| /* |
| * Copyright (C) 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // #define LOG_NDEBUG 0 |
| #define LOG_TAG "EglSurfaceTexture" |
| |
| #include <cstdint> |
| |
| #include "EglSurfaceTexture.h" |
| #include "EglUtil.h" |
| #include "GLES/gl.h" |
| #include "gui/BufferQueue.h" |
| #include "gui/GLConsumer.h" |
| #include "gui/IGraphicBufferProducer.h" |
| #include "hardware/gralloc.h" |
| |
| namespace android { |
| namespace companion { |
| namespace virtualcamera { |
| |
| EglSurfaceTexture::EglSurfaceTexture(const uint32_t width, const uint32_t height) |
| : mWidth(width), mHeight(height) { |
| glGenTextures(1, &mTextureId); |
| if (checkEglError("EglSurfaceTexture(): glGenTextures")) { |
| ALOGE("Failed to generate texture"); |
| return; |
| } |
| BufferQueue::createBufferQueue(&mBufferProducer, &mBufferConsumer); |
| mGlConsumer = sp<GLConsumer>::make( |
| mBufferConsumer, mTextureId, GLConsumer::TEXTURE_EXTERNAL, false, false); |
| mGlConsumer->setName(String8("VirtualCameraEglSurfaceTexture")); |
| mGlConsumer->setDefaultBufferSize(mWidth, mHeight); |
| mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); |
| mGlConsumer->setDefaultBufferFormat(AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420); |
| |
| mSurface = sp<Surface>::make(mBufferProducer); |
| } |
| |
| EglSurfaceTexture::~EglSurfaceTexture() { |
| if (mTextureId != 0) { |
| glDeleteTextures(1, &mTextureId); |
| } |
| } |
| |
| sp<Surface> EglSurfaceTexture::getSurface() { |
| return mSurface; |
| } |
| |
| sp<GraphicBuffer> EglSurfaceTexture::getCurrentBuffer() { |
| return mGlConsumer->getCurrentBuffer(); |
| } |
| |
| GLuint EglSurfaceTexture::updateTexture() { |
| mGlConsumer->updateTexImage(); |
| return mTextureId; |
| } |
| |
| GLuint EglSurfaceTexture::getTextureId() const { |
| return mTextureId; |
| } |
| |
| std::array<float, 16> EglSurfaceTexture::getTransformMatrix() { |
| std::array<float, 16> matrix; |
| mGlConsumer->getTransformMatrix(matrix.data()); |
| return matrix; |
| } |
| |
| uint32_t EglSurfaceTexture::getWidth() const { |
| return mWidth; |
| } |
| |
| uint32_t EglSurfaceTexture::getHeight() const { |
| return mHeight; |
| } |
| |
| } // namespace virtualcamera |
| } // namespace companion |
| } // namespace android |