| /* |
| * Copyright 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AudioStreamTrack" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <stdint.h> |
| #include <media/AudioTrack.h> |
| |
| #include <aaudio/AAudio.h> |
| #include <system/audio.h> |
| #include "utility/AudioClock.h" |
| #include "legacy/AudioStreamLegacy.h" |
| #include "legacy/AudioStreamTrack.h" |
| #include "utility/FixedBlockReader.h" |
| |
| using namespace android; |
| using namespace aaudio; |
| |
| // Arbitrary and somewhat generous number of bursts. |
| #define DEFAULT_BURSTS_PER_BUFFER_CAPACITY 8 |
| |
| /* |
| * Create a stream that uses the AudioTrack. |
| */ |
| AudioStreamTrack::AudioStreamTrack() |
| : AudioStreamLegacy() |
| , mFixedBlockReader(*this) |
| { |
| } |
| |
| AudioStreamTrack::~AudioStreamTrack() |
| { |
| const aaudio_stream_state_t state = getState(); |
| bool bad = !(state == AAUDIO_STREAM_STATE_UNINITIALIZED || state == AAUDIO_STREAM_STATE_CLOSED); |
| ALOGE_IF(bad, "stream not closed, in state %d", state); |
| } |
| |
| aaudio_result_t AudioStreamTrack::open(const AudioStreamBuilder& builder) |
| { |
| aaudio_result_t result = AAUDIO_OK; |
| |
| result = AudioStream::open(builder); |
| if (result != OK) { |
| return result; |
| } |
| |
| const aaudio_session_id_t requestedSessionId = builder.getSessionId(); |
| const audio_session_t sessionId = AAudioConvert_aaudioToAndroidSessionId(requestedSessionId); |
| |
| // Try to create an AudioTrack |
| // Use stereo if unspecified. |
| int32_t samplesPerFrame = (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) |
| ? 2 : getSamplesPerFrame(); |
| audio_channel_mask_t channelMask = samplesPerFrame <= 2 ? |
| audio_channel_out_mask_from_count(samplesPerFrame) : |
| audio_channel_mask_for_index_assignment_from_count(samplesPerFrame); |
| |
| audio_output_flags_t flags; |
| aaudio_performance_mode_t perfMode = getPerformanceMode(); |
| switch(perfMode) { |
| case AAUDIO_PERFORMANCE_MODE_LOW_LATENCY: |
| // Bypass the normal mixer and go straight to the FAST mixer. |
| // If the app asks for a sessionId then it means they want to use effects. |
| // So don't use RAW flag. |
| flags = (audio_output_flags_t) ((requestedSessionId == AAUDIO_SESSION_ID_NONE) |
| ? (AUDIO_OUTPUT_FLAG_FAST | AUDIO_OUTPUT_FLAG_RAW) |
| : (AUDIO_OUTPUT_FLAG_FAST)); |
| break; |
| |
| case AAUDIO_PERFORMANCE_MODE_POWER_SAVING: |
| // This uses a mixer that wakes up less often than the FAST mixer. |
| flags = AUDIO_OUTPUT_FLAG_DEEP_BUFFER; |
| break; |
| |
| case AAUDIO_PERFORMANCE_MODE_NONE: |
| default: |
| // No flags. Use a normal mixer in front of the FAST mixer. |
| flags = AUDIO_OUTPUT_FLAG_NONE; |
| break; |
| } |
| |
| size_t frameCount = (size_t)builder.getBufferCapacity(); |
| |
| int32_t notificationFrames = 0; |
| |
| const audio_format_t format = (getFormat() == AUDIO_FORMAT_DEFAULT) |
| ? AUDIO_FORMAT_PCM_FLOAT |
| : getFormat(); |
| |
| // Setup the callback if there is one. |
| AudioTrack::callback_t callback = nullptr; |
| void *callbackData = nullptr; |
| // Note that TRANSFER_SYNC does not allow FAST track |
| AudioTrack::transfer_type streamTransferType = AudioTrack::transfer_type::TRANSFER_SYNC; |
| if (builder.getDataCallbackProc() != nullptr) { |
| streamTransferType = AudioTrack::transfer_type::TRANSFER_CALLBACK; |
| callback = getLegacyCallback(); |
| callbackData = this; |
| |
| // If the total buffer size is unspecified then base the size on the burst size. |
| if (frameCount == 0 |
| && ((flags & AUDIO_OUTPUT_FLAG_FAST) != 0)) { |
| // Take advantage of a special trick that allows us to create a buffer |
| // that is some multiple of the burst size. |
| notificationFrames = 0 - DEFAULT_BURSTS_PER_BUFFER_CAPACITY; |
| } else { |
| notificationFrames = builder.getFramesPerDataCallback(); |
| } |
| } |
| mCallbackBufferSize = builder.getFramesPerDataCallback(); |
| |
| ALOGD("open(), request notificationFrames = %d, frameCount = %u", |
| notificationFrames, (uint)frameCount); |
| |
| // Don't call mAudioTrack->setDeviceId() because it will be overwritten by set()! |
| audio_port_handle_t selectedDeviceId = (getDeviceId() == AAUDIO_UNSPECIFIED) |
| ? AUDIO_PORT_HANDLE_NONE |
| : getDeviceId(); |
| |
| const audio_content_type_t contentType = |
| AAudioConvert_contentTypeToInternal(builder.getContentType()); |
| const audio_usage_t usage = |
| AAudioConvert_usageToInternal(builder.getUsage()); |
| const audio_flags_mask_t attributesFlags = |
| AAudioConvert_allowCapturePolicyToAudioFlagsMask(builder.getAllowedCapturePolicy()); |
| |
| const audio_attributes_t attributes = { |
| .content_type = contentType, |
| .usage = usage, |
| .source = AUDIO_SOURCE_DEFAULT, // only used for recording |
| .flags = attributesFlags, |
| .tags = "" |
| }; |
| |
| mAudioTrack = new AudioTrack(); |
| mAudioTrack->set( |
| AUDIO_STREAM_DEFAULT, // ignored because we pass attributes below |
| getSampleRate(), |
| format, |
| channelMask, |
| frameCount, |
| flags, |
| callback, |
| callbackData, |
| notificationFrames, |
| 0, // DEFAULT sharedBuffer*/, |
| false, // DEFAULT threadCanCallJava |
| sessionId, |
| streamTransferType, |
| NULL, // DEFAULT audio_offload_info_t |
| AUDIO_UID_INVALID, // DEFAULT uid |
| -1, // DEFAULT pid |
| &attributes, |
| // WARNING - If doNotReconnect set true then audio stops after plugging and unplugging |
| // headphones a few times. |
| false, // DEFAULT doNotReconnect, |
| 1.0f, // DEFAULT maxRequiredSpeed |
| selectedDeviceId |
| ); |
| |
| // Did we get a valid track? |
| status_t status = mAudioTrack->initCheck(); |
| if (status != NO_ERROR) { |
| releaseCloseFinal(); |
| ALOGE("open(), initCheck() returned %d", status); |
| return AAudioConvert_androidToAAudioResult(status); |
| } |
| |
| doSetVolume(); |
| |
| // Get the actual values from the AudioTrack. |
| setSamplesPerFrame(mAudioTrack->channelCount()); |
| setFormat(mAudioTrack->format()); |
| setDeviceFormat(mAudioTrack->format()); |
| |
| int32_t actualSampleRate = mAudioTrack->getSampleRate(); |
| ALOGW_IF(actualSampleRate != getSampleRate(), |
| "open() sampleRate changed from %d to %d", |
| getSampleRate(), actualSampleRate); |
| setSampleRate(actualSampleRate); |
| |
| // We may need to pass the data through a block size adapter to guarantee constant size. |
| if (mCallbackBufferSize != AAUDIO_UNSPECIFIED) { |
| int callbackSizeBytes = getBytesPerFrame() * mCallbackBufferSize; |
| mFixedBlockReader.open(callbackSizeBytes); |
| mBlockAdapter = &mFixedBlockReader; |
| } else { |
| mBlockAdapter = nullptr; |
| } |
| |
| setState(AAUDIO_STREAM_STATE_OPEN); |
| setDeviceId(mAudioTrack->getRoutedDeviceId()); |
| |
| aaudio_session_id_t actualSessionId = |
| (requestedSessionId == AAUDIO_SESSION_ID_NONE) |
| ? AAUDIO_SESSION_ID_NONE |
| : (aaudio_session_id_t) mAudioTrack->getSessionId(); |
| setSessionId(actualSessionId); |
| |
| mAudioTrack->addAudioDeviceCallback(mDeviceCallback); |
| |
| // Update performance mode based on the actual stream flags. |
| // For example, if the sample rate is not allowed then you won't get a FAST track. |
| audio_output_flags_t actualFlags = mAudioTrack->getFlags(); |
| aaudio_performance_mode_t actualPerformanceMode = AAUDIO_PERFORMANCE_MODE_NONE; |
| // We may not get the RAW flag. But as long as we get the FAST flag we can call it LOW_LATENCY. |
| if ((actualFlags & AUDIO_OUTPUT_FLAG_FAST) != 0) { |
| actualPerformanceMode = AAUDIO_PERFORMANCE_MODE_LOW_LATENCY; |
| } else if ((actualFlags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) { |
| actualPerformanceMode = AAUDIO_PERFORMANCE_MODE_POWER_SAVING; |
| } |
| setPerformanceMode(actualPerformanceMode); |
| |
| setSharingMode(AAUDIO_SHARING_MODE_SHARED); // EXCLUSIVE mode not supported in legacy |
| |
| // Log warning if we did not get what we asked for. |
| ALOGW_IF(actualFlags != flags, |
| "open() flags changed from 0x%08X to 0x%08X", |
| flags, actualFlags); |
| ALOGW_IF(actualPerformanceMode != perfMode, |
| "open() perfMode changed from %d to %d", |
| perfMode, actualPerformanceMode); |
| |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::release_l() { |
| if (getState() != AAUDIO_STREAM_STATE_CLOSING) { |
| mAudioTrack->removeAudioDeviceCallback(mDeviceCallback); |
| // TODO Investigate why clear() causes a hang in test_various.cpp |
| // if I call close() from a data callback. |
| // But the same thing in AudioRecord is OK! |
| // mAudioTrack.clear(); |
| mFixedBlockReader.close(); |
| return AudioStream::release_l(); |
| } else { |
| return AAUDIO_OK; // already released |
| } |
| } |
| |
| void AudioStreamTrack::processCallback(int event, void *info) { |
| |
| switch (event) { |
| case AudioTrack::EVENT_MORE_DATA: |
| processCallbackCommon(AAUDIO_CALLBACK_OPERATION_PROCESS_DATA, info); |
| break; |
| |
| // Stream got rerouted so we disconnect. |
| case AudioTrack::EVENT_NEW_IAUDIOTRACK: |
| processCallbackCommon(AAUDIO_CALLBACK_OPERATION_DISCONNECTED, info); |
| break; |
| |
| default: |
| break; |
| } |
| return; |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestStart() { |
| if (mAudioTrack.get() == nullptr) { |
| ALOGE("requestStart() no AudioTrack"); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| // Get current position so we can detect when the track is playing. |
| status_t err = mAudioTrack->getPosition(&mPositionWhenStarting); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } |
| |
| // Enable callback before starting AudioTrack to avoid shutting |
| // down because of a race condition. |
| mCallbackEnabled.store(true); |
| err = mAudioTrack->start(); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } else { |
| setState(AAUDIO_STREAM_STATE_STARTING); |
| } |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestPause() { |
| if (mAudioTrack.get() == nullptr) { |
| ALOGE("%s() no AudioTrack", __func__); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| |
| setState(AAUDIO_STREAM_STATE_PAUSING); |
| mAudioTrack->pause(); |
| mCallbackEnabled.store(false); |
| status_t err = mAudioTrack->getPosition(&mPositionWhenPausing); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } |
| return checkForDisconnectRequest(false); |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestFlush() { |
| if (mAudioTrack.get() == nullptr) { |
| ALOGE("%s() no AudioTrack", __func__); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| |
| setState(AAUDIO_STREAM_STATE_FLUSHING); |
| incrementFramesRead(getFramesWritten() - getFramesRead()); |
| mAudioTrack->flush(); |
| mFramesRead.reset32(); // service reads frames, service position reset on flush |
| mTimestampPosition.reset32(); |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::requestStop() { |
| if (mAudioTrack.get() == nullptr) { |
| ALOGE("%s() no AudioTrack", __func__); |
| return AAUDIO_ERROR_INVALID_STATE; |
| } |
| |
| setState(AAUDIO_STREAM_STATE_STOPPING); |
| mFramesRead.catchUpTo(getFramesWritten()); |
| mTimestampPosition.catchUpTo(getFramesWritten()); |
| mFramesRead.reset32(); // service reads frames, service position reset on stop |
| mTimestampPosition.reset32(); |
| mAudioTrack->stop(); |
| mCallbackEnabled.store(false); |
| return checkForDisconnectRequest(false);; |
| } |
| |
| aaudio_result_t AudioStreamTrack::updateStateMachine() |
| { |
| status_t err; |
| aaudio_wrapping_frames_t position; |
| switch (getState()) { |
| // TODO add better state visibility to AudioTrack |
| case AAUDIO_STREAM_STATE_STARTING: |
| if (mAudioTrack->hasStarted()) { |
| setState(AAUDIO_STREAM_STATE_STARTED); |
| } |
| break; |
| case AAUDIO_STREAM_STATE_PAUSING: |
| if (mAudioTrack->stopped()) { |
| err = mAudioTrack->getPosition(&position); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } else if (position == mPositionWhenPausing) { |
| // Has stream really stopped advancing? |
| setState(AAUDIO_STREAM_STATE_PAUSED); |
| } |
| mPositionWhenPausing = position; |
| } |
| break; |
| case AAUDIO_STREAM_STATE_FLUSHING: |
| { |
| err = mAudioTrack->getPosition(&position); |
| if (err != OK) { |
| return AAudioConvert_androidToAAudioResult(err); |
| } else if (position == 0) { |
| // TODO Advance frames read to match written. |
| setState(AAUDIO_STREAM_STATE_FLUSHED); |
| } |
| } |
| break; |
| case AAUDIO_STREAM_STATE_STOPPING: |
| if (mAudioTrack->stopped()) { |
| setState(AAUDIO_STREAM_STATE_STOPPED); |
| } |
| break; |
| default: |
| break; |
| } |
| return AAUDIO_OK; |
| } |
| |
| aaudio_result_t AudioStreamTrack::write(const void *buffer, |
| int32_t numFrames, |
| int64_t timeoutNanoseconds) |
| { |
| int32_t bytesPerFrame = getBytesPerFrame(); |
| int32_t numBytes; |
| aaudio_result_t result = AAudioConvert_framesToBytes(numFrames, bytesPerFrame, &numBytes); |
| if (result != AAUDIO_OK) { |
| return result; |
| } |
| |
| if (getState() == AAUDIO_STREAM_STATE_DISCONNECTED) { |
| return AAUDIO_ERROR_DISCONNECTED; |
| } |
| |
| // TODO add timeout to AudioTrack |
| bool blocking = timeoutNanoseconds > 0; |
| ssize_t bytesWritten = mAudioTrack->write(buffer, numBytes, blocking); |
| if (bytesWritten == WOULD_BLOCK) { |
| return 0; |
| } else if (bytesWritten < 0) { |
| ALOGE("invalid write, returned %d", (int)bytesWritten); |
| // in this context, a DEAD_OBJECT is more likely to be a disconnect notification due to |
| // AudioTrack invalidation |
| if (bytesWritten == DEAD_OBJECT) { |
| setState(AAUDIO_STREAM_STATE_DISCONNECTED); |
| return AAUDIO_ERROR_DISCONNECTED; |
| } |
| return AAudioConvert_androidToAAudioResult(bytesWritten); |
| } |
| int32_t framesWritten = (int32_t)(bytesWritten / bytesPerFrame); |
| incrementFramesWritten(framesWritten); |
| |
| result = updateStateMachine(); |
| if (result != AAUDIO_OK) { |
| return result; |
| } |
| |
| return framesWritten; |
| } |
| |
| aaudio_result_t AudioStreamTrack::setBufferSize(int32_t requestedFrames) |
| { |
| // Do not ask for less than one burst. |
| if (requestedFrames < getFramesPerBurst()) { |
| requestedFrames = getFramesPerBurst(); |
| } |
| ssize_t result = mAudioTrack->setBufferSizeInFrames(requestedFrames); |
| if (result < 0) { |
| return AAudioConvert_androidToAAudioResult(result); |
| } else { |
| return result; |
| } |
| } |
| |
| int32_t AudioStreamTrack::getBufferSize() const |
| { |
| return static_cast<int32_t>(mAudioTrack->getBufferSizeInFrames()); |
| } |
| |
| int32_t AudioStreamTrack::getBufferCapacity() const |
| { |
| return static_cast<int32_t>(mAudioTrack->frameCount()); |
| } |
| |
| int32_t AudioStreamTrack::getXRunCount() const |
| { |
| return static_cast<int32_t>(mAudioTrack->getUnderrunCount()); |
| } |
| |
| int32_t AudioStreamTrack::getFramesPerBurst() const |
| { |
| return static_cast<int32_t>(mAudioTrack->getNotificationPeriodInFrames()); |
| } |
| |
| int64_t AudioStreamTrack::getFramesRead() { |
| aaudio_wrapping_frames_t position; |
| status_t result; |
| switch (getState()) { |
| case AAUDIO_STREAM_STATE_STARTING: |
| case AAUDIO_STREAM_STATE_STARTED: |
| case AAUDIO_STREAM_STATE_STOPPING: |
| case AAUDIO_STREAM_STATE_PAUSING: |
| case AAUDIO_STREAM_STATE_PAUSED: |
| result = mAudioTrack->getPosition(&position); |
| if (result == OK) { |
| mFramesRead.update32(position); |
| } |
| break; |
| default: |
| break; |
| } |
| return AudioStreamLegacy::getFramesRead(); |
| } |
| |
| aaudio_result_t AudioStreamTrack::getTimestamp(clockid_t clockId, |
| int64_t *framePosition, |
| int64_t *timeNanoseconds) { |
| ExtendedTimestamp extendedTimestamp; |
| status_t status = mAudioTrack->getTimestamp(&extendedTimestamp); |
| if (status == WOULD_BLOCK) { |
| return AAUDIO_ERROR_INVALID_STATE; |
| } if (status != NO_ERROR) { |
| return AAudioConvert_androidToAAudioResult(status); |
| } |
| int64_t position = 0; |
| int64_t nanoseconds = 0; |
| aaudio_result_t result = getBestTimestamp(clockId, &position, |
| &nanoseconds, &extendedTimestamp); |
| if (result == AAUDIO_OK) { |
| if (position < getFramesWritten()) { |
| *framePosition = position; |
| *timeNanoseconds = nanoseconds; |
| return result; |
| } else { |
| return AAUDIO_ERROR_INVALID_STATE; // TODO review, documented but not consistent |
| } |
| } |
| return result; |
| } |
| |
| status_t AudioStreamTrack::doSetVolume() { |
| status_t status = NO_INIT; |
| if (mAudioTrack.get() != nullptr) { |
| float volume = getDuckAndMuteVolume(); |
| mAudioTrack->setVolume(volume, volume); |
| status = NO_ERROR; |
| } |
| return status; |
| } |
| |
| #if AAUDIO_USE_VOLUME_SHAPER |
| |
| using namespace android::media::VolumeShaper; |
| |
| binder::Status AudioStreamTrack::applyVolumeShaper( |
| const VolumeShaper::Configuration& configuration, |
| const VolumeShaper::Operation& operation) { |
| |
| sp<VolumeShaper::Configuration> spConfiguration = new VolumeShaper::Configuration(configuration); |
| sp<VolumeShaper::Operation> spOperation = new VolumeShaper::Operation(operation); |
| |
| if (mAudioTrack.get() != nullptr) { |
| ALOGD("applyVolumeShaper() from IPlayer"); |
| binder::Status status = mAudioTrack->applyVolumeShaper(spConfiguration, spOperation); |
| if (status < 0) { // a non-negative value is the volume shaper id. |
| ALOGE("applyVolumeShaper() failed with status %d", status); |
| } |
| return binder::Status::fromStatusT(status); |
| } else { |
| ALOGD("applyVolumeShaper()" |
| " no AudioTrack for volume control from IPlayer"); |
| return binder::Status::ok(); |
| } |
| } |
| #endif |