| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AAudioServiceStreamBase" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <iomanip> |
| #include <iostream> |
| #include <mutex> |
| |
| #include "binding/IAAudioService.h" |
| #include "binding/AAudioServiceMessage.h" |
| #include "utility/AudioClock.h" |
| |
| #include "AAudioEndpointManager.h" |
| #include "AAudioService.h" |
| #include "AAudioServiceEndpoint.h" |
| #include "AAudioServiceStreamBase.h" |
| #include "TimestampScheduler.h" |
| |
| using namespace android; // TODO just import names needed |
| using namespace aaudio; // TODO just import names needed |
| |
| /** |
| * Base class for streams in the service. |
| * @return |
| */ |
| |
| AAudioServiceStreamBase::AAudioServiceStreamBase(AAudioService &audioService) |
| : mUpMessageQueue(nullptr) |
| , mTimestampThread("AATime") |
| , mAtomicStreamTimestamp() |
| , mAudioService(audioService) { |
| mMmapClient.clientUid = -1; |
| mMmapClient.clientPid = -1; |
| mMmapClient.packageName = String16(""); |
| } |
| |
| AAudioServiceStreamBase::~AAudioServiceStreamBase() { |
| // If the stream is deleted when OPEN or in use then audio resources will leak. |
| // This would indicate an internal error. So we want to find this ASAP. |
| LOG_ALWAYS_FATAL_IF(!(getState() == AAUDIO_STREAM_STATE_CLOSED |
| || getState() == AAUDIO_STREAM_STATE_UNINITIALIZED |
| || getState() == AAUDIO_STREAM_STATE_DISCONNECTED), |
| "service stream %p still open, state = %d", |
| this, getState()); |
| } |
| |
| std::string AAudioServiceStreamBase::dumpHeader() { |
| return std::string(" T Handle UId Port Run State Format Burst Chan Capacity"); |
| } |
| |
| std::string AAudioServiceStreamBase::dump() const { |
| std::stringstream result; |
| |
| result << " 0x" << std::setfill('0') << std::setw(8) << std::hex << mHandle |
| << std::dec << std::setfill(' ') ; |
| result << std::setw(6) << mMmapClient.clientUid; |
| result << std::setw(7) << mClientHandle; |
| result << std::setw(4) << (isRunning() ? "yes" : " no"); |
| result << std::setw(6) << getState(); |
| result << std::setw(7) << getFormat(); |
| result << std::setw(6) << mFramesPerBurst; |
| result << std::setw(5) << getSamplesPerFrame(); |
| result << std::setw(9) << getBufferCapacity(); |
| |
| return result.str(); |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::open(const aaudio::AAudioStreamRequest &request) { |
| AAudioEndpointManager &mEndpointManager = AAudioEndpointManager::getInstance(); |
| aaudio_result_t result = AAUDIO_OK; |
| |
| mMmapClient.clientUid = request.getUserId(); |
| mMmapClient.clientPid = request.getProcessId(); |
| mMmapClient.packageName.setTo(String16("")); // TODO What should we do here? |
| |
| // Limit scope of lock to avoid recursive lock in close(). |
| { |
| std::lock_guard<std::mutex> lock(mUpMessageQueueLock); |
| if (mUpMessageQueue != nullptr) { |
| ALOGE("%s() called twice", __func__); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| |
| mUpMessageQueue = new SharedRingBuffer(); |
| result = mUpMessageQueue->allocate(sizeof(AAudioServiceMessage), |
| QUEUE_UP_CAPACITY_COMMANDS); |
| if (result != AAUDIO_OK) { |
| goto error; |
| } |
| |
| // This is not protected by a lock because the stream cannot be |
| // referenced until the service returns a handle to the client. |
| // So only one thread can open a stream. |
| mServiceEndpoint = mEndpointManager.openEndpoint(mAudioService, |
| request); |
| if (mServiceEndpoint == nullptr) { |
| result = AAUDIO_ERROR_UNAVAILABLE; |
| goto error; |
| } |
| // Save a weak pointer that we will use to access the endpoint. |
| mServiceEndpointWeak = mServiceEndpoint; |
| |
| mFramesPerBurst = mServiceEndpoint->getFramesPerBurst(); |
| copyFrom(*mServiceEndpoint); |
| } |
| return result; |
| |
| error: |
| close(); |
| return result; |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::close() { |
| if (getState() == AAUDIO_STREAM_STATE_CLOSED) { |
| return AAUDIO_OK; |
| } |
| |
| stop(); |
| |
| aaudio_result_t result = AAUDIO_OK; |
| sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote(); |
| if (endpoint == nullptr) { |
| result = AAUDIO_ERROR_INVALID_STATE; |
| } else { |
| endpoint->unregisterStream(this); |
| AAudioEndpointManager &endpointManager = AAudioEndpointManager::getInstance(); |
| endpointManager.closeEndpoint(endpoint); |
| |
| // AAudioService::closeStream() prevents two threads from closing at the same time. |
| mServiceEndpoint.clear(); // endpoint will hold the pointer until this method returns. |
| } |
| |
| { |
| std::lock_guard<std::mutex> lock(mUpMessageQueueLock); |
| stopTimestampThread(); |
| delete mUpMessageQueue; |
| mUpMessageQueue = nullptr; |
| } |
| |
| setState(AAUDIO_STREAM_STATE_CLOSED); |
| return result; |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::startDevice() { |
| mClientHandle = AUDIO_PORT_HANDLE_NONE; |
| sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote(); |
| if (endpoint == nullptr) { |
| ALOGE("%s() has no endpoint", __func__); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| return endpoint->startStream(this, &mClientHandle); |
| } |
| |
| /** |
| * Start the flow of audio data. |
| * |
| * An AAUDIO_SERVICE_EVENT_STARTED will be sent to the client when complete. |
| */ |
| aaudio_result_t AAudioServiceStreamBase::start() { |
| aaudio_result_t result = AAUDIO_OK; |
| |
| if (isRunning()) { |
| return AAUDIO_OK; |
| } |
| |
| setFlowing(false); |
| setSuspended(false); |
| |
| // Start with fresh presentation timestamps. |
| mAtomicStreamTimestamp.clear(); |
| |
| mClientHandle = AUDIO_PORT_HANDLE_NONE; |
| result = startDevice(); |
| if (result != AAUDIO_OK) goto error; |
| |
| // This should happen at the end of the start. |
| sendServiceEvent(AAUDIO_SERVICE_EVENT_STARTED); |
| setState(AAUDIO_STREAM_STATE_STARTED); |
| mThreadEnabled.store(true); |
| result = mTimestampThread.start(this); |
| if (result != AAUDIO_OK) goto error; |
| |
| return result; |
| |
| error: |
| disconnect(); |
| return result; |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::pause() { |
| aaudio_result_t result = AAUDIO_OK; |
| if (!isRunning()) { |
| return result; |
| } |
| |
| // Send it now because the timestamp gets rounded up when stopStream() is called below. |
| // Also we don't need the timestamps while we are shutting down. |
| sendCurrentTimestamp(); |
| |
| result = stopTimestampThread(); |
| if (result != AAUDIO_OK) { |
| disconnect(); |
| return result; |
| } |
| |
| sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote(); |
| if (endpoint == nullptr) { |
| ALOGE("%s() has no endpoint", __func__); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| result = endpoint->stopStream(this, mClientHandle); |
| if (result != AAUDIO_OK) { |
| ALOGE("%s() mServiceEndpoint returned %d, %s", __func__, result, getTypeText()); |
| disconnect(); // TODO should we return or pause Base first? |
| } |
| |
| sendServiceEvent(AAUDIO_SERVICE_EVENT_PAUSED); |
| setState(AAUDIO_STREAM_STATE_PAUSED); |
| return result; |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::stop() { |
| aaudio_result_t result = AAUDIO_OK; |
| if (!isRunning()) { |
| return result; |
| } |
| |
| setState(AAUDIO_STREAM_STATE_STOPPING); |
| |
| // Send it now because the timestamp gets rounded up when stopStream() is called below. |
| // Also we don't need the timestamps while we are shutting down. |
| sendCurrentTimestamp(); // warning - this calls a virtual function |
| result = stopTimestampThread(); |
| if (result != AAUDIO_OK) { |
| disconnect(); |
| return result; |
| } |
| |
| sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote(); |
| if (endpoint == nullptr) { |
| ALOGE("%s() has no endpoint", __func__); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| // TODO wait for data to be played out |
| result = endpoint->stopStream(this, mClientHandle); |
| if (result != AAUDIO_OK) { |
| ALOGE("%s() stopStream returned %d, %s", __func__, result, getTypeText()); |
| disconnect(); |
| // TODO what to do with result here? |
| } |
| |
| sendServiceEvent(AAUDIO_SERVICE_EVENT_STOPPED); |
| setState(AAUDIO_STREAM_STATE_STOPPED); |
| return result; |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::stopTimestampThread() { |
| aaudio_result_t result = AAUDIO_OK; |
| // clear flag that tells thread to loop |
| if (mThreadEnabled.exchange(false)) { |
| result = mTimestampThread.stop(); |
| } |
| return result; |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::flush() { |
| aaudio_result_t result = AAudio_isFlushAllowed(getState()); |
| if (result != AAUDIO_OK) { |
| return result; |
| } |
| |
| // Data will get flushed when the client receives the FLUSHED event. |
| sendServiceEvent(AAUDIO_SERVICE_EVENT_FLUSHED); |
| setState(AAUDIO_STREAM_STATE_FLUSHED); |
| return AAUDIO_OK; |
| } |
| |
| // implement Runnable, periodically send timestamps to client |
| __attribute__((no_sanitize("integer"))) |
| void AAudioServiceStreamBase::run() { |
| ALOGD("%s() %s entering >>>>>>>>>>>>>> TIMESTAMPS", __func__, getTypeText()); |
| TimestampScheduler timestampScheduler; |
| timestampScheduler.setBurstPeriod(mFramesPerBurst, getSampleRate()); |
| timestampScheduler.start(AudioClock::getNanoseconds()); |
| int64_t nextTime = timestampScheduler.nextAbsoluteTime(); |
| int32_t loopCount = 0; |
| while(mThreadEnabled.load()) { |
| loopCount++; |
| if (AudioClock::getNanoseconds() >= nextTime) { |
| aaudio_result_t result = sendCurrentTimestamp(); |
| if (result != AAUDIO_OK) { |
| ALOGE("%s() timestamp thread got result = %d", __func__, result); |
| break; |
| } |
| nextTime = timestampScheduler.nextAbsoluteTime(); |
| } else { |
| // Sleep until it is time to send the next timestamp. |
| // TODO Wait for a signal with a timeout so that we can stop more quickly. |
| AudioClock::sleepUntilNanoTime(nextTime); |
| } |
| } |
| ALOGD("%s() %s exiting after %d loops <<<<<<<<<<<<<< TIMESTAMPS", |
| __func__, getTypeText(), loopCount); |
| } |
| |
| void AAudioServiceStreamBase::disconnect() { |
| if (getState() != AAUDIO_STREAM_STATE_DISCONNECTED) { |
| sendServiceEvent(AAUDIO_SERVICE_EVENT_DISCONNECTED); |
| setState(AAUDIO_STREAM_STATE_DISCONNECTED); |
| } |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::sendServiceEvent(aaudio_service_event_t event, |
| double dataDouble) { |
| AAudioServiceMessage command; |
| command.what = AAudioServiceMessage::code::EVENT; |
| command.event.event = event; |
| command.event.dataDouble = dataDouble; |
| return writeUpMessageQueue(&command); |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::sendServiceEvent(aaudio_service_event_t event, |
| int64_t dataLong) { |
| AAudioServiceMessage command; |
| command.what = AAudioServiceMessage::code::EVENT; |
| command.event.event = event; |
| command.event.dataLong = dataLong; |
| return writeUpMessageQueue(&command); |
| } |
| |
| bool AAudioServiceStreamBase::isUpMessageQueueBusy() { |
| std::lock_guard<std::mutex> lock(mUpMessageQueueLock); |
| if (mUpMessageQueue == nullptr) { |
| ALOGE("%s(): mUpMessageQueue null! - stream not open", __func__); |
| return true; |
| } |
| int32_t framesAvailable = mUpMessageQueue->getFifoBuffer() |
| ->getFullFramesAvailable(); |
| int32_t capacity = mUpMessageQueue->getFifoBuffer() |
| ->getBufferCapacityInFrames(); |
| // Is it half full or more |
| return framesAvailable >= (capacity / 2); |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::writeUpMessageQueue(AAudioServiceMessage *command) { |
| std::lock_guard<std::mutex> lock(mUpMessageQueueLock); |
| if (mUpMessageQueue == nullptr) { |
| ALOGE("%s(): mUpMessageQueue null! - stream not open", __func__); |
| return AAUDIO_ERROR_NULL; |
| } |
| int32_t count = mUpMessageQueue->getFifoBuffer()->write(command, 1); |
| if (count != 1) { |
| ALOGW("%s(): Queue full. Did client stop? Suspending stream. what = %u, %s", |
| __func__, command->what, getTypeText()); |
| setSuspended(true); |
| return AAUDIO_ERROR_WOULD_BLOCK; |
| } else { |
| return AAUDIO_OK; |
| } |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::sendXRunCount(int32_t xRunCount) { |
| return sendServiceEvent(AAUDIO_SERVICE_EVENT_XRUN, (int64_t) xRunCount); |
| } |
| |
| aaudio_result_t AAudioServiceStreamBase::sendCurrentTimestamp() { |
| AAudioServiceMessage command; |
| // It is not worth filling up the queue with timestamps. |
| // That can cause the stream to get suspended. |
| // So just drop the timestamp if the queue is getting full. |
| if (isUpMessageQueueBusy()) { |
| return AAUDIO_OK; |
| } |
| |
| // Send a timestamp for the clock model. |
| aaudio_result_t result = getFreeRunningPosition(&command.timestamp.position, |
| &command.timestamp.timestamp); |
| if (result == AAUDIO_OK) { |
| ALOGV("%s() SERVICE %8lld at %lld", __func__, |
| (long long) command.timestamp.position, |
| (long long) command.timestamp.timestamp); |
| command.what = AAudioServiceMessage::code::TIMESTAMP_SERVICE; |
| result = writeUpMessageQueue(&command); |
| |
| if (result == AAUDIO_OK) { |
| // Send a hardware timestamp for presentation time. |
| result = getHardwareTimestamp(&command.timestamp.position, |
| &command.timestamp.timestamp); |
| if (result == AAUDIO_OK) { |
| ALOGV("%s() HARDWARE %8lld at %lld", __func__, |
| (long long) command.timestamp.position, |
| (long long) command.timestamp.timestamp); |
| command.what = AAudioServiceMessage::code::TIMESTAMP_HARDWARE; |
| result = writeUpMessageQueue(&command); |
| } |
| } |
| } |
| |
| if (result == AAUDIO_ERROR_UNAVAILABLE) { // TODO review best error code |
| result = AAUDIO_OK; // just not available yet, try again later |
| } |
| return result; |
| } |
| |
| /** |
| * Get an immutable description of the in-memory queues |
| * used to communicate with the underlying HAL or Service. |
| */ |
| aaudio_result_t AAudioServiceStreamBase::getDescription(AudioEndpointParcelable &parcelable) { |
| { |
| std::lock_guard<std::mutex> lock(mUpMessageQueueLock); |
| if (mUpMessageQueue == nullptr) { |
| ALOGE("%s(): mUpMessageQueue null! - stream not open", __func__); |
| return AAUDIO_ERROR_NULL; |
| } |
| // Gather information on the message queue. |
| mUpMessageQueue->fillParcelable(parcelable, |
| parcelable.mUpMessageQueueParcelable); |
| } |
| return getAudioDataDescription(parcelable); |
| } |
| |
| void AAudioServiceStreamBase::onVolumeChanged(float volume) { |
| sendServiceEvent(AAUDIO_SERVICE_EVENT_VOLUME, volume); |
| } |
| |
| int32_t AAudioServiceStreamBase::incrementServiceReferenceCount_l() { |
| return ++mCallingCount; |
| } |
| |
| int32_t AAudioServiceStreamBase::decrementServiceReferenceCount_l() { |
| int32_t count = --mCallingCount; |
| // Each call to increment should be balanced with one call to decrement. |
| assert(count >= 0); |
| return count; |
| } |