blob: 03c15f4efdb079a8fcd13d5ab698b4e6ada94079 [file] [log] [blame]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <string.h>
#include <set>
#define LOG_TAG "AudioSystemTest"
#include <gtest/gtest.h>
#include <log/log.h>
#include <media/AidlConversionCppNdk.h>
#include <media/IAudioFlinger.h>
#include "audio_test_utils.h"
#include "test_execution_tracer.h"
using android::media::audio::common::AudioDeviceAddress;
using android::media::audio::common::AudioDeviceDescription;
using android::media::audio::common::AudioDeviceType;
using android::media::audio::common::AudioPortExt;
using namespace android;
void anyPatchContainsInputDevice(audio_port_handle_t deviceId, bool& res) {
std::vector<struct audio_patch> patches;
status_t status = listAudioPatches(patches);
ASSERT_EQ(OK, status);
res = false;
for (const auto& patch : patches) {
if (patchContainsInputDevice(deviceId, patch)) {
res = true;
return;
}
}
}
class AudioSystemTest : public ::testing::Test {
public:
void SetUp() override {
mAF = AudioSystem::get_audio_flinger();
ASSERT_NE(mAF, nullptr) << "Permission denied";
}
void TearDown() override {
if (mPlayback) {
mPlayback->stop();
mCbPlayback.clear();
mPlayback.clear();
}
if (mCapture) {
mCapture->stop();
mCbRecord.clear();
mCapture.clear();
}
}
void createPlaybackSession(void);
void createRecordSession(void);
sp<IAudioFlinger> mAF;
sp<AudioPlayback> mPlayback;
sp<OnAudioDeviceUpdateNotifier> mCbPlayback;
sp<AudioCapture> mCapture;
sp<OnAudioDeviceUpdateNotifier> mCbRecord;
};
void AudioSystemTest::createPlaybackSession(void) {
audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER;
attributes.usage = AUDIO_USAGE_MEDIA;
attributes.content_type = AUDIO_CONTENT_TYPE_MUSIC;
mPlayback = sp<AudioPlayback>::make(48000, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO,
AUDIO_OUTPUT_FLAG_FAST, AUDIO_SESSION_NONE,
AudioTrack::TRANSFER_SHARED, &attributes);
ASSERT_NE(nullptr, mPlayback);
ASSERT_EQ(NO_ERROR, mPlayback->loadResource("/data/local/tmp/bbb_2ch_24kHz_s16le.raw"));
EXPECT_EQ(NO_ERROR, mPlayback->create());
mCbPlayback = sp<OnAudioDeviceUpdateNotifier>::make();
EXPECT_EQ(OK, mPlayback->getAudioTrackHandle()->addAudioDeviceCallback(mCbPlayback));
EXPECT_EQ(NO_ERROR, mPlayback->start());
EXPECT_EQ(OK, mPlayback->onProcess());
EXPECT_EQ(OK, mCbPlayback->waitForAudioDeviceCb());
}
void AudioSystemTest::createRecordSession(void) {
mCapture = new AudioCapture(AUDIO_SOURCE_DEFAULT, 44100, AUDIO_FORMAT_PCM_8_24_BIT,
AUDIO_CHANNEL_IN_MONO, AUDIO_INPUT_FLAG_FAST);
ASSERT_NE(nullptr, mCapture);
ASSERT_EQ(OK, mCapture->create()) << "record creation failed";
mCbRecord = sp<OnAudioDeviceUpdateNotifier>::make();
EXPECT_EQ(OK, mCapture->getAudioRecordHandle()->addAudioDeviceCallback(mCbRecord));
EXPECT_EQ(OK, mCapture->start()) << "record creation failed";
EXPECT_EQ(OK, mCbRecord->waitForAudioDeviceCb());
}
// UNIT TESTS
TEST_F(AudioSystemTest, CheckServerSideValues) {
ASSERT_NO_FATAL_FAILURE(createPlaybackSession());
EXPECT_GT(mAF->sampleRate(mCbPlayback->mAudioIo), 0);
EXPECT_NE(mAF->format(mCbPlayback->mAudioIo), AUDIO_FORMAT_INVALID);
EXPECT_GT(mAF->frameCount(mCbPlayback->mAudioIo), 0);
size_t frameCountHal, frameCountHalCache;
frameCountHal = mAF->frameCountHAL(mCbPlayback->mAudioIo);
EXPECT_GT(frameCountHal, 0);
EXPECT_EQ(OK, AudioSystem::getFrameCountHAL(mCbPlayback->mAudioIo, &frameCountHalCache));
EXPECT_EQ(frameCountHal, frameCountHalCache);
EXPECT_GT(mAF->latency(mCbPlayback->mAudioIo), 0);
// client side latency is at least server side latency
EXPECT_LE(mAF->latency(mCbPlayback->mAudioIo), mPlayback->getAudioTrackHandle()->latency());
ASSERT_NO_FATAL_FAILURE(createRecordSession());
EXPECT_GT(mAF->sampleRate(mCbRecord->mAudioIo), 0);
// EXPECT_NE(mAF->format(mCbRecord->mAudioIo), AUDIO_FORMAT_INVALID);
EXPECT_GT(mAF->frameCount(mCbRecord->mAudioIo), 0);
EXPECT_GT(mAF->frameCountHAL(mCbRecord->mAudioIo), 0);
frameCountHal = mAF->frameCountHAL(mCbRecord->mAudioIo);
EXPECT_GT(frameCountHal, 0);
EXPECT_EQ(OK, AudioSystem::getFrameCountHAL(mCbRecord->mAudioIo, &frameCountHalCache));
EXPECT_EQ(frameCountHal, frameCountHalCache);
// EXPECT_GT(mAF->latency(mCbRecord->mAudioIo), 0);
// client side latency is at least server side latency
// EXPECT_LE(mAF->latency(mCbRecord->mAudioIo), mCapture->getAudioRecordHandle()->latency());
EXPECT_GT(AudioSystem::getPrimaryOutputSamplingRate(), 0); // first fast mixer sample rate
EXPECT_GT(AudioSystem::getPrimaryOutputFrameCount(), 0); // fast mixer frame count
}
TEST_F(AudioSystemTest, GetSetMasterVolume) {
ASSERT_NO_FATAL_FAILURE(createPlaybackSession());
float origVol, tstVol;
EXPECT_EQ(NO_ERROR, AudioSystem::getMasterVolume(&origVol));
float newVol;
if (origVol + 0.2f > 1.0f) {
newVol = origVol - 0.2f;
} else {
newVol = origVol + 0.2f;
}
EXPECT_EQ(NO_ERROR, AudioSystem::setMasterVolume(newVol));
EXPECT_EQ(NO_ERROR, AudioSystem::getMasterVolume(&tstVol));
EXPECT_EQ(newVol, tstVol);
EXPECT_EQ(NO_ERROR, AudioSystem::setMasterVolume(origVol));
EXPECT_EQ(NO_ERROR, AudioSystem::getMasterVolume(&tstVol));
EXPECT_EQ(origVol, tstVol);
}
TEST_F(AudioSystemTest, GetSetMasterMute) {
ASSERT_NO_FATAL_FAILURE(createPlaybackSession());
bool origMuteState, tstMuteState;
EXPECT_EQ(NO_ERROR, AudioSystem::getMasterMute(&origMuteState));
EXPECT_EQ(NO_ERROR, AudioSystem::setMasterMute(!origMuteState));
EXPECT_EQ(NO_ERROR, AudioSystem::getMasterMute(&tstMuteState));
EXPECT_EQ(!origMuteState, tstMuteState);
EXPECT_EQ(NO_ERROR, AudioSystem::setMasterMute(origMuteState));
EXPECT_EQ(NO_ERROR, AudioSystem::getMasterMute(&tstMuteState));
EXPECT_EQ(origMuteState, tstMuteState);
}
TEST_F(AudioSystemTest, GetSetMicMute) {
ASSERT_NO_FATAL_FAILURE(createPlaybackSession());
bool origMuteState, tstMuteState;
EXPECT_EQ(NO_ERROR, AudioSystem::isMicrophoneMuted(&origMuteState));
EXPECT_EQ(NO_ERROR, AudioSystem::muteMicrophone(!origMuteState));
EXPECT_EQ(NO_ERROR, AudioSystem::isMicrophoneMuted(&tstMuteState));
EXPECT_EQ(!origMuteState, tstMuteState);
EXPECT_EQ(NO_ERROR, AudioSystem::muteMicrophone(origMuteState));
EXPECT_EQ(NO_ERROR, AudioSystem::isMicrophoneMuted(&tstMuteState));
EXPECT_EQ(origMuteState, tstMuteState);
}
TEST_F(AudioSystemTest, GetSetMasterBalance) {
ASSERT_NO_FATAL_FAILURE(createPlaybackSession());
float origBalance, tstBalance;
EXPECT_EQ(OK, AudioSystem::getMasterBalance(&origBalance));
float newBalance;
if (origBalance + 0.2f > 1.0f) {
newBalance = origBalance - 0.2f;
} else {
newBalance = origBalance + 0.2f;
}
EXPECT_EQ(OK, AudioSystem::setMasterBalance(newBalance));
EXPECT_EQ(OK, AudioSystem::getMasterBalance(&tstBalance));
EXPECT_EQ(newBalance, tstBalance);
EXPECT_EQ(OK, AudioSystem::setMasterBalance(origBalance));
EXPECT_EQ(OK, AudioSystem::getMasterBalance(&tstBalance));
EXPECT_EQ(origBalance, tstBalance);
}
TEST_F(AudioSystemTest, GetStreamVolume) {
ASSERT_NO_FATAL_FAILURE(createPlaybackSession());
float origStreamVol;
EXPECT_EQ(NO_ERROR, AudioSystem::getStreamVolume(AUDIO_STREAM_MUSIC, &origStreamVol,
mCbPlayback->mAudioIo));
}
TEST_F(AudioSystemTest, GetStreamMute) {
ASSERT_NO_FATAL_FAILURE(createPlaybackSession());
bool origMuteState;
EXPECT_EQ(NO_ERROR, AudioSystem::getStreamMute(AUDIO_STREAM_MUSIC, &origMuteState));
}
TEST_F(AudioSystemTest, StartAndStopAudioSource) {
std::vector<struct audio_port_v7> ports;
audio_port_config sourcePortConfig;
audio_attributes_t attributes = AudioSystem::streamTypeToAttributes(AUDIO_STREAM_MUSIC);
audio_port_handle_t sourcePortHandle = AUDIO_PORT_HANDLE_NONE;
status_t status = listAudioPorts(ports);
ASSERT_EQ(OK, status);
if (ports.empty()) {
GTEST_SKIP() << "No ports returned by the audio system";
}
bool sourceFound = false;
for (const auto& port : ports) {
if (port.role != AUDIO_PORT_ROLE_SOURCE || port.type != AUDIO_PORT_TYPE_DEVICE) continue;
if (port.ext.device.type != AUDIO_DEVICE_IN_FM_TUNER) continue;
sourceFound = true;
sourcePortConfig = port.active_config;
bool patchFound;
// start audio source.
status_t ret =
AudioSystem::startAudioSource(&sourcePortConfig, &attributes, &sourcePortHandle);
EXPECT_EQ(OK, ret) << "AudioSystem::startAudioSource for source "
<< audio_device_to_string(port.ext.device.type) << " failed";
if (ret != OK) continue;
// verify that patch is established by the source port.
ASSERT_NO_FATAL_FAILURE(anyPatchContainsInputDevice(port.id, patchFound));
EXPECT_EQ(true, patchFound);
EXPECT_NE(sourcePortHandle, AUDIO_PORT_HANDLE_NONE);
if (sourcePortHandle != AUDIO_PORT_HANDLE_NONE) {
ret = AudioSystem::stopAudioSource(sourcePortHandle);
EXPECT_EQ(OK, ret) << "AudioSystem::stopAudioSource failed for handle "
<< sourcePortHandle;
}
// verify that no source port patch exists.
ASSERT_NO_FATAL_FAILURE(anyPatchContainsInputDevice(port.id, patchFound));
EXPECT_EQ(false, patchFound);
}
if (!sourceFound) {
GTEST_SKIP() << "No ports suitable for testing";
}
}
TEST_F(AudioSystemTest, CreateAndReleaseAudioPatch) {
status_t status;
struct audio_patch audioPatch;
std::vector<struct audio_port_v7> ports;
audio_patch_handle_t audioPatchHandle = AUDIO_PATCH_HANDLE_NONE;
bool patchFound = false;
audio_port_v7 sourcePort{};
audio_port_v7 sinkPort{};
audioPatch.id = 0;
audioPatch.num_sources = 1;
audioPatch.num_sinks = 1;
status = listAudioPorts(ports);
ASSERT_EQ(OK, status);
if (ports.empty()) {
GTEST_SKIP() << "No output devices returned by the audio system";
}
bool sourceFound = false, sinkFound = false;
for (const auto& port : ports) {
if (port.role == AUDIO_PORT_ROLE_SOURCE && port.type == AUDIO_PORT_TYPE_DEVICE) {
sourcePort = port;
sourceFound = true;
}
if (port.role == AUDIO_PORT_ROLE_SINK && port.type == AUDIO_PORT_TYPE_DEVICE &&
port.ext.device.type == AUDIO_DEVICE_OUT_SPEAKER) {
sinkPort = port;
sinkFound = true;
}
if (sourceFound && sinkFound) break;
}
if (!sourceFound || !sinkFound) {
GTEST_SKIP() << "No ports suitable for testing";
}
audioPatch.sources[0] = sourcePort.active_config;
audioPatch.sinks[0] = sinkPort.active_config;
status = AudioSystem::createAudioPatch(&audioPatch, &audioPatchHandle);
EXPECT_EQ(OK, status) << "AudioSystem::createAudioPatch failed between source "
<< audio_device_to_string(sourcePort.ext.device.type) << " and sink "
<< audio_device_to_string(sinkPort.ext.device.type);
// verify that patch is established between source and the sink.
ASSERT_NO_FATAL_FAILURE(anyPatchContainsInputDevice(sourcePort.id, patchFound));
EXPECT_EQ(true, patchFound);
EXPECT_NE(AUDIO_PORT_HANDLE_NONE, audioPatchHandle);
status = AudioSystem::releaseAudioPatch(audioPatchHandle);
EXPECT_EQ(OK, status) << "AudioSystem::releaseAudioPatch failed between source "
<< audio_device_to_string(sourcePort.ext.device.type) << " and sink "
<< audio_device_to_string(sinkPort.ext.device.type);
// verify that no patch is established between source and the sink after releaseAudioPatch.
ASSERT_NO_FATAL_FAILURE(anyPatchContainsInputDevice(sourcePort.id, patchFound));
EXPECT_EQ(false, patchFound);
}
TEST_F(AudioSystemTest, GetAudioPort) {
std::vector<struct audio_port_v7> ports;
status_t status = listAudioPorts(ports);
ASSERT_EQ(OK, status);
for (const auto& port : ports) {
audio_port_v7 portTest{.id = port.id};
EXPECT_EQ(OK, AudioSystem::getAudioPort(&portTest));
EXPECT_TRUE(audio_ports_v7_are_equal(&portTest, &port));
}
}
TEST_F(AudioSystemTest, TestPhoneState) {
uid_t uid = getuid();
EXPECT_EQ(OK, AudioSystem::setPhoneState(AUDIO_MODE_RINGTONE, uid));
audio_mode_t state = AudioSystem::getPhoneState();
EXPECT_EQ(AUDIO_MODE_RINGTONE, state);
EXPECT_EQ(OK, AudioSystem::setPhoneState(AUDIO_MODE_IN_COMMUNICATION, uid));
state = AudioSystem::getPhoneState();
EXPECT_EQ(AUDIO_MODE_IN_COMMUNICATION, state);
EXPECT_EQ(OK, AudioSystem::setPhoneState(AUDIO_MODE_NORMAL, uid));
state = AudioSystem::getPhoneState();
EXPECT_EQ(AUDIO_MODE_NORMAL, state);
}
TEST_F(AudioSystemTest, GetDirectProfilesForAttributes) {
std::vector<audio_profile> audioProfiles;
audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER;
attributes.usage = AUDIO_USAGE_MEDIA;
attributes.content_type = AUDIO_CONTENT_TYPE_MUSIC;
EXPECT_EQ(BAD_VALUE, AudioSystem::getDirectProfilesForAttributes(nullptr, nullptr));
EXPECT_EQ(BAD_VALUE, AudioSystem::getDirectProfilesForAttributes(nullptr, &audioProfiles));
EXPECT_EQ(BAD_VALUE, AudioSystem::getDirectProfilesForAttributes(&attributes, nullptr));
EXPECT_EQ(NO_ERROR, AudioSystem::getDirectProfilesForAttributes(&attributes, &audioProfiles));
}
bool isPublicStrategy(const AudioProductStrategy& strategy) {
bool result = true;
for (auto& attribute : strategy.getVolumeGroupAttributes()) {
if (attribute.getAttributes() == AUDIO_ATTRIBUTES_INITIALIZER &&
(uint32_t(attribute.getStreamType()) >= AUDIO_STREAM_PUBLIC_CNT)) {
result = false;
break;
}
}
return result;
}
TEST_F(AudioSystemTest, DevicesForRoleAndStrategy) {
std::vector<struct audio_port_v7> ports;
status_t status = listAudioPorts(ports);
ASSERT_EQ(OK, status);
std::vector<struct audio_port_v7> devicePorts;
for (const auto& port : ports) {
if (port.type == AUDIO_PORT_TYPE_DEVICE && audio_is_output_device(port.ext.device.type)) {
devicePorts.push_back(port);
}
}
if (devicePorts.empty()) {
GTEST_SKIP() << "No output devices returned by the audio system";
}
AudioProductStrategyVector strategies;
EXPECT_EQ(OK, AudioSystem::listAudioProductStrategies(strategies));
if (strategies.empty()) {
GTEST_SKIP() << "No strategies returned by the audio system";
}
audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER;
attributes.usage = AUDIO_USAGE_MEDIA;
bool hasStrategyForMedia = false;
AudioProductStrategy mediaStrategy;
for (const auto& strategy : strategies) {
if (!isPublicStrategy(strategy)) continue;
for (const auto& att : strategy.getVolumeGroupAttributes()) {
if (strategy.attributesMatches(att.getAttributes(), attributes)) {
hasStrategyForMedia = true;
mediaStrategy = strategy;
break;
}
}
}
if (!hasStrategyForMedia) {
GTEST_SKIP() << "No strategies returned for music media";
}
AudioDeviceTypeAddrVector devices;
EXPECT_EQ(BAD_VALUE, AudioSystem::getDevicesForRoleAndStrategy(PRODUCT_STRATEGY_NONE,
DEVICE_ROLE_PREFERRED, devices));
EXPECT_EQ(BAD_VALUE, AudioSystem::getDevicesForRoleAndStrategy(mediaStrategy.getId(),
DEVICE_ROLE_NONE, devices));
status = AudioSystem::getDevicesForRoleAndStrategy(mediaStrategy.getId(), DEVICE_ROLE_PREFERRED,
devices);
if (status == NAME_NOT_FOUND) {
AudioDeviceTypeAddrVector outputDevices;
for (const auto& port : devicePorts) {
if (port.ext.device.type == AUDIO_DEVICE_OUT_SPEAKER) {
const AudioDeviceTypeAddr outputDevice(port.ext.device.type,
port.ext.device.address);
outputDevices.push_back(outputDevice);
}
}
EXPECT_EQ(OK, AudioSystem::setDevicesRoleForStrategy(mediaStrategy.getId(),
DEVICE_ROLE_PREFERRED, outputDevices));
EXPECT_EQ(OK, AudioSystem::getDevicesForRoleAndStrategy(mediaStrategy.getId(),
DEVICE_ROLE_PREFERRED, devices));
EXPECT_EQ(devices, outputDevices);
EXPECT_EQ(OK, AudioSystem::clearDevicesRoleForStrategy(mediaStrategy.getId(),
DEVICE_ROLE_PREFERRED));
EXPECT_EQ(NAME_NOT_FOUND, AudioSystem::getDevicesForRoleAndStrategy(
mediaStrategy.getId(), DEVICE_ROLE_PREFERRED, devices));
}
}
TEST_F(AudioSystemTest, VolumeIndexForAttributes) {
AudioVolumeGroupVector groups;
EXPECT_EQ(OK, AudioSystem::listAudioVolumeGroups(groups));
for (const auto& group : groups) {
if (group.getAudioAttributes().empty()) continue;
const audio_attributes_t attr = group.getAudioAttributes()[0];
if (attr == AUDIO_ATTRIBUTES_INITIALIZER) continue;
audio_stream_type_t streamType = AudioSystem::attributesToStreamType(attr);
if (streamType >= AUDIO_STREAM_PUBLIC_CNT) continue;
volume_group_t vg;
EXPECT_EQ(OK, AudioSystem::getVolumeGroupFromAudioAttributes(attr, vg));
EXPECT_EQ(group.getId(), vg);
int index;
EXPECT_EQ(OK,
AudioSystem::getVolumeIndexForAttributes(attr, index, AUDIO_DEVICE_OUT_SPEAKER));
int indexTest;
EXPECT_EQ(OK, AudioSystem::getStreamVolumeIndex(streamType, &indexTest,
AUDIO_DEVICE_OUT_SPEAKER));
EXPECT_EQ(index, indexTest);
}
}
TEST_F(AudioSystemTest, DevicesRoleForCapturePreset) {
std::vector<struct audio_port_v7> ports;
status_t status = listAudioPorts(ports);
ASSERT_EQ(OK, status);
if (ports.empty()) {
GTEST_SKIP() << "No ports returned by the audio system";
}
audio_devices_t inDeviceA = AUDIO_DEVICE_IN_BUILTIN_MIC;
audio_devices_t inDeviceB = AUDIO_DEVICE_IN_BUILTIN_MIC;
for (const auto& port : ports) {
if (port.role != AUDIO_PORT_ROLE_SOURCE || port.type != AUDIO_PORT_TYPE_DEVICE) continue;
if (port.ext.device.type == inDeviceA) continue;
inDeviceB = port.ext.device.type;
break;
}
const audio_source_t audioSource = AUDIO_SOURCE_MIC;
const device_role_t role = DEVICE_ROLE_PREFERRED;
const AudioDeviceTypeAddr inputDevice(inDeviceA, "");
const AudioDeviceTypeAddrVector inputDevices = {inputDevice};
const AudioDeviceTypeAddr outputDevice(AUDIO_DEVICE_OUT_SPEAKER, "");
const AudioDeviceTypeAddrVector outputDevices = {outputDevice};
// Test invalid device when setting
EXPECT_EQ(BAD_VALUE,
AudioSystem::setDevicesRoleForCapturePreset(audioSource, role, outputDevices));
EXPECT_EQ(BAD_VALUE,
AudioSystem::addDevicesRoleForCapturePreset(audioSource, role, outputDevices));
EXPECT_EQ(BAD_VALUE,
AudioSystem::removeDevicesRoleForCapturePreset(audioSource, role, outputDevices));
// Test invalid role
AudioDeviceTypeAddrVector devices;
EXPECT_EQ(BAD_VALUE, AudioSystem::getDevicesForRoleAndCapturePreset(audioSource,
DEVICE_ROLE_NONE, devices));
EXPECT_EQ(BAD_VALUE, AudioSystem::setDevicesRoleForCapturePreset(audioSource, DEVICE_ROLE_NONE,
inputDevices));
EXPECT_EQ(BAD_VALUE, AudioSystem::addDevicesRoleForCapturePreset(audioSource, DEVICE_ROLE_NONE,
inputDevices));
EXPECT_EQ(BAD_VALUE, AudioSystem::removeDevicesRoleForCapturePreset(
audioSource, DEVICE_ROLE_NONE, inputDevices));
EXPECT_EQ(BAD_VALUE,
AudioSystem::clearDevicesRoleForCapturePreset(audioSource, DEVICE_ROLE_NONE));
// Without setting, call get/remove/clear must fail
EXPECT_EQ(NAME_NOT_FOUND,
AudioSystem::getDevicesForRoleAndCapturePreset(audioSource, role, devices));
EXPECT_TRUE(devices.empty());
EXPECT_EQ(NAME_NOT_FOUND,
AudioSystem::removeDevicesRoleForCapturePreset(audioSource, role, devices));
EXPECT_EQ(NAME_NOT_FOUND, AudioSystem::clearDevicesRoleForCapturePreset(audioSource, role));
// Test set/get devices role
EXPECT_EQ(NO_ERROR,
AudioSystem::setDevicesRoleForCapturePreset(audioSource, role, inputDevices));
ASSERT_EQ(NO_ERROR, AudioSystem::getDevicesForRoleAndCapturePreset(audioSource, role, devices));
EXPECT_EQ(devices, inputDevices);
// Test setting will change the previously set devices
const AudioDeviceTypeAddr inputDevice2 = AudioDeviceTypeAddr(inDeviceB, "");
AudioDeviceTypeAddrVector inputDevices2 = {inputDevice2};
EXPECT_EQ(NO_ERROR,
AudioSystem::setDevicesRoleForCapturePreset(audioSource, role, inputDevices2));
devices.clear();
EXPECT_EQ(NO_ERROR, AudioSystem::getDevicesForRoleAndCapturePreset(audioSource, role, devices));
EXPECT_EQ(devices, inputDevices2);
// Test add devices
EXPECT_EQ(NO_ERROR,
AudioSystem::addDevicesRoleForCapturePreset(audioSource, role, inputDevices));
devices.clear();
EXPECT_EQ(NO_ERROR, AudioSystem::getDevicesForRoleAndCapturePreset(audioSource, role, devices));
EXPECT_EQ(2, devices.size());
EXPECT_TRUE(std::find(devices.begin(), devices.end(), inputDevice) != devices.end());
EXPECT_TRUE(std::find(devices.begin(), devices.end(), inputDevice2) != devices.end());
// Test remove devices
EXPECT_EQ(NO_ERROR,
AudioSystem::removeDevicesRoleForCapturePreset(audioSource, role, inputDevices));
devices.clear();
EXPECT_EQ(NO_ERROR, AudioSystem::getDevicesForRoleAndCapturePreset(audioSource, role, devices));
EXPECT_EQ(devices, inputDevices2);
// Test remove devices that are not set as the device role
EXPECT_EQ(BAD_VALUE,
AudioSystem::removeDevicesRoleForCapturePreset(audioSource, role, inputDevices));
// Test clear devices
EXPECT_EQ(NO_ERROR, AudioSystem::clearDevicesRoleForCapturePreset(audioSource, role));
devices.clear();
EXPECT_EQ(NAME_NOT_FOUND,
AudioSystem::getDevicesForRoleAndCapturePreset(audioSource, role, devices));
AudioDeviceTypeAddrVector inputDevices3 = {inputDevice, inputDevice2};
EXPECT_EQ(NO_ERROR,
AudioSystem::setDevicesRoleForCapturePreset(audioSource, role, inputDevices3));
devices.clear();
EXPECT_EQ(NO_ERROR, AudioSystem::getDevicesForRoleAndCapturePreset(audioSource, role, devices));
EXPECT_EQ(2, devices.size());
EXPECT_TRUE(std::find(devices.begin(), devices.end(), inputDevice) != devices.end());
EXPECT_TRUE(std::find(devices.begin(), devices.end(), inputDevice2) != devices.end());
EXPECT_EQ(NO_ERROR, AudioSystem::clearDevicesRoleForCapturePreset(audioSource, role));
}
TEST_F(AudioSystemTest, UidDeviceAffinities) {
uid_t uid = getuid();
// Test invalid device for example audio_is_input_device
AudioDeviceTypeAddr inputDevice(AUDIO_DEVICE_IN_BUILTIN_MIC, "");
AudioDeviceTypeAddrVector inputDevices = {inputDevice};
EXPECT_EQ(BAD_VALUE, AudioSystem::setUidDeviceAffinities(uid, inputDevices));
// Test valid device for example audio_is_output_device
AudioDeviceTypeAddr outputDevice(AUDIO_DEVICE_OUT_SPEAKER, "");
AudioDeviceTypeAddrVector outputDevices = {outputDevice};
EXPECT_EQ(NO_ERROR, AudioSystem::setUidDeviceAffinities(uid, outputDevices));
EXPECT_EQ(NO_ERROR, AudioSystem::removeUidDeviceAffinities(uid));
}
TEST_F(AudioSystemTest, UserIdDeviceAffinities) {
int userId = 200;
// Test invalid device for example audio_is_input_device
AudioDeviceTypeAddr inputDevice(AUDIO_DEVICE_IN_BUILTIN_MIC, "");
AudioDeviceTypeAddrVector inputDevices = {inputDevice};
EXPECT_EQ(BAD_VALUE, AudioSystem::setUserIdDeviceAffinities(userId, inputDevices));
// Test valid device for ezample audio_is_output_device
AudioDeviceTypeAddr outputDevice(AUDIO_DEVICE_OUT_SPEAKER, "");
AudioDeviceTypeAddrVector outputDevices = {outputDevice};
EXPECT_EQ(NO_ERROR, AudioSystem::setUserIdDeviceAffinities(userId, outputDevices));
EXPECT_EQ(NO_ERROR, AudioSystem::removeUserIdDeviceAffinities(userId));
}
namespace {
class WithSimulatedDeviceConnections {
public:
WithSimulatedDeviceConnections()
: mIsSupported(AudioSystem::setSimulateDeviceConnections(true) == OK) {}
~WithSimulatedDeviceConnections() {
if (mIsSupported) {
if (status_t status = AudioSystem::setSimulateDeviceConnections(false); status != OK) {
ALOGE("Error restoring device connections simulation state: %d", status);
}
}
}
bool isSupported() const { return mIsSupported; }
private:
const bool mIsSupported;
};
android::media::audio::common::AudioPort GenerateUniqueDeviceAddress(
const android::media::audio::common::AudioPort& port) {
// Point-to-point connections do not use addresses.
static const std::set<std::string> kPointToPointConnections = {
AudioDeviceDescription::CONNECTION_ANALOG(), AudioDeviceDescription::CONNECTION_HDMI(),
AudioDeviceDescription::CONNECTION_HDMI_ARC(),
AudioDeviceDescription::CONNECTION_HDMI_EARC(),
AudioDeviceDescription::CONNECTION_SPDIF()};
static int nextId = 0;
using Tag = AudioDeviceAddress::Tag;
const auto& deviceDescription = port.ext.get<AudioPortExt::Tag::device>().device.type;
AudioDeviceAddress address;
if (kPointToPointConnections.count(deviceDescription.connection) == 0) {
switch (suggestDeviceAddressTag(deviceDescription)) {
case Tag::id:
address = AudioDeviceAddress::make<Tag::id>(std::to_string(++nextId));
break;
case Tag::mac:
address = AudioDeviceAddress::make<Tag::mac>(
std::vector<uint8_t>{1, 2, 3, 4, 5, static_cast<uint8_t>(++nextId & 0xff)});
break;
case Tag::ipv4:
address = AudioDeviceAddress::make<Tag::ipv4>(
std::vector<uint8_t>{192, 168, 0, static_cast<uint8_t>(++nextId & 0xff)});
break;
case Tag::ipv6:
address = AudioDeviceAddress::make<Tag::ipv6>(std::vector<int32_t>{
0xfc00, 0x0123, 0x4567, 0x89ab, 0xcdef, 0, 0, ++nextId & 0xffff});
break;
case Tag::alsa:
address = AudioDeviceAddress::make<Tag::alsa>(std::vector<int32_t>{1, ++nextId});
break;
}
}
android::media::audio::common::AudioPort result = port;
result.ext.get<AudioPortExt::Tag::device>().device.address = std::move(address);
return result;
}
} // namespace
TEST_F(AudioSystemTest, SetDeviceConnectedState) {
WithSimulatedDeviceConnections connSim;
if (!connSim.isSupported()) {
GTEST_SKIP() << "Simulation of external device connections not supported";
}
std::vector<media::AudioPortFw> ports;
ASSERT_EQ(OK, AudioSystem::listDeclaredDevicePorts(media::AudioPortRole::NONE, &ports));
if (ports.empty()) {
GTEST_SKIP() << "No ports returned by the audio system";
}
const std::set<AudioDeviceType> typesToUse{
AudioDeviceType::IN_DEVICE, AudioDeviceType::IN_HEADSET,
AudioDeviceType::IN_MICROPHONE, AudioDeviceType::OUT_DEVICE,
AudioDeviceType::OUT_HEADPHONE, AudioDeviceType::OUT_HEADSET,
AudioDeviceType::OUT_HEARING_AID, AudioDeviceType::OUT_SPEAKER};
std::vector<media::AudioPortFw> externalDevicePorts;
for (const auto& port : ports) {
if (const auto& device = port.hal.ext.get<AudioPortExt::device>().device;
!device.type.connection.empty() && typesToUse.count(device.type.type)) {
externalDevicePorts.push_back(port);
}
}
if (externalDevicePorts.empty()) {
GTEST_SKIP() << "No ports for considered non-attached devices";
}
for (auto& port : externalDevicePorts) {
android::media::audio::common::AudioPort aidlPort = GenerateUniqueDeviceAddress(port.hal);
SCOPED_TRACE(aidlPort.toString());
audio_devices_t type;
char address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
status_t status = aidl2legacy_AudioDevice_audio_device(
aidlPort.ext.get<AudioPortExt::Tag::device>().device, &type, address);
ASSERT_EQ(OK, status);
audio_policy_dev_state_t deviceState = AudioSystem::getDeviceConnectionState(type, address);
EXPECT_EQ(AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, deviceState);
if (deviceState != AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE) continue;
// !!! Instead of the default format, use each format from 'ext.encodedFormats'
// !!! if they are not empty
status = AudioSystem::setDeviceConnectionState(AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
aidlPort, AUDIO_FORMAT_DEFAULT);
EXPECT_EQ(OK, status);
if (status != OK) continue;
deviceState = AudioSystem::getDeviceConnectionState(type, address);
EXPECT_EQ(AUDIO_POLICY_DEVICE_STATE_AVAILABLE, deviceState);
status = AudioSystem::setDeviceConnectionState(AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
aidlPort, AUDIO_FORMAT_DEFAULT);
EXPECT_EQ(OK, status);
deviceState = AudioSystem::getDeviceConnectionState(type, address);
EXPECT_EQ(AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE, deviceState);
}
}
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
::testing::UnitTest::GetInstance()->listeners().Append(new TestExecutionTracer());
return RUN_ALL_TESTS();
}