| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AAudioThread" |
| //#define LOG_NDEBUG 0 |
| |
| #include <system_error> |
| |
| #include <utils/Log.h> |
| |
| #include <aaudio/AAudio.h> |
| #include <utility/AAudioUtilities.h> |
| |
| #include "AAudioThread.h" |
| |
| using namespace aaudio; |
| |
| std::atomic<uint32_t> AAudioThread::mNextThreadIndex{1}; |
| |
| AAudioThread::AAudioThread(const char *prefix) { |
| setup(prefix); |
| } |
| |
| AAudioThread::AAudioThread() { |
| setup("AAudio"); |
| } |
| |
| AAudioThread::~AAudioThread() { |
| ALOGE_IF(mThread.get_id() == std::this_thread::get_id(), |
| "%s() destructor running in thread", __func__); |
| ALOGE_IF(mHasThread, "%s() thread never joined", __func__); |
| } |
| |
| void AAudioThread::setup(const char *prefix) { |
| // Name the thread with an increasing index, "prefix_#", for debugging. |
| uint32_t index = mNextThreadIndex++; |
| // Wrap the index so that we do not hit the 16 char limit |
| // and to avoid hard-to-read large numbers. |
| index = index % 100000; // arbitrary |
| snprintf(mName, sizeof(mName), "%s_%u", prefix, index); |
| } |
| |
| void AAudioThread::dispatch() { |
| if (mRunnable != nullptr) { |
| mRunnable->run(); |
| } else { |
| run(); |
| } |
| } |
| |
| aaudio_result_t AAudioThread::start(Runnable *runnable) { |
| if (mHasThread) { |
| ALOGE("start() - mHasThread already true"); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| // mRunnable will be read by the new thread when it starts. A std::thread is created. |
| mRunnable = runnable; |
| mHasThread = true; |
| mThread = std::thread(&AAudioThread::dispatch, this); |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AAudioThread::stop() { |
| if (!mHasThread) { |
| ALOGE("stop() but no thread running"); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| |
| if (mThread.get_id() == std::this_thread::get_id()) { |
| // The thread must not be joined by itself. |
| ALOGE("%s() attempt to join() from launched thread!", __func__); |
| return AAUDIO_ERROR_INTERNAL; |
| } else if (mThread.joinable()) { |
| // Double check if the thread is joinable to avoid exception when calling join. |
| mThread.join(); |
| mHasThread = false; |
| return AAUDIO_OK; |
| } else { |
| ALOGE("%s() the thread is not joinable", __func__); |
| return AAUDIO_ERROR_INTERNAL; |
| } |
| } |