blob: 5dc451ddffe688cce1b74f0d9b51b7464e0d7a4b [file] [log] [blame]
/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AAudio"
//#define LOG_NDEBUG 0
#include <assert.h>
#include <math.h>
#include <stdint.h>
#include <aaudio/AAudioTesting.h>
#include <android/media/audio/common/AudioMMapPolicy.h>
#include <cutils/properties.h>
#include <sys/types.h>
#include <system/audio.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include "aaudio/AAudio.h"
#include "core/AudioGlobal.h"
#include "utility/AAudioUtilities.h"
using namespace android;
using android::media::audio::common::AudioMMapPolicy;
using android::media::audio::common::AudioMMapPolicyInfo;
status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result) {
// This covers the case for AAUDIO_OK and for positive results.
if (result >= 0) {
return result;
}
status_t status;
switch (result) {
case AAUDIO_ERROR_DISCONNECTED:
case AAUDIO_ERROR_NO_SERVICE:
status = DEAD_OBJECT;
break;
case AAUDIO_ERROR_INVALID_HANDLE:
status = BAD_TYPE;
break;
case AAUDIO_ERROR_INVALID_STATE:
status = INVALID_OPERATION;
break;
case AAUDIO_ERROR_INVALID_RATE:
case AAUDIO_ERROR_INVALID_FORMAT:
case AAUDIO_ERROR_ILLEGAL_ARGUMENT:
case AAUDIO_ERROR_OUT_OF_RANGE:
status = BAD_VALUE;
break;
case AAUDIO_ERROR_WOULD_BLOCK:
status = WOULD_BLOCK;
break;
case AAUDIO_ERROR_NULL:
status = UNEXPECTED_NULL;
break;
case AAUDIO_ERROR_UNAVAILABLE:
status = NOT_ENOUGH_DATA;
break;
// TODO translate these result codes
case AAUDIO_ERROR_INTERNAL:
case AAUDIO_ERROR_UNIMPLEMENTED:
case AAUDIO_ERROR_NO_FREE_HANDLES:
case AAUDIO_ERROR_NO_MEMORY:
case AAUDIO_ERROR_TIMEOUT:
default:
status = UNKNOWN_ERROR;
break;
}
return status;
}
aaudio_result_t AAudioConvert_androidToAAudioResult(status_t status) {
// This covers the case for OK and for positive result.
if (status >= 0) {
return status;
}
aaudio_result_t result;
switch (status) {
case BAD_TYPE:
result = AAUDIO_ERROR_INVALID_HANDLE;
break;
case DEAD_OBJECT:
result = AAUDIO_ERROR_NO_SERVICE;
break;
case INVALID_OPERATION:
result = AAUDIO_ERROR_INVALID_STATE;
break;
case UNEXPECTED_NULL:
result = AAUDIO_ERROR_NULL;
break;
case BAD_VALUE:
result = AAUDIO_ERROR_ILLEGAL_ARGUMENT;
break;
case WOULD_BLOCK:
result = AAUDIO_ERROR_WOULD_BLOCK;
break;
case NOT_ENOUGH_DATA:
result = AAUDIO_ERROR_UNAVAILABLE;
break;
default:
result = AAUDIO_ERROR_INTERNAL;
break;
}
return result;
}
audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId) {
// If not a regular sessionId then convert to a safe value of AUDIO_SESSION_ALLOCATE.
return (sessionId == AAUDIO_SESSION_ID_ALLOCATE || sessionId == AAUDIO_SESSION_ID_NONE)
? AUDIO_SESSION_ALLOCATE
: (audio_session_t) sessionId;
}
audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudioFormat) {
audio_format_t androidFormat;
switch (aaudioFormat) {
case AAUDIO_FORMAT_UNSPECIFIED:
androidFormat = AUDIO_FORMAT_DEFAULT;
break;
case AAUDIO_FORMAT_PCM_I16:
androidFormat = AUDIO_FORMAT_PCM_16_BIT;
break;
case AAUDIO_FORMAT_PCM_FLOAT:
androidFormat = AUDIO_FORMAT_PCM_FLOAT;
break;
case AAUDIO_FORMAT_PCM_I24_PACKED:
androidFormat = AUDIO_FORMAT_PCM_24_BIT_PACKED;
break;
case AAUDIO_FORMAT_PCM_I32:
androidFormat = AUDIO_FORMAT_PCM_32_BIT;
break;
case AAUDIO_FORMAT_IEC61937:
androidFormat = AUDIO_FORMAT_IEC61937;
break;
default:
androidFormat = AUDIO_FORMAT_INVALID;
ALOGE("%s() 0x%08X unrecognized", __func__, aaudioFormat);
break;
}
return androidFormat;
}
aaudio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t androidFormat) {
aaudio_format_t aaudioFormat;
switch (androidFormat) {
case AUDIO_FORMAT_DEFAULT:
aaudioFormat = AAUDIO_FORMAT_UNSPECIFIED;
break;
case AUDIO_FORMAT_PCM_16_BIT:
aaudioFormat = AAUDIO_FORMAT_PCM_I16;
break;
case AUDIO_FORMAT_PCM_FLOAT:
aaudioFormat = AAUDIO_FORMAT_PCM_FLOAT;
break;
case AUDIO_FORMAT_PCM_24_BIT_PACKED:
aaudioFormat = AAUDIO_FORMAT_PCM_I24_PACKED;
break;
case AUDIO_FORMAT_PCM_32_BIT:
aaudioFormat = AAUDIO_FORMAT_PCM_I32;
break;
case AUDIO_FORMAT_IEC61937:
aaudioFormat = AAUDIO_FORMAT_IEC61937;
break;
default:
aaudioFormat = AAUDIO_FORMAT_INVALID;
ALOGE("%s() 0x%08X unrecognized", __func__, androidFormat);
break;
}
return aaudioFormat;
}
aaudio_format_t AAudioConvert_androidToNearestAAudioDataFormat(audio_format_t androidFormat) {
// Special case AUDIO_FORMAT_PCM_8_24_BIT because this function should be used to find the
// resolution of the data format. Setting AUDIO_FORMAT_PCM_8_24_BIT directly is not available
// from AAudio but hardware may use AUDIO_FORMAT_PCM_8_24_BIT under the hood.
if (androidFormat == AUDIO_FORMAT_PCM_8_24_BIT) {
ALOGD("%s() converting 8.24 to 24 bit packed", __func__);
return AAUDIO_FORMAT_PCM_I24_PACKED;
}
return AAudioConvert_androidToAAudioDataFormat(androidFormat);
}
// Make a message string from the condition.
#define STATIC_ASSERT(condition) static_assert(condition, #condition)
audio_usage_t AAudioConvert_usageToInternal(aaudio_usage_t usage) {
// The public aaudio_content_type_t constants are supposed to have the same
// values as the internal audio_content_type_t values.
STATIC_ASSERT(AAUDIO_USAGE_MEDIA == AUDIO_USAGE_MEDIA);
STATIC_ASSERT(AAUDIO_USAGE_VOICE_COMMUNICATION == AUDIO_USAGE_VOICE_COMMUNICATION);
STATIC_ASSERT(AAUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING
== AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING);
STATIC_ASSERT(AAUDIO_USAGE_ALARM == AUDIO_USAGE_ALARM);
STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION == AUDIO_USAGE_NOTIFICATION);
STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION_RINGTONE
== AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE);
STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION_EVENT == AUDIO_USAGE_NOTIFICATION_EVENT);
STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_ACCESSIBILITY == AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY);
STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE
== AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE);
STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_SONIFICATION == AUDIO_USAGE_ASSISTANCE_SONIFICATION);
STATIC_ASSERT(AAUDIO_USAGE_GAME == AUDIO_USAGE_GAME);
STATIC_ASSERT(AAUDIO_USAGE_ASSISTANT == AUDIO_USAGE_ASSISTANT);
STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_EMERGENCY == AUDIO_USAGE_EMERGENCY);
STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_SAFETY == AUDIO_USAGE_SAFETY);
STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_VEHICLE_STATUS == AUDIO_USAGE_VEHICLE_STATUS);
STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_ANNOUNCEMENT == AUDIO_USAGE_ANNOUNCEMENT);
if (usage == AAUDIO_UNSPECIFIED) {
usage = AAUDIO_USAGE_MEDIA;
}
return (audio_usage_t) usage; // same value
}
audio_content_type_t AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType) {
// The public aaudio_content_type_t constants are supposed to have the same
// values as the internal audio_content_type_t values.
STATIC_ASSERT(AAUDIO_CONTENT_TYPE_MUSIC == AUDIO_CONTENT_TYPE_MUSIC);
STATIC_ASSERT(AAUDIO_CONTENT_TYPE_SPEECH == AUDIO_CONTENT_TYPE_SPEECH);
STATIC_ASSERT(AAUDIO_CONTENT_TYPE_SONIFICATION == AUDIO_CONTENT_TYPE_SONIFICATION);
STATIC_ASSERT(AAUDIO_CONTENT_TYPE_MOVIE == AUDIO_CONTENT_TYPE_MOVIE);
if (contentType == AAUDIO_UNSPECIFIED) {
contentType = AAUDIO_CONTENT_TYPE_MUSIC;
}
return (audio_content_type_t) contentType; // same value
}
audio_source_t AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset) {
// The public aaudio_input_preset_t constants are supposed to have the same
// values as the internal audio_source_t values.
STATIC_ASSERT(AAUDIO_UNSPECIFIED == AUDIO_SOURCE_DEFAULT);
STATIC_ASSERT(AAUDIO_INPUT_PRESET_GENERIC == AUDIO_SOURCE_MIC);
STATIC_ASSERT(AAUDIO_INPUT_PRESET_CAMCORDER == AUDIO_SOURCE_CAMCORDER);
STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_RECOGNITION == AUDIO_SOURCE_VOICE_RECOGNITION);
STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION == AUDIO_SOURCE_VOICE_COMMUNICATION);
STATIC_ASSERT(AAUDIO_INPUT_PRESET_UNPROCESSED == AUDIO_SOURCE_UNPROCESSED);
STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_PERFORMANCE == AUDIO_SOURCE_VOICE_PERFORMANCE);
if (preset == AAUDIO_UNSPECIFIED) {
preset = AAUDIO_INPUT_PRESET_VOICE_RECOGNITION;
}
return (audio_source_t) preset; // same value
}
audio_flags_mask_t AAudio_computeAudioFlagsMask(
aaudio_allowed_capture_policy_t policy,
aaudio_spatialization_behavior_t spatializationBehavior,
bool isContentSpatialized,
audio_output_flags_t outputFlags) {
audio_flags_mask_t flagsMask = AUDIO_FLAG_NONE;
switch (policy) {
case AAUDIO_UNSPECIFIED:
case AAUDIO_ALLOW_CAPTURE_BY_ALL:
// flagsMask is not modified
break;
case AAUDIO_ALLOW_CAPTURE_BY_SYSTEM:
flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_NO_MEDIA_PROJECTION);
break;
case AAUDIO_ALLOW_CAPTURE_BY_NONE:
flagsMask = static_cast<audio_flags_mask_t>(flagsMask |
AUDIO_FLAG_NO_MEDIA_PROJECTION | AUDIO_FLAG_NO_SYSTEM_CAPTURE);
break;
default:
ALOGE("%s() 0x%08X unrecognized capture policy", __func__, policy);
// flagsMask is not modified
}
flagsMask = AUDIO_FLAG_NONE;
switch (spatializationBehavior) {
case AAUDIO_UNSPECIFIED:
case AAUDIO_SPATIALIZATION_BEHAVIOR_AUTO:
// flagsMask is not modified
break;
case AAUDIO_SPATIALIZATION_BEHAVIOR_NEVER:
flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_NEVER_SPATIALIZE);
break;
default:
ALOGE("%s() 0x%08X unrecognized spatialization behavior",
__func__, spatializationBehavior);
// flagsMask is not modified
}
if (isContentSpatialized) {
flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_CONTENT_SPATIALIZED);
}
if ((outputFlags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_HW_AV_SYNC);
}
if ((outputFlags & AUDIO_OUTPUT_FLAG_FAST) != 0) {
flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_LOW_LATENCY);
} else if ((outputFlags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) {
flagsMask = static_cast<audio_flags_mask_t>(flagsMask | AUDIO_FLAG_DEEP_BUFFER);
}
return flagsMask;
}
audio_flags_mask_t AAudioConvert_privacySensitiveToAudioFlagsMask(
bool privacySensitive) {
return privacySensitive ? AUDIO_FLAG_CAPTURE_PRIVATE : AUDIO_FLAG_NONE;
}
audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelLayoutMask(
aaudio_channel_mask_t channelMask, bool isInput) {
if (isInput) {
switch (channelMask) {
case AAUDIO_CHANNEL_MONO:
return AUDIO_CHANNEL_IN_MONO;
case AAUDIO_CHANNEL_STEREO:
return AUDIO_CHANNEL_IN_STEREO;
case AAUDIO_CHANNEL_FRONT_BACK:
return AUDIO_CHANNEL_IN_FRONT_BACK;
case AAUDIO_CHANNEL_2POINT0POINT2:
return AUDIO_CHANNEL_IN_2POINT0POINT2;
case AAUDIO_CHANNEL_2POINT1POINT2:
return AUDIO_CHANNEL_IN_2POINT1POINT2;
case AAUDIO_CHANNEL_3POINT0POINT2:
return AUDIO_CHANNEL_IN_3POINT0POINT2;
case AAUDIO_CHANNEL_3POINT1POINT2:
return AUDIO_CHANNEL_IN_3POINT1POINT2;
case AAUDIO_CHANNEL_5POINT1:
return AUDIO_CHANNEL_IN_5POINT1;
default:
ALOGE("%s() %#x unrecognized", __func__, channelMask);
return AUDIO_CHANNEL_INVALID;
}
} else {
switch (channelMask) {
case AAUDIO_CHANNEL_MONO:
return AUDIO_CHANNEL_OUT_MONO;
case AAUDIO_CHANNEL_STEREO:
return AUDIO_CHANNEL_OUT_STEREO;
case AAUDIO_CHANNEL_2POINT1:
return AUDIO_CHANNEL_OUT_2POINT1;
case AAUDIO_CHANNEL_TRI:
return AUDIO_CHANNEL_OUT_TRI;
case AAUDIO_CHANNEL_TRI_BACK:
return AUDIO_CHANNEL_OUT_TRI_BACK;
case AAUDIO_CHANNEL_3POINT1:
return AUDIO_CHANNEL_OUT_3POINT1;
case AAUDIO_CHANNEL_2POINT0POINT2:
return AUDIO_CHANNEL_OUT_2POINT0POINT2;
case AAUDIO_CHANNEL_2POINT1POINT2:
return AUDIO_CHANNEL_OUT_2POINT1POINT2;
case AAUDIO_CHANNEL_3POINT0POINT2:
return AUDIO_CHANNEL_OUT_3POINT0POINT2;
case AAUDIO_CHANNEL_3POINT1POINT2:
return AUDIO_CHANNEL_OUT_3POINT1POINT2;
case AAUDIO_CHANNEL_QUAD:
return AUDIO_CHANNEL_OUT_QUAD;
case AAUDIO_CHANNEL_QUAD_SIDE:
return AUDIO_CHANNEL_OUT_QUAD_SIDE;
case AAUDIO_CHANNEL_SURROUND:
return AUDIO_CHANNEL_OUT_SURROUND;
case AAUDIO_CHANNEL_PENTA:
return AUDIO_CHANNEL_OUT_PENTA;
case AAUDIO_CHANNEL_5POINT1:
return AUDIO_CHANNEL_OUT_5POINT1;
case AAUDIO_CHANNEL_5POINT1_SIDE:
return AUDIO_CHANNEL_OUT_5POINT1_SIDE;
case AAUDIO_CHANNEL_5POINT1POINT2:
return AUDIO_CHANNEL_OUT_5POINT1POINT2;
case AAUDIO_CHANNEL_5POINT1POINT4:
return AUDIO_CHANNEL_OUT_5POINT1POINT4;
case AAUDIO_CHANNEL_6POINT1:
return AUDIO_CHANNEL_OUT_6POINT1;
case AAUDIO_CHANNEL_7POINT1:
return AUDIO_CHANNEL_OUT_7POINT1;
case AAUDIO_CHANNEL_7POINT1POINT2:
return AUDIO_CHANNEL_OUT_7POINT1POINT2;
case AAUDIO_CHANNEL_7POINT1POINT4:
return AUDIO_CHANNEL_OUT_7POINT1POINT4;
case AAUDIO_CHANNEL_9POINT1POINT4:
return AUDIO_CHANNEL_OUT_9POINT1POINT4;
case AAUDIO_CHANNEL_9POINT1POINT6:
return AUDIO_CHANNEL_OUT_9POINT1POINT6;
default:
ALOGE("%s() %#x unrecognized", __func__, channelMask);
return AUDIO_CHANNEL_INVALID;
}
}
}
aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelLayoutMask(
audio_channel_mask_t channelMask, bool isInput) {
if (isInput) {
switch (channelMask) {
case AUDIO_CHANNEL_IN_MONO:
return AAUDIO_CHANNEL_MONO;
case AUDIO_CHANNEL_IN_STEREO:
return AAUDIO_CHANNEL_STEREO;
case AUDIO_CHANNEL_IN_FRONT_BACK:
return AAUDIO_CHANNEL_FRONT_BACK;
case AUDIO_CHANNEL_IN_2POINT0POINT2:
return AAUDIO_CHANNEL_2POINT0POINT2;
case AUDIO_CHANNEL_IN_2POINT1POINT2:
return AAUDIO_CHANNEL_2POINT1POINT2;
case AUDIO_CHANNEL_IN_3POINT0POINT2:
return AAUDIO_CHANNEL_3POINT0POINT2;
case AUDIO_CHANNEL_IN_3POINT1POINT2:
return AAUDIO_CHANNEL_3POINT1POINT2;
case AUDIO_CHANNEL_IN_5POINT1:
return AAUDIO_CHANNEL_5POINT1;
default:
ALOGE("%s() %#x unrecognized", __func__, channelMask);
return AAUDIO_CHANNEL_INVALID;
}
} else {
switch (channelMask) {
case AUDIO_CHANNEL_OUT_MONO:
return AAUDIO_CHANNEL_MONO;
case AUDIO_CHANNEL_OUT_STEREO:
return AAUDIO_CHANNEL_STEREO;
case AUDIO_CHANNEL_OUT_2POINT1:
return AAUDIO_CHANNEL_2POINT1;
case AUDIO_CHANNEL_OUT_TRI:
return AAUDIO_CHANNEL_TRI;
case AUDIO_CHANNEL_OUT_TRI_BACK:
return AAUDIO_CHANNEL_TRI_BACK;
case AUDIO_CHANNEL_OUT_3POINT1:
return AAUDIO_CHANNEL_3POINT1;
case AUDIO_CHANNEL_OUT_2POINT0POINT2:
return AAUDIO_CHANNEL_2POINT0POINT2;
case AUDIO_CHANNEL_OUT_2POINT1POINT2:
return AAUDIO_CHANNEL_2POINT1POINT2;
case AUDIO_CHANNEL_OUT_3POINT0POINT2:
return AAUDIO_CHANNEL_3POINT0POINT2;
case AUDIO_CHANNEL_OUT_3POINT1POINT2:
return AAUDIO_CHANNEL_3POINT1POINT2;
case AUDIO_CHANNEL_OUT_QUAD:
return AAUDIO_CHANNEL_QUAD;
case AUDIO_CHANNEL_OUT_QUAD_SIDE:
return AAUDIO_CHANNEL_QUAD_SIDE;
case AUDIO_CHANNEL_OUT_SURROUND:
return AAUDIO_CHANNEL_SURROUND;
case AUDIO_CHANNEL_OUT_PENTA:
return AAUDIO_CHANNEL_PENTA;
case AUDIO_CHANNEL_OUT_5POINT1:
return AAUDIO_CHANNEL_5POINT1;
case AUDIO_CHANNEL_OUT_5POINT1_SIDE:
return AAUDIO_CHANNEL_5POINT1_SIDE;
case AUDIO_CHANNEL_OUT_5POINT1POINT2:
return AAUDIO_CHANNEL_5POINT1POINT2;
case AUDIO_CHANNEL_OUT_5POINT1POINT4:
return AAUDIO_CHANNEL_5POINT1POINT4;
case AUDIO_CHANNEL_OUT_6POINT1:
return AAUDIO_CHANNEL_6POINT1;
case AUDIO_CHANNEL_OUT_7POINT1:
return AAUDIO_CHANNEL_7POINT1;
case AUDIO_CHANNEL_OUT_7POINT1POINT2:
return AAUDIO_CHANNEL_7POINT1POINT2;
case AUDIO_CHANNEL_OUT_7POINT1POINT4:
return AAUDIO_CHANNEL_7POINT1POINT4;
case AUDIO_CHANNEL_OUT_9POINT1POINT4:
return AAUDIO_CHANNEL_9POINT1POINT4;
case AUDIO_CHANNEL_OUT_9POINT1POINT6:
return AAUDIO_CHANNEL_9POINT1POINT6;
default:
ALOGE("%s() %#x unrecognized", __func__, channelMask);
return AAUDIO_CHANNEL_INVALID;
}
}
}
int32_t AAudioConvert_channelMaskToCount(aaudio_channel_mask_t channelMask) {
return __builtin_popcount(channelMask & ~AAUDIO_CHANNEL_BIT_INDEX);
}
aaudio_channel_mask_t AAudioConvert_channelCountToMask(int32_t channelCount) {
if (channelCount < 0 || channelCount > AUDIO_CHANNEL_COUNT_MAX) {
return AAUDIO_CHANNEL_INVALID;
}
if (channelCount == 0) {
return AAUDIO_UNSPECIFIED;
}
// Return index mask if the channel count is greater than 2.
return AAUDIO_CHANNEL_BIT_INDEX | ((1 << channelCount) - 1);
}
aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelIndexMask(
audio_channel_mask_t channelMask) {
if (audio_channel_mask_get_representation(channelMask) != AUDIO_CHANNEL_REPRESENTATION_INDEX) {
ALOGE("%s() %#x not an index mask", __func__, channelMask);
return AAUDIO_CHANNEL_INVALID;
}
return (channelMask & ~AUDIO_CHANNEL_INDEX_HDR) | AAUDIO_CHANNEL_BIT_INDEX;
}
audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelIndexMask(
aaudio_channel_mask_t channelMask) {
if (!AAudio_isChannelIndexMask(channelMask)) {
ALOGE("%s() %#x not an index mask", __func__, channelMask);
return AUDIO_CHANNEL_INVALID;
}
return audio_channel_mask_for_index_assignment_from_count(
AAudioConvert_channelMaskToCount(channelMask));
}
aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelMask(
audio_channel_mask_t channelMask, bool isInput, bool indexMaskRequired) {
if (audio_channel_mask_get_representation(channelMask) == AUDIO_CHANNEL_REPRESENTATION_INDEX) {
return AAudioConvert_androidToAAudioChannelIndexMask(channelMask);
}
if (indexMaskRequired) {
// Require index mask, `channelMask` here is a position mask.
const int channelCount = isInput ? audio_channel_count_from_in_mask(channelMask)
: audio_channel_count_from_out_mask(channelMask);
return AAudioConvert_channelCountToMask(channelCount);
}
return AAudioConvert_androidToAAudioChannelLayoutMask(channelMask, isInput);
}
audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelMask(
aaudio_channel_mask_t channelMask, bool isInput) {
return AAudio_isChannelIndexMask(channelMask)
? AAudioConvert_aaudioToAndroidChannelIndexMask(channelMask)
: AAudioConvert_aaudioToAndroidChannelLayoutMask(channelMask, isInput);
}
bool AAudio_isChannelIndexMask(aaudio_channel_mask_t channelMask) {
return (channelMask & AAUDIO_CHANNEL_BIT_INDEX) == AAUDIO_CHANNEL_BIT_INDEX;
}
audio_channel_mask_t AAudio_getChannelMaskForOpen(
aaudio_channel_mask_t channelMask, int32_t samplesPerFrame, bool isInput) {
if (channelMask != AAUDIO_UNSPECIFIED) {
if (AAudio_isChannelIndexMask(channelMask) && samplesPerFrame <= 2) {
// When it is index mask and the count is less than 3, use position mask
// instead of index mask for opening a stream. This may need to be revisited
// when making channel index mask public.
return isInput ? audio_channel_in_mask_from_count(samplesPerFrame)
: audio_channel_out_mask_from_count(samplesPerFrame);
}
return AAudioConvert_aaudioToAndroidChannelMask(channelMask, isInput);
}
// Return stereo when unspecified.
return isInput ? AUDIO_CHANNEL_IN_STEREO : AUDIO_CHANNEL_OUT_STEREO;
}
int32_t AAudioConvert_framesToBytes(int32_t numFrames,
int32_t bytesPerFrame,
int32_t *sizeInBytes) {
*sizeInBytes = 0;
if (numFrames < 0 || bytesPerFrame < 0) {
ALOGE("negative size, numFrames = %d, frameSize = %d", numFrames, bytesPerFrame);
return AAUDIO_ERROR_OUT_OF_RANGE;
}
// Prevent numeric overflow.
if (numFrames > (INT32_MAX / bytesPerFrame)) {
ALOGE("size overflow, numFrames = %d, frameSize = %d", numFrames, bytesPerFrame);
return AAUDIO_ERROR_OUT_OF_RANGE;
}
*sizeInBytes = numFrames * bytesPerFrame;
return AAUDIO_OK;
}
int32_t AAudioProperty_getWakeupDelayMicros() {
const int32_t minMicros = 0; // arbitrary
const int32_t defaultMicros = 200; // arbitrary, based on some observed jitter
const int32_t maxMicros = 5000; // arbitrary, probably don't want more than 500
int32_t prop = property_get_int32(AAUDIO_PROP_WAKEUP_DELAY_USEC, defaultMicros);
if (prop < minMicros) {
ALOGW("AAudioProperty_getWakeupDelayMicros: clipped %d to %d", prop, minMicros);
prop = minMicros;
} else if (prop > maxMicros) {
ALOGW("AAudioProperty_getWakeupDelayMicros: clipped %d to %d", prop, maxMicros);
prop = maxMicros;
}
return prop;
}
int32_t AAudioProperty_getMinimumSleepMicros() {
const int32_t minMicros = 1; // arbitrary
// Higher values can increase latency for moderate workloads.
// Short values can cause the CPU to short cycle if there is a bug in
// calculating the wakeup times.
const int32_t defaultMicros = 100; // arbitrary
const int32_t maxMicros = 200; // arbitrary
int32_t prop = property_get_int32(AAUDIO_PROP_MINIMUM_SLEEP_USEC, defaultMicros);
if (prop < minMicros) {
ALOGW("AAudioProperty_getMinimumSleepMicros: clipped %d to %d", prop, minMicros);
prop = minMicros;
} else if (prop > maxMicros) {
ALOGW("AAudioProperty_getMinimumSleepMicros: clipped %d to %d", prop, maxMicros);
prop = maxMicros;
}
return prop;
}
static int32_t AAudioProperty_getMMapOffsetMicros(const char *functionName,
const char *propertyName) {
const int32_t minMicros = -20000; // arbitrary
const int32_t defaultMicros = 0; // arbitrary
const int32_t maxMicros = 20000; // arbitrary
int32_t prop = property_get_int32(propertyName, defaultMicros);
if (prop < minMicros) {
ALOGW("%s: clipped %d to %d", functionName, prop, minMicros);
prop = minMicros;
} else if (prop > maxMicros) {
ALOGW("%s: clipped %d to %d", functionName, prop, minMicros);
prop = maxMicros;
}
return prop;
}
int32_t AAudioProperty_getInputMMapOffsetMicros() {
return AAudioProperty_getMMapOffsetMicros(__func__, AAUDIO_PROP_INPUT_MMAP_OFFSET_USEC);
}
int32_t AAudioProperty_getOutputMMapOffsetMicros() {
return AAudioProperty_getMMapOffsetMicros(__func__, AAUDIO_PROP_OUTPUT_MMAP_OFFSET_USEC);
}
int32_t AAudioProperty_getLogMask() {
return property_get_int32(AAUDIO_PROP_LOG_MASK, 0);
}
aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state) {
aaudio_result_t result = AAUDIO_OK;
switch (state) {
// Proceed with flushing.
case AAUDIO_STREAM_STATE_OPEN:
case AAUDIO_STREAM_STATE_PAUSED:
case AAUDIO_STREAM_STATE_STOPPED:
case AAUDIO_STREAM_STATE_FLUSHED:
break;
// Transition from one inactive state to another.
case AAUDIO_STREAM_STATE_STARTING:
case AAUDIO_STREAM_STATE_STARTED:
case AAUDIO_STREAM_STATE_STOPPING:
case AAUDIO_STREAM_STATE_PAUSING:
case AAUDIO_STREAM_STATE_FLUSHING:
case AAUDIO_STREAM_STATE_CLOSING:
case AAUDIO_STREAM_STATE_CLOSED:
case AAUDIO_STREAM_STATE_DISCONNECTED:
default:
ALOGE("can only flush stream when PAUSED, OPEN or STOPPED, state = %s",
aaudio::AudioGlobal_convertStreamStateToText(state));
result = AAUDIO_ERROR_INVALID_STATE;
break;
}
return result;
}
namespace {
aaudio_policy_t aidl2legacy_aaudio_policy(AudioMMapPolicy aidl) {
switch (aidl) {
case AudioMMapPolicy::NEVER:
return AAUDIO_POLICY_NEVER;
case AudioMMapPolicy::AUTO:
return AAUDIO_POLICY_AUTO;
case AudioMMapPolicy::ALWAYS:
return AAUDIO_POLICY_ALWAYS;
case AudioMMapPolicy::UNSPECIFIED:
default:
return AAUDIO_UNSPECIFIED;
}
}
} // namespace
aaudio_policy_t AAudio_getAAudioPolicy(const std::vector<AudioMMapPolicyInfo>& policyInfos) {
if (policyInfos.empty()) return AAUDIO_POLICY_AUTO;
for (size_t i = 1; i < policyInfos.size(); ++i) {
if (policyInfos.at(i).mmapPolicy != policyInfos.at(0).mmapPolicy) {
return AAUDIO_POLICY_AUTO;
}
}
return aidl2legacy_aaudio_policy(policyInfos.at(0).mmapPolicy);
}