override EffectContext::setCommon to update mChannelCount |
| RetCode setCommon(const Parameter::Common& common) override; |
| RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) override; |
| Parameter::VolumeStereo getVolumeStereo() override; |
| |
| RetCode setEngineArchitecture(const DynamicsProcessing::EngineArchitecture& engineArchitecture); |
| RetCode setPreEq(const std::vector<DynamicsProcessing::ChannelConfig>& eqChannels); |
| RetCode setPostEq(const std::vector<DynamicsProcessing::ChannelConfig>& eqChannels); |
| RetCode setPreEqBand(const std::vector<DynamicsProcessing::EqBandConfig>& eqBands); |
| RetCode setPostEqBand(const std::vector<DynamicsProcessing::EqBandConfig>& eqBands); |
| RetCode setMbc(const std::vector<DynamicsProcessing::ChannelConfig>& mbcChannels); |
| RetCode setMbcBand(const std::vector<DynamicsProcessing::MbcBandConfig>& eqBands); |
| RetCode setLimiter(const std::vector<DynamicsProcessing::LimiterConfig>& limiters); |
| RetCode setInputGain(const std::vector<DynamicsProcessing::InputGain>& gain); |
| |
| DynamicsProcessing::EngineArchitecture getEngineArchitecture(); |
| std::vector<DynamicsProcessing::ChannelConfig> getPreEq(); |
| std::vector<DynamicsProcessing::ChannelConfig> getPostEq(); |
| std::vector<DynamicsProcessing::EqBandConfig> getPreEqBand(); |
| std::vector<DynamicsProcessing::EqBandConfig> getPostEqBand(); |
| std::vector<DynamicsProcessing::ChannelConfig> getMbc(); |
| std::vector<DynamicsProcessing::MbcBandConfig> getMbcBand(); |
| std::vector<DynamicsProcessing::LimiterConfig> getLimiter(); |
| std::vector<DynamicsProcessing::InputGain> getInputGain(); |
| |
| IEffect::Status dpeProcess(float* in, float* out, int samples); |
| |
| private: |
| static constexpr float kPreferredProcessingDurationMs = 10.0f; |
| static constexpr int kBandCount = 5; |
| std::mutex mMutex; |
| int mChannelCount GUARDED_BY(mMutex) = 0; |
| DynamicsProcessingState mState GUARDED_BY(mMutex) = DYNAMICS_PROCESSING_STATE_UNINITIALIZED; |
| std::unique_ptr<dp_fx::DPFrequency> mDpFreq GUARDED_BY(mMutex) = nullptr; |
| bool mEngineInited GUARDED_BY(mMutex) = false; |
| DynamicsProcessing::EngineArchitecture mEngineArchitecture GUARDED_BY(mMutex) = { |
| .resolutionPreference = |
| DynamicsProcessing::ResolutionPreference::FAVOR_FREQUENCY_RESOLUTION, |
| .preferredProcessingDurationMs = kPreferredProcessingDurationMs, |
| .preEqStage = {.inUse = true, .bandCount = kBandCount}, |
| .postEqStage = {.inUse = true, .bandCount = kBandCount}, |
| .mbcStage = {.inUse = true, .bandCount = kBandCount}, |
| .limiterInUse = true, |
| }; |
| |
| enum class StageType { PREEQ, POSTEQ, MBC, LIMITER, INPUTGAIN }; |
| |
| void init(); |
| |
| void dpSetFreqDomainVariant_l(const DynamicsProcessing::EngineArchitecture& engine) |
| REQUIRES(mMutex); |
| dp_fx::DPChannel* getChannel_l(int ch) REQUIRES(mMutex); |
| dp_fx::DPEq* getPreEq_l(int ch) REQUIRES(mMutex); |
| dp_fx::DPEq* getPostEq_l(int ch) REQUIRES(mMutex); |
| dp_fx::DPMbc* getMbc_l(int ch) REQUIRES(mMutex); |
| dp_fx::DPLimiter* getLimiter_l(int ch) REQUIRES(mMutex); |
| dp_fx::DPBandStage* getStageWithType_l(StageType type, int ch) REQUIRES(mMutex); |
| dp_fx::DPEq* getEqWithType_l(StageType type, int ch) REQUIRES(mMutex); |
| template <typename D> |
| RetCode setDpChannels_l(const std::vector<DynamicsProcessing::ChannelConfig>& channels, |
| bool stageInUse, StageType type) REQUIRES(mMutex); |
| template <typename T /* BandConfig */> |
| RetCode setBands_l(const std::vector<T>& bands, StageType type) REQUIRES(mMutex); |
| RetCode setDpChannelBand_l(const std::any& anyConfig, StageType type, |
| std::set<std::pair<int, int>>& chBandSet) REQUIRES(mMutex); |
| |
| std::vector<DynamicsProcessing::EqBandConfig> getEqBandConfigs(StageType type); |
| std::vector<DynamicsProcessing::ChannelConfig> getChannelConfig(StageType type); |
| |
| template <typename T /* BandConfig */> |
| bool validateBandConfig(const std::vector<T>& bands, int maxChannel, int maxBand); |
| bool validateLimiterConfig(const std::vector<DynamicsProcessing::LimiterConfig>& cfgs, |
| int maxChannel); |
| bool validateInputGainConfig(const std::vector<DynamicsProcessing::InputGain>& cfgs, |
| int maxChannel); |
| |
| inline bool validateChannel(int ch, int maxCh) { return ch >= 0 && ch < maxCh; } |
| inline bool validateBand(int band, int maxBand) { return band >= 0 && band < maxBand; } |
| }; |
| |
| } // namespace aidl::android::hardware::audio::effect |