| /* |
| ** |
| ** Copyright 2012, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| |
| #define LOG_TAG "AudioFlinger" |
| //#define LOG_NDEBUG 0 |
| #define ATRACE_TAG ATRACE_TAG_AUDIO |
| |
| #include "Configuration.h" |
| #include <math.h> |
| #include <fcntl.h> |
| #include <linux/futex.h> |
| #include <sys/stat.h> |
| #include <sys/syscall.h> |
| #include <cutils/properties.h> |
| #include <media/AudioParameter.h> |
| #include <media/AudioResamplerPublic.h> |
| #include <media/RecordBufferConverter.h> |
| #include <media/TypeConverter.h> |
| #include <utils/Log.h> |
| #include <utils/Trace.h> |
| |
| #include <private/media/AudioTrackShared.h> |
| #include <private/android_filesystem_config.h> |
| #include <audio_utils/mono_blend.h> |
| #include <audio_utils/primitives.h> |
| #include <audio_utils/format.h> |
| #include <audio_utils/minifloat.h> |
| #include <system/audio_effects/effect_ns.h> |
| #include <system/audio_effects/effect_aec.h> |
| #include <system/audio.h> |
| |
| // NBAIO implementations |
| #include <media/nbaio/AudioStreamInSource.h> |
| #include <media/nbaio/AudioStreamOutSink.h> |
| #include <media/nbaio/MonoPipe.h> |
| #include <media/nbaio/MonoPipeReader.h> |
| #include <media/nbaio/Pipe.h> |
| #include <media/nbaio/PipeReader.h> |
| #include <media/nbaio/SourceAudioBufferProvider.h> |
| #include <mediautils/BatteryNotifier.h> |
| |
| #include <powermanager/PowerManager.h> |
| |
| #include "AudioFlinger.h" |
| #include "FastMixer.h" |
| #include "FastCapture.h" |
| #include "ServiceUtilities.h" |
| #include "mediautils/SchedulingPolicyService.h" |
| |
| #ifdef ADD_BATTERY_DATA |
| #include <media/IMediaPlayerService.h> |
| #include <media/IMediaDeathNotifier.h> |
| #endif |
| |
| #ifdef DEBUG_CPU_USAGE |
| #include <cpustats/CentralTendencyStatistics.h> |
| #include <cpustats/ThreadCpuUsage.h> |
| #endif |
| |
| #include "AutoPark.h" |
| |
| #include <pthread.h> |
| #include "TypedLogger.h" |
| |
| // ---------------------------------------------------------------------------- |
| |
| // Note: the following macro is used for extremely verbose logging message. In |
| // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to |
| // 0; but one side effect of this is to turn all LOGV's as well. Some messages |
| // are so verbose that we want to suppress them even when we have ALOG_ASSERT |
| // turned on. Do not uncomment the #def below unless you really know what you |
| // are doing and want to see all of the extremely verbose messages. |
| //#define VERY_VERY_VERBOSE_LOGGING |
| #ifdef VERY_VERY_VERBOSE_LOGGING |
| #define ALOGVV ALOGV |
| #else |
| #define ALOGVV(a...) do { } while(0) |
| #endif |
| |
| // TODO: Move these macro/inlines to a header file. |
| #define max(a, b) ((a) > (b) ? (a) : (b)) |
| template <typename T> |
| static inline T min(const T& a, const T& b) |
| { |
| return a < b ? a : b; |
| } |
| |
| namespace android { |
| |
| // retry counts for buffer fill timeout |
| // 50 * ~20msecs = 1 second |
| static const int8_t kMaxTrackRetries = 50; |
| static const int8_t kMaxTrackStartupRetries = 50; |
| // allow less retry attempts on direct output thread. |
| // direct outputs can be a scarce resource in audio hardware and should |
| // be released as quickly as possible. |
| static const int8_t kMaxTrackRetriesDirect = 2; |
| |
| |
| |
| // don't warn about blocked writes or record buffer overflows more often than this |
| static const nsecs_t kWarningThrottleNs = seconds(5); |
| |
| // RecordThread loop sleep time upon application overrun or audio HAL read error |
| static const int kRecordThreadSleepUs = 5000; |
| |
| // maximum time to wait in sendConfigEvent_l() for a status to be received |
| static const nsecs_t kConfigEventTimeoutNs = seconds(2); |
| |
| // minimum sleep time for the mixer thread loop when tracks are active but in underrun |
| static const uint32_t kMinThreadSleepTimeUs = 5000; |
| // maximum divider applied to the active sleep time in the mixer thread loop |
| static const uint32_t kMaxThreadSleepTimeShift = 2; |
| |
| // minimum normal sink buffer size, expressed in milliseconds rather than frames |
| // FIXME This should be based on experimentally observed scheduling jitter |
| static const uint32_t kMinNormalSinkBufferSizeMs = 20; |
| // maximum normal sink buffer size |
| static const uint32_t kMaxNormalSinkBufferSizeMs = 24; |
| |
| // minimum capture buffer size in milliseconds to _not_ need a fast capture thread |
| // FIXME This should be based on experimentally observed scheduling jitter |
| static const uint32_t kMinNormalCaptureBufferSizeMs = 12; |
| |
| // Offloaded output thread standby delay: allows track transition without going to standby |
| static const nsecs_t kOffloadStandbyDelayNs = seconds(1); |
| |
| // Direct output thread minimum sleep time in idle or active(underrun) state |
| static const nsecs_t kDirectMinSleepTimeUs = 10000; |
| |
| // The universal constant for ubiquitous 20ms value. The value of 20ms seems to provide a good |
| // balance between power consumption and latency, and allows threads to be scheduled reliably |
| // by the CFS scheduler. |
| // FIXME Express other hardcoded references to 20ms with references to this constant and move |
| // it appropriately. |
| #define FMS_20 20 |
| |
| // Whether to use fast mixer |
| static const enum { |
| FastMixer_Never, // never initialize or use: for debugging only |
| FastMixer_Always, // always initialize and use, even if not needed: for debugging only |
| // normal mixer multiplier is 1 |
| FastMixer_Static, // initialize if needed, then use all the time if initialized, |
| // multiplier is calculated based on min & max normal mixer buffer size |
| FastMixer_Dynamic, // initialize if needed, then use dynamically depending on track load, |
| // multiplier is calculated based on min & max normal mixer buffer size |
| // FIXME for FastMixer_Dynamic: |
| // Supporting this option will require fixing HALs that can't handle large writes. |
| // For example, one HAL implementation returns an error from a large write, |
| // and another HAL implementation corrupts memory, possibly in the sample rate converter. |
| // We could either fix the HAL implementations, or provide a wrapper that breaks |
| // up large writes into smaller ones, and the wrapper would need to deal with scheduler. |
| } kUseFastMixer = FastMixer_Static; |
| |
| // Whether to use fast capture |
| static const enum { |
| FastCapture_Never, // never initialize or use: for debugging only |
| FastCapture_Always, // always initialize and use, even if not needed: for debugging only |
| FastCapture_Static, // initialize if needed, then use all the time if initialized |
| } kUseFastCapture = FastCapture_Static; |
| |
| // Priorities for requestPriority |
| static const int kPriorityAudioApp = 2; |
| static const int kPriorityFastMixer = 3; |
| static const int kPriorityFastCapture = 3; |
| |
| // IAudioFlinger::createTrack() has an in/out parameter 'pFrameCount' for the total size of the |
| // track buffer in shared memory. Zero on input means to use a default value. For fast tracks, |
| // AudioFlinger derives the default from HAL buffer size and 'fast track multiplier'. |
| |
| // This is the default value, if not specified by property. |
| static const int kFastTrackMultiplier = 2; |
| |
| // The minimum and maximum allowed values |
| static const int kFastTrackMultiplierMin = 1; |
| static const int kFastTrackMultiplierMax = 2; |
| |
| // The actual value to use, which can be specified per-device via property af.fast_track_multiplier. |
| static int sFastTrackMultiplier = kFastTrackMultiplier; |
| |
| // See Thread::readOnlyHeap(). |
| // Initially this heap is used to allocate client buffers for "fast" AudioRecord. |
| // Eventually it will be the single buffer that FastCapture writes into via HAL read(), |
| // and that all "fast" AudioRecord clients read from. In either case, the size can be small. |
| static const size_t kRecordThreadReadOnlyHeapSize = 0x4000; |
| |
| // ---------------------------------------------------------------------------- |
| |
| static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT; |
| |
| static void sFastTrackMultiplierInit() |
| { |
| char value[PROPERTY_VALUE_MAX]; |
| if (property_get("af.fast_track_multiplier", value, NULL) > 0) { |
| char *endptr; |
| unsigned long ul = strtoul(value, &endptr, 0); |
| if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) { |
| sFastTrackMultiplier = (int) ul; |
| } |
| } |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| #ifdef ADD_BATTERY_DATA |
| // To collect the amplifier usage |
| static void addBatteryData(uint32_t params) { |
| sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); |
| if (service == NULL) { |
| // it already logged |
| return; |
| } |
| |
| service->addBatteryData(params); |
| } |
| #endif |
| |
| // Track the CLOCK_BOOTTIME versus CLOCK_MONOTONIC timebase offset |
| struct { |
| // call when you acquire a partial wakelock |
| void acquire(const sp<IBinder> &wakeLockToken) { |
| pthread_mutex_lock(&mLock); |
| if (wakeLockToken.get() == nullptr) { |
| adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME); |
| } else { |
| if (mCount == 0) { |
| adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME); |
| } |
| ++mCount; |
| } |
| pthread_mutex_unlock(&mLock); |
| } |
| |
| // call when you release a partial wakelock. |
| void release(const sp<IBinder> &wakeLockToken) { |
| if (wakeLockToken.get() == nullptr) { |
| return; |
| } |
| pthread_mutex_lock(&mLock); |
| if (--mCount < 0) { |
| ALOGE("negative wakelock count"); |
| mCount = 0; |
| } |
| pthread_mutex_unlock(&mLock); |
| } |
| |
| // retrieves the boottime timebase offset from monotonic. |
| int64_t getBoottimeOffset() { |
| pthread_mutex_lock(&mLock); |
| int64_t boottimeOffset = mBoottimeOffset; |
| pthread_mutex_unlock(&mLock); |
| return boottimeOffset; |
| } |
| |
| // Adjusts the timebase offset between TIMEBASE_MONOTONIC |
| // and the selected timebase. |
| // Currently only TIMEBASE_BOOTTIME is allowed. |
| // |
| // This only needs to be called upon acquiring the first partial wakelock |
| // after all other partial wakelocks are released. |
| // |
| // We do an empirical measurement of the offset rather than parsing |
| // /proc/timer_list since the latter is not a formal kernel ABI. |
| static void adjustTimebaseOffset(int64_t *offset, ExtendedTimestamp::Timebase timebase) { |
| int clockbase; |
| switch (timebase) { |
| case ExtendedTimestamp::TIMEBASE_BOOTTIME: |
| clockbase = SYSTEM_TIME_BOOTTIME; |
| break; |
| default: |
| LOG_ALWAYS_FATAL("invalid timebase %d", timebase); |
| break; |
| } |
| // try three times to get the clock offset, choose the one |
| // with the minimum gap in measurements. |
| const int tries = 3; |
| nsecs_t bestGap, measured; |
| for (int i = 0; i < tries; ++i) { |
| const nsecs_t tmono = systemTime(SYSTEM_TIME_MONOTONIC); |
| const nsecs_t tbase = systemTime(clockbase); |
| const nsecs_t tmono2 = systemTime(SYSTEM_TIME_MONOTONIC); |
| const nsecs_t gap = tmono2 - tmono; |
| if (i == 0 || gap < bestGap) { |
| bestGap = gap; |
| measured = tbase - ((tmono + tmono2) >> 1); |
| } |
| } |
| |
| // to avoid micro-adjusting, we don't change the timebase |
| // unless it is significantly different. |
| // |
| // Assumption: It probably takes more than toleranceNs to |
| // suspend and resume the device. |
| static int64_t toleranceNs = 10000; // 10 us |
| if (llabs(*offset - measured) > toleranceNs) { |
| ALOGV("Adjusting timebase offset old: %lld new: %lld", |
| (long long)*offset, (long long)measured); |
| *offset = measured; |
| } |
| } |
| |
| pthread_mutex_t mLock; |
| int32_t mCount; |
| int64_t mBoottimeOffset; |
| } gBoottime = { PTHREAD_MUTEX_INITIALIZER, 0, 0 }; // static, so use POD initialization |
| |
| // ---------------------------------------------------------------------------- |
| // CPU Stats |
| // ---------------------------------------------------------------------------- |
| |
| class CpuStats { |
| public: |
| CpuStats(); |
| void sample(const String8 &title); |
| #ifdef DEBUG_CPU_USAGE |
| private: |
| ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns |
| CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns |
| |
| CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles |
| |
| int mCpuNum; // thread's current CPU number |
| int mCpukHz; // frequency of thread's current CPU in kHz |
| #endif |
| }; |
| |
| CpuStats::CpuStats() |
| #ifdef DEBUG_CPU_USAGE |
| : mCpuNum(-1), mCpukHz(-1) |
| #endif |
| { |
| } |
| |
| void CpuStats::sample(const String8 &title |
| #ifndef DEBUG_CPU_USAGE |
| __unused |
| #endif |
| ) { |
| #ifdef DEBUG_CPU_USAGE |
| // get current thread's delta CPU time in wall clock ns |
| double wcNs; |
| bool valid = mCpuUsage.sampleAndEnable(wcNs); |
| |
| // record sample for wall clock statistics |
| if (valid) { |
| mWcStats.sample(wcNs); |
| } |
| |
| // get the current CPU number |
| int cpuNum = sched_getcpu(); |
| |
| // get the current CPU frequency in kHz |
| int cpukHz = mCpuUsage.getCpukHz(cpuNum); |
| |
| // check if either CPU number or frequency changed |
| if (cpuNum != mCpuNum || cpukHz != mCpukHz) { |
| mCpuNum = cpuNum; |
| mCpukHz = cpukHz; |
| // ignore sample for purposes of cycles |
| valid = false; |
| } |
| |
| // if no change in CPU number or frequency, then record sample for cycle statistics |
| if (valid && mCpukHz > 0) { |
| double cycles = wcNs * cpukHz * 0.000001; |
| mHzStats.sample(cycles); |
| } |
| |
| unsigned n = mWcStats.n(); |
| // mCpuUsage.elapsed() is expensive, so don't call it every loop |
| if ((n & 127) == 1) { |
| long long elapsed = mCpuUsage.elapsed(); |
| if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { |
| double perLoop = elapsed / (double) n; |
| double perLoop100 = perLoop * 0.01; |
| double perLoop1k = perLoop * 0.001; |
| double mean = mWcStats.mean(); |
| double stddev = mWcStats.stddev(); |
| double minimum = mWcStats.minimum(); |
| double maximum = mWcStats.maximum(); |
| double meanCycles = mHzStats.mean(); |
| double stddevCycles = mHzStats.stddev(); |
| double minCycles = mHzStats.minimum(); |
| double maxCycles = mHzStats.maximum(); |
| mCpuUsage.resetElapsed(); |
| mWcStats.reset(); |
| mHzStats.reset(); |
| ALOGD("CPU usage for %s over past %.1f secs\n" |
| " (%u mixer loops at %.1f mean ms per loop):\n" |
| " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n" |
| " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n" |
| " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f", |
| title.string(), |
| elapsed * .000000001, n, perLoop * .000001, |
| mean * .001, |
| stddev * .001, |
| minimum * .001, |
| maximum * .001, |
| mean / perLoop100, |
| stddev / perLoop100, |
| minimum / perLoop100, |
| maximum / perLoop100, |
| meanCycles / perLoop1k, |
| stddevCycles / perLoop1k, |
| minCycles / perLoop1k, |
| maxCycles / perLoop1k); |
| |
| } |
| } |
| #endif |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| // ThreadBase |
| // ---------------------------------------------------------------------------- |
| |
| // static |
| const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type) |
| { |
| switch (type) { |
| case MIXER: |
| return "MIXER"; |
| case DIRECT: |
| return "DIRECT"; |
| case DUPLICATING: |
| return "DUPLICATING"; |
| case RECORD: |
| return "RECORD"; |
| case OFFLOAD: |
| return "OFFLOAD"; |
| case MMAP: |
| return "MMAP"; |
| default: |
| return "unknown"; |
| } |
| } |
| |
| std::string devicesToString(audio_devices_t devices) |
| { |
| std::string result; |
| if (devices & AUDIO_DEVICE_BIT_IN) { |
| InputDeviceConverter::maskToString(devices, result); |
| } else { |
| OutputDeviceConverter::maskToString(devices, result); |
| } |
| return result; |
| } |
| |
| std::string inputFlagsToString(audio_input_flags_t flags) |
| { |
| std::string result; |
| InputFlagConverter::maskToString(flags, result); |
| return result; |
| } |
| |
| std::string outputFlagsToString(audio_output_flags_t flags) |
| { |
| std::string result; |
| OutputFlagConverter::maskToString(flags, result); |
| return result; |
| } |
| |
| const char *sourceToString(audio_source_t source) |
| { |
| switch (source) { |
| case AUDIO_SOURCE_DEFAULT: return "default"; |
| case AUDIO_SOURCE_MIC: return "mic"; |
| case AUDIO_SOURCE_VOICE_UPLINK: return "voice uplink"; |
| case AUDIO_SOURCE_VOICE_DOWNLINK: return "voice downlink"; |
| case AUDIO_SOURCE_VOICE_CALL: return "voice call"; |
| case AUDIO_SOURCE_CAMCORDER: return "camcorder"; |
| case AUDIO_SOURCE_VOICE_RECOGNITION: return "voice recognition"; |
| case AUDIO_SOURCE_VOICE_COMMUNICATION: return "voice communication"; |
| case AUDIO_SOURCE_REMOTE_SUBMIX: return "remote submix"; |
| case AUDIO_SOURCE_UNPROCESSED: return "unprocessed"; |
| case AUDIO_SOURCE_FM_TUNER: return "FM tuner"; |
| case AUDIO_SOURCE_HOTWORD: return "hotword"; |
| default: return "unknown"; |
| } |
| } |
| |
| AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, |
| audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady) |
| : Thread(false /*canCallJava*/), |
| mType(type), |
| mAudioFlinger(audioFlinger), |
| // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize |
| // are set by PlaybackThread::readOutputParameters_l() or |
| // RecordThread::readInputParameters_l() |
| //FIXME: mStandby should be true here. Is this some kind of hack? |
| mStandby(false), mOutDevice(outDevice), mInDevice(inDevice), |
| mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE), |
| mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id), |
| // mName will be set by concrete (non-virtual) subclass |
| mDeathRecipient(new PMDeathRecipient(this)), |
| mSystemReady(systemReady), |
| mSignalPending(false) |
| { |
| memset(&mPatch, 0, sizeof(struct audio_patch)); |
| } |
| |
| AudioFlinger::ThreadBase::~ThreadBase() |
| { |
| // mConfigEvents should be empty, but just in case it isn't, free the memory it owns |
| mConfigEvents.clear(); |
| |
| // do not lock the mutex in destructor |
| releaseWakeLock_l(); |
| if (mPowerManager != 0) { |
| sp<IBinder> binder = IInterface::asBinder(mPowerManager); |
| binder->unlinkToDeath(mDeathRecipient); |
| } |
| } |
| |
| status_t AudioFlinger::ThreadBase::readyToRun() |
| { |
| status_t status = initCheck(); |
| if (status == NO_ERROR) { |
| ALOGI("AudioFlinger's thread %p tid=%d ready to run", this, getTid()); |
| } else { |
| ALOGE("No working audio driver found."); |
| } |
| return status; |
| } |
| |
| void AudioFlinger::ThreadBase::exit() |
| { |
| ALOGV("ThreadBase::exit"); |
| // do any cleanup required for exit to succeed |
| preExit(); |
| { |
| // This lock prevents the following race in thread (uniprocessor for illustration): |
| // if (!exitPending()) { |
| // // context switch from here to exit() |
| // // exit() calls requestExit(), what exitPending() observes |
| // // exit() calls signal(), which is dropped since no waiters |
| // // context switch back from exit() to here |
| // mWaitWorkCV.wait(...); |
| // // now thread is hung |
| // } |
| AutoMutex lock(mLock); |
| requestExit(); |
| mWaitWorkCV.broadcast(); |
| } |
| // When Thread::requestExitAndWait is made virtual and this method is renamed to |
| // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" |
| requestExitAndWait(); |
| } |
| |
| status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) |
| { |
| ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); |
| Mutex::Autolock _l(mLock); |
| |
| return sendSetParameterConfigEvent_l(keyValuePairs); |
| } |
| |
| // sendConfigEvent_l() must be called with ThreadBase::mLock held |
| // Can temporarily release the lock if waiting for a reply from processConfigEvents_l(). |
| status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event) |
| { |
| status_t status = NO_ERROR; |
| |
| if (event->mRequiresSystemReady && !mSystemReady) { |
| event->mWaitStatus = false; |
| mPendingConfigEvents.add(event); |
| return status; |
| } |
| mConfigEvents.add(event); |
| ALOGV("sendConfigEvent_l() num events %zu event %d", mConfigEvents.size(), event->mType); |
| mWaitWorkCV.signal(); |
| mLock.unlock(); |
| { |
| Mutex::Autolock _l(event->mLock); |
| while (event->mWaitStatus) { |
| if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) { |
| event->mStatus = TIMED_OUT; |
| event->mWaitStatus = false; |
| } |
| } |
| status = event->mStatus; |
| } |
| mLock.lock(); |
| return status; |
| } |
| |
| void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid) |
| { |
| Mutex::Autolock _l(mLock); |
| sendIoConfigEvent_l(event, pid); |
| } |
| |
| // sendIoConfigEvent_l() must be called with ThreadBase::mLock held |
| void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid) |
| { |
| sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid); |
| sendConfigEvent_l(configEvent); |
| } |
| |
| void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) |
| { |
| Mutex::Autolock _l(mLock); |
| sendPrioConfigEvent_l(pid, tid, prio, forApp); |
| } |
| |
| // sendPrioConfigEvent_l() must be called with ThreadBase::mLock held |
| void AudioFlinger::ThreadBase::sendPrioConfigEvent_l( |
| pid_t pid, pid_t tid, int32_t prio, bool forApp) |
| { |
| sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio, forApp); |
| sendConfigEvent_l(configEvent); |
| } |
| |
| // sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held |
| status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair) |
| { |
| sp<ConfigEvent> configEvent; |
| AudioParameter param(keyValuePair); |
| int value; |
| if (param.getInt(String8(AudioParameter::keyMonoOutput), value) == NO_ERROR) { |
| setMasterMono_l(value != 0); |
| if (param.size() == 1) { |
| return NO_ERROR; // should be a solo parameter - we don't pass down |
| } |
| param.remove(String8(AudioParameter::keyMonoOutput)); |
| configEvent = new SetParameterConfigEvent(param.toString()); |
| } else { |
| configEvent = new SetParameterConfigEvent(keyValuePair); |
| } |
| return sendConfigEvent_l(configEvent); |
| } |
| |
| status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent( |
| const struct audio_patch *patch, |
| audio_patch_handle_t *handle) |
| { |
| Mutex::Autolock _l(mLock); |
| sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle); |
| status_t status = sendConfigEvent_l(configEvent); |
| if (status == NO_ERROR) { |
| CreateAudioPatchConfigEventData *data = |
| (CreateAudioPatchConfigEventData *)configEvent->mData.get(); |
| *handle = data->mHandle; |
| } |
| return status; |
| } |
| |
| status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent( |
| const audio_patch_handle_t handle) |
| { |
| Mutex::Autolock _l(mLock); |
| sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle); |
| return sendConfigEvent_l(configEvent); |
| } |
| |
| |
| // post condition: mConfigEvents.isEmpty() |
| void AudioFlinger::ThreadBase::processConfigEvents_l() |
| { |
| bool configChanged = false; |
| |
| while (!mConfigEvents.isEmpty()) { |
| ALOGV("processConfigEvents_l() remaining events %zu", mConfigEvents.size()); |
| sp<ConfigEvent> event = mConfigEvents[0]; |
| mConfigEvents.removeAt(0); |
| switch (event->mType) { |
| case CFG_EVENT_PRIO: { |
| PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get(); |
| // FIXME Need to understand why this has to be done asynchronously |
| int err = requestPriority(data->mPid, data->mTid, data->mPrio, data->mForApp, |
| true /*asynchronous*/); |
| if (err != 0) { |
| ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", |
| data->mPrio, data->mPid, data->mTid, err); |
| } |
| } break; |
| case CFG_EVENT_IO: { |
| IoConfigEventData *data = (IoConfigEventData *)event->mData.get(); |
| ioConfigChanged(data->mEvent, data->mPid); |
| } break; |
| case CFG_EVENT_SET_PARAMETER: { |
| SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get(); |
| if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) { |
| configChanged = true; |
| mLocalLog.log("CFG_EVENT_SET_PARAMETER: (%s) configuration changed", |
| data->mKeyValuePairs.string()); |
| } |
| } break; |
| case CFG_EVENT_CREATE_AUDIO_PATCH: { |
| const audio_devices_t oldDevice = getDevice(); |
| CreateAudioPatchConfigEventData *data = |
| (CreateAudioPatchConfigEventData *)event->mData.get(); |
| event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle); |
| const audio_devices_t newDevice = getDevice(); |
| mLocalLog.log("CFG_EVENT_CREATE_AUDIO_PATCH: old device %#x (%s) new device %#x (%s)", |
| (unsigned)oldDevice, devicesToString(oldDevice).c_str(), |
| (unsigned)newDevice, devicesToString(newDevice).c_str()); |
| } break; |
| case CFG_EVENT_RELEASE_AUDIO_PATCH: { |
| const audio_devices_t oldDevice = getDevice(); |
| ReleaseAudioPatchConfigEventData *data = |
| (ReleaseAudioPatchConfigEventData *)event->mData.get(); |
| event->mStatus = releaseAudioPatch_l(data->mHandle); |
| const audio_devices_t newDevice = getDevice(); |
| mLocalLog.log("CFG_EVENT_RELEASE_AUDIO_PATCH: old device %#x (%s) new device %#x (%s)", |
| (unsigned)oldDevice, devicesToString(oldDevice).c_str(), |
| (unsigned)newDevice, devicesToString(newDevice).c_str()); |
| } break; |
| default: |
| ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType); |
| break; |
| } |
| { |
| Mutex::Autolock _l(event->mLock); |
| if (event->mWaitStatus) { |
| event->mWaitStatus = false; |
| event->mCond.signal(); |
| } |
| } |
| ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this); |
| } |
| |
| if (configChanged) { |
| cacheParameters_l(); |
| } |
| } |
| |
| String8 channelMaskToString(audio_channel_mask_t mask, bool output) { |
| String8 s; |
| const audio_channel_representation_t representation = |
| audio_channel_mask_get_representation(mask); |
| |
| switch (representation) { |
| case AUDIO_CHANNEL_REPRESENTATION_POSITION: { |
| if (output) { |
| if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, "); |
| if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, "); |
| if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, "); |
| if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, "); |
| if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, "); |
| if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, "); |
| if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, "); |
| if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, "); |
| if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, "); |
| if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, "); |
| if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, "); |
| if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,"); |
| if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, "); |
| if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, "); |
| if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, "); |
| if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, "); |
| if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " ); |
| if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " ); |
| if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown, "); |
| } else { |
| if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, "); |
| if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, "); |
| if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, "); |
| if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, "); |
| if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, "); |
| if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, "); |
| if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, "); |
| if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, "); |
| if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, "); |
| if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, "); |
| if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, "); |
| if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, "); |
| if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, "); |
| if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, "); |
| if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown, "); |
| } |
| const int len = s.length(); |
| if (len > 2) { |
| (void) s.lockBuffer(len); // needed? |
| s.unlockBuffer(len - 2); // remove trailing ", " |
| } |
| return s; |
| } |
| case AUDIO_CHANNEL_REPRESENTATION_INDEX: |
| s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask)); |
| return s; |
| default: |
| s.appendFormat("unknown mask, representation:%d bits:%#x", |
| representation, audio_channel_mask_get_bits(mask)); |
| return s; |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused) |
| { |
| const size_t SIZE = 256; |
| char buffer[SIZE]; |
| String8 result; |
| |
| dprintf(fd, "\n%s thread %p, name %s, tid %d, type %d (%s):\n", isOutput() ? "Output" : "Input", |
| this, mThreadName, getTid(), type(), threadTypeToString(type())); |
| |
| bool locked = AudioFlinger::dumpTryLock(mLock); |
| if (!locked) { |
| dprintf(fd, " Thread may be deadlocked\n"); |
| } |
| |
| dprintf(fd, " I/O handle: %d\n", mId); |
| dprintf(fd, " Standby: %s\n", mStandby ? "yes" : "no"); |
| dprintf(fd, " Sample rate: %u Hz\n", mSampleRate); |
| dprintf(fd, " HAL frame count: %zu\n", mFrameCount); |
| dprintf(fd, " HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat).c_str()); |
| dprintf(fd, " HAL buffer size: %zu bytes\n", mBufferSize); |
| dprintf(fd, " Channel count: %u\n", mChannelCount); |
| dprintf(fd, " Channel mask: 0x%08x (%s)\n", mChannelMask, |
| channelMaskToString(mChannelMask, mType != RECORD).string()); |
| dprintf(fd, " Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat).c_str()); |
| dprintf(fd, " Processing frame size: %zu bytes\n", mFrameSize); |
| dprintf(fd, " Pending config events:"); |
| size_t numConfig = mConfigEvents.size(); |
| if (numConfig) { |
| for (size_t i = 0; i < numConfig; i++) { |
| mConfigEvents[i]->dump(buffer, SIZE); |
| dprintf(fd, "\n %s", buffer); |
| } |
| dprintf(fd, "\n"); |
| } else { |
| dprintf(fd, " none\n"); |
| } |
| // Note: output device may be used by capture threads for effects such as AEC. |
| dprintf(fd, " Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).c_str()); |
| dprintf(fd, " Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).c_str()); |
| dprintf(fd, " Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource)); |
| |
| if (locked) { |
| mLock.unlock(); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) |
| { |
| const size_t SIZE = 256; |
| char buffer[SIZE]; |
| String8 result; |
| |
| size_t numEffectChains = mEffectChains.size(); |
| snprintf(buffer, SIZE, " %zu Effect Chains\n", numEffectChains); |
| write(fd, buffer, strlen(buffer)); |
| |
| for (size_t i = 0; i < numEffectChains; ++i) { |
| sp<EffectChain> chain = mEffectChains[i]; |
| if (chain != 0) { |
| chain->dump(fd, args); |
| } |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::acquireWakeLock() |
| { |
| Mutex::Autolock _l(mLock); |
| acquireWakeLock_l(); |
| } |
| |
| String16 AudioFlinger::ThreadBase::getWakeLockTag() |
| { |
| switch (mType) { |
| case MIXER: |
| return String16("AudioMix"); |
| case DIRECT: |
| return String16("AudioDirectOut"); |
| case DUPLICATING: |
| return String16("AudioDup"); |
| case RECORD: |
| return String16("AudioIn"); |
| case OFFLOAD: |
| return String16("AudioOffload"); |
| case MMAP: |
| return String16("Mmap"); |
| default: |
| ALOG_ASSERT(false); |
| return String16("AudioUnknown"); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::acquireWakeLock_l() |
| { |
| getPowerManager_l(); |
| if (mPowerManager != 0) { |
| sp<IBinder> binder = new BBinder(); |
| // Uses AID_AUDIOSERVER for wakelock. updateWakeLockUids_l() updates with client uids. |
| status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, |
| binder, |
| getWakeLockTag(), |
| String16("audioserver"), |
| true /* FIXME force oneway contrary to .aidl */); |
| if (status == NO_ERROR) { |
| mWakeLockToken = binder; |
| } |
| ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status); |
| } |
| |
| gBoottime.acquire(mWakeLockToken); |
| mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME] = |
| gBoottime.getBoottimeOffset(); |
| } |
| |
| void AudioFlinger::ThreadBase::releaseWakeLock() |
| { |
| Mutex::Autolock _l(mLock); |
| releaseWakeLock_l(); |
| } |
| |
| void AudioFlinger::ThreadBase::releaseWakeLock_l() |
| { |
| gBoottime.release(mWakeLockToken); |
| if (mWakeLockToken != 0) { |
| ALOGV("releaseWakeLock_l() %s", mThreadName); |
| if (mPowerManager != 0) { |
| mPowerManager->releaseWakeLock(mWakeLockToken, 0, |
| true /* FIXME force oneway contrary to .aidl */); |
| } |
| mWakeLockToken.clear(); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::getPowerManager_l() { |
| if (mSystemReady && mPowerManager == 0) { |
| // use checkService() to avoid blocking if power service is not up yet |
| sp<IBinder> binder = |
| defaultServiceManager()->checkService(String16("power")); |
| if (binder == 0) { |
| ALOGW("Thread %s cannot connect to the power manager service", mThreadName); |
| } else { |
| mPowerManager = interface_cast<IPowerManager>(binder); |
| binder->linkToDeath(mDeathRecipient); |
| } |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<uid_t> &uids) { |
| getPowerManager_l(); |
| |
| #if !LOG_NDEBUG |
| std::stringstream s; |
| for (uid_t uid : uids) { |
| s << uid << " "; |
| } |
| ALOGD("updateWakeLockUids_l %s uids:%s", mThreadName, s.str().c_str()); |
| #endif |
| |
| if (mWakeLockToken == NULL) { // token may be NULL if AudioFlinger::systemReady() not called. |
| if (mSystemReady) { |
| ALOGE("no wake lock to update, but system ready!"); |
| } else { |
| ALOGW("no wake lock to update, system not ready yet"); |
| } |
| return; |
| } |
| if (mPowerManager != 0) { |
| std::vector<int> uidsAsInt(uids.begin(), uids.end()); // powermanager expects uids as ints |
| status_t status = mPowerManager->updateWakeLockUids( |
| mWakeLockToken, uidsAsInt.size(), uidsAsInt.data(), |
| true /* FIXME force oneway contrary to .aidl */); |
| ALOGV("updateWakeLockUids_l() %s status %d", mThreadName, status); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::clearPowerManager() |
| { |
| Mutex::Autolock _l(mLock); |
| releaseWakeLock_l(); |
| mPowerManager.clear(); |
| } |
| |
| void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused) |
| { |
| sp<ThreadBase> thread = mThread.promote(); |
| if (thread != 0) { |
| thread->clearPowerManager(); |
| } |
| ALOGW("power manager service died !!!"); |
| } |
| |
| void AudioFlinger::ThreadBase::setEffectSuspended_l( |
| const effect_uuid_t *type, bool suspend, audio_session_t sessionId) |
| { |
| sp<EffectChain> chain = getEffectChain_l(sessionId); |
| if (chain != 0) { |
| if (type != NULL) { |
| chain->setEffectSuspended_l(type, suspend); |
| } else { |
| chain->setEffectSuspendedAll_l(suspend); |
| } |
| } |
| |
| updateSuspendedSessions_l(type, suspend, sessionId); |
| } |
| |
| void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) |
| { |
| ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); |
| if (index < 0) { |
| return; |
| } |
| |
| const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects = |
| mSuspendedSessions.valueAt(index); |
| |
| for (size_t i = 0; i < sessionEffects.size(); i++) { |
| const sp<SuspendedSessionDesc>& desc = sessionEffects.valueAt(i); |
| for (int j = 0; j < desc->mRefCount; j++) { |
| if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { |
| chain->setEffectSuspendedAll_l(true); |
| } else { |
| ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", |
| desc->mType.timeLow); |
| chain->setEffectSuspended_l(&desc->mType, true); |
| } |
| } |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, |
| bool suspend, |
| audio_session_t sessionId) |
| { |
| ssize_t index = mSuspendedSessions.indexOfKey(sessionId); |
| |
| KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; |
| |
| if (suspend) { |
| if (index >= 0) { |
| sessionEffects = mSuspendedSessions.valueAt(index); |
| } else { |
| mSuspendedSessions.add(sessionId, sessionEffects); |
| } |
| } else { |
| if (index < 0) { |
| return; |
| } |
| sessionEffects = mSuspendedSessions.valueAt(index); |
| } |
| |
| |
| int key = EffectChain::kKeyForSuspendAll; |
| if (type != NULL) { |
| key = type->timeLow; |
| } |
| index = sessionEffects.indexOfKey(key); |
| |
| sp<SuspendedSessionDesc> desc; |
| if (suspend) { |
| if (index >= 0) { |
| desc = sessionEffects.valueAt(index); |
| } else { |
| desc = new SuspendedSessionDesc(); |
| if (type != NULL) { |
| desc->mType = *type; |
| } |
| sessionEffects.add(key, desc); |
| ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); |
| } |
| desc->mRefCount++; |
| } else { |
| if (index < 0) { |
| return; |
| } |
| desc = sessionEffects.valueAt(index); |
| if (--desc->mRefCount == 0) { |
| ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); |
| sessionEffects.removeItemsAt(index); |
| if (sessionEffects.isEmpty()) { |
| ALOGV("updateSuspendedSessions_l() restore removing session %d", |
| sessionId); |
| mSuspendedSessions.removeItem(sessionId); |
| } |
| } |
| } |
| if (!sessionEffects.isEmpty()) { |
| mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, |
| bool enabled, |
| audio_session_t sessionId) |
| { |
| Mutex::Autolock _l(mLock); |
| checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); |
| } |
| |
| void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, |
| bool enabled, |
| audio_session_t sessionId) |
| { |
| if (mType != RECORD) { |
| // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on |
| // another session. This gives the priority to well behaved effect control panels |
| // and applications not using global effects. |
| // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect |
| // global effects |
| if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) { |
| setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); |
| } |
| } |
| |
| sp<EffectChain> chain = getEffectChain_l(sessionId); |
| if (chain != 0) { |
| chain->checkSuspendOnEffectEnabled(effect, enabled); |
| } |
| } |
| |
| // checkEffectCompatibility_l() must be called with ThreadBase::mLock held |
| status_t AudioFlinger::RecordThread::checkEffectCompatibility_l( |
| const effect_descriptor_t *desc, audio_session_t sessionId) |
| { |
| // No global effect sessions on record threads |
| if (sessionId == AUDIO_SESSION_OUTPUT_MIX || sessionId == AUDIO_SESSION_OUTPUT_STAGE) { |
| ALOGW("checkEffectCompatibility_l(): global effect %s on record thread %s", |
| desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| // only pre processing effects on record thread |
| if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) { |
| ALOGW("checkEffectCompatibility_l(): non pre processing effect %s on record thread %s", |
| desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| |
| // always allow effects without processing load or latency |
| if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) { |
| return NO_ERROR; |
| } |
| |
| audio_input_flags_t flags = mInput->flags; |
| if (hasFastCapture() || (flags & AUDIO_INPUT_FLAG_FAST)) { |
| if (flags & AUDIO_INPUT_FLAG_RAW) { |
| ALOGW("checkEffectCompatibility_l(): effect %s on record thread %s in raw mode", |
| desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) { |
| ALOGW("checkEffectCompatibility_l(): non HW effect %s on record thread %s in fast mode", |
| desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| } |
| return NO_ERROR; |
| } |
| |
| // checkEffectCompatibility_l() must be called with ThreadBase::mLock held |
| status_t AudioFlinger::PlaybackThread::checkEffectCompatibility_l( |
| const effect_descriptor_t *desc, audio_session_t sessionId) |
| { |
| // no preprocessing on playback threads |
| if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC) { |
| ALOGW("checkEffectCompatibility_l(): pre processing effect %s created on playback" |
| " thread %s", desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| |
| // always allow effects without processing load or latency |
| if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) { |
| return NO_ERROR; |
| } |
| |
| switch (mType) { |
| case MIXER: { |
| // Reject any effect on mixer multichannel sinks. |
| // TODO: fix both format and multichannel issues with effects. |
| if (mChannelCount != FCC_2) { |
| ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d) on MIXER" |
| " thread %s", desc->name, mChannelCount, mThreadName); |
| return BAD_VALUE; |
| } |
| audio_output_flags_t flags = mOutput->flags; |
| if (hasFastMixer() || (flags & AUDIO_OUTPUT_FLAG_FAST)) { |
| if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { |
| // global effects are applied only to non fast tracks if they are SW |
| if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) { |
| break; |
| } |
| } else if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { |
| // only post processing on output stage session |
| if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_POST_PROC) { |
| ALOGW("checkEffectCompatibility_l(): non post processing effect %s not allowed" |
| " on output stage session", desc->name); |
| return BAD_VALUE; |
| } |
| } else { |
| // no restriction on effects applied on non fast tracks |
| if ((hasAudioSession_l(sessionId) & ThreadBase::FAST_SESSION) == 0) { |
| break; |
| } |
| } |
| |
| if (flags & AUDIO_OUTPUT_FLAG_RAW) { |
| ALOGW("checkEffectCompatibility_l(): effect %s on playback thread in raw mode", |
| desc->name); |
| return BAD_VALUE; |
| } |
| if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) { |
| ALOGW("checkEffectCompatibility_l(): non HW effect %s on playback thread" |
| " in fast mode", desc->name); |
| return BAD_VALUE; |
| } |
| } |
| } break; |
| case OFFLOAD: |
| // nothing actionable on offload threads, if the effect: |
| // - is offloadable: the effect can be created |
| // - is NOT offloadable: the effect should still be created, but EffectHandle::enable() |
| // will take care of invalidating the tracks of the thread |
| break; |
| case DIRECT: |
| // Reject any effect on Direct output threads for now, since the format of |
| // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo). |
| ALOGW("checkEffectCompatibility_l(): effect %s on DIRECT output thread %s", |
| desc->name, mThreadName); |
| return BAD_VALUE; |
| case DUPLICATING: |
| // Reject any effect on mixer multichannel sinks. |
| // TODO: fix both format and multichannel issues with effects. |
| if (mChannelCount != FCC_2) { |
| ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d)" |
| " on DUPLICATING thread %s", desc->name, mChannelCount, mThreadName); |
| return BAD_VALUE; |
| } |
| if ((sessionId == AUDIO_SESSION_OUTPUT_STAGE) || (sessionId == AUDIO_SESSION_OUTPUT_MIX)) { |
| ALOGW("checkEffectCompatibility_l(): global effect %s on DUPLICATING" |
| " thread %s", desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { |
| ALOGW("checkEffectCompatibility_l(): post processing effect %s on" |
| " DUPLICATING thread %s", desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) != 0) { |
| ALOGW("checkEffectCompatibility_l(): HW tunneled effect %s on" |
| " DUPLICATING thread %s", desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| break; |
| default: |
| LOG_ALWAYS_FATAL("checkEffectCompatibility_l(): wrong thread type %d", mType); |
| } |
| |
| return NO_ERROR; |
| } |
| |
| // ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held |
| sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( |
| const sp<AudioFlinger::Client>& client, |
| const sp<IEffectClient>& effectClient, |
| int32_t priority, |
| audio_session_t sessionId, |
| effect_descriptor_t *desc, |
| int *enabled, |
| status_t *status, |
| bool pinned) |
| { |
| sp<EffectModule> effect; |
| sp<EffectHandle> handle; |
| status_t lStatus; |
| sp<EffectChain> chain; |
| bool chainCreated = false; |
| bool effectCreated = false; |
| bool effectRegistered = false; |
| audio_unique_id_t effectId = AUDIO_UNIQUE_ID_USE_UNSPECIFIED; |
| |
| lStatus = initCheck(); |
| if (lStatus != NO_ERROR) { |
| ALOGW("createEffect_l() Audio driver not initialized."); |
| goto Exit; |
| } |
| |
| ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); |
| |
| { // scope for mLock |
| Mutex::Autolock _l(mLock); |
| |
| lStatus = checkEffectCompatibility_l(desc, sessionId); |
| if (lStatus != NO_ERROR) { |
| goto Exit; |
| } |
| |
| // check for existing effect chain with the requested audio session |
| chain = getEffectChain_l(sessionId); |
| if (chain == 0) { |
| // create a new chain for this session |
| ALOGV("createEffect_l() new effect chain for session %d", sessionId); |
| chain = new EffectChain(this, sessionId); |
| addEffectChain_l(chain); |
| chain->setStrategy(getStrategyForSession_l(sessionId)); |
| chainCreated = true; |
| } else { |
| effect = chain->getEffectFromDesc_l(desc); |
| } |
| |
| ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); |
| |
| if (effect == 0) { |
| effectId = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); |
| // Check CPU and memory usage |
| lStatus = AudioSystem::registerEffect( |
| desc, mId, chain->strategy(), sessionId, effectId); |
| if (lStatus != NO_ERROR) { |
| goto Exit; |
| } |
| effectRegistered = true; |
| // create a new effect module if none present in the chain |
| lStatus = chain->createEffect_l(effect, this, desc, effectId, sessionId, pinned); |
| if (lStatus != NO_ERROR) { |
| goto Exit; |
| } |
| effectCreated = true; |
| |
| effect->setDevice(mOutDevice); |
| effect->setDevice(mInDevice); |
| effect->setMode(mAudioFlinger->getMode()); |
| effect->setAudioSource(mAudioSource); |
| } |
| // create effect handle and connect it to effect module |
| handle = new EffectHandle(effect, client, effectClient, priority); |
| lStatus = handle->initCheck(); |
| if (lStatus == OK) { |
| lStatus = effect->addHandle(handle.get()); |
| } |
| if (enabled != NULL) { |
| *enabled = (int)effect->isEnabled(); |
| } |
| } |
| |
| Exit: |
| if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { |
| Mutex::Autolock _l(mLock); |
| if (effectCreated) { |
| chain->removeEffect_l(effect); |
| } |
| if (effectRegistered) { |
| AudioSystem::unregisterEffect(effectId); |
| } |
| if (chainCreated) { |
| removeEffectChain_l(chain); |
| } |
| handle.clear(); |
| } |
| |
| *status = lStatus; |
| return handle; |
| } |
| |
| void AudioFlinger::ThreadBase::disconnectEffectHandle(EffectHandle *handle, |
| bool unpinIfLast) |
| { |
| bool remove = false; |
| sp<EffectModule> effect; |
| { |
| Mutex::Autolock _l(mLock); |
| |
| effect = handle->effect().promote(); |
| if (effect == 0) { |
| return; |
| } |
| // restore suspended effects if the disconnected handle was enabled and the last one. |
| remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast); |
| if (remove) { |
| removeEffect_l(effect, true); |
| } |
| } |
| if (remove) { |
| mAudioFlinger->updateOrphanEffectChains(effect); |
| AudioSystem::unregisterEffect(effect->id()); |
| if (handle->enabled()) { |
| checkSuspendOnEffectEnabled(effect, false, effect->sessionId()); |
| } |
| } |
| } |
| |
| sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(audio_session_t sessionId, |
| int effectId) |
| { |
| Mutex::Autolock _l(mLock); |
| return getEffect_l(sessionId, effectId); |
| } |
| |
| sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(audio_session_t sessionId, |
| int effectId) |
| { |
| sp<EffectChain> chain = getEffectChain_l(sessionId); |
| return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; |
| } |
| |
| // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and |
| // PlaybackThread::mLock held |
| status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) |
| { |
| // check for existing effect chain with the requested audio session |
| audio_session_t sessionId = effect->sessionId(); |
| sp<EffectChain> chain = getEffectChain_l(sessionId); |
| bool chainCreated = false; |
| |
| ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(), |
| "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x", |
| this, effect->desc().name, effect->desc().flags); |
| |
| if (chain == 0) { |
| // create a new chain for this session |
| ALOGV("addEffect_l() new effect chain for session %d", sessionId); |
| chain = new EffectChain(this, sessionId); |
| addEffectChain_l(chain); |
| chain->setStrategy(getStrategyForSession_l(sessionId)); |
| chainCreated = true; |
| } |
| ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); |
| |
| if (chain->getEffectFromId_l(effect->id()) != 0) { |
| ALOGW("addEffect_l() %p effect %s already present in chain %p", |
| this, effect->desc().name, chain.get()); |
| return BAD_VALUE; |
| } |
| |
| effect->setOffloaded(mType == OFFLOAD, mId); |
| |
| status_t status = chain->addEffect_l(effect); |
| if (status != NO_ERROR) { |
| if (chainCreated) { |
| removeEffectChain_l(chain); |
| } |
| return status; |
| } |
| |
| effect->setDevice(mOutDevice); |
| effect->setDevice(mInDevice); |
| effect->setMode(mAudioFlinger->getMode()); |
| effect->setAudioSource(mAudioSource); |
| |
| return NO_ERROR; |
| } |
| |
| void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect, bool release) { |
| |
| ALOGV("%s %p effect %p", __FUNCTION__, this, effect.get()); |
| effect_descriptor_t desc = effect->desc(); |
| if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { |
| detachAuxEffect_l(effect->id()); |
| } |
| |
| sp<EffectChain> chain = effect->chain().promote(); |
| if (chain != 0) { |
| // remove effect chain if removing last effect |
| if (chain->removeEffect_l(effect, release) == 0) { |
| removeEffectChain_l(chain); |
| } |
| } else { |
| ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::lockEffectChains_l( |
| Vector< sp<AudioFlinger::EffectChain> >& effectChains) |
| { |
| effectChains = mEffectChains; |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->lock(); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::unlockEffectChains( |
| const Vector< sp<AudioFlinger::EffectChain> >& effectChains) |
| { |
| for (size_t i = 0; i < effectChains.size(); i++) { |
| effectChains[i]->unlock(); |
| } |
| } |
| |
| sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(audio_session_t sessionId) |
| { |
| Mutex::Autolock _l(mLock); |
| return getEffectChain_l(sessionId); |
| } |
| |
| sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(audio_session_t sessionId) |
| const |
| { |
| size_t size = mEffectChains.size(); |
| for (size_t i = 0; i < size; i++) { |
| if (mEffectChains[i]->sessionId() == sessionId) { |
| return mEffectChains[i]; |
| } |
| } |
| return 0; |
| } |
| |
| void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) |
| { |
| Mutex::Autolock _l(mLock); |
| size_t size = mEffectChains.size(); |
| for (size_t i = 0; i < size; i++) { |
| mEffectChains[i]->setMode_l(mode); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config) |
| { |
| config->type = AUDIO_PORT_TYPE_MIX; |
| config->ext.mix.handle = mId; |
| config->sample_rate = mSampleRate; |
| config->format = mFormat; |
| config->channel_mask = mChannelMask; |
| config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK| |
| AUDIO_PORT_CONFIG_FORMAT; |
| } |
| |
| void AudioFlinger::ThreadBase::systemReady() |
| { |
| Mutex::Autolock _l(mLock); |
| if (mSystemReady) { |
| return; |
| } |
| mSystemReady = true; |
| |
| for (size_t i = 0; i < mPendingConfigEvents.size(); i++) { |
| sendConfigEvent_l(mPendingConfigEvents.editItemAt(i)); |
| } |
| mPendingConfigEvents.clear(); |
| } |
| |
| template <typename T> |
| ssize_t AudioFlinger::ThreadBase::ActiveTracks<T>::add(const sp<T> &track) { |
| ssize_t index = mActiveTracks.indexOf(track); |
| if (index >= 0) { |
| ALOGW("ActiveTracks<T>::add track %p already there", track.get()); |
| return index; |
| } |
| logTrack("add", track); |
| mActiveTracksGeneration++; |
| mLatestActiveTrack = track; |
| ++mBatteryCounter[track->uid()].second; |
| return mActiveTracks.add(track); |
| } |
| |
| template <typename T> |
| ssize_t AudioFlinger::ThreadBase::ActiveTracks<T>::remove(const sp<T> &track) { |
| ssize_t index = mActiveTracks.remove(track); |
| if (index < 0) { |
| ALOGW("ActiveTracks<T>::remove nonexistent track %p", track.get()); |
| return index; |
| } |
| logTrack("remove", track); |
| mActiveTracksGeneration++; |
| --mBatteryCounter[track->uid()].second; |
| // mLatestActiveTrack is not cleared even if is the same as track. |
| return index; |
| } |
| |
| template <typename T> |
| void AudioFlinger::ThreadBase::ActiveTracks<T>::clear() { |
| for (const sp<T> &track : mActiveTracks) { |
| BatteryNotifier::getInstance().noteStopAudio(track->uid()); |
| logTrack("clear", track); |
| } |
| mLastActiveTracksGeneration = mActiveTracksGeneration; |
| mActiveTracks.clear(); |
| mLatestActiveTrack.clear(); |
| mBatteryCounter.clear(); |
| } |
| |
| template <typename T> |
| void AudioFlinger::ThreadBase::ActiveTracks<T>::updatePowerState( |
| sp<ThreadBase> thread, bool force) { |
| // Updates ActiveTracks client uids to the thread wakelock. |
| if (mActiveTracksGeneration != mLastActiveTracksGeneration || force) { |
| thread->updateWakeLockUids_l(getWakeLockUids()); |
| mLastActiveTracksGeneration = mActiveTracksGeneration; |
| } |
| |
| // Updates BatteryNotifier uids |
| for (auto it = mBatteryCounter.begin(); it != mBatteryCounter.end();) { |
| const uid_t uid = it->first; |
| ssize_t &previous = it->second.first; |
| ssize_t ¤t = it->second.second; |
| if (current > 0) { |
| if (previous == 0) { |
| BatteryNotifier::getInstance().noteStartAudio(uid); |
| } |
| previous = current; |
| ++it; |
| } else if (current == 0) { |
| if (previous > 0) { |
| BatteryNotifier::getInstance().noteStopAudio(uid); |
| } |
| it = mBatteryCounter.erase(it); // std::map<> is stable on iterator erase. |
| } else /* (current < 0) */ { |
| LOG_ALWAYS_FATAL("negative battery count %zd", current); |
| } |
| } |
| } |
| |
| template <typename T> |
| void AudioFlinger::ThreadBase::ActiveTracks<T>::logTrack( |
| const char *funcName, const sp<T> &track) const { |
| if (mLocalLog != nullptr) { |
| String8 result; |
| track->appendDump(result, false /* active */); |
| mLocalLog->log("AT::%-10s(%p) %s", funcName, track.get(), result.string()); |
| } |
| } |
| |
| void AudioFlinger::ThreadBase::broadcast_l() |
| { |
| // Thread could be blocked waiting for async |
| // so signal it to handle state changes immediately |
| // If threadLoop is currently unlocked a signal of mWaitWorkCV will |
| // be lost so we also flag to prevent it blocking on mWaitWorkCV |
| mSignalPending = true; |
| mWaitWorkCV.broadcast(); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // Playback |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, |
| AudioStreamOut* output, |
| audio_io_handle_t id, |
| audio_devices_t device, |
| type_t type, |
| bool systemReady) |
| : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady), |
| mNormalFrameCount(0), mSinkBuffer(NULL), |
| mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision), |
| mMixerBuffer(NULL), |
| mMixerBufferSize(0), |
| mMixerBufferFormat(AUDIO_FORMAT_INVALID), |
| mMixerBufferValid(false), |
| mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision), |
| mEffectBuffer(NULL), |
| mEffectBufferSize(0), |
| mEffectBufferFormat(AUDIO_FORMAT_INVALID), |
| mEffectBufferValid(false), |
| mSuspended(0), mBytesWritten(0), |
| mFramesWritten(0), |
| mSuspendedFrames(0), |
| mActiveTracks(&this->mLocalLog), |
| // mStreamTypes[] initialized in constructor body |
| mOutput(output), |
| mLastWriteTime(-1), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), |
| mMixerStatus(MIXER_IDLE), |
| mMixerStatusIgnoringFastTracks(MIXER_IDLE), |
| mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs), |
| mBytesRemaining(0), |
| mCurrentWriteLength(0), |
| mUseAsyncWrite(false), |
| mWriteAckSequence(0), |
| mDrainSequence(0), |
| mScreenState(AudioFlinger::mScreenState), |
| // index 0 is reserved for normal mixer's submix |
| mFastTrackAvailMask(((1 << FastMixerState::sMaxFastTracks) - 1) & ~1), |
| mHwSupportsPause(false), mHwPaused(false), mFlushPending(false), |
| mLeftVolFloat(-1.0), mRightVolFloat(-1.0) |
| { |
| snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id); |
| mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName); |
| |
| // Assumes constructor is called by AudioFlinger with it's mLock held, but |
| // it would be safer to explicitly pass initial masterVolume/masterMute as |
| // parameter. |
| // |
| // If the HAL we are using has support for master volume or master mute, |
| // then do not attenuate or mute during mixing (just leave the volume at 1.0 |
| // and the mute set to false). |
| mMasterVolume = audioFlinger->masterVolume_l(); |
| mMasterMute = audioFlinger->masterMute_l(); |
| if (mOutput && mOutput->audioHwDev) { |
| if (mOutput->audioHwDev->canSetMasterVolume()) { |
| mMasterVolume = 1.0; |
| } |
| |
| if (mOutput->audioHwDev->canSetMasterMute()) { |
| mMasterMute = false; |
| } |
| } |
| |
| readOutputParameters_l(); |
| |
| // ++ operator does not compile |
| for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT; |
| stream = (audio_stream_type_t) (stream + 1)) { |
| mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); |
| mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); |
| } |
| } |
| |
| AudioFlinger::PlaybackThread::~PlaybackThread() |
| { |
| mAudioFlinger->unregisterWriter(mNBLogWriter); |
| free(mSinkBuffer); |
| free(mMixerBuffer); |
| free(mEffectBuffer); |
| } |
| |
| void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) |
| { |
| dumpInternals(fd, args); |
| dumpTracks(fd, args); |
| dumpEffectChains(fd, args); |
| dprintf(fd, " Local log:\n"); |
| mLocalLog.dump(fd, " " /* prefix */, 40 /* lines */); |
| } |
| |
| void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused) |
| { |
| String8 result; |
| |
| result.appendFormat(" Stream volumes in dB: "); |
| for (int i = 0; i < AUDIO_STREAM_CNT; ++i) { |
| const stream_type_t *st = &mStreamTypes[i]; |
| if (i > 0) { |
| result.appendFormat(", "); |
| } |
| result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume)); |
| if (st->mute) { |
| result.append("M"); |
| } |
| } |
| result.append("\n"); |
| write(fd, result.string(), result.length()); |
| result.clear(); |
| |
| // These values are "raw"; they will wrap around. See prepareTracks_l() for a better way. |
| FastTrackUnderruns underruns = getFastTrackUnderruns(0); |
| dprintf(fd, " Normal mixer raw underrun counters: partial=%u empty=%u\n", |
| underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty); |
| |
| size_t numtracks = mTracks.size(); |
| size_t numactive = mActiveTracks.size(); |
| dprintf(fd, " %zu Tracks", numtracks); |
| size_t numactiveseen = 0; |
| const char *prefix = " "; |
| if (numtracks) { |
| dprintf(fd, " of which %zu are active\n", numactive); |
| result.append(prefix); |
| Track::appendDumpHeader(result); |
| for (size_t i = 0; i < numtracks; ++i) { |
| sp<Track> track = mTracks[i]; |
| if (track != 0) { |
| bool active = mActiveTracks.indexOf(track) >= 0; |
| if (active) { |
| numactiveseen++; |
| } |
| result.append(prefix); |
| track->appendDump(result, active); |
| } |
| } |
| } else { |
| result.append("\n"); |
| } |
| if (numactiveseen != numactive) { |
| // some tracks in the active list were not in the tracks list |
| result.append(" The following tracks are in the active list but" |
| " not in the track list\n"); |
| result.append(prefix); |
| Track::appendDumpHeader(result); |
| for (size_t i = 0; i < numactive; ++i) { |
| sp<Track> track = mActiveTracks[i]; |
| if (mTracks.indexOf(track) < 0) { |
| result.append(prefix); |
| track->appendDump(result, true /* active */); |
| } |
| } |
| } |
| |
| write(fd, result.string(), result.size()); |
| } |
| |
| void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) |
| { |
| dumpBase(fd, args); |
| |
| dprintf(fd, " Normal frame count: %zu\n", mNormalFrameCount); |
| dprintf(fd, " Last write occurred (msecs): %llu\n", |
| (unsigned long long) ns2ms(systemTime() - mLastWriteTime)); |
| dprintf(fd, " Total writes: %d\n", mNumWrites); |
| dprintf(fd, " Delayed writes: %d\n", mNumDelayedWrites); |
| dprintf(fd, " Blocked in write: %s\n", mInWrite ? "yes" : "no"); |
| dprintf(fd, " Suspend count: %d\n", mSuspended); |
| dprintf(fd, " Sink buffer : %p\n", mSinkBuffer); |
| dprintf(fd, " Mixer buffer: %p\n", mMixerBuffer); |
| dprintf(fd, " Effect buffer: %p\n", mEffectBuffer); |
| dprintf(fd, " Fast track availMask=%#x\n", mFastTrackAvailMask); |
| dprintf(fd, " Standby delay ns=%lld\n", (long long)mStandbyDelayNs); |
| AudioStreamOut *output = mOutput; |
| audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE; |
| dprintf(fd, " AudioStreamOut: %p flags %#x (%s)\n", |
| output, flags, outputFlagsToString(flags).c_str()); |
| dprintf(fd, " Frames written: %lld\n", (long long)mFramesWritten); |
| dprintf(fd, " Suspended frames: %lld\n", (long long)mSuspendedFrames); |
| if (mPipeSink.get() != nullptr) { |
| dprintf(fd, " PipeSink frames written: %lld\n", (long long)mPipeSink->framesWritten()); |
| } |
| if (output != nullptr) { |
| dprintf(fd, " Hal stream dump:\n"); |
| (void)output->stream->dump(fd); |
| } |
| } |
| |
| // Thread virtuals |
| |
| void AudioFlinger::PlaybackThread::onFirstRef() |
| { |
| run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO); |
| } |
| |
| // ThreadBase virtuals |
| void AudioFlinger::PlaybackThread::preExit() |
| { |
| ALOGV(" preExit()"); |
| // FIXME this is using hard-coded strings but in the future, this functionality will be |
| // converted to use audio HAL extensions required to support tunneling |
| status_t result = mOutput->stream->setParameters(String8("exiting=1")); |
| ALOGE_IF(result != OK, "Error when setting parameters on exit: %d", result); |
| } |
| |
| // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held |
| sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( |
| const sp<AudioFlinger::Client>& client, |
| audio_stream_type_t streamType, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t *pFrameCount, |
| const sp<IMemory>& sharedBuffer, |
| audio_session_t sessionId, |
| audio_output_flags_t *flags, |
| pid_t tid, |
| uid_t uid, |
| status_t *status, |
| audio_port_handle_t portId) |
| { |
| size_t frameCount = *pFrameCount; |
| sp<Track> track; |
| status_t lStatus; |
| audio_output_flags_t outputFlags = mOutput->flags; |
| |
| // special case for FAST flag considered OK if fast mixer is present |
| if (hasFastMixer()) { |
| outputFlags = (audio_output_flags_t)(outputFlags | AUDIO_OUTPUT_FLAG_FAST); |
| } |
| |
| // Check if requested flags are compatible with output stream flags |
| if ((*flags & outputFlags) != *flags) { |
| ALOGW("createTrack_l(): mismatch between requested flags (%08x) and output flags (%08x)", |
| *flags, outputFlags); |
| *flags = (audio_output_flags_t)(*flags & outputFlags); |
| } |
| |
| // client expresses a preference for FAST, but we get the final say |
| if (*flags & AUDIO_OUTPUT_FLAG_FAST) { |
| if ( |
| // PCM data |
| audio_is_linear_pcm(format) && |
| // TODO: extract as a data library function that checks that a computationally |
| // expensive downmixer is not required: isFastOutputChannelConversion() |
| (channelMask == mChannelMask || |
| mChannelMask != AUDIO_CHANNEL_OUT_STEREO || |
| (channelMask == AUDIO_CHANNEL_OUT_MONO |
| /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) && |
| // hardware sample rate |
| (sampleRate == mSampleRate) && |
| // normal mixer has an associated fast mixer |
| hasFastMixer() && |
| // there are sufficient fast track slots available |
| (mFastTrackAvailMask != 0) |
| // FIXME test that MixerThread for this fast track has a capable output HAL |
| // FIXME add a permission test also? |
| ) { |
| // static tracks can have any nonzero framecount, streaming tracks check against minimum. |
| if (sharedBuffer == 0) { |
| // read the fast track multiplier property the first time it is needed |
| int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit); |
| if (ok != 0) { |
| ALOGE("%s pthread_once failed: %d", __func__, ok); |
| } |
| frameCount = max(frameCount, mFrameCount * sFastTrackMultiplier); // incl framecount 0 |
| } |
| |
| // check compatibility with audio effects. |
| { // scope for mLock |
| Mutex::Autolock _l(mLock); |
| for (audio_session_t session : { |
| AUDIO_SESSION_OUTPUT_STAGE, |
| AUDIO_SESSION_OUTPUT_MIX, |
| sessionId, |
| }) { |
| sp<EffectChain> chain = getEffectChain_l(session); |
| if (chain.get() != nullptr) { |
| audio_output_flags_t old = *flags; |
| chain->checkOutputFlagCompatibility(flags); |
| if (old != *flags) { |
| ALOGV("AUDIO_OUTPUT_FLAGS denied by effect, session=%d old=%#x new=%#x", |
| (int)session, (int)old, (int)*flags); |
| } |
| } |
| } |
| } |
| ALOGV_IF((*flags & AUDIO_OUTPUT_FLAG_FAST) != 0, |
| "AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu", |
| frameCount, mFrameCount); |
| } else { |
| ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: sharedBuffer=%p frameCount=%zu " |
| "mFrameCount=%zu format=%#x mFormat=%#x isLinear=%d channelMask=%#x " |
| "sampleRate=%u mSampleRate=%u " |
| "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x", |
| sharedBuffer.get(), frameCount, mFrameCount, format, mFormat, |
| audio_is_linear_pcm(format), |
| channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask); |
| *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST); |
| } |
| } |
| // For normal PCM streaming tracks, update minimum frame count. |
| // For compatibility with AudioTrack calculation, buffer depth is forced |
| // to be at least 2 x the normal mixer frame count and cover audio hardware latency. |
| // This is probably too conservative, but legacy application code may depend on it. |
| // If you change this calculation, also review the start threshold which is related. |
| if (!(*flags & AUDIO_OUTPUT_FLAG_FAST) |
| && audio_has_proportional_frames(format) && sharedBuffer == 0) { |
| // this must match AudioTrack.cpp calculateMinFrameCount(). |
| // TODO: Move to a common library |
| uint32_t latencyMs = 0; |
| lStatus = mOutput->stream->getLatency(&latencyMs); |
| if (lStatus != OK) { |
| ALOGE("Error when retrieving output stream latency: %d", lStatus); |
| goto Exit; |
| } |
| uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); |
| if (minBufCount < 2) { |
| minBufCount = 2; |
| } |
| // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack |
| // or the client should compute and pass in a larger buffer request. |
| size_t minFrameCount = |
| minBufCount * sourceFramesNeededWithTimestretch( |
| sampleRate, mNormalFrameCount, |
| mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/); |
| if (frameCount < minFrameCount) { // including frameCount == 0 |
| frameCount = minFrameCount; |
| } |
| } |
| *pFrameCount = frameCount; |
| |
| switch (mType) { |
| |
| case DIRECT: |
| if (audio_is_linear_pcm(format)) { // TODO maybe use audio_has_proportional_frames()? |
| if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { |
| ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x " |
| "for output %p with format %#x", |
| sampleRate, format, channelMask, mOutput, mFormat); |
| lStatus = BAD_VALUE; |
| goto Exit; |
| } |
| } |
| break; |
| |
| case OFFLOAD: |
| if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { |
| ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \"" |
| "for output %p with format %#x", |
| sampleRate, format, channelMask, mOutput, mFormat); |
| lStatus = BAD_VALUE; |
| goto Exit; |
| } |
| break; |
| |
| default: |
| if (!audio_is_linear_pcm(format)) { |
| ALOGE("createTrack_l() Bad parameter: format %#x \"" |
| "for output %p with format %#x", |
| format, mOutput, mFormat); |
| lStatus = BAD_VALUE; |
| goto Exit; |
| } |
| if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) { |
| ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate); |
| lStatus = BAD_VALUE; |
| goto Exit; |
| } |
| break; |
| |
| } |
| |
| lStatus = initCheck(); |
| if (lStatus != NO_ERROR) { |
| ALOGE("createTrack_l() audio driver not initialized"); |
| goto Exit; |
| } |
| |
| { // scope for mLock |
| Mutex::Autolock _l(mLock); |
| |
| // all tracks in same audio session must share the same routing strategy otherwise |
| // conflicts will happen when tracks are moved from one output to another by audio policy |
| // manager |
| uint32_t strategy = AudioSystem::getStrategyForStream(streamType); |
| for (size_t i = 0; i < mTracks.size(); ++i) { |
| sp<Track> t = mTracks[i]; |
| if (t != 0 && t->isExternalTrack()) { |
| uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); |
| if (sessionId == t->sessionId() && strategy != actual) { |
| ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", |
| strategy, actual); |
| lStatus = BAD_VALUE; |
| goto Exit; |
| } |
| } |
| } |
| |
| track = new Track(this, client, streamType, sampleRate, format, |
| channelMask, frameCount, |
| nullptr /* buffer */, (size_t)0 /* bufferSize */, sharedBuffer, |
| sessionId, uid, *flags, TrackBase::TYPE_DEFAULT, portId); |
| |
| lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY; |
| if (lStatus != NO_ERROR) { |
| ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus); |
| // track must be cleared from the caller as the caller has the AF lock |
| goto Exit; |
| } |
| mTracks.add(track); |
| |
| sp<EffectChain> chain = getEffectChain_l(sessionId); |
| if (chain != 0) { |
| ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); |
| track->setMainBuffer(chain->inBuffer()); |
| chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); |
| chain->incTrackCnt(); |
| } |
| |
| if ((*flags & AUDIO_OUTPUT_FLAG_FAST) && (tid != -1)) { |
| pid_t callingPid = IPCThreadState::self()->getCallingPid(); |
| // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, |
| // so ask activity manager to do this on our behalf |
| sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp, true /*forApp*/); |
| } |
| } |
| |
| lStatus = NO_ERROR; |
| |
| Exit: |
| *status = lStatus; |
| return track; |
| } |
| |
| uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const |
| { |
| return latency; |
| } |
| |
| uint32_t AudioFlinger::PlaybackThread::latency() const |
| { |
| Mutex::Autolock _l(mLock); |
| return latency_l(); |
| } |
| uint32_t AudioFlinger::PlaybackThread::latency_l() const |
| { |
| uint32_t latency; |
| if (initCheck() == NO_ERROR && mOutput->stream->getLatency(&latency) == OK) { |
| return correctLatency_l(latency); |
| } |
| return 0; |
| } |
| |
| void AudioFlinger::PlaybackThread::setMasterVolume(float value) |
| { |
| Mutex::Autolock _l(mLock); |
| // Don't apply master volume in SW if our HAL can do it for us. |
| if (mOutput && mOutput->audioHwDev && |
| mOutput->audioHwDev->canSetMasterVolume()) { |
| mMasterVolume = 1.0; |
| } else { |
| mMasterVolume = value; |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::setMasterMute(bool muted) |
| { |
| if (isDuplicating()) { |
| return; |
| } |
| Mutex::Autolock _l(mLock); |
| // Don't apply master mute in SW if our HAL can do it for us. |
| if (mOutput && mOutput->audioHwDev && |
| mOutput->audioHwDev->canSetMasterMute()) { |
| mMasterMute = false; |
| } else { |
| mMasterMute = muted; |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) |
| { |
| Mutex::Autolock _l(mLock); |
| mStreamTypes[stream].volume = value; |
| broadcast_l(); |
| } |
| |
| void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) |
| { |
| Mutex::Autolock _l(mLock); |
| mStreamTypes[stream].mute = muted; |
| broadcast_l(); |
| } |
| |
| float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const |
| { |
| Mutex::Autolock _l(mLock); |
| return mStreamTypes[stream].volume; |
| } |
| |
| // addTrack_l() must be called with ThreadBase::mLock held |
| status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) |
| { |
| status_t status = ALREADY_EXISTS; |
| |
| if (mActiveTracks.indexOf(track) < 0) { |
| // the track is newly added, make sure it fills up all its |
| // buffers before playing. This is to ensure the client will |
| // effectively get the latency it requested. |
| if (track->isExternalTrack()) { |
| TrackBase::track_state state = track->mState; |
| mLock.unlock(); |
| status = AudioSystem::startOutput(mId, track->streamType(), |
| track->sessionId()); |
| mLock.lock(); |
| // abort track was stopped/paused while we released the lock |
| if (state != track->mState) { |
| if (status == NO_ERROR) { |
| mLock.unlock(); |
| AudioSystem::stopOutput(mId, track->streamType(), |
| track->sessionId()); |
| mLock.lock(); |
| } |
| return INVALID_OPERATION; |
| } |
| // abort if start is rejected by audio policy manager |
| if (status != NO_ERROR) { |
| return PERMISSION_DENIED; |
| } |
| #ifdef ADD_BATTERY_DATA |
| // to track the speaker usage |
| addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); |
| #endif |
| } |
| |
| // set retry count for buffer fill |
| if (track->isOffloaded()) { |
| if (track->isStopping_1()) { |
| track->mRetryCount = kMaxTrackStopRetriesOffload; |
| } else { |
| track->mRetryCount = kMaxTrackStartupRetriesOffload; |
| } |
| track->mFillingUpStatus = mStandby ? Track::FS_FILLING : Track::FS_FILLED; |
| } else { |
| track->mRetryCount = kMaxTrackStartupRetries; |
| track->mFillingUpStatus = |
| track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING; |
| } |
| |
| track->mResetDone = false; |
| track->mPresentationCompleteFrames = 0; |
| mActiveTracks.add(track); |
| sp<EffectChain> chain = getEffectChain_l(track->sessionId()); |
| if (chain != 0) { |
| ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), |
| track->sessionId()); |
| chain->incActiveTrackCnt(); |
| } |
| |
| status = NO_ERROR; |
| } |
| |
| onAddNewTrack_l(); |
| return status; |
| } |
| |
| bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) |
| { |
| track->terminate(); |
| // active tracks are removed by threadLoop() |
| bool trackActive = (mActiveTracks.indexOf(track) >= 0); |
| track->mState = TrackBase::STOPPED; |
| if (!trackActive) { |
| removeTrack_l(track); |
| } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) { |
| track->mState = TrackBase::STOPPING_1; |
| } |
| |
| return trackActive; |
| } |
| |
| void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) |
| { |
| track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); |
| |
| String8 result; |
| track->appendDump(result, false /* active */); |
| mLocalLog.log("removeTrack_l (%p) %s", track.get(), result.string()); |
| |
| mTracks.remove(track); |
| deleteTrackName_l(track->name()); |
| // redundant as track is about to be destroyed, for dumpsys only |
| track->mName = -1; |
| if (track->isFastTrack()) { |
| int index = track->mFastIndex; |
| ALOG_ASSERT(0 < index && index < (int)FastMixerState::sMaxFastTracks); |
| ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index))); |
| mFastTrackAvailMask |= 1 << index; |
| // redundant as track is about to be destroyed, for dumpsys only |
| track->mFastIndex = -1; |
| } |
| sp<EffectChain> chain = getEffectChain_l(track->sessionId()); |
| if (chain != 0) { |
| chain->decTrackCnt(); |
| } |
| } |
| |
| String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) |
| { |
| Mutex::Autolock _l(mLock); |
| String8 out_s8; |
| if (initCheck() == NO_ERROR && mOutput->stream->getParameters(keys, &out_s8) == OK) { |
| return out_s8; |
| } |
| return String8(); |
| } |
| |
| void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) { |
| sp<AudioIoDescriptor> desc = new AudioIoDescriptor(); |
| ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event); |
| |
| desc->mIoHandle = mId; |
| |
| switch (event) { |
| case AUDIO_OUTPUT_OPENED: |
| case AUDIO_OUTPUT_REGISTERED: |
| case AUDIO_OUTPUT_CONFIG_CHANGED: |
| desc->mPatch = mPatch; |
| desc->mChannelMask = mChannelMask; |
| desc->mSamplingRate = mSampleRate; |
| desc->mFormat = mFormat; |
| desc->mFrameCount = mNormalFrameCount; // FIXME see |
| // AudioFlinger::frameCount(audio_io_handle_t) |
| desc->mFrameCountHAL = mFrameCount; |
| desc->mLatency = latency_l(); |
| break; |
| |
| case AUDIO_OUTPUT_CLOSED: |
| default: |
| break; |
| } |
| mAudioFlinger->ioConfigChanged(event, desc, pid); |
| } |
| |
| void AudioFlinger::PlaybackThread::onWriteReady() |
| { |
| mCallbackThread->resetWriteBlocked(); |
| } |
| |
| void AudioFlinger::PlaybackThread::onDrainReady() |
| { |
| mCallbackThread->resetDraining(); |
| } |
| |
| void AudioFlinger::PlaybackThread::onError() |
| { |
| mCallbackThread->setAsyncError(); |
| } |
| |
| void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence) |
| { |
| Mutex::Autolock _l(mLock); |
| // reject out of sequence requests |
| if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) { |
| mWriteAckSequence &= ~1; |
| mWaitWorkCV.signal(); |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence) |
| { |
| Mutex::Autolock _l(mLock); |
| // reject out of sequence requests |
| if ((mDrainSequence & 1) && (sequence == mDrainSequence)) { |
| mDrainSequence &= ~1; |
| mWaitWorkCV.signal(); |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::readOutputParameters_l() |
| { |
| // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL |
| mSampleRate = mOutput->getSampleRate(); |
| mChannelMask = mOutput->getChannelMask(); |
| if (!audio_is_output_channel(mChannelMask)) { |
| LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask); |
| } |
| if ((mType == MIXER || mType == DUPLICATING) |
| && !isValidPcmSinkChannelMask(mChannelMask)) { |
| LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output", |
| mChannelMask); |
| } |
| mChannelCount = audio_channel_count_from_out_mask(mChannelMask); |
| |
| // Get actual HAL format. |
| status_t result = mOutput->stream->getFormat(&mHALFormat); |
| LOG_ALWAYS_FATAL_IF(result != OK, "Error when retrieving output stream format: %d", result); |
| // Get format from the shim, which will be different than the HAL format |
| // if playing compressed audio over HDMI passthrough. |
| mFormat = mOutput->getFormat(); |
| if (!audio_is_valid_format(mFormat)) { |
| LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat); |
| } |
| if ((mType == MIXER || mType == DUPLICATING) |
| && !isValidPcmSinkFormat(mFormat)) { |
| LOG_FATAL("HAL format %#x not supported for mixed output", |
| mFormat); |
| } |
| mFrameSize = mOutput->getFrameSize(); |
| result = mOutput->stream->getBufferSize(&mBufferSize); |
| LOG_ALWAYS_FATAL_IF(result != OK, |
| "Error when retrieving output stream buffer size: %d", result); |
| mFrameCount = mBufferSize / mFrameSize; |
| if (mFrameCount & 15) { |
| ALOGW("HAL output buffer size is %zu frames but AudioMixer requires multiples of 16 frames", |
| mFrameCount); |
| } |
| |
| if (mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) { |
| if (mOutput->stream->setCallback(this) == OK) { |
| mUseAsyncWrite = true; |
| mCallbackThread = new AudioFlinger::AsyncCallbackThread(this); |
| } |
| } |
| |
| mHwSupportsPause = false; |
| if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) { |
| bool supportsPause = false, supportsResume = false; |
| if (mOutput->stream->supportsPauseAndResume(&supportsPause, &supportsResume) == OK) { |
| if (supportsPause && supportsResume) { |
| mHwSupportsPause = true; |
| } else if (supportsPause) { |
| ALOGW("direct output implements pause but not resume"); |
| } else if (supportsResume) { |
| ALOGW("direct output implements resume but not pause"); |
| } |
| } |
| } |
| if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) { |
| LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume"); |
| } |
| |
| if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) { |
| // For best precision, we use float instead of the associated output |
| // device format (typically PCM 16 bit). |
| |
| mFormat = AUDIO_FORMAT_PCM_FLOAT; |
| mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat); |
| mBufferSize = mFrameSize * mFrameCount; |
| |
| // TODO: We currently use the associated output device channel mask and sample rate. |
| // (1) Perhaps use the ORed channel mask of all downstream MixerThreads |
| // (if a valid mask) to avoid premature downmix. |
| // (2) Perhaps use the maximum sample rate of all downstream MixerThreads |
| // instead of the output device sample rate to avoid loss of high frequency information. |
| // This may need to be updated as MixerThread/OutputTracks are added and not here. |
| } |
| |
| // Calculate size of normal sink buffer relative to the HAL output buffer size |
| double multiplier = 1.0; |
| if (mType == MIXER && (kUseFastMixer == FastMixer_Static || |
| kUseFastMixer == FastMixer_Dynamic)) { |
| size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000; |
| size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000; |
| |
| // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer |
| minNormalFrameCount = (minNormalFrameCount + 15) & ~15; |
| maxNormalFrameCount = maxNormalFrameCount & ~15; |
| if (maxNormalFrameCount < minNormalFrameCount) { |
| maxNormalFrameCount = minNormalFrameCount; |
| } |
| multiplier = (double) minNormalFrameCount / (double) mFrameCount; |
| if (multiplier <= 1.0) { |
| multiplier = 1.0; |
| } else if (multiplier <= 2.0) { |
| if (2 * mFrameCount <= maxNormalFrameCount) { |
| multiplier = 2.0; |
| } else { |
| multiplier = (double) maxNormalFrameCount / (double) mFrameCount; |
| } |
| } else { |
| multiplier = floor(multiplier); |
| } |
| } |
| mNormalFrameCount = multiplier * mFrameCount; |
| // round up to nearest 16 frames to satisfy AudioMixer |
| if (mType == MIXER || mType == DUPLICATING) { |
| mNormalFrameCount = (mNormalFrameCount + 15) & ~15; |
| } |
| ALOGI("HAL output buffer size %zu frames, normal sink buffer size %zu frames", mFrameCount, |
| mNormalFrameCount); |
| |
| // Check if we want to throttle the processing to no more than 2x normal rate |
| mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */); |
| mThreadThrottleTimeMs = 0; |
| mThreadThrottleEndMs = 0; |
| mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate); |
| |
| // mSinkBuffer is the sink buffer. Size is always multiple-of-16 frames. |
| // Originally this was int16_t[] array, need to remove legacy implications. |
| free(mSinkBuffer); |
| mSinkBuffer = NULL; |
| // For sink buffer size, we use the frame size from the downstream sink to avoid problems |
| // with non PCM formats for compressed music, e.g. AAC, and Offload threads. |
| const size_t sinkBufferSize = mNormalFrameCount * mFrameSize; |
| (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize); |
| |
| // We resize the mMixerBuffer according to the requirements of the sink buffer which |
| // drives the output. |
| free(mMixerBuffer); |
| mMixerBuffer = NULL; |
| if (mMixerBufferEnabled) { |
| mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT. |
| mMixerBufferSize = mNormalFrameCount * mChannelCount |
| * audio_bytes_per_sample(mMixerBufferFormat); |
| (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize); |
| } |
| free(mEffectBuffer); |
| mEffectBuffer = NULL; |
| if (mEffectBufferEnabled) { |
| mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only |
| mEffectBufferSize = mNormalFrameCount * mChannelCount |
| * audio_bytes_per_sample(mEffectBufferFormat); |
| (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize); |
| } |
| |
| // force reconfiguration of effect chains and engines to take new buffer size and audio |
| // parameters into account |
| // Note that mLock is not held when readOutputParameters_l() is called from the constructor |
| // but in this case nothing is done below as no audio sessions have effect yet so it doesn't |
| // matter. |
| // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains |
| Vector< sp<EffectChain> > effectChains = mEffectChains; |
| for (size_t i = 0; i < effectChains.size(); i ++) { |
| mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); |
| } |
| } |
| |
| |
| status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) |
| { |
| if (halFrames == NULL || dspFrames == NULL) { |
| return BAD_VALUE; |
| } |
| Mutex::Autolock _l(mLock); |
| if (initCheck() != NO_ERROR) { |
| return INVALID_OPERATION; |
| } |
| int64_t framesWritten = mBytesWritten / mFrameSize; |
| *halFrames = framesWritten; |
| |
| if (isSuspended()) { |
| // return an estimation of rendered frames when the output is suspended |
| size_t latencyFrames = (latency_l() * mSampleRate) / 1000; |
| *dspFrames = (uint32_t) |
| (framesWritten >= (int64_t)latencyFrames ? framesWritten - latencyFrames : 0); |
| return NO_ERROR; |
| } else { |
| status_t status; |
| uint32_t frames; |
| status = mOutput->getRenderPosition(&frames); |
| *dspFrames = (size_t)frames; |
| return status; |
| } |
| } |
| |
| // hasAudioSession_l() must be called with ThreadBase::mLock held |
| uint32_t AudioFlinger::PlaybackThread::hasAudioSession_l(audio_session_t sessionId) const |
| { |
| uint32_t result = 0; |
| if (getEffectChain_l(sessionId) != 0) { |
| result = EFFECT_SESSION; |
| } |
| |
| for (size_t i = 0; i < mTracks.size(); ++i) { |
| sp<Track> track = mTracks[i]; |
| if (sessionId == track->sessionId() && !track->isInvalid()) { |
| result |= TRACK_SESSION; |
| if (track->isFastTrack()) { |
| result |= FAST_SESSION; |
| } |
| break; |
| } |
| } |
| |
| return result; |
| } |
| |
| uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(audio_session_t sessionId) |
| { |
| // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that |
| // it is moved to correct output by audio policy manager when A2DP is connected or disconnected |
| if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { |
| return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); |
| } |
| for (size_t i = 0; i < mTracks.size(); i++) { |
| sp<Track> track = mTracks[i]; |
| if (sessionId == track->sessionId() && !track->isInvalid()) { |
| return AudioSystem::getStrategyForStream(track->streamType()); |
| } |
| } |
| return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); |
| } |
| |
| |
| AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const |
| { |
| Mutex::Autolock _l(mLock); |
| return mOutput; |
| } |
| |
| AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() |
| { |
| Mutex::Autolock _l(mLock); |
| AudioStreamOut *output = mOutput; |
| mOutput = NULL; |
| // FIXME FastMixer might also have a raw ptr to mOutputSink; |
| // must push a NULL and wait for ack |
| mOutputSink.clear(); |
| mPipeSink.clear(); |
| mNormalSink.clear(); |
| return output; |
| } |
| |
| // this method must always be called either with ThreadBase mLock held or inside the thread loop |
| sp<StreamHalInterface> AudioFlinger::PlaybackThread::stream() const |
| { |
| if (mOutput == NULL) { |
| return NULL; |
| } |
| return mOutput->stream; |
| } |
| |
| uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const |
| { |
| return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000); |
| } |
| |
| status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event) |
| { |
| if (!isValidSyncEvent(event)) { |
| return BAD_VALUE; |
| } |
| |
| Mutex::Autolock _l(mLock); |
| |
| for (size_t i = 0; i < mTracks.size(); ++i) { |
| sp<Track> track = mTracks[i]; |
| if (event->triggerSession() == track->sessionId()) { |
| (void) track->setSyncEvent(event); |
| return NO_ERROR; |
| } |
| } |
| |
| return NAME_NOT_FOUND; |
| } |
| |
| bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const |
| { |
| return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE; |
| } |
| |
| void AudioFlinger::PlaybackThread::threadLoop_removeTracks( |
| const Vector< sp<Track> >& tracksToRemove) |
| { |
| size_t count = tracksToRemove.size(); |
| if (count > 0) { |
| for (size_t i = 0 ; i < count ; i++) { |
| const sp<Track>& track = tracksToRemove.itemAt(i); |
| if (track->isExternalTrack()) { |
| AudioSystem::stopOutput(mId, track->streamType(), |
| track->sessionId()); |
| #ifdef ADD_BATTERY_DATA |
| // to track the speaker usage |
| addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); |
| #endif |
| if (track->isTerminated()) { |
| AudioSystem::releaseOutput(mId, track->streamType(), |
| track->sessionId()); |
| } |
| } |
| } |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::checkSilentMode_l() |
| { |
| if (!mMasterMute) { |
| char value[PROPERTY_VALUE_MAX]; |
| if (mOutDevice == AUDIO_DEVICE_OUT_REMOTE_SUBMIX) { |
| ALOGD("ro.audio.silent will be ignored for threads on AUDIO_DEVICE_OUT_REMOTE_SUBMIX"); |
| return; |
| } |
| if (property_get("ro.audio.silent", value, "0") > 0) { |
| char *endptr; |
| unsigned long ul = strtoul(value, &endptr, 0); |
| if (*endptr == '\0' && ul != 0) { |
| ALOGD("Silence is golden"); |
| // The setprop command will not allow a property to be changed after |
| // the first time it is set, so we don't have to worry about un-muting. |
| setMasterMute_l(true); |
| } |
| } |
| } |
| } |
| |
| // shared by MIXER and DIRECT, overridden by DUPLICATING |
| ssize_t AudioFlinger::PlaybackThread::threadLoop_write() |
| { |
| LOG_HIST_TS(); |
| mInWrite = true; |
| ssize_t bytesWritten; |
| const size_t offset = mCurrentWriteLength - mBytesRemaining; |
| |
| // If an NBAIO sink is present, use it to write the normal mixer's submix |
| if (mNormalSink != 0) { |
| |
| const size_t count = mBytesRemaining / mFrameSize; |
| |
| ATRACE_BEGIN("write"); |
| // update the setpoint when AudioFlinger::mScreenState changes |
| uint32_t screenState = AudioFlinger::mScreenState; |
| if (screenState != mScreenState) { |
| mScreenState = screenState; |
| MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); |
| if (pipe != NULL) { |
| pipe->setAvgFrames((mScreenState & 1) ? |
| (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); |
| } |
| } |
| ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count); |
| ATRACE_END(); |
| if (framesWritten > 0) { |
| bytesWritten = framesWritten * mFrameSize; |
| } else { |
| bytesWritten = framesWritten; |
| } |
| // otherwise use the HAL / AudioStreamOut directly |
| } else { |
| // Direct output and offload threads |
| |
| if (mUseAsyncWrite) { |
| ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request"); |
| mWriteAckSequence += 2; |
| mWriteAckSequence |= 1; |
| ALOG_ASSERT(mCallbackThread != 0); |
| mCallbackThread->setWriteBlocked(mWriteAckSequence); |
| } |
| // FIXME We should have an implementation of timestamps for direct output threads. |
| // They are used e.g for multichannel PCM playback over HDMI. |
| bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining); |
| |
| if (mUseAsyncWrite && |
| ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) { |
| // do not wait for async callback in case of error of full write |
| mWriteAckSequence &= ~1; |
| ALOG_ASSERT(mCallbackThread != 0); |
| mCallbackThread->setWriteBlocked(mWriteAckSequence); |
| } |
| } |
| |
| mNumWrites++; |
| mInWrite = false; |
| mStandby = false; |
| return bytesWritten; |
| } |
| |
| void AudioFlinger::PlaybackThread::threadLoop_drain() |
| { |
| bool supportsDrain = false; |
| if (mOutput->stream->supportsDrain(&supportsDrain) == OK && supportsDrain) { |
| ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full"); |
| if (mUseAsyncWrite) { |
| ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request"); |
| mDrainSequence |= 1; |
| ALOG_ASSERT(mCallbackThread != 0); |
| mCallbackThread->setDraining(mDrainSequence); |
| } |
| status_t result = mOutput->stream->drain(mMixerStatus == MIXER_DRAIN_TRACK); |
| ALOGE_IF(result != OK, "Error when draining stream: %d", result); |
| } |
| } |
| |
| void AudioFlinger::PlaybackThread::threadLoop_exit() |
| { |
| { |
| Mutex::Autolock _l(mLock); |
| for (size_t i = 0; i < mTracks.size(); i++) { |
| sp<Track> track = mTracks[i]; |
| track->invalidate(); |
| } |
| // Clear ActiveTracks to update BatteryNotifier in case active tracks remain. |
| // After we exit there are no more track changes sent to BatteryNotifier |
| // because that requires an active threadLoop. |
| // TODO: should we decActiveTrackCnt() of the cleared track effect chain? |
| mActiveTracks.clear(); |
| } |
| } |
| |
| /* |
| The derived values that are cached: |
| - mSinkBufferSize from frame count * frame size |
| - mActiveSleepTimeUs from activeSleepTimeUs() |
| - mIdleSleepTimeUs from idleSleepTimeUs() |
| - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only) or forced to at least |
| kDefaultStandbyTimeInNsecs when connected to an A2DP device. |
| - maxPeriod from frame count and sample rate (MIXER only) |
| |
| The parameters that affect these derived values are: |
| - frame count |
| - frame size |
| - sample rate |
| - device type: A2DP or not |
| - device latency |
| - format: PCM or not |
| - active sleep time |
| - idle sleep time |
| */ |
| |
| void AudioFlinger::PlaybackThread::cacheParameters_l() |
| { |
| mSinkBufferSize = mNormalFrameCount * mFrameSize; |
| mActiveSleepTimeUs = activeSleepTimeUs(); |
| mIdleSleepTimeUs = idleSleepTimeUs(); |
| |
| // make sure standby delay is not too short when connected to an A2DP sink to avoid |
| // truncating audio when going to standby. |
| mStandbyDelayNs = AudioFlinger::mStandbyTimeInNsecs; |
| if ((mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != 0) { |
| if (mStandbyDelayNs < kDefaultStandbyTimeInNsecs) { |
| mStandbyDelayNs = kDefaultStandbyTimeInNsecs; |
| } |
| } |
| } |
| |
| bool AudioFlinger::PlaybackThread::invalidateTracks_l(audio_stream_type_t streamType) |
| { |
| ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %zu", |
| this, streamType, mTracks.size()); |
| bool trackMatch = false; |
| size_t size = mTracks.size(); |
| for (size_t i = 0; i < size; i++) { |
| sp<Track> t = mTracks[i]; |
| if (t->streamType() == streamType && t->isExternalTrack()) { |
| t->invalidate(); |
| trackMatch = true; |
| } |
| } |
| return trackMatch; |
| } |
| |
| void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType) |
| { |
| Mutex::Autolock _l(mLock); |
| invalidateTracks_l(streamType); |
| } |
| |
| status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) |
| { |
| audio_session_t session = chain->sessionId(); |
| sp<EffectBufferHalInterface> halInBuffer, halOutBuffer; |
| status_t result = EffectBufferHalInterface::mirror( |
| mEffectBufferEnabled ? mEffectBuffer : mSinkBuffer, |
| mEffectBufferEnabled ? mEffectBufferSize : mSinkBufferSize, |
| &halInBuffer); |
| if (result != OK) return result; |
| halOutBuffer = halInBuffer; |
| int16_t *buffer = reinterpret_cast<int16_t*>(halInBuffer->externalData()); |
| |
| ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); |
| if (session > AUDIO_SESSION_OUTPUT_MIX) { |
| // Only one effect chain can be present in direct output thread and it uses |
| // the sink buffer as input |
| if (mType != DIRECT) { |
| size_t numSamples = mNormalFrameCount * mChannelCount; |
| status_t result = EffectBufferHalInterface::allocate( |
| numSamples * sizeof(int16_t), |
| &halInBuffer); |
| if (result != OK) return result; |
| buffer = halInBuffer->audioBuffer()->s16; |
| ALOGV("addEffectChain_l() creating new input buffer %p session %d", |
| buffer, session); |
| } |
| |
| // Attach all tracks with same session ID to this chain. |
| for (size_t i = 0; i < mTracks.size(); ++i) { |
| sp<Track> track = mTracks[i]; |
| if (session == track->sessionId()) { |
| ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), |
| buffer); |
| track->setMainBuffer(buffer); |
| chain->incTrackCnt(); |
| } |
| } |
| |
| // indicate all active tracks in the chain |
| for (const sp<Track> &track : mActiveTracks) { |
| if (session == track->sessionId()) { |
| ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); |
| chain->incActiveTrackCnt(); |
| } |
| } |
| } |
| chain->setThread(this); |
| chain->setInBuffer(halInBuffer); |
| chain->setOutBuffer(halOutBuffer); |
| // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect |
| // chains list in order to be processed last as it contains output stage effects. |
| // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before |
| // session AUDIO_SESSION_OUTPUT_STAGE to be processed |
| // after track specific effects and before output stage. |
| // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and |
| // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX. |
| // Effect chain for other sessions are inserted at beginning of effect |
| // chains list to be processed before output mix effects. Relative order between other |
| // sessions is not important. |
| static_assert(AUDIO_SESSION_OUTPUT_MIX == 0 && |
| AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX, |
| "audio_session_t constants misdefined"); |
| size_t size = mEffectChains.size(); |
| size_t i = 0; |
| for (i = 0; i < size; i++) { |
| if (mEffectChains[i]->sessionId() < session) { |
| break; |
| } |
| } |
| mEffectChains.insertAt(chain, i); |
| checkSuspendOnAddEffectChain_l(chain); |
| |
| return NO_ERROR; |
| } |
| |
| size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) |
| { |
| audio_session_t session = chain->sessionId(); |
| |
| ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); |
| |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| if (chain == mEffectChains[i]) { |
| mEffectChains.removeAt(i); |
| // detach all active tracks from the chain |
| for (const sp<Track> &track : mActiveTracks) { |
| if (session == track->sessionId()) { |
| ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", |
| chain.get(), session); |
| chain->decActiveTrackCnt(); |
| } |
| } |
| |
| // detach all tracks with same session ID from this chain |
| for (size_t i = 0; i < mTracks.size(); ++i) { |
| sp<Track> track = mTracks[i]; |
| if (session == track->sessionId()) { |
| track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer)); |
| chain->decTrackCnt(); |
| } |
| } |
| break; |
| } |
| } |
| return mEffectChains.size(); |
| } |
| |
| status_t AudioFlinger::PlaybackThread::attachAuxEffect( |
| const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) |
| { |
| Mutex::Autolock _l(mLock); |
| return attachAuxEffect_l(track, EffectId); |
| } |
| |
| status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( |
| const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) |
| { |
| status_t status = NO_ERROR; |
| |
| if (EffectId == 0) { |
| track->setAuxBuffer(0, NULL); |
| } else { |
| // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX |
| sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); |
| if (effect != 0) { |
| if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { |
| track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); |
| } else { |
| status = INVALID_OPERATION; |
| } |
| } else { |
| status = BAD_VALUE; |
| } |
| } |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) |
| { |
| for (size_t i = 0; i < mTracks.size(); ++i) { |
| sp<Track> track = mTracks[i]; |
| if (track->auxEffectId() == effectId) { |
| attachAuxEffect_l(track, 0); |
| } |
| } |
| } |
| |
| bool AudioFlinger::PlaybackThread::threadLoop() |
| { |
| tlNBLogWriter = mNBLogWriter.get(); |
| |
| Vector< sp<Track> > tracksToRemove; |
| |
| mStandbyTimeNs = systemTime(); |
| nsecs_t lastWriteFinished = -1; // time last server write completed |
| int64_t lastFramesWritten = -1; // track changes in timestamp server frames written |
| |
| // MIXER |
| nsecs_t lastWarning = 0; |
| |
| // DUPLICATING |
| // FIXME could this be made local to while loop? |
| writeFrames = 0; |
| |
| cacheParameters_l(); |
| mSleepTimeUs = mIdleSleepTimeUs; |
| |
| if (mType == MIXER) { |
| sleepTimeShift = 0; |
| } |
| |
| CpuStats cpuStats; |
| const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); |
| |
| acquireWakeLock(); |
| |
| // mNBLogWriter logging APIs can only be called by a single thread, typically the |
| // thread associated with this PlaybackThread. |
| // If you want to share the mNBLogWriter with other threads (for example, binder threads) |
| // then all such threads must agree to hold a common mutex before logging. |
| // So if you need to log when mutex is unlocked, set logString to a non-NULL string, |
| // and then that string will be logged at the next convenient opportunity. |
| // See reference to logString below. |
| const char *logString = NULL; |
| |
| // Estimated time for next buffer to be written to hal. This is used only on |
| // suspended mode (for now) to help schedule the wait time until next iteration. |
| nsecs_t timeLoopNextNs = 0; |
| |
| checkSilentMode_l(); |
| |
| while (!exitPending()) |
| { |
| // Log merge requests are performed during AudioFlinger binder transactions, but |
| // that does not cover audio playback. It's requested here for that reason. |
| mAudioFlinger->requestLogMerge(); |
| |
| cpuStats.sample(myName); |
| |
| Vector< sp<EffectChain> > effectChains; |
| |
| { // scope for mLock |
| |
| Mutex::Autolock _l(mLock); |
| |
| processConfigEvents_l(); |
| |
| // See comment at declaration of logString for why this is done under mLock |
| if (logString != NULL) { |
| mNBLogWriter->logTimestamp(); |
| mNBLogWriter->log(logString); |
| logString = NULL; |
| } |
| |
| // Gather the framesReleased counters for all active tracks, |
| // and associate with the sink frames written out. We need |
| // this to convert the sink timestamp to the track timestamp. |
| bool kernelLocationUpdate = false; |
| if (mNormalSink != 0) { |
| // Note: The DuplicatingThread may not have a mNormalSink. |
| // We always fetch the timestamp here because often the downstream |
| // sink will block while writing. |
| ExtendedTimestamp timestamp; // use private copy to fetch |
| (void) mNormalSink->getTimestamp(timestamp); |
| |
| // We keep track of the last valid kernel position in case we are in underrun |
| // and the normal mixer period is the same as the fast mixer period, or there |
| // is some error from the HAL. |
| if (mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) { |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] = |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL]; |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] = |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL]; |
| |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] = |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER]; |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] = |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER]; |
| } |
| |
| if (timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) { |
| kernelLocationUpdate = true; |
| } else { |
| ALOGVV("getTimestamp error - no valid kernel position"); |
| } |
| |
| // copy over kernel info |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = |
| timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] |
| + mSuspendedFrames; // add frames discarded when suspended |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = |
| timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL]; |
| } |
| // mFramesWritten for non-offloaded tracks are contiguous |
| // even after standby() is called. This is useful for the track frame |
| // to sink frame mapping. |
| bool serverLocationUpdate = false; |
| if (mFramesWritten != lastFramesWritten) { |
| serverLocationUpdate = true; |
| lastFramesWritten = mFramesWritten; |
| } |
| // Only update timestamps if there is a meaningful change. |
| // Either the kernel timestamp must be valid or we have written something. |
| if (kernelLocationUpdate || serverLocationUpdate) { |
| if (serverLocationUpdate) { |
| // use the time before we called the HAL write - it is a bit more accurate |
| // to when the server last read data than the current time here. |
| // |
| // If we haven't written anything, mLastWriteTime will be -1 |
| // and we use systemTime(). |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] = mFramesWritten; |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = mLastWriteTime == -1 |
| ? systemTime() : mLastWriteTime; |
| } |
| |
| for (const sp<Track> &t : mActiveTracks) { |
| if (!t->isFastTrack()) { |
| t->updateTrackFrameInfo( |
| t->mAudioTrackServerProxy->framesReleased(), |
| mFramesWritten, |
| mTimestamp); |
| } |
| } |
| } |
| #if 0 |
| // logFormat example |
| if (z % 100 == 0) { |
| timespec ts; |
| clock_gettime(CLOCK_MONOTONIC, &ts); |
| LOGT("This is an integer %d, this is a float %f, this is my " |
| "pid %p %% %s %t", 42, 3.14, "and this is a timestamp", ts); |
| LOGT("A deceptive null-terminated string %\0"); |
| } |
| ++z; |
| #endif |
| saveOutputTracks(); |
| if (mSignalPending) { |
| // A signal was raised while we were unlocked |
| mSignalPending = false; |
| } else if (waitingAsyncCallback_l()) { |
| if (exitPending()) { |
| break; |
| } |
| bool released = false; |
| if (!keepWakeLock()) { |
| releaseWakeLock_l(); |
| released = true; |
| } |
| |
| const int64_t waitNs = computeWaitTimeNs_l(); |
| ALOGV("wait async completion (wait time: %lld)", (long long)waitNs); |
| status_t status = mWaitWorkCV.waitRelative(mLock, waitNs); |
| if (status == TIMED_OUT) { |
| mSignalPending = true; // if timeout recheck everything |
| } |
| ALOGV("async completion/wake"); |
| if (released) { |
| acquireWakeLock_l(); |
| } |
| mStandbyTimeNs = systemTime() + mStandbyDelayNs; |
| mSleepTimeUs = 0; |
| |
| continue; |
| } |
| if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) || |
| isSuspended()) { |
| // put audio hardware into standby after short delay |
| if (shouldStandby_l()) { |
| |
| threadLoop_standby(); |
| |
| // This is where we go into standby |
| if (!mStandby) { |
| LOG_AUDIO_STATE(); |
| } |
| mStandby = true; |
| } |
| |
| if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { |
| // we're about to wait, flush the binder command buffer |
| IPCThreadState::self()->flushCommands(); |
| |
| clearOutputTracks(); |
| |
| if (exitPending()) { |
| break; |
| } |
| |
| releaseWakeLock_l(); |
| // wait until we have something to do... |
| ALOGV("%s going to sleep", myName.string()); |
| mWaitWorkCV.wait(mLock); |
| ALOGV("%s waking up", myName.string()); |
| acquireWakeLock_l(); |
| |
| mMixerStatus = MIXER_IDLE; |
| mMixerStatusIgnoringFastTracks = MIXER_IDLE; |
| mBytesWritten = 0; |
| mBytesRemaining = 0; |
| checkSilentMode_l(); |
| |
| mStandbyTimeNs = systemTime() + mStandbyDelayNs; |
| mSleepTimeUs = mIdleSleepTimeUs; |
| if (mType == MIXER) { |
| sleepTimeShift = 0; |
| } |
| |
| continue; |
| } |
| } |
| // mMixerStatusIgnoringFastTracks is also updated internally |
| mMixerStatus = prepareTracks_l(&tracksToRemove); |
| |
| mActiveTracks.updatePowerState(this); |
| |
| // prevent any changes in effect chain list and in each effect chain |
| // during mixing and effect process as the audio buffers could be deleted |
| // or modified if an effect is created or deleted |
| lockEffectChains_l(effectChains); |
| } // mLock scope ends |
| |
| if (mBytesRemaining == 0) { |
| mCurrentWriteLength = 0; |
| if (mMixerStatus == MIXER_TRACKS_READY) { |
| // threadLoop_mix() sets mCurrentWriteLength |
| threadLoop_mix(); |
| } else if ((mMixerStatus != MIXER_DRAIN_TRACK) |
| && (mMixerStatus != MIXER_DRAIN_ALL)) { |
| // threadLoop_sleepTime sets mSleepTimeUs to 0 if data |
| // must be written to HAL |
| threadLoop_sleepTime(); |
| if (mSleepTimeUs == 0) { |
| mCurrentWriteLength = mSinkBufferSize; |
| } |
| } |
| // Either threadLoop_mix() or threadLoop_sleepTime() should have set |
| // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0. |
| // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid) |
| // or mSinkBuffer (if there are no effects). |
| // |
| // This is done pre-effects computation; if effects change to |
| // support higher precision, this needs to move. |
| // |
| // mMixerBufferValid is only set true by MixerThread::prepareTracks_l(). |
| // TODO use mSleepTimeUs == 0 as an additional condition. |
| if (mMixerBufferValid) { |
| void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer; |
| audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat; |
| |
| // mono blend occurs for mixer threads only (not direct or offloaded) |
| // and is handled here if we're going directly to the sink. |
| if (requireMonoBlend() && !mEffectBufferValid) { |
| mono_blend(mMixerBuffer, mMixerBufferFormat, mChannelCount, mNormalFrameCount, |
| true /*limit*/); |
| } |
| |
| memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat, |
| mNormalFrameCount * mChannelCount); |
| } |
| |
| mBytesRemaining = mCurrentWriteLength; |
| if (isSuspended()) { |
| // Simulate write to HAL when suspended (e.g. BT SCO phone call). |
| mSleepTimeUs = suspendSleepTimeUs(); // assumes full buffer. |
| const size_t framesRemaining = mBytesRemaining / mFrameSize; |
| mBytesWritten += mBytesRemaining; |
| mFramesWritten += framesRemaining; |
| mSuspendedFrames += framesRemaining; // to adjust kernel HAL position |
| mBytesRemaining = 0; |
| } |
| |
| // only process effects if we're going to write |
| if (mSleepTimeUs == 0 && mType != OFFLOAD) { |
| for (size_t i = 0; i < effectChains.size(); i ++) { |
| effectChains[i]->process_l(); |
| } |
| } |
| } |
| // Process effect chains for offloaded thread even if no audio |
| // was read from audio track: process only updates effect state |
| // and thus does have to be synchronized with audio writes but may have |
| // to be called while waiting for async write callback |
| if (mType == OFFLOAD) { |
| for (size_t i = 0; i < effectChains.size(); i ++) { |
| effectChains[i]->process_l(); |
| } |
| } |
| |
| // Only if the Effects buffer is enabled and there is data in the |
| // Effects buffer (buffer valid), we need to |
| // copy into the sink buffer. |
| // TODO use mSleepTimeUs == 0 as an additional condition. |
| if (mEffectBufferValid) { |
| //ALOGV("writing effect buffer to sink buffer format %#x", mFormat); |
| |
| if (requireMonoBlend()) { |
| mono_blend(mEffectBuffer, mEffectBufferFormat, mChannelCount, mNormalFrameCount, |
| true /*limit*/); |
| } |
| |
| memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat, |
| mNormalFrameCount * mChannelCount); |
| } |
| |
| // enable changes in effect chain |
| unlockEffectChains(effectChains); |
| |
| if (!waitingAsyncCallback()) { |
| // mSleepTimeUs == 0 means we must write to audio hardware |
| if (mSleepTimeUs == 0) { |
| ssize_t ret = 0; |
| // We save lastWriteFinished here, as previousLastWriteFinished, |
| // for throttling. On thread start, previousLastWriteFinished will be |
| // set to -1, which properly results in no throttling after the first write. |
| nsecs_t previousLastWriteFinished = lastWriteFinished; |
| nsecs_t delta = 0; |
| if (mBytesRemaining) { |
| // FIXME rewrite to reduce number of system calls |
| mLastWriteTime = systemTime(); // also used for dumpsys |
| ret = threadLoop_write(); |
| lastWriteFinished = systemTime(); |
| delta = lastWriteFinished - mLastWriteTime; |
| if (ret < 0) { |
| mBytesRemaining = 0; |
| } else { |
| mBytesWritten += ret; |
| mBytesRemaining -= ret; |
| mFramesWritten += ret / mFrameSize; |
| } |
| } else if ((mMixerStatus == MIXER_DRAIN_TRACK) || |
| (mMixerStatus == MIXER_DRAIN_ALL)) { |
| threadLoop_drain(); |
| } |
| if (mType == MIXER && !mStandby) { |
| // write blocked detection |
| if (delta > maxPeriod) { |
| mNumDelayedWrites++; |
| if ((lastWriteFinished - lastWarning) > kWarningThrottleNs) { |
| ATRACE_NAME("underrun"); |
| ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", |
| (unsigned long long) ns2ms(delta), mNumDelayedWrites, this); |
| lastWarning = lastWriteFinished; |
| } |
| } |
| |
| if (mThreadThrottle |
| && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks) |
| && ret > 0) { // we wrote something |
| // Limit MixerThread data processing to no more than twice the |
| // expected processing rate. |
| // |
| // This helps prevent underruns with NuPlayer and other applications |
| // which may set up buffers that are close to the minimum size, or use |
| // deep buffers, and rely on a double-buffering sleep strategy to fill. |
| // |
| // The throttle smooths out sudden large data drains from the device, |
| // e.g. when it comes out of standby, which often causes problems with |
| // (1) mixer threads without a fast mixer (which has its own warm-up) |
| // (2) minimum buffer sized tracks (even if the track is full, |
| // the app won't fill fast enough to handle the sudden draw). |
| // |
| // Total time spent in last processing cycle equals time spent in |
| // 1. threadLoop_write, as well as time spent in |
| // 2. threadLoop_mix (significant for heavy mixing, especially |
| // on low tier processors) |
| |
| // it's OK if deltaMs is an overestimate. |
| const int32_t deltaMs = |
| (lastWriteFinished - previousLastWriteFinished) / 1000000; |
| const int32_t throttleMs = mHalfBufferMs - deltaMs; |
| if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) { |
| usleep(throttleMs * 1000); |
| // notify of throttle start on verbose log |
| ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs, |
| "mixer(%p) throttle begin:" |
| " ret(%zd) deltaMs(%d) requires sleep %d ms", |
| this, ret, deltaMs, throttleMs); |
| mThreadThrottleTimeMs += throttleMs; |
| // Throttle must be attributed to the previous mixer loop's write time |
| // to allow back-to-back throttling. |
| lastWriteFinished += throttleMs * 1000000; |
| } else { |
| uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs; |
| if (diff > 0) { |
| // notify of throttle end on debug log |
| // but prevent spamming for bluetooth |
| ALOGD_IF(!audio_is_a2dp_out_device(outDevice()), |
| "mixer(%p) throttle end: throttle time(%u)", this, diff); |
| mThreadThrottleEndMs = mThreadThrottleTimeMs; |
| } |
| } |
| } |
| } |
| |
| } else { |
| ATRACE_BEGIN("sleep"); |
| Mutex::Autolock _l(mLock); |
| // suspended requires accurate metering of sleep time. |
| if (isSuspended()) { |
| // advance by expected sleepTime |
| timeLoopNextNs += microseconds((nsecs_t)mSleepTimeUs); |
| const nsecs_t nowNs = systemTime(); |
| |
| // compute expected next time vs current time. |
| // (negative deltas are treated as delays). |
| nsecs_t deltaNs = timeLoopNextNs - nowNs; |
| if (deltaNs < -kMaxNextBufferDelayNs) { |
| // Delays longer than the max allowed trigger a reset. |
| ALOGV("DelayNs: %lld, resetting timeLoopNextNs", (long long) deltaNs); |
| deltaNs = microseconds((nsecs_t)mSleepTimeUs); |
| timeLoopNextNs = nowNs + deltaNs; |
| } else if (deltaNs < 0) { |
| // Delays within the max delay allowed: zero the delta/sleepTime |
| // to help the system catch up in the next iteration(s) |
| ALOGV("DelayNs: %lld, catching-up", (long long) deltaNs); |
| deltaNs = 0; |
| } |
| // update sleep time (which is >= 0) |
| mSleepTimeUs = deltaNs / 1000; |
| } |
| if (!mSignalPending && mConfigEvents.isEmpty() && !exitPending()) { |
| mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)mSleepTimeUs)); |
| } |
| ATRACE_END(); |
| } |
| } |
| |
| // Finally let go of removed track(s), without the lock held |
| // since we can't guarantee the destructors won't acquire that |
| // same lock. This will also mutate and push a new fast mixer state. |
| threadLoop_removeTracks(tracksToRemove); |
| tracksToRemove.clear(); |
| |
| // FIXME I don't understand the need for this here; |
| // it was in the original code but maybe the |
| // assignment in saveOutputTracks() makes this unnecessary? |
| clearOutputTracks(); |
| |
| // Effect chains will be actually deleted here if they were removed from |
| // mEffectChains list during mixing or effects processing |
| effectChains.clear(); |
| |
| // FIXME Note that the above .clear() is no longer necessary since effectChains |
| // is now local to this block, but will keep it for now (at least until merge done). |
| } |
| |
| threadLoop_exit(); |
| |
| if (!mStandby) { |
| threadLoop_standby(); |
| mStandby = true; |
| } |
| |
| releaseWakeLock(); |
| |
| ALOGV("Thread %p type %d exiting", this, mType); |
| return false; |
| } |
| |
| // removeTracks_l() must be called with ThreadBase::mLock held |
| void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove) |
| { |
| size_t count = tracksToRemove.size(); |
| if (count > 0) { |
| for (size_t i=0 ; i<count ; i++) { |
| const sp<Track>& track = tracksToRemove.itemAt(i); |
| mActiveTracks.remove(track); |
| ALOGV("removeTracks_l removing track on session %d", track->sessionId()); |
| sp<EffectChain> chain = getEffectChain_l(track->sessionId()); |
| if (chain != 0) { |
| ALOGV("stopping track on chain %p for session Id: %d", chain.get(), |
| track->sessionId()); |
| chain->decActiveTrackCnt(); |
| } |
| if (track->isTerminated()) { |
| removeTrack_l(track); |
| } |
| } |
| } |
| |
| } |
| |
| status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp) |
| { |
| if (mNormalSink != 0) { |
| ExtendedTimestamp ets; |
| status_t status = mNormalSink->getTimestamp(ets); |
| if (status == NO_ERROR) { |
| status = ets.getBestTimestamp(×tamp); |
| } |
| return status; |
| } |
| if ((mType == OFFLOAD || mType == DIRECT) && mOutput != NULL) { |
| uint64_t position64; |
| if (mOutput->getPresentationPosition(&position64, ×tamp.mTime) == OK) { |
| timestamp.mPosition = (uint32_t)position64; |
| return NO_ERROR; |
| } |
| } |
| return INVALID_OPERATION; |
| } |
| |
| status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch, |
| audio_patch_handle_t *handle) |
| { |
| status_t status; |
| if (property_get_bool("af.patch_park", false /* default_value */)) { |
| // Park FastMixer to avoid potential DOS issues with writing to the HAL |
| // or if HAL does not properly lock against access. |
| AutoPark<FastMixer> park(mFastMixer); |
| status = PlaybackThread::createAudioPatch_l(patch, handle); |
| } else { |
| status = PlaybackThread::createAudioPatch_l(patch, handle); |
| } |
| return status; |
| } |
| |
| status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch, |
| audio_patch_handle_t *handle) |
| { |
| status_t status = NO_ERROR; |
| |
| // store new device and send to effects |
| audio_devices_t type = AUDIO_DEVICE_NONE; |
| for (unsigned int i = 0; i < patch->num_sinks; i++) { |
| type |= patch->sinks[i].ext.device.type; |
| } |
| |
| #ifdef ADD_BATTERY_DATA |
| // when changing the audio output device, call addBatteryData to notify |
| // the change |
| if (mOutDevice != type) { |
| uint32_t params = 0; |
| // check whether speaker is on |
| if (type & AUDIO_DEVICE_OUT_SPEAKER) { |
| params |= IMediaPlayerService::kBatteryDataSpeakerOn; |
| } |
| |
| audio_devices_t deviceWithoutSpeaker |
| = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; |
| // check if any other device (except speaker) is on |
| if (type & deviceWithoutSpeaker) { |
| params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; |
| } |
| |
| if (params != 0) { |
| addBatteryData(params); |
| } |
| } |
| #endif |
| |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setDevice_l(type); |
| } |
| |
| // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when |
| // the thread is created so that the first patch creation triggers an ioConfigChanged callback |
| bool configChanged = mPrevOutDevice != type; |
| mOutDevice = type; |
| mPatch = *patch; |
| |
| if (mOutput->audioHwDev->supportsAudioPatches()) { |
| sp<DeviceHalInterface> hwDevice = mOutput->audioHwDev->hwDevice(); |
| status = hwDevice->createAudioPatch(patch->num_sources, |
| patch->sources, |
| patch->num_sinks, |
| patch->sinks, |
| handle); |
| } else { |
| char *address; |
| if (strcmp(patch->sinks[0].ext.device.address, "") != 0) { |
| //FIXME: we only support address on first sink with HAL version < 3.0 |
| address = audio_device_address_to_parameter( |
| patch->sinks[0].ext.device.type, |
| patch->sinks[0].ext.device.address); |
| } else { |
| address = (char *)calloc(1, 1); |
| } |
| AudioParameter param = AudioParameter(String8(address)); |
| free(address); |
| param.addInt(String8(AudioParameter::keyRouting), (int)type); |
| status = mOutput->stream->setParameters(param.toString()); |
| *handle = AUDIO_PATCH_HANDLE_NONE; |
| } |
| if (configChanged) { |
| mPrevOutDevice = type; |
| sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED); |
| } |
| return status; |
| } |
| |
| status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle) |
| { |
| status_t status; |
| if (property_get_bool("af.patch_park", false /* default_value */)) { |
| // Park FastMixer to avoid potential DOS issues with writing to the HAL |
| // or if HAL does not properly lock against access. |
| AutoPark<FastMixer> park(mFastMixer); |
| status = PlaybackThread::releaseAudioPatch_l(handle); |
| } else { |
| status = PlaybackThread::releaseAudioPatch_l(handle); |
| } |
| return status; |
| } |
| |
| status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle) |
| { |
| status_t status = NO_ERROR; |
| |
| mOutDevice = AUDIO_DEVICE_NONE; |
| |
| if (mOutput->audioHwDev->supportsAudioPatches()) { |
| sp<DeviceHalInterface> hwDevice = mOutput->audioHwDev->hwDevice(); |
| status = hwDevice->releaseAudioPatch(handle); |
| } else { |
| AudioParameter param; |
| param.addInt(String8(AudioParameter::keyRouting), 0); |
| status = mOutput->stream->setParameters(param.toString()); |
| } |
| return status; |
| } |
| |
| void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track) |
| { |
| Mutex::Autolock _l(mLock); |
| mTracks.add(track); |
| } |
| |
| void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track) |
| { |
| Mutex::Autolock _l(mLock); |
| destroyTrack_l(track); |
| } |
| |
| void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config) |
| { |
| ThreadBase::getAudioPortConfig(config); |
| config->role = AUDIO_PORT_ROLE_SOURCE; |
| config->ext.mix.hw_module = mOutput->audioHwDev->handle(); |
| config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, |
| audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type) |
| : PlaybackThread(audioFlinger, output, id, device, type, systemReady), |
| // mAudioMixer below |
| // mFastMixer below |
| mFastMixerFutex(0), |
| mMasterMono(false) |
| // mOutputSink below |
| // mPipeSink below |
| // mNormalSink below |
| { |
| ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type); |
| ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%zu, " |
| "mFrameCount=%zu, mNormalFrameCount=%zu", |
| mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount, |
| mNormalFrameCount); |
| mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); |
| |
| if (type == DUPLICATING) { |
| // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks |
| // (downstream MixerThreads) in DuplicatingThread::threadLoop_write(). |
| // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink. |
| return; |
| } |
| // create an NBAIO sink for the HAL output stream, and negotiate |
| mOutputSink = new AudioStreamOutSink(output->stream); |
| size_t numCounterOffers = 0; |
| const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)}; |
| #if !LOG_NDEBUG |
| ssize_t index = |
| #else |
| (void) |
| #endif |
| mOutputSink->negotiate(offers, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| |
| // initialize fast mixer depending on configuration |
| bool initFastMixer; |
| switch (kUseFastMixer) { |
| case FastMixer_Never: |
| initFastMixer = false; |
| break; |
| case FastMixer_Always: |
| initFastMixer = true; |
| break; |
| case FastMixer_Static: |
| case FastMixer_Dynamic: |
| // FastMixer was designed to operate with a HAL that pulls at a regular rate, |
| // where the period is less than an experimentally determined threshold that can be |
| // scheduled reliably with CFS. However, the BT A2DP HAL is |
| // bursty (does not pull at a regular rate) and so cannot operate with FastMixer. |
| initFastMixer = mFrameCount < mNormalFrameCount |
| && (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) == 0; |
| break; |
| } |
| ALOGW_IF(initFastMixer == false && mFrameCount < mNormalFrameCount, |
| "FastMixer is preferred for this sink as frameCount %zu is less than threshold %zu", |
| mFrameCount, mNormalFrameCount); |
| if (initFastMixer) { |
| audio_format_t fastMixerFormat; |
| if (mMixerBufferEnabled && mEffectBufferEnabled) { |
| fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT; |
| } else { |
| fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT; |
| } |
| if (mFormat != fastMixerFormat) { |
| // change our Sink format to accept our intermediate precision |
| mFormat = fastMixerFormat; |
| free(mSinkBuffer); |
| mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat); |
| const size_t sinkBufferSize = mNormalFrameCount * mFrameSize; |
| (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize); |
| } |
| |
| // create a MonoPipe to connect our submix to FastMixer |
| NBAIO_Format format = mOutputSink->format(); |
| #ifdef TEE_SINK |
| NBAIO_Format origformat = format; |
| #endif |
| // adjust format to match that of the Fast Mixer |
| ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat); |
| format.mFormat = fastMixerFormat; |
| format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount; |
| |
| // This pipe depth compensates for scheduling latency of the normal mixer thread. |
| // When it wakes up after a maximum latency, it runs a few cycles quickly before |
| // finally blocking. Note the pipe implementation rounds up the request to a power of 2. |
| MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/); |
| const NBAIO_Format offers[1] = {format}; |
| size_t numCounterOffers = 0; |
| #if !LOG_NDEBUG || defined(TEE_SINK) |
| ssize_t index = |
| #else |
| (void) |
| #endif |
| monoPipe->negotiate(offers, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| monoPipe->setAvgFrames((mScreenState & 1) ? |
| (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); |
| mPipeSink = monoPipe; |
| |
| #ifdef TEE_SINK |
| if (mTeeSinkOutputEnabled) { |
| // create a Pipe to archive a copy of FastMixer's output for dumpsys |
| Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat); |
| const NBAIO_Format offers2[1] = {origformat}; |
| numCounterOffers = 0; |
| index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| mTeeSink = teeSink; |
| PipeReader *teeSource = new PipeReader(*teeSink); |
| numCounterOffers = 0; |
| index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| mTeeSource = teeSource; |
| } |
| #endif |
| |
| // create fast mixer and configure it initially with just one fast track for our submix |
| mFastMixer = new FastMixer(); |
| FastMixerStateQueue *sq = mFastMixer->sq(); |
| #ifdef STATE_QUEUE_DUMP |
| sq->setObserverDump(&mStateQueueObserverDump); |
| sq->setMutatorDump(&mStateQueueMutatorDump); |
| #endif |
| FastMixerState *state = sq->begin(); |
| FastTrack *fastTrack = &state->mFastTracks[0]; |
| // wrap the source side of the MonoPipe to make it an AudioBufferProvider |
| fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe)); |
| fastTrack->mVolumeProvider = NULL; |
| fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer |
| fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer |
| fastTrack->mGeneration++; |
| state->mFastTracksGen++; |
| state->mTrackMask = 1; |
| // fast mixer will use the HAL output sink |
| state->mOutputSink = mOutputSink.get(); |
| state->mOutputSinkGen++; |
| state->mFrameCount = mFrameCount; |
| state->mCommand = FastMixerState::COLD_IDLE; |
| // already done in constructor initialization list |
| //mFastMixerFutex = 0; |
| state->mColdFutexAddr = &mFastMixerFutex; |
| state->mColdGen++; |
| state->mDumpState = &mFastMixerDumpState; |
| #ifdef TEE_SINK |
| state->mTeeSink = mTeeSink.get(); |
| #endif |
| mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer"); |
| state->mNBLogWriter = mFastMixerNBLogWriter.get(); |
| sq->end(); |
| sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); |
| |
| // start the fast mixer |
| mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO); |
| pid_t tid = mFastMixer->getTid(); |
| sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer, false /*forApp*/); |
| stream()->setHalThreadPriority(kPriorityFastMixer); |
| |
| #ifdef AUDIO_WATCHDOG |
| // create and start the watchdog |
| mAudioWatchdog = new AudioWatchdog(); |
| mAudioWatchdog->setDump(&mAudioWatchdogDump); |
| mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO); |
| tid = mAudioWatchdog->getTid(); |
| sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer, false /*forApp*/); |
| #endif |
| |
| } |
| |
| switch (kUseFastMixer) { |
| case FastMixer_Never: |
| case FastMixer_Dynamic: |
| mNormalSink = mOutputSink; |
| break; |
| case FastMixer_Always: |
| mNormalSink = mPipeSink; |
| break; |
| case FastMixer_Static: |
| mNormalSink = initFastMixer ? mPipeSink : mOutputSink; |
| break; |
| } |
| } |
| |
| AudioFlinger::MixerThread::~MixerThread() |
| { |
| if (mFastMixer != 0) { |
| FastMixerStateQueue *sq = mFastMixer->sq(); |
| FastMixerState *state = sq->begin(); |
| if (state->mCommand == FastMixerState::COLD_IDLE) { |
| int32_t old = android_atomic_inc(&mFastMixerFutex); |
| if (old == -1) { |
| (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); |
| } |
| } |
| state->mCommand = FastMixerState::EXIT; |
| sq->end(); |
| sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); |
| mFastMixer->join(); |
| // Though the fast mixer thread has exited, it's state queue is still valid. |
| // We'll use that extract the final state which contains one remaining fast track |
| // corresponding to our sub-mix. |
| state = sq->begin(); |
| ALOG_ASSERT(state->mTrackMask == 1); |
| FastTrack *fastTrack = &state->mFastTracks[0]; |
| ALOG_ASSERT(fastTrack->mBufferProvider != NULL); |
| delete fastTrack->mBufferProvider; |
| sq->end(false /*didModify*/); |
| mFastMixer.clear(); |
| #ifdef AUDIO_WATCHDOG |
| if (mAudioWatchdog != 0) { |
| mAudioWatchdog->requestExit(); |
| mAudioWatchdog->requestExitAndWait(); |
| mAudioWatchdog.clear(); |
| } |
| #endif |
| } |
| mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter); |
| delete mAudioMixer; |
| } |
| |
| |
| uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const |
| { |
| if (mFastMixer != 0) { |
| MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); |
| latency += (pipe->getAvgFrames() * 1000) / mSampleRate; |
| } |
| return latency; |
| } |
| |
| |
| void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove) |
| { |
| PlaybackThread::threadLoop_removeTracks(tracksToRemove); |
| } |
| |
| ssize_t AudioFlinger::MixerThread::threadLoop_write() |
| { |
| // FIXME we should only do one push per cycle; confirm this is true |
| // Start the fast mixer if it's not already running |
| if (mFastMixer != 0) { |
| FastMixerStateQueue *sq = mFastMixer->sq(); |
| FastMixerState *state = sq->begin(); |
| if (state->mCommand != FastMixerState::MIX_WRITE && |
| (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) { |
| if (state->mCommand == FastMixerState::COLD_IDLE) { |
| |
| // FIXME workaround for first HAL write being CPU bound on some devices |
| ATRACE_BEGIN("write"); |
| mOutput->write((char *)mSinkBuffer, 0); |
| ATRACE_END(); |
| |
| int32_t old = android_atomic_inc(&mFastMixerFutex); |
| if (old == -1) { |
| (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); |
| } |
| #ifdef AUDIO_WATCHDOG |
| if (mAudioWatchdog != 0) { |
| mAudioWatchdog->resume(); |
| } |
| #endif |
| } |
| state->mCommand = FastMixerState::MIX_WRITE; |
| #ifdef FAST_THREAD_STATISTICS |
| mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ? |
| FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN); |
| #endif |
| sq->end(); |
| sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); |
| if (kUseFastMixer == FastMixer_Dynamic) { |
| mNormalSink = mPipeSink; |
| } |
| } else { |
| sq->end(false /*didModify*/); |
| } |
| } |
| return PlaybackThread::threadLoop_write(); |
| } |
| |
| void AudioFlinger::MixerThread::threadLoop_standby() |
| { |
| // Idle the fast mixer if it's currently running |
| if (mFastMixer != 0) { |
| FastMixerStateQueue *sq = mFastMixer->sq(); |
| FastMixerState *state = sq->begin(); |
| if (!(state->mCommand & FastMixerState::IDLE)) { |
| // Report any frames trapped in the Monopipe |
| MonoPipe *monoPipe = (MonoPipe *)mPipeSink.get(); |
| const long long pipeFrames = monoPipe->maxFrames() - monoPipe->availableToWrite(); |
| mLocalLog.log("threadLoop_standby: framesWritten:%lld suspendedFrames:%lld " |
| "monoPipeWritten:%lld monoPipeLeft:%lld", |
| (long long)mFramesWritten, (long long)mSuspendedFrames, |
| (long long)mPipeSink->framesWritten(), pipeFrames); |
| mLocalLog.log("threadLoop_standby: %s", mTimestamp.toString().c_str()); |
| |
| state->mCommand = FastMixerState::COLD_IDLE; |
| state->mColdFutexAddr = &mFastMixerFutex; |
| state->mColdGen++; |
| mFastMixerFutex = 0; |
| sq->end(); |
| // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now |
| sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); |
| if (kUseFastMixer == FastMixer_Dynamic) { |
| mNormalSink = mOutputSink; |
| } |
| #ifdef AUDIO_WATCHDOG |
| if (mAudioWatchdog != 0) { |
| mAudioWatchdog->pause(); |
| } |
| #endif |
| } else { |
| sq->end(false /*didModify*/); |
| } |
| } |
| PlaybackThread::threadLoop_standby(); |
| } |
| |
| bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l() |
| { |
| return false; |
| } |
| |
| bool AudioFlinger::PlaybackThread::shouldStandby_l() |
| { |
| return !mStandby; |
| } |
| |
| bool AudioFlinger::PlaybackThread::waitingAsyncCallback() |
| { |
| Mutex::Autolock _l(mLock); |
| return waitingAsyncCallback_l(); |
| } |
| |
| // shared by MIXER and DIRECT, overridden by DUPLICATING |
| void AudioFlinger::PlaybackThread::threadLoop_standby() |
| { |
| ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended); |
| mOutput->standby(); |
| if (mUseAsyncWrite != 0) { |
| // discard any pending drain or write ack by incrementing sequence |
| mWriteAckSequence = (mWriteAckSequence + 2) & ~1; |
| mDrainSequence = (mDrainSequence + 2) & ~1; |
| ALOG_ASSERT(mCallbackThread != 0); |
| mCallbackThread->setWriteBlocked(mWriteAckSequence); |
| mCallbackThread->setDraining(mDrainSequence); |
| } |
| mHwPaused = false; |
| } |
| |
| void AudioFlinger::PlaybackThread::onAddNewTrack_l() |
| { |
| ALOGV("signal playback thread"); |
| broadcast_l(); |
| } |
| |
| void AudioFlinger::PlaybackThread::onAsyncError() |
| { |
| for (int i = AUDIO_STREAM_SYSTEM; i < (int)AUDIO_STREAM_CNT; i++) { |
| invalidateTracks((audio_stream_type_t)i); |
| } |
| } |
| |
| void AudioFlinger::MixerThread::threadLoop_mix() |
| { |
| // mix buffers... |
| mAudioMixer->process(); |
| mCurrentWriteLength = mSinkBufferSize; |
| // increase sleep time progressively when application underrun condition clears. |
| // Only increase sleep time if the mixer is ready for two consecutive times to avoid |
| // that a steady state of alternating ready/not ready conditions keeps the sleep time |
| // such that we would underrun the audio HAL. |
| if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) { |
| sleepTimeShift--; |
| } |
| mSleepTimeUs = 0; |
| mStandbyTimeNs = systemTime() + mStandbyDelayNs; |
| //TODO: delay standby when effects have a tail |
| |
| } |
| |
| void AudioFlinger::MixerThread::threadLoop_sleepTime() |
| { |
| // If no tracks are ready, sleep once for the duration of an output |
| // buffer size, then write 0s to the output |
| if (mSleepTimeUs == 0) { |
| if (mMixerStatus == MIXER_TRACKS_ENABLED) { |
| mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift; |
| if (mSleepTimeUs < kMinThreadSleepTimeUs) { |
| mSleepTimeUs = kMinThreadSleepTimeUs; |
| } |
| // reduce sleep time in case of consecutive application underruns to avoid |
| // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer |
| // duration we would end up writing less data than needed by the audio HAL if |
| // the condition persists. |
| if (sleepTimeShift < kMaxThreadSleepTimeShift) { |
| sleepTimeShift++; |
| } |
| } else { |
| mSleepTimeUs = mIdleSleepTimeUs; |
| } |
| } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) { |
| // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared |
| // before effects processing or output. |
| if (mMixerBufferValid) { |
| memset(mMixerBuffer, 0, mMixerBufferSize); |
| } else { |
| memset(mSinkBuffer, 0, mSinkBufferSize); |
| } |
| mSleepTimeUs = 0; |
| ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED), |
| "anticipated start"); |
| } |
| // TODO add standby time extension fct of effect tail |
| } |
| |
| // prepareTracks_l() must be called with ThreadBase::mLock held |
| AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( |
| Vector< sp<Track> > *tracksToRemove) |
| { |
| |
| mixer_state mixerStatus = MIXER_IDLE; |
| // find out which tracks need to be processed |
| size_t count = mActiveTracks.size(); |
| size_t mixedTracks = 0; |
| size_t tracksWithEffect = 0; |
| // counts only _active_ fast tracks |
| size_t fastTracks = 0; |
| uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset |
| |
| float masterVolume = mMasterVolume; |
| bool masterMute = mMasterMute; |
| |
| if (masterMute) { |
| masterVolume = 0; |
| } |
| // Delegate master volume control to effect in output mix effect chain if needed |
| sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); |
| if (chain != 0) { |
| uint32_t v = (uint32_t)(masterVolume * (1 << 24)); |
| chain->setVolume_l(&v, &v); |
| masterVolume = (float)((v + (1 << 23)) >> 24); |
| chain.clear(); |
| } |
| |
| // prepare a new state to push |
| FastMixerStateQueue *sq = NULL; |
| FastMixerState *state = NULL; |
| bool didModify = false; |
| FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED; |
| bool coldIdle = false; |
| if (mFastMixer != 0) { |
| sq = mFastMixer->sq(); |
| state = sq->begin(); |
| coldIdle = state->mCommand == FastMixerState::COLD_IDLE; |
| } |
| |
| mMixerBufferValid = false; // mMixerBuffer has no valid data until appropriate tracks found. |
| mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found. |
| |
| for (size_t i=0 ; i<count ; i++) { |
| const sp<Track> t = mActiveTracks[i]; |
| |
| // this const just means the local variable doesn't change |
| Track* const track = t.get(); |
| |
| // process fast tracks |
| if (track->isFastTrack()) { |
| |
| // It's theoretically possible (though unlikely) for a fast track to be created |
| // and then removed within the same normal mix cycle. This is not a problem, as |
| // the track never becomes active so it's fast mixer slot is never touched. |
| // The converse, of removing an (active) track and then creating a new track |
| // at the identical fast mixer slot within the same normal mix cycle, |
| // is impossible because the slot isn't marked available until the end of each cycle. |
| int j = track->mFastIndex; |
| ALOG_ASSERT(0 < j && j < (int)FastMixerState::sMaxFastTracks); |
| ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j))); |
| FastTrack *fastTrack = &state->mFastTracks[j]; |
| |
| // Determine whether the track is currently in underrun condition, |
| // and whether it had a recent underrun. |
| FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j]; |
| FastTrackUnderruns underruns = ftDump->mUnderruns; |
| uint32_t recentFull = (underruns.mBitFields.mFull - |
| track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK; |
| uint32_t recentPartial = (underruns.mBitFields.mPartial - |
| track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK; |
| uint32_t recentEmpty = (underruns.mBitFields.mEmpty - |
| track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK; |
| uint32_t recentUnderruns = recentPartial + recentEmpty; |
| track->mObservedUnderruns = underruns; |
| // don't count underruns that occur while stopping or pausing |
| // or stopped which can occur when flush() is called while active |
| if (!(track->isStopping() || track->isPausing() || track->isStopped()) && |
| recentUnderruns > 0) { |
| // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun |
| track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount); |
| } else { |
| track->mAudioTrackServerProxy->tallyUnderrunFrames(0); |
| } |
| |
| // This is similar to the state machine for normal tracks, |
| // with a few modifications for fast tracks. |
| bool isActive = true; |
| switch (track->mState) { |
| case TrackBase::STOPPING_1: |
| // track stays active in STOPPING_1 state until first underrun |
| if (recentUnderruns > 0 || track->isTerminated()) { |
| track->mState = TrackBase::STOPPING_2; |
| } |
| break; |
| case TrackBase::PAUSING: |
| // ramp down is not yet implemented |
| track->setPaused(); |
| break; |
| case TrackBase::RESUMING: |
| // ramp up is not yet implemented |
| track->mState = TrackBase::ACTIVE; |
| break; |
| case TrackBase::ACTIVE: |
| if (recentFull > 0 || recentPartial > 0) { |
| // track has provided at least some frames recently: reset retry count |
| track->mRetryCount = kMaxTrackRetries; |
| } |
| if (recentUnderruns == 0) { |
| // no recent underruns: stay active |
| break; |
| } |
| // there has recently been an underrun of some kind |
| if (track->sharedBuffer() == 0) { |
| // were any of the recent underruns "empty" (no frames available)? |
| if (recentEmpty == 0) { |
| // no, then ignore the partial underruns as they are allowed indefinitely |
| break; |
| } |
| // there has recently been an "empty" underrun: decrement the retry counter |
| if (--(track->mRetryCount) > 0) { |
| break; |
| } |
| // indicate to client process that the track was disabled because of underrun; |
| // it will then automatically call start() when data is available |
| track->disable(); |
| // remove from active list, but state remains ACTIVE [confusing but true] |
| isActive = false; |
| break; |
| } |
| // fall through |
| case TrackBase::STOPPING_2: |
| case TrackBase::PAUSED: |
| case TrackBase::STOPPED: |
| case TrackBase::FLUSHED: // flush() while active |
| // Check for presentation complete if track is inactive |
| // We have consumed all the buffers of this track. |
| // This would be incomplete if we auto-paused on underrun |
| { |
| uint32_t latency = 0; |
| status_t result = mOutput->stream->getLatency(&latency); |
| ALOGE_IF(result != OK, |
| "Error when retrieving output stream latency: %d", result); |
| size_t audioHALFrames = (latency * mSampleRate) / 1000; |
| int64_t framesWritten = mBytesWritten / mFrameSize; |
| if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) { |
| // track stays in active list until presentation is complete |
| break; |
| } |
| } |
| if (track->isStopping_2()) { |
| track->mState = TrackBase::STOPPED; |
| } |
| if (track->isStopped()) { |
| // Can't reset directly, as fast mixer is still polling this track |
| // track->reset(); |
| // So instead mark this track as needing to be reset after push with ack |
| resetMask |= 1 << i; |
| } |
| isActive = false; |
| break; |
| case TrackBase::IDLE: |
| default: |
| LOG_ALWAYS_FATAL("unexpected track state %d", track->mState); |
| } |
| |
| if (isActive) { |
| // was it previously inactive? |
| if (!(state->mTrackMask & (1 << j))) { |
| ExtendedAudioBufferProvider *eabp = track; |
| VolumeProvider *vp = track; |
| fastTrack->mBufferProvider = eabp; |
| fastTrack->mVolumeProvider = vp; |
| fastTrack->mChannelMask = track->mChannelMask; |
| fastTrack->mFormat = track->mFormat; |
| fastTrack->mGeneration++; |
| state->mTrackMask |= 1 << j; |
| didModify = true; |
| // no acknowledgement required for newly active tracks |
| } |
| // cache the combined master volume and stream type volume for fast mixer; this |
| // lacks any synchronization or barrier so VolumeProvider may read a stale value |
| const float vh = track->getVolumeHandler()->getVolume( |
| track->mAudioTrackServerProxy->framesReleased()).first; |
| track->mCachedVolume = masterVolume |
| * mStreamTypes[track->streamType()].volume |
| * vh; |
| ++fastTracks; |
| } else { |
| // was it previously active? |
| if (state->mTrackMask & (1 << j)) { |
| fastTrack->mBufferProvider = NULL; |
| fastTrack->mGeneration++; |
| state->mTrackMask &= ~(1 << j); |
| didModify = true; |
| // If any fast tracks were removed, we must wait for acknowledgement |
| // because we're about to decrement the last sp<> on those tracks. |
| block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; |
| } else { |
| LOG_ALWAYS_FATAL("fast track %d should have been active; " |
| "mState=%d, mTrackMask=%#x, recentUnderruns=%u, isShared=%d", |
| j, track->mState, state->mTrackMask, recentUnderruns, |
| track->sharedBuffer() != 0); |
| } |
| tracksToRemove->add(track); |
| // Avoids a misleading display in dumpsys |
| track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL; |
| } |
| continue; |
| } |
| |
| { // local variable scope to avoid goto warning |
| |
| audio_track_cblk_t* cblk = track->cblk(); |
| |
| // The first time a track is added we wait |
| // for all its buffers to be filled before processing it |
| int name = track->name(); |
| // make sure that we have enough frames to mix one full buffer. |
| // enforce this condition only once to enable draining the buffer in case the client |
| // app does not call stop() and relies on underrun to stop: |
| // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed |
| // during last round |
| size_t desiredFrames; |
| const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate(); |
| AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate(); |
| |
| desiredFrames = sourceFramesNeededWithTimestretch( |
| sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed); |
| // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed. |
| // add frames already consumed but not yet released by the resampler |
| // because mAudioTrackServerProxy->framesReady() will include these frames |
| desiredFrames += mAudioMixer->getUnreleasedFrames(track->name()); |
| |
| uint32_t minFrames = 1; |
| if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() && |
| (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) { |
| minFrames = desiredFrames; |
| } |
| |
| size_t framesReady = track->framesReady(); |
| if (ATRACE_ENABLED()) { |
| // I wish we had formatted trace names |
| char traceName[16]; |
| strcpy(traceName, "nRdy"); |
| int name = track->name(); |
| if (AudioMixer::TRACK0 <= name && |
| name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) { |
| name -= AudioMixer::TRACK0; |
| traceName[4] = (name / 10) + '0'; |
| traceName[5] = (name % 10) + '0'; |
| } else { |
| traceName[4] = '?'; |
| traceName[5] = '?'; |
| } |
| traceName[6] = '\0'; |
| ATRACE_INT(traceName, framesReady); |
| } |
| if ((framesReady >= minFrames) && track->isReady() && |
| !track->isPaused() && !track->isTerminated()) |
| { |
| ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this); |
| |
| mixedTracks++; |
| |
| // track->mainBuffer() != mSinkBuffer or mMixerBuffer means |
| // there is an effect chain connected to the track |
| chain.clear(); |
| if (track->mainBuffer() != mSinkBuffer && |
| track->mainBuffer() != mMixerBuffer) { |
| if (mEffectBufferEnabled) { |
| mEffectBufferValid = true; // Later can set directly. |
| } |
| chain = getEffectChain_l(track->sessionId()); |
| // Delegate volume control to effect in track effect chain if needed |
| if (chain != 0) { |
| tracksWithEffect++; |
| } else { |
| ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on " |
| "session %d", |
| name, track->sessionId()); |
| } |
| } |
| |
| |
| int param = AudioMixer::VOLUME; |
| if (track->mFillingUpStatus == Track::FS_FILLED) { |
| // no ramp for the first volume setting |
| track->mFillingUpStatus = Track::FS_ACTIVE; |
| if (track->mState == TrackBase::RESUMING) { |
| track->mState = TrackBase::ACTIVE; |
| param = AudioMixer::RAMP_VOLUME; |
| } |
| mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); |
| mLeftVolFloat = -1.0; |
| // FIXME should not make a decision based on mServer |
| } else if (cblk->mServer != 0) { |
| // If the track is stopped before the first frame was mixed, |
| // do not apply ramp |
| param = AudioMixer::RAMP_VOLUME; |
| } |
| |
| // compute volume for this track |
| uint32_t vl, vr; // in U8.24 integer format |
| float vlf, vrf, vaf; // in [0.0, 1.0] float format |
| // read original volumes with volume control |
| float typeVolume = mStreamTypes[track->streamType()].volume; |
| float v = masterVolume * typeVolume; |
| |
| if (track->isPausing() || mStreamTypes[track->streamType()].mute) { |
| vl = vr = 0; |
| vlf = vrf = vaf = 0.; |
| if (track->isPausing()) { |
| track->setPaused(); |
| } |
| } else { |
| sp<AudioTrackServerProxy> proxy = track->mAudioTrackServerProxy; |
| gain_minifloat_packed_t vlr = proxy->getVolumeLR(); |
| vlf = float_from_gain(gain_minifloat_unpack_left(vlr)); |
| vrf = float_from_gain(gain_minifloat_unpack_right(vlr)); |
| // track volumes come from shared memory, so can't be trusted and must be clamped |
| if (vlf > GAIN_FLOAT_UNITY) { |
| ALOGV("Track left volume out of range: %.3g", vlf); |
| vlf = GAIN_FLOAT_UNITY; |
| } |
| if (vrf > GAIN_FLOAT_UNITY) { |
| ALOGV("Track right volume out of range: %.3g", vrf); |
| vrf = GAIN_FLOAT_UNITY; |
| } |
| const float vh = track->getVolumeHandler()->getVolume( |
| track->mAudioTrackServerProxy->framesReleased()).first; |
| // now apply the master volume and stream type volume and shaper volume |
| vlf *= v * vh; |
| vrf *= v * vh; |
| // assuming master volume and stream type volume each go up to 1.0, |
| // then derive vl and vr as U8.24 versions for the effect chain |
| const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT; |
| vl = (uint32_t) (scaleto8_24 * vlf); |
| vr = (uint32_t) (scaleto8_24 * vrf); |
| // vl and vr are now in U8.24 format |
| uint16_t sendLevel = proxy->getSendLevel_U4_12(); |
| // send level comes from shared memory and so may be corrupt |
| if (sendLevel > MAX_GAIN_INT) { |
| ALOGV("Track send level out of range: %04X", sendLevel); |
| sendLevel = MAX_GAIN_INT; |
| } |
| // vaf is represented as [0.0, 1.0] float by rescaling sendLevel |
| vaf = v * sendLevel * (1. / MAX_GAIN_INT); |
| } |
| |
| // Delegate volume control to effect in track effect chain if needed |
| if (chain != 0 && chain->setVolume_l(&vl, &vr)) { |
| // Do not ramp volume if volume is controlled by effect |
| param = AudioMixer::VOLUME; |
| // Update remaining floating point volume levels |
| vlf = (float)vl / (1 << 24); |
| vrf = (float)vr / (1 << 24); |
| track->mHasVolumeController = true; |
| } else { |
| // force no volume ramp when volume controller was just disabled or removed |
| // from effect chain to avoid volume spike |
| if (track->mHasVolumeController) { |
| param = AudioMixer::VOLUME; |
| } |
| track->mHasVolumeController = false; |
| } |
| |
| // For dedicated VoIP outputs, let the HAL apply the stream volume. Track volume is |
| // still applied by the mixer. |
| if ((mOutput->flags & AUDIO_OUTPUT_FLAG_VOIP_RX) != 0) { |
| v = mStreamTypes[track->streamType()].mute ? 0.0f : v; |
| if (v != mLeftVolFloat) { |
| status_t result = mOutput->stream->setVolume(v, v); |
| ALOGE_IF(result != OK, "Error when setting output stream volume: %d", result); |
| if (result == OK) { |
| mLeftVolFloat = v; |
| } |
| } |
| // if stream volume was successfully sent to the HAL, mLeftVolFloat == v here and we |
| // remove stream volume contribution from software volume. |
| if (v != 0.0f && mLeftVolFloat == v) { |
| vlf = min(1.0f, vlf / v); |
| vrf = min(1.0f, vrf / v); |
| vaf = min(1.0f, vaf / v); |
| } |
| } |
| // XXX: these things DON'T need to be done each time |
| mAudioMixer->setBufferProvider(name, track); |
| mAudioMixer->enable(name); |
| |
| mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf); |
| mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf); |
| mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf); |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::FORMAT, (void *)track->format()); |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask()); |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask); |
| // limit track sample rate to 2 x output sample rate, which changes at re-configuration |
| uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX; |
| uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate(); |
| if (reqSampleRate == 0) { |
| reqSampleRate = mSampleRate; |
| } else if (reqSampleRate > maxSampleRate) { |
| reqSampleRate = maxSampleRate; |
| } |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::RESAMPLE, |
| AudioMixer::SAMPLE_RATE, |
| (void *)(uintptr_t)reqSampleRate); |
| |
| AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate(); |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TIMESTRETCH, |
| AudioMixer::PLAYBACK_RATE, |
| &playbackRate); |
| |
| /* |
| * Select the appropriate output buffer for the track. |
| * |
| * Tracks with effects go into their own effects chain buffer |
| * and from there into either mEffectBuffer or mSinkBuffer. |
| * |
| * Other tracks can use mMixerBuffer for higher precision |
| * channel accumulation. If this buffer is enabled |
| * (mMixerBufferEnabled true), then selected tracks will accumulate |
| * into it. |
| * |
| */ |
| if (mMixerBufferEnabled |
| && (track->mainBuffer() == mSinkBuffer |
| || track->mainBuffer() == mMixerBuffer)) { |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat); |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer); |
| // TODO: override track->mainBuffer()? |
| mMixerBufferValid = true; |
| } else { |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT); |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); |
| } |
| mAudioMixer->setParameter( |
| name, |
| AudioMixer::TRACK, |
| AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); |
| |
| // reset retry count |
| track->mRetryCount = kMaxTrackRetries; |
| |
| // If one track is ready, set the mixer ready if: |
| // - the mixer was not ready during previous round OR |
| // - no other track is not ready |
| if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY || |
| mixerStatus != MIXER_TRACKS_ENABLED) { |
| mixerStatus = MIXER_TRACKS_READY; |
| } |
| } else { |
| if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) { |
| ALOGV("track(%p) underrun, framesReady(%zu) < framesDesired(%zd)", |
| track, framesReady, desiredFrames); |
| track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); |
| } else { |
| track->mAudioTrackServerProxy->tallyUnderrunFrames(0); |
| } |
| |
| // clear effect chain input buffer if an active track underruns to avoid sending |
| // previous audio buffer again to effects |
| chain = getEffectChain_l(track->sessionId()); |
| if (chain != 0) { |
| chain->clearInputBuffer(); |
| } |
| |
| ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this); |
| if ((track->sharedBuffer() != 0) || track->isTerminated() || |
| track->isStopped() || track->isPaused()) { |
| // We have consumed all the buffers of this track. |
| // Remove it from the list of active tracks. |
| // TODO: use actual buffer filling status instead of latency when available from |
| // audio HAL |
| size_t audioHALFrames = (latency_l() * mSampleRate) / 1000; |
| int64_t framesWritten = mBytesWritten / mFrameSize; |
| if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) { |
| if (track->isStopped()) { |
| track->reset(); |
| } |
| tracksToRemove->add(track); |
| } |
| } else { |
| // No buffers for this track. Give it a few chances to |
| // fill a buffer, then remove it from active list. |
| if (--(track->mRetryCount) <= 0) { |
| ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); |
| tracksToRemove->add(track); |
| // indicate to client process that the track was disabled because of underrun; |
| // it will then automatically call start() when data is available |
| track->disable(); |
| // If one track is not ready, mark the mixer also not ready if: |
| // - the mixer was ready during previous round OR |
| // - no other track is ready |
| } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY || |
| mixerStatus != MIXER_TRACKS_READY) { |
| mixerStatus = MIXER_TRACKS_ENABLED; |
| } |
| } |
| mAudioMixer->disable(name); |
| } |
| |
| } // local variable scope to avoid goto warning |
| |
| } |
| |
| // Push the new FastMixer state if necessary |
| bool pauseAudioWatchdog = false; |
| if (didModify) { |
| state->mFastTracksGen++; |
| // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle |
| if (kUseFastMixer == FastMixer_Dynamic && |
| state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) { |
| state->mCommand = FastMixerState::COLD_IDLE; |
| state->mColdFutexAddr = &mFastMixerFutex; |
| state->mColdGen++; |
| mFastMixerFutex = 0; |
| if (kUseFastMixer == FastMixer_Dynamic) { |
| mNormalSink = mOutputSink; |
| } |
| // If we go into cold idle, need to wait for acknowledgement |
| // so that fast mixer stops doing I/O. |
| block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; |
| pauseAudioWatchdog = true; |
| } |
| } |
| if (sq != NULL) { |
| sq->end(didModify); |
| // No need to block if the FastMixer is in COLD_IDLE as the FastThread |
| // is not active. (We BLOCK_UNTIL_ACKED when entering COLD_IDLE |
| // when bringing the output sink into standby.) |
| // |
| // We will get the latest FastMixer state when we come out of COLD_IDLE. |
| // |
| // This occurs with BT suspend when we idle the FastMixer with |
| // active tracks, which may be added or removed. |
| sq->push(coldIdle ? FastMixerStateQueue::BLOCK_NEVER : block); |
| } |
| #ifdef AUDIO_WATCHDOG |
| if (pauseAudioWatchdog && mAudioWatchdog != 0) { |
| mAudioWatchdog->pause(); |
| } |
| #endif |
| |
| // Now perform the deferred reset on fast tracks that have stopped |
| while (resetMask != 0) { |
| size_t i = __builtin_ctz(resetMask); |
| ALOG_ASSERT(i < count); |
| resetMask &= ~(1 << i); |
| sp<Track> track = mActiveTracks[i]; |
| ALOG_ASSERT(track->isFastTrack() && track->isStopped()); |
| track->reset(); |
| } |
| |
| // remove all the tracks that need to be... |
| removeTracks_l(*tracksToRemove); |
| |
| if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) { |
| mEffectBufferValid = true; |
| } |
| |
| if (mEffectBufferValid) { |
| // as long as there are effects we should clear the effects buffer, to avoid |
| // passing a non-clean buffer to the effect chain |
| memset(mEffectBuffer, 0, mEffectBufferSize); |
| } |
| // sink or mix buffer must be cleared if all tracks are connected to an |
| // effect chain as in this case the mixer will not write to the sink or mix buffer |
| // and track effects will accumulate into it |
| if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || |
| (mixedTracks == 0 && fastTracks > 0))) { |
| // FIXME as a performance optimization, should remember previous zero status |
| if (mMixerBufferValid) { |
| memset(mMixerBuffer, 0, mMixerBufferSize); |
| // TODO: In testing, mSinkBuffer below need not be cleared because |
| // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer |
| // after mixing. |
| // |
| // To enforce this guarantee: |
| // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || |
| // (mixedTracks == 0 && fastTracks > 0)) |
| // must imply MIXER_TRACKS_READY. |
| // Later, we may clear buffers regardless, and skip much of this logic. |
| } |
| // FIXME as a performance optimization, should remember previous zero status |
| memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize); |
| } |
| |
| // if any fast tracks, then status is ready |
| mMixerStatusIgnoringFastTracks = mixerStatus; |
| if (fastTracks > 0) { |
| mixerStatus = MIXER_TRACKS_READY; |
| } |
| return mixerStatus; |
| } |
| |
| // trackCountForUid_l() must be called with ThreadBase::mLock held |
| uint32_t AudioFlinger::PlaybackThread::trackCountForUid_l(uid_t uid) |
| { |
| uint32_t trackCount = 0; |
| for (size_t i = 0; i < mTracks.size() ; i++) { |
| if (mTracks[i]->uid() == uid) { |
| trackCount++; |
| } |
| } |
| return trackCount; |
| } |
| |
| // getTrackName_l() must be called with ThreadBase::mLock held |
| int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, |
| audio_format_t format, audio_session_t sessionId, uid_t uid) |
| { |
| if (trackCountForUid_l(uid) > (PlaybackThread::kMaxTracksPerUid - 1)) { |
| return -1; |
| } |
| return mAudioMixer->getTrackName(channelMask, format, sessionId); |
| } |
| |
| // deleteTrackName_l() must be called with ThreadBase::mLock held |
| void AudioFlinger::MixerThread::deleteTrackName_l(int name) |
| { |
| ALOGV("remove track (%d) and delete from mixer", name); |
| mAudioMixer->deleteTrackName(name); |
| } |
| |
| // checkForNewParameter_l() must be called with ThreadBase::mLock held |
| bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair, |
| status_t& status) |
| { |
| bool reconfig = false; |
| bool a2dpDeviceChanged = false; |
| |
| status = NO_ERROR; |
| |
| AutoPark<FastMixer> park(mFastMixer); |
| |
| AudioParameter param = AudioParameter(keyValuePair); |
| int value; |
| if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { |
| reconfig = true; |
| } |
| if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { |
| if (!isValidPcmSinkFormat((audio_format_t) value)) { |
| status = BAD_VALUE; |
| } else { |
| // no need to save value, since it's constant |
| reconfig = true; |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { |
| if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) { |
| status = BAD_VALUE; |
| } else { |
| // no need to save value, since it's constant |
| reconfig = true; |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { |
| // do not accept frame count changes if tracks are open as the track buffer |
| // size depends on frame count and correct behavior would not be guaranteed |
| // if frame count is changed after track creation |
| if (!mTracks.isEmpty()) { |
| status = INVALID_OPERATION; |
| } else { |
| reconfig = true; |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { |
| #ifdef ADD_BATTERY_DATA |
| // when changing the audio output device, call addBatteryData to notify |
| // the change |
| if (mOutDevice != value) { |
| uint32_t params = 0; |
| // check whether speaker is on |
| if (value & AUDIO_DEVICE_OUT_SPEAKER) { |
| params |= IMediaPlayerService::kBatteryDataSpeakerOn; |
| } |
| |
| audio_devices_t deviceWithoutSpeaker |
| = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; |
| // check if any other device (except speaker) is on |
| if (value & deviceWithoutSpeaker) { |
| params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; |
| } |
| |
| if (params != 0) { |
| addBatteryData(params); |
| } |
| } |
| #endif |
| |
| // forward device change to effects that have requested to be |
| // aware of attached audio device. |
| if (value != AUDIO_DEVICE_NONE) { |
| a2dpDeviceChanged = |
| (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP); |
| mOutDevice = value; |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setDevice_l(mOutDevice); |
| } |
| } |
| } |
| |
| if (status == NO_ERROR) { |
| status = mOutput->stream->setParameters(keyValuePair); |
| if (!mStandby && status == INVALID_OPERATION) { |
| mOutput->standby(); |
| mStandby = true; |
| mBytesWritten = 0; |
| status = mOutput->stream->setParameters(keyValuePair); |
| } |
| if (status == NO_ERROR && reconfig) { |
| readOutputParameters_l(); |
| delete mAudioMixer; |
| mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); |
| for (size_t i = 0; i < mTracks.size() ; i++) { |
| int name = getTrackName_l(mTracks[i]->mChannelMask, |
| mTracks[i]->mFormat, mTracks[i]->mSessionId, mTracks[i]->uid()); |
| if (name < 0) { |
| break; |
| } |
| mTracks[i]->mName = name; |
| } |
| sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED); |
| } |
| } |
| |
| return reconfig || a2dpDeviceChanged; |
| } |
| |
| |
| void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) |
| { |
| PlaybackThread::dumpInternals(fd, args); |
| dprintf(fd, " Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs); |
| dprintf(fd, " AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames()); |
| dprintf(fd, " Master mono: %s\n", mMasterMono ? "on" : "off"); |
| |
| if (hasFastMixer()) { |
| dprintf(fd, " FastMixer thread %p tid=%d", mFastMixer.get(), mFastMixer->getTid()); |
| |
| // Make a non-atomic copy of fast mixer dump state so it won't change underneath us |
| // while we are dumping it. It may be inconsistent, but it won't mutate! |
| // This is a large object so we place it on the heap. |
| // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages. |
| const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState); |
| copy->dump(fd); |
| delete copy; |
| |
| #ifdef STATE_QUEUE_DUMP |
| // Similar for state queue |
| StateQueueObserverDump observerCopy = mStateQueueObserverDump; |
| observerCopy.dump(fd); |
| StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump; |
| mutatorCopy.dump(fd); |
| #endif |
| |
| #ifdef AUDIO_WATCHDOG |
| if (mAudioWatchdog != 0) { |
| // Make a non-atomic copy of audio watchdog dump so it won't change underneath us |
| AudioWatchdogDump wdCopy = mAudioWatchdogDump; |
| wdCopy.dump(fd); |
| } |
| #endif |
| |
| } else { |
| dprintf(fd, " No FastMixer\n"); |
| } |
| |
| #ifdef TEE_SINK |
| // Write the tee output to a .wav file |
| dumpTee(fd, mTeeSource, mId, 'M'); |
| #endif |
| |
| } |
| |
| uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const |
| { |
| return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2; |
| } |
| |
| uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const |
| { |
| return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000); |
| } |
| |
| void AudioFlinger::MixerThread::cacheParameters_l() |
| { |
| PlaybackThread::cacheParameters_l(); |
| |
| // FIXME: Relaxed timing because of a certain device that can't meet latency |
| // Should be reduced to 2x after the vendor fixes the driver issue |
| // increase threshold again due to low power audio mode. The way this warning |
| // threshold is calculated and its usefulness should be reconsidered anyway. |
| maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, |
| AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady) |
| : PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady) |
| { |
| } |
| |
| AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, |
| AudioStreamOut* output, audio_io_handle_t id, uint32_t device, |
| ThreadBase::type_t type, bool systemReady) |
| : PlaybackThread(audioFlinger, output, id, device, type, systemReady) |
| , mVolumeShaperActive(false) |
| { |
| } |
| |
| AudioFlinger::DirectOutputThread::~DirectOutputThread() |
| { |
| } |
| |
| void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack) |
| { |
| float left, right; |
| |
| if (mMasterMute || mStreamTypes[track->streamType()].mute) { |
| left = right = 0; |
| } else { |
| float typeVolume = mStreamTypes[track->streamType()].volume; |
| float v = mMasterVolume * typeVolume; |
| sp<AudioTrackServerProxy> proxy = track->mAudioTrackServerProxy; |
| |
| // Get volumeshaper scaling |
| std::pair<float /* volume */, bool /* active */> |
| vh = track->getVolumeHandler()->getVolume( |
| track->mAudioTrackServerProxy->framesReleased()); |
| v *= vh.first; |
| mVolumeShaperActive = vh.second; |
| |
| gain_minifloat_packed_t vlr = proxy->getVolumeLR(); |
| left = float_from_gain(gain_minifloat_unpack_left(vlr)); |
| if (left > GAIN_FLOAT_UNITY) { |
| left = GAIN_FLOAT_UNITY; |
| } |
| left *= v; |
| right = float_from_gain(gain_minifloat_unpack_right(vlr)); |
| if (right > GAIN_FLOAT_UNITY) { |
| right = GAIN_FLOAT_UNITY; |
| } |
| right *= v; |
| } |
| |
| if (lastTrack) { |
| if (left != mLeftVolFloat || right != mRightVolFloat) { |
| mLeftVolFloat = left; |
| mRightVolFloat = right; |
| |
| // Convert volumes from float to 8.24 |
| uint32_t vl = (uint32_t)(left * (1 << 24)); |
| uint32_t vr = (uint32_t)(right * (1 << 24)); |
| |
| // Delegate volume control to effect in track effect chain if needed |
| // only one effect chain can be present on DirectOutputThread, so if |
| // there is one, the track is connected to it |
| if (!mEffectChains.isEmpty()) { |
| mEffectChains[0]->setVolume_l(&vl, &vr); |
| left = (float)vl / (1 << 24); |
| right = (float)vr / (1 << 24); |
| } |
| status_t result = mOutput->stream->setVolume(left, right); |
| ALOGE_IF(result != OK, "Error when setting output stream volume: %d", result); |
| } |
| } |
| } |
| |
| void AudioFlinger::DirectOutputThread::onAddNewTrack_l() |
| { |
| sp<Track> previousTrack = mPreviousTrack.promote(); |
| sp<Track> latestTrack = mActiveTracks.getLatest(); |
| |
| if (previousTrack != 0 && latestTrack != 0) { |
| if (mType == DIRECT) { |
| if (previousTrack.get() != latestTrack.get()) { |
| mFlushPending = true; |
| } |
| } else /* mType == OFFLOAD */ { |
| if (previousTrack->sessionId() != latestTrack->sessionId()) { |
| mFlushPending = true; |
| } |
| } |
| } |
| PlaybackThread::onAddNewTrack_l(); |
| } |
| |
| AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( |
| Vector< sp<Track> > *tracksToRemove |
| ) |
| { |
| size_t count = mActiveTracks.size(); |
| mixer_state mixerStatus = MIXER_IDLE; |
| bool doHwPause = false; |
| bool doHwResume = false; |
| |
| // find out which tracks need to be processed |
| for (const sp<Track> &t : mActiveTracks) { |
| if (t->isInvalid()) { |
| ALOGW("An invalidated track shouldn't be in active list"); |
| tracksToRemove->add(t); |
| continue; |
| } |
| |
| Track* const track = t.get(); |
| #ifdef VERY_VERY_VERBOSE_LOGGING |
| audio_track_cblk_t* cblk = track->cblk(); |
| #endif |
| // Only consider last track started for volume and mixer state control. |
| // In theory an older track could underrun and restart after the new one starts |
| // but as we only care about the transition phase between two tracks on a |
| // direct output, it is not a problem to ignore the underrun case. |
| sp<Track> l = mActiveTracks.getLatest(); |
| bool last = l.get() == track; |
| |
| if (track->isPausing()) { |
| track->setPaused(); |
| if (mHwSupportsPause && last && !mHwPaused) { |
| doHwPause = true; |
| mHwPaused = true; |
| } |
| tracksToRemove->add(track); |
| } else if (track->isFlushPending()) { |
| track->flushAck(); |
| if (last) { |
| mFlushPending = true; |
| } |
| } else if (track->isResumePending()) { |
| track->resumeAck(); |
| if (last) { |
| mLeftVolFloat = mRightVolFloat = -1.0; |
| if (mHwPaused) { |
| doHwResume = true; |
| mHwPaused = false; |
| } |
| } |
| } |
| |
| // The first time a track is added we wait |
| // for all its buffers to be filled before processing it. |
| // Allow draining the buffer in case the client |
| // app does not call stop() and relies on underrun to stop: |
| // hence the test on (track->mRetryCount > 1). |
| // If retryCount<=1 then track is about to underrun and be removed. |
| // Do not use a high threshold for compressed audio. |
| uint32_t minFrames; |
| if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing() |
| && (track->mRetryCount > 1) && audio_has_proportional_frames(mFormat)) { |
| minFrames = mNormalFrameCount; |
| } else { |
| minFrames = 1; |
| } |
| |
| if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() && |
| !track->isStopping_2() && !track->isStopped()) |
| { |
| ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer); |
| |
| if (track->mFillingUpStatus == Track::FS_FILLED) { |
| track->mFillingUpStatus = Track::FS_ACTIVE; |
| if (last) { |
| // make sure processVolume_l() will apply new volume even if 0 |
| mLeftVolFloat = mRightVolFloat = -1.0; |
| } |
| if (!mHwSupportsPause) { |
| track->resumeAck(); |
| } |
| } |
| |
| // compute volume for this track |
| processVolume_l(track, last); |
| if (last) { |
| sp<Track> previousTrack = mPreviousTrack.promote(); |
| if (previousTrack != 0) { |
| if (track != previousTrack.get()) { |
| // Flush any data still being written from last track |
| mBytesRemaining = 0; |
| // Invalidate previous track to force a seek when resuming. |
| previousTrack->invalidate(); |
| } |
| } |
| mPreviousTrack = track; |
| |
| // reset retry count |
| track->mRetryCount = kMaxTrackRetriesDirect; |
| mActiveTrack = t; |
| mixerStatus = MIXER_TRACKS_READY; |
| if (mHwPaused) { |
| doHwResume = true; |
| mHwPaused = false; |
| } |
| } |
| } else { |
| // clear effect chain input buffer if the last active track started underruns |
| // to avoid sending previous audio buffer again to effects |
| if (!mEffectChains.isEmpty() && last) { |
| mEffectChains[0]->clearInputBuffer(); |
| } |
| if (track->isStopping_1()) { |
| track->mState = TrackBase::STOPPING_2; |
| if (last && mHwPaused) { |
| doHwResume = true; |
| mHwPaused = false; |
| } |
| } |
| if ((track->sharedBuffer() != 0) || track->isStopped() || |
| track->isStopping_2() || track->isPaused()) { |
| // We have consumed all the buffers of this track. |
| // Remove it from the list of active tracks. |
| size_t audioHALFrames; |
| if (audio_has_proportional_frames(mFormat)) { |
| audioHALFrames = (latency_l() * mSampleRate) / 1000; |
| } else { |
| audioHALFrames = 0; |
| } |
| |
| int64_t framesWritten = mBytesWritten / mFrameSize; |
| if (mStandby || !last || |
| track->presentationComplete(framesWritten, audioHALFrames)) { |
| if (track->isStopping_2()) { |
| track->mState = TrackBase::STOPPED; |
| } |
| if (track->isStopped()) { |
| track->reset(); |
| } |
| tracksToRemove->add(track); |
| } |
| } else { |
| // No buffers for this track. Give it a few chances to |
| // fill a buffer, then remove it from active list. |
| // Only consider last track started for mixer state control |
| if (--(track->mRetryCount) <= 0) { |
| ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); |
| tracksToRemove->add(track); |
| // indicate to client process that the track was disabled because of underrun; |
| // it will then automatically call start() when data is available |
| track->disable(); |
| } else if (last) { |
| ALOGW("pause because of UNDERRUN, framesReady = %zu," |
| "minFrames = %u, mFormat = %#x", |
| track->framesReady(), minFrames, mFormat); |
| mixerStatus = MIXER_TRACKS_ENABLED; |
| if (mHwSupportsPause && !mHwPaused && !mStandby) { |
| doHwPause = true; |
| mHwPaused = true; |
| } |
| } |
| } |
| } |
| } |
| |
| // if an active track did not command a flush, check for pending flush on stopped tracks |
| if (!mFlushPending) { |
| for (size_t i = 0; i < mTracks.size(); i++) { |
| if (mTracks[i]->isFlushPending()) { |
| mTracks[i]->flushAck(); |
| mFlushPending = true; |
| } |
| } |
| } |
| |
| // make sure the pause/flush/resume sequence is executed in the right order. |
| // If a flush is pending and a track is active but the HW is not paused, force a HW pause |
| // before flush and then resume HW. This can happen in case of pause/flush/resume |
| // if resume is received before pause is executed. |
| if (mHwSupportsPause && !mStandby && |
| (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) { |
| status_t result = mOutput->stream->pause(); |
| ALOGE_IF(result != OK, "Error when pausing output stream: %d", result); |
| } |
| if (mFlushPending) { |
| flushHw_l(); |
| } |
| if (mHwSupportsPause && !mStandby && doHwResume) { |
| status_t result = mOutput->stream->resume(); |
| ALOGE_IF(result != OK, "Error when resuming output stream: %d", result); |
| } |
| // remove all the tracks that need to be... |
| removeTracks_l(*tracksToRemove); |
| |
| return mixerStatus; |
| } |
| |
| void AudioFlinger::DirectOutputThread::threadLoop_mix() |
| { |
| size_t frameCount = mFrameCount; |
| int8_t *curBuf = (int8_t *)mSinkBuffer; |
| // output audio to hardware |
| while (frameCount) { |
| AudioBufferProvider::Buffer buffer; |
| buffer.frameCount = frameCount; |
| status_t status = mActiveTrack->getNextBuffer(&buffer); |
| if (status != NO_ERROR || buffer.raw == NULL) { |
| // no need to pad with 0 for compressed audio |
| if (audio_has_proportional_frames(mFormat)) { |
| memset(curBuf, 0, frameCount * mFrameSize); |
| } |
| break; |
| } |
| memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); |
| frameCount -= buffer.frameCount; |
| curBuf += buffer.frameCount * mFrameSize; |
| mActiveTrack->releaseBuffer(&buffer); |
| } |
| mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer; |
| mSleepTimeUs = 0; |
| mStandbyTimeNs = systemTime() + mStandbyDelayNs; |
| mActiveTrack.clear(); |
| } |
| |
| void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() |
| { |
| // do not write to HAL when paused |
| if (mHwPaused || (usesHwAvSync() && mStandby)) { |
| mSleepTimeUs = mIdleSleepTimeUs; |
| return; |
| } |
| if (mSleepTimeUs == 0) { |
| if (mMixerStatus == MIXER_TRACKS_ENABLED) { |
| mSleepTimeUs = mActiveSleepTimeUs; |
| } else { |
| mSleepTimeUs = mIdleSleepTimeUs; |
| } |
| } else if (mBytesWritten != 0 && audio_has_proportional_frames(mFormat)) { |
| memset(mSinkBuffer, 0, mFrameCount * mFrameSize); |
| mSleepTimeUs = 0; |
| } |
| } |
| |
| void AudioFlinger::DirectOutputThread::threadLoop_exit() |
| { |
| { |
| Mutex::Autolock _l(mLock); |
| for (size_t i = 0; i < mTracks.size(); i++) { |
| if (mTracks[i]->isFlushPending()) { |
| mTracks[i]->flushAck(); |
| mFlushPending = true; |
| } |
| } |
| if (mFlushPending) { |
| flushHw_l(); |
| } |
| } |
| PlaybackThread::threadLoop_exit(); |
| } |
| |
| // must be called with thread mutex locked |
| bool AudioFlinger::DirectOutputThread::shouldStandby_l() |
| { |
| bool trackPaused = false; |
| bool trackStopped = false; |
| |
| if ((mType == DIRECT) && audio_is_linear_pcm(mFormat) && !usesHwAvSync()) { |
| return !mStandby; |
| } |
| |
| // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack |
| // after a timeout and we will enter standby then. |
| if (mTracks.size() > 0) { |
| trackPaused = mTracks[mTracks.size() - 1]->isPaused(); |
| trackStopped = mTracks[mTracks.size() - 1]->isStopped() || |
| mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE; |
| } |
| |
| return !mStandby && !(trackPaused || (mHwPaused && !trackStopped)); |
| } |
| |
| // getTrackName_l() must be called with ThreadBase::mLock held |
| int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused, |
| audio_format_t format __unused, audio_session_t sessionId __unused, uid_t uid) |
| { |
| if (trackCountForUid_l(uid) > (PlaybackThread::kMaxTracksPerUid - 1)) { |
| return -1; |
| } |
| return 0; |
| } |
| |
| // deleteTrackName_l() must be called with ThreadBase::mLock held |
| void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused) |
| { |
| } |
| |
| // checkForNewParameter_l() must be called with ThreadBase::mLock held |
| bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair, |
| status_t& status) |
| { |
| bool reconfig = false; |
| bool a2dpDeviceChanged = false; |
| |
| status = NO_ERROR; |
| |
| AudioParameter param = AudioParameter(keyValuePair); |
| int value; |
| if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { |
| // forward device change to effects that have requested to be |
| // aware of attached audio device. |
| if (value != AUDIO_DEVICE_NONE) { |
| a2dpDeviceChanged = |
| (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP); |
| mOutDevice = value; |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setDevice_l(mOutDevice); |
| } |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { |
| // do not accept frame count changes if tracks are open as the track buffer |
| // size depends on frame count and correct behavior would not be garantied |
| // if frame count is changed after track creation |
| if (!mTracks.isEmpty()) { |
| status = INVALID_OPERATION; |
| } else { |
| reconfig = true; |
| } |
| } |
| if (status == NO_ERROR) { |
| status = mOutput->stream->setParameters(keyValuePair); |
| if (!mStandby && status == INVALID_OPERATION) { |
| mOutput->standby(); |
| mStandby = true; |
| mBytesWritten = 0; |
| status = mOutput->stream->setParameters(keyValuePair); |
| } |
| if (status == NO_ERROR && reconfig) { |
| readOutputParameters_l(); |
| sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED); |
| } |
| } |
| |
| return reconfig || a2dpDeviceChanged; |
| } |
| |
| uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const |
| { |
| uint32_t time; |
| if (audio_has_proportional_frames(mFormat)) { |
| time = PlaybackThread::activeSleepTimeUs(); |
| } else { |
| time = kDirectMinSleepTimeUs; |
| } |
| return time; |
| } |
| |
| uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const |
| { |
| uint32_t time; |
| if (audio_has_proportional_frames(mFormat)) { |
| time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; |
| } else { |
| time = kDirectMinSleepTimeUs; |
| } |
| return time; |
| } |
| |
| uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const |
| { |
| uint32_t time; |
| if (audio_has_proportional_frames(mFormat)) { |
| time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); |
| } else { |
| time = kDirectMinSleepTimeUs; |
| } |
| return time; |
| } |
| |
| void AudioFlinger::DirectOutputThread::cacheParameters_l() |
| { |
| PlaybackThread::cacheParameters_l(); |
| |
| // use shorter standby delay as on normal output to release |
| // hardware resources as soon as possible |
| // no delay on outputs with HW A/V sync |
| if (usesHwAvSync()) { |
| mStandbyDelayNs = 0; |
| } else if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) { |
| mStandbyDelayNs = kOffloadStandbyDelayNs; |
| } else { |
| mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2); |
| } |
| } |
| |
| void AudioFlinger::DirectOutputThread::flushHw_l() |
| { |
| mOutput->flush(); |
| mHwPaused = false; |
| mFlushPending = false; |
| } |
| |
| int64_t AudioFlinger::DirectOutputThread::computeWaitTimeNs_l() const { |
| // If a VolumeShaper is active, we must wake up periodically to update volume. |
| const int64_t NS_PER_MS = 1000000; |
| return mVolumeShaperActive ? |
| kMinNormalSinkBufferSizeMs * NS_PER_MS : PlaybackThread::computeWaitTimeNs_l(); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::AsyncCallbackThread::AsyncCallbackThread( |
| const wp<AudioFlinger::PlaybackThread>& playbackThread) |
| : Thread(false /*canCallJava*/), |
| mPlaybackThread(playbackThread), |
| mWriteAckSequence(0), |
| mDrainSequence(0), |
| mAsyncError(false) |
| { |
| } |
| |
| AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread() |
| { |
| } |
| |
| void AudioFlinger::AsyncCallbackThread::onFirstRef() |
| { |
| run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO); |
| } |
| |
| bool AudioFlinger::AsyncCallbackThread::threadLoop() |
| { |
| while (!exitPending()) { |
| uint32_t writeAckSequence; |
| uint32_t drainSequence; |
| bool asyncError; |
| |
| { |
| Mutex::Autolock _l(mLock); |
| while (!((mWriteAckSequence & 1) || |
| (mDrainSequence & 1) || |
| mAsyncError || |
| exitPending())) { |
| mWaitWorkCV.wait(mLock); |
| } |
| |
| if (exitPending()) { |
| break; |
| } |
| ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d", |
| mWriteAckSequence, mDrainSequence); |
| writeAckSequence = mWriteAckSequence; |
| mWriteAckSequence &= ~1; |
| drainSequence = mDrainSequence; |
| mDrainSequence &= ~1; |
| asyncError = mAsyncError; |
| mAsyncError = false; |
| } |
| { |
| sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); |
| if (playbackThread != 0) { |
| if (writeAckSequence & 1) { |
| playbackThread->resetWriteBlocked(writeAckSequence >> 1); |
| } |
| if (drainSequence & 1) { |
| playbackThread->resetDraining(drainSequence >> 1); |
| } |
| if (asyncError) { |
| playbackThread->onAsyncError(); |
| } |
| } |
| } |
| } |
| return false; |
| } |
| |
| void AudioFlinger::AsyncCallbackThread::exit() |
| { |
| ALOGV("AsyncCallbackThread::exit"); |
| Mutex::Autolock _l(mLock); |
| requestExit(); |
| mWaitWorkCV.broadcast(); |
| } |
| |
| void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence) |
| { |
| Mutex::Autolock _l(mLock); |
| // bit 0 is cleared |
| mWriteAckSequence = sequence << 1; |
| } |
| |
| void AudioFlinger::AsyncCallbackThread::resetWriteBlocked() |
| { |
| Mutex::Autolock _l(mLock); |
| // ignore unexpected callbacks |
| if (mWriteAckSequence & 2) { |
| mWriteAckSequence |= 1; |
| mWaitWorkCV.signal(); |
| } |
| } |
| |
| void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence) |
| { |
| Mutex::Autolock _l(mLock); |
| // bit 0 is cleared |
| mDrainSequence = sequence << 1; |
| } |
| |
| void AudioFlinger::AsyncCallbackThread::resetDraining() |
| { |
| Mutex::Autolock _l(mLock); |
| // ignore unexpected callbacks |
| if (mDrainSequence & 2) { |
| mDrainSequence |= 1; |
| mWaitWorkCV.signal(); |
| } |
| } |
| |
| void AudioFlinger::AsyncCallbackThread::setAsyncError() |
| { |
| Mutex::Autolock _l(mLock); |
| mAsyncError = true; |
| mWaitWorkCV.signal(); |
| } |
| |
| |
| // ---------------------------------------------------------------------------- |
| AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger, |
| AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady) |
| : DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady), |
| mPausedWriteLength(0), mPausedBytesRemaining(0), mKeepWakeLock(true), |
| mOffloadUnderrunPosition(~0LL) |
| { |
| //FIXME: mStandby should be set to true by ThreadBase constructo |
| mStandby = true; |
| mKeepWakeLock = property_get_bool("ro.audio.offload_wakelock", true /* default_value */); |
| } |
| |
| void AudioFlinger::OffloadThread::threadLoop_exit() |
| { |
| if (mFlushPending || mHwPaused) { |
| // If a flush is pending or track was paused, just discard buffered data |
| flushHw_l(); |
| } else { |
| mMixerStatus = MIXER_DRAIN_ALL; |
| threadLoop_drain(); |
| } |
| if (mUseAsyncWrite) { |
| ALOG_ASSERT(mCallbackThread != 0); |
| mCallbackThread->exit(); |
| } |
| PlaybackThread::threadLoop_exit(); |
| } |
| |
| AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l( |
| Vector< sp<Track> > *tracksToRemove |
| ) |
| { |
| size_t count = mActiveTracks.size(); |
| |
| mixer_state mixerStatus = MIXER_IDLE; |
| bool doHwPause = false; |
| bool doHwResume = false; |
| |
| ALOGV("OffloadThread::prepareTracks_l active tracks %zu", count); |
| |
| // find out which tracks need to be processed |
| for (const sp<Track> &t : mActiveTracks) { |
| Track* const track = t.get(); |
| #ifdef VERY_VERY_VERBOSE_LOGGING |
| audio_track_cblk_t* cblk = track->cblk(); |
| #endif |
| // Only consider last track started for volume and mixer state control. |
| // In theory an older track could underrun and restart after the new one starts |
| // but as we only care about the transition phase between two tracks on a |
| // direct output, it is not a problem to ignore the underrun case. |
| sp<Track> l = mActiveTracks.getLatest(); |
| bool last = l.get() == track; |
| |
| if (track->isInvalid()) { |
| ALOGW("An invalidated track shouldn't be in active list"); |
| tracksToRemove->add(track); |
| continue; |
| } |
| |
| if (track->mState == TrackBase::IDLE) { |
| ALOGW("An idle track shouldn't be in active list"); |
| continue; |
| } |
| |
| if (track->isPausing()) { |
| track->setPaused(); |
| if (last) { |
| if (mHwSupportsPause && !mHwPaused) { |
| doHwPause = true; |
| mHwPaused = true; |
| } |
| // If we were part way through writing the mixbuffer to |
| // the HAL we must save this until we resume |
| // BUG - this will be wrong if a different track is made active, |
| // in that case we want to discard the pending data in the |
| // mixbuffer and tell the client to present it again when the |
| // track is resumed |
| mPausedWriteLength = mCurrentWriteLength; |
| mPausedBytesRemaining = mBytesRemaining; |
| mBytesRemaining = 0; // stop writing |
| } |
| tracksToRemove->add(track); |
| } else if (track->isFlushPending()) { |
| if (track->isStopping_1()) { |
| track->mRetryCount = kMaxTrackStopRetriesOffload; |
| } else { |
| track->mRetryCount = kMaxTrackRetriesOffload; |
| } |
| track->flushAck(); |
| if (last) { |
| mFlushPending = true; |
| } |
| } else if (track->isResumePending()){ |
| track->resumeAck(); |
| if (last) { |
| if (mPausedBytesRemaining) { |
| // Need to continue write that was interrupted |
| mCurrentWriteLength = mPausedWriteLength; |
| mBytesRemaining = mPausedBytesRemaining; |
| mPausedBytesRemaining = 0; |
| } |
| if (mHwPaused) { |
| doHwResume = true; |
| mHwPaused = false; |
| // threadLoop_mix() will handle the case that we need to |
| // resume an interrupted write |
| } |
| // enable write to audio HAL |
| mSleepTimeUs = 0; |
| |
| mLeftVolFloat = mRightVolFloat = -1.0; |
| |
| // Do not handle new data in this iteration even if track->framesReady() |
| mixerStatus = MIXER_TRACKS_ENABLED; |
| } |
| } else if (track->framesReady() && track->isReady() && |
| !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) { |
| ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); |
| if (track->mFillingUpStatus == Track::FS_FILLED) { |
| track->mFillingUpStatus = Track::FS_ACTIVE; |
| if (last) { |
| // make sure processVolume_l() will apply new volume even if 0 |
| mLeftVolFloat = mRightVolFloat = -1.0; |
| } |
| } |
| |
| if (last) { |
| sp<Track> previousTrack = mPreviousTrack.promote(); |
| if (previousTrack != 0) { |
| if (track != previousTrack.get()) { |
| // Flush any data still being written from last track |
| mBytesRemaining = 0; |
| if (mPausedBytesRemaining) { |
| // Last track was paused so we also need to flush saved |
| // mixbuffer state and invalidate track so that it will |
| // re-submit that unwritten data when it is next resumed |
| mPausedBytesRemaining = 0; |
| // Invalidate is a bit drastic - would be more efficient |
| // to have a flag to tell client that some of the |
| // previously written data was lost |
| previousTrack->invalidate(); |
| } |
| // flush data already sent to the DSP if changing audio session as audio |
| // comes from a different source. Also invalidate previous track to force a |
| // seek when resuming. |
| if (previousTrack->sessionId() != track->sessionId()) { |
| previousTrack->invalidate(); |
| } |
| } |
| } |
| mPreviousTrack = track; |
| // reset retry count |
| if (track->isStopping_1()) { |
| track->mRetryCount = kMaxTrackStopRetriesOffload; |
| } else { |
| track->mRetryCount = kMaxTrackRetriesOffload; |
| } |
| mActiveTrack = t; |
| mixerStatus = MIXER_TRACKS_READY; |
| } |
| } else { |
| ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer); |
| if (track->isStopping_1()) { |
| if (--(track->mRetryCount) <= 0) { |
| // Hardware buffer can hold a large amount of audio so we must |
| // wait for all current track's data to drain before we say |
| // that the track is stopped. |
| if (mBytesRemaining == 0) { |
| // Only start draining when all data in mixbuffer |
| // has been written |
| ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2"); |
| track->mState = TrackBase::STOPPING_2; // so presentation completes after |
| // drain do not drain if no data was ever sent to HAL (mStandby == true) |
| if (last && !mStandby) { |
| // do not modify drain sequence if we are already draining. This happens |
| // when resuming from pause after drain. |
| if ((mDrainSequence & 1) == 0) { |
| mSleepTimeUs = 0; |
| mStandbyTimeNs = systemTime() + mStandbyDelayNs; |
| mixerStatus = MIXER_DRAIN_TRACK; |
| mDrainSequence += 2; |
| } |
| if (mHwPaused) { |
| // It is possible to move from PAUSED to STOPPING_1 without |
| // a resume so we must ensure hardware is running |
| doHwResume = true; |
| mHwPaused = false; |
| } |
| } |
| } |
| } else if (last) { |
| ALOGV("stopping1 underrun retries left %d", track->mRetryCount); |
| mixerStatus = MIXER_TRACKS_ENABLED; |
| } |
| } else if (track->isStopping_2()) { |
| // Drain has completed or we are in standby, signal presentation complete |
| if (!(mDrainSequence & 1) || !last || mStandby) { |
| track->mState = TrackBase::STOPPED; |
| uint32_t latency = 0; |
| status_t result = mOutput->stream->getLatency(&latency); |
| ALOGE_IF(result != OK, |
| "Error when retrieving output stream latency: %d", result); |
| size_t audioHALFrames = (latency * mSampleRate) / 1000; |
| int64_t framesWritten = |
| mBytesWritten / mOutput->getFrameSize(); |
| track->presentationComplete(framesWritten, audioHALFrames); |
| track->reset(); |
| tracksToRemove->add(track); |
| } |
| } else { |
| // No buffers for this track. Give it a few chances to |
| // fill a buffer, then remove it from active list. |
| if (--(track->mRetryCount) <= 0) { |
| bool running = false; |
| uint64_t position = 0; |
| struct timespec unused; |
| // The running check restarts the retry counter at least once. |
| status_t ret = mOutput->stream->getPresentationPosition(&position, &unused); |
| if (ret == NO_ERROR && position != mOffloadUnderrunPosition) { |
| running = true; |
| mOffloadUnderrunPosition = position; |
| } |
| if (ret == NO_ERROR) { |
| ALOGVV("underrun counter, running(%d): %lld vs %lld", running, |
| (long long)position, (long long)mOffloadUnderrunPosition); |
| } |
| if (running) { // still running, give us more time. |
| track->mRetryCount = kMaxTrackRetriesOffload; |
| } else { |
| ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list", |
| track->name()); |
| tracksToRemove->add(track); |
| // tell client process that the track was disabled because of underrun; |
| // it will then automatically call start() when data is available |
| track->disable(); |
| } |
| } else if (last){ |
| mixerStatus = MIXER_TRACKS_ENABLED; |
| } |
| } |
| } |
| // compute volume for this track |
| processVolume_l(track, last); |
| } |
| |
| // make sure the pause/flush/resume sequence is executed in the right order. |
| // If a flush is pending and a track is active but the HW is not paused, force a HW pause |
| // before flush and then resume HW. This can happen in case of pause/flush/resume |
| // if resume is received before pause is executed. |
| if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) { |
| status_t result = mOutput->stream->pause(); |
| ALOGE_IF(result != OK, "Error when pausing output stream: %d", result); |
| } |
| if (mFlushPending) { |
| flushHw_l(); |
| } |
| if (!mStandby && doHwResume) { |
| status_t result = mOutput->stream->resume(); |
| ALOGE_IF(result != OK, "Error when resuming output stream: %d", result); |
| } |
| |
| // remove all the tracks that need to be... |
| removeTracks_l(*tracksToRemove); |
| |
| return mixerStatus; |
| } |
| |
| // must be called with thread mutex locked |
| bool AudioFlinger::OffloadThread::waitingAsyncCallback_l() |
| { |
| ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d", |
| mWriteAckSequence, mDrainSequence); |
| if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) { |
| return true; |
| } |
| return false; |
| } |
| |
| bool AudioFlinger::OffloadThread::waitingAsyncCallback() |
| { |
| Mutex::Autolock _l(mLock); |
| return waitingAsyncCallback_l(); |
| } |
| |
| void AudioFlinger::OffloadThread::flushHw_l() |
| { |
| DirectOutputThread::flushHw_l(); |
| // Flush anything still waiting in the mixbuffer |
| mCurrentWriteLength = 0; |
| mBytesRemaining = 0; |
| mPausedWriteLength = 0; |
| mPausedBytesRemaining = 0; |
| // reset bytes written count to reflect that DSP buffers are empty after flush. |
| mBytesWritten = 0; |
| mOffloadUnderrunPosition = ~0LL; |
| |
| if (mUseAsyncWrite) { |
| // discard any pending drain or write ack by incrementing sequence |
| mWriteAckSequence = (mWriteAckSequence + 2) & ~1; |
| mDrainSequence = (mDrainSequence + 2) & ~1; |
| ALOG_ASSERT(mCallbackThread != 0); |
| mCallbackThread->setWriteBlocked(mWriteAckSequence); |
| mCallbackThread->setDraining(mDrainSequence); |
| } |
| } |
| |
| void AudioFlinger::OffloadThread::invalidateTracks(audio_stream_type_t streamType) |
| { |
| Mutex::Autolock _l(mLock); |
| if (PlaybackThread::invalidateTracks_l(streamType)) { |
| mFlushPending = true; |
| } |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, |
| AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady) |
| : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), |
| systemReady, DUPLICATING), |
| mWaitTimeMs(UINT_MAX) |
| { |
| addOutputTrack(mainThread); |
| } |
| |
| AudioFlinger::DuplicatingThread::~DuplicatingThread() |
| { |
| for (size_t i = 0; i < mOutputTracks.size(); i++) { |
| mOutputTracks[i]->destroy(); |
| } |
| } |
| |
| void AudioFlinger::DuplicatingThread::threadLoop_mix() |
| { |
| // mix buffers... |
| if (outputsReady(outputTracks)) { |
| mAudioMixer->process(); |
| } else { |
| if (mMixerBufferValid) { |
| memset(mMixerBuffer, 0, mMixerBufferSize); |
| } else { |
| memset(mSinkBuffer, 0, mSinkBufferSize); |
| } |
| } |
| mSleepTimeUs = 0; |
| writeFrames = mNormalFrameCount; |
| mCurrentWriteLength = mSinkBufferSize; |
| mStandbyTimeNs = systemTime() + mStandbyDelayNs; |
| } |
| |
| void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() |
| { |
| if (mSleepTimeUs == 0) { |
| if (mMixerStatus == MIXER_TRACKS_ENABLED) { |
| mSleepTimeUs = mActiveSleepTimeUs; |
| } else { |
| mSleepTimeUs = mIdleSleepTimeUs; |
| } |
| } else if (mBytesWritten != 0) { |
| if (mMixerStatus == MIXER_TRACKS_ENABLED) { |
| writeFrames = mNormalFrameCount; |
| memset(mSinkBuffer, 0, mSinkBufferSize); |
| } else { |
| // flush remaining overflow buffers in output tracks |
| writeFrames = 0; |
| } |
| mSleepTimeUs = 0; |
| } |
| } |
| |
| ssize_t AudioFlinger::DuplicatingThread::threadLoop_write() |
| { |
| for (size_t i = 0; i < outputTracks.size(); i++) { |
| outputTracks[i]->write(mSinkBuffer, writeFrames); |
| } |
| mStandby = false; |
| return (ssize_t)mSinkBufferSize; |
| } |
| |
| void AudioFlinger::DuplicatingThread::threadLoop_standby() |
| { |
| // DuplicatingThread implements standby by stopping all tracks |
| for (size_t i = 0; i < outputTracks.size(); i++) { |
| outputTracks[i]->stop(); |
| } |
| } |
| |
| void AudioFlinger::DuplicatingThread::saveOutputTracks() |
| { |
| outputTracks = mOutputTracks; |
| } |
| |
| void AudioFlinger::DuplicatingThread::clearOutputTracks() |
| { |
| outputTracks.clear(); |
| } |
| |
| void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) |
| { |
| Mutex::Autolock _l(mLock); |
| // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass. |
| // Adjust for thread->sampleRate() to determine minimum buffer frame count. |
| // Then triple buffer because Threads do not run synchronously and may not be clock locked. |
| const size_t frameCount = |
| 3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate()); |
| // TODO: Consider asynchronous sample rate conversion to handle clock disparity |
| // from different OutputTracks and their associated MixerThreads (e.g. one may |
| // nearly empty and the other may be dropping data). |
| |
| sp<OutputTrack> outputTrack = new OutputTrack(thread, |
| this, |
| mSampleRate, |
| mFormat, |
| mChannelMask, |
| frameCount, |
| IPCThreadState::self()->getCallingUid()); |
| status_t status = outputTrack != 0 ? outputTrack->initCheck() : (status_t) NO_MEMORY; |
| if (status != NO_ERROR) { |
| ALOGE("addOutputTrack() initCheck failed %d", status); |
| return; |
| } |
| thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f); |
| mOutputTracks.add(outputTrack); |
| ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread); |
| updateWaitTime_l(); |
| } |
| |
| void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) |
| { |
| Mutex::Autolock _l(mLock); |
| for (size_t i = 0; i < mOutputTracks.size(); i++) { |
| if (mOutputTracks[i]->thread() == thread) { |
| mOutputTracks[i]->destroy(); |
| mOutputTracks.removeAt(i); |
| updateWaitTime_l(); |
| if (thread->getOutput() == mOutput) { |
| mOutput = NULL; |
| } |
| return; |
| } |
| } |
| ALOGV("removeOutputTrack(): unknown thread: %p", thread); |
| } |
| |
| // caller must hold mLock |
| void AudioFlinger::DuplicatingThread::updateWaitTime_l() |
| { |
| mWaitTimeMs = UINT_MAX; |
| for (size_t i = 0; i < mOutputTracks.size(); i++) { |
| sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); |
| if (strong != 0) { |
| uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); |
| if (waitTimeMs < mWaitTimeMs) { |
| mWaitTimeMs = waitTimeMs; |
| } |
| } |
| } |
| } |
| |
| |
| bool AudioFlinger::DuplicatingThread::outputsReady( |
| const SortedVector< sp<OutputTrack> > &outputTracks) |
| { |
| for (size_t i = 0; i < outputTracks.size(); i++) { |
| sp<ThreadBase> thread = outputTracks[i]->thread().promote(); |
| if (thread == 0) { |
| ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", |
| outputTracks[i].get()); |
| return false; |
| } |
| PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); |
| // see note at standby() declaration |
| if (playbackThread->standby() && !playbackThread->isSuspended()) { |
| ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), |
| thread.get()); |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const |
| { |
| return (mWaitTimeMs * 1000) / 2; |
| } |
| |
| void AudioFlinger::DuplicatingThread::cacheParameters_l() |
| { |
| // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first |
| updateWaitTime_l(); |
| |
| MixerThread::cacheParameters_l(); |
| } |
| |
| |
| // ---------------------------------------------------------------------------- |
| // Record |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, |
| AudioStreamIn *input, |
| audio_io_handle_t id, |
| audio_devices_t outDevice, |
| audio_devices_t inDevice, |
| bool systemReady |
| #ifdef TEE_SINK |
| , const sp<NBAIO_Sink>& teeSink |
| #endif |
| ) : |
| ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady), |
| mInput(input), |
| mActiveTracks(&this->mLocalLog), |
| mRsmpInBuffer(NULL), |
| // mRsmpInFrames, mRsmpInFramesP2, and mRsmpInFramesOA are set by readInputParameters_l() |
| mRsmpInRear(0) |
| #ifdef TEE_SINK |
| , mTeeSink(teeSink) |
| #endif |
| , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize, |
| "RecordThreadRO", MemoryHeapBase::READ_ONLY)) |
| // mFastCapture below |
| , mFastCaptureFutex(0) |
| // mInputSource |
| // mPipeSink |
| // mPipeSource |
| , mPipeFramesP2(0) |
| // mPipeMemory |
| // mFastCaptureNBLogWriter |
| , mFastTrackAvail(false) |
| , mBtNrecSuspended(false) |
| { |
| snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id); |
| mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName); |
| |
| readInputParameters_l(); |
| |
| // create an NBAIO source for the HAL input stream, and negotiate |
| mInputSource = new AudioStreamInSource(input->stream); |
| size_t numCounterOffers = 0; |
| const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)}; |
| #if !LOG_NDEBUG |
| ssize_t index = |
| #else |
| (void) |
| #endif |
| mInputSource->negotiate(offers, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| |
| // initialize fast capture depending on configuration |
| bool initFastCapture; |
| switch (kUseFastCapture) { |
| case FastCapture_Never: |
| initFastCapture = false; |
| ALOGV("%p kUseFastCapture = Never, initFastCapture = false", this); |
| break; |
| case FastCapture_Always: |
| initFastCapture = true; |
| ALOGV("%p kUseFastCapture = Always, initFastCapture = true", this); |
| break; |
| case FastCapture_Static: |
| initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs; |
| ALOGV("%p kUseFastCapture = Static, (%lld * 1000) / %u vs %u, initFastCapture = %d", |
| this, (long long)mFrameCount, mSampleRate, kMinNormalCaptureBufferSizeMs, |
| initFastCapture); |
| break; |
| // case FastCapture_Dynamic: |
| } |
| |
| if (initFastCapture) { |
| // create a Pipe for FastCapture to write to, and for us and fast tracks to read from |
| NBAIO_Format format = mInputSource->format(); |
| // quadruple-buffering of 20 ms each; this ensures we can sleep for 20ms in RecordThread |
| size_t pipeFramesP2 = roundup(4 * FMS_20 * mSampleRate / 1000); |
| size_t pipeSize = pipeFramesP2 * Format_frameSize(format); |
| void *pipeBuffer = nullptr; |
| const sp<MemoryDealer> roHeap(readOnlyHeap()); |
| sp<IMemory> pipeMemory; |
| if ((roHeap == 0) || |
| (pipeMemory = roHeap->allocate(pipeSize)) == 0 || |
| (pipeBuffer = pipeMemory->pointer()) == nullptr) { |
| ALOGE("not enough memory for pipe buffer size=%zu; " |
| "roHeap=%p, pipeMemory=%p, pipeBuffer=%p; roHeapSize: %lld", |
| pipeSize, roHeap.get(), pipeMemory.get(), pipeBuffer, |
| (long long)kRecordThreadReadOnlyHeapSize); |
| goto failed; |
| } |
| // pipe will be shared directly with fast clients, so clear to avoid leaking old information |
| memset(pipeBuffer, 0, pipeSize); |
| Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer); |
| const NBAIO_Format offers[1] = {format}; |
| size_t numCounterOffers = 0; |
| ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| mPipeSink = pipe; |
| PipeReader *pipeReader = new PipeReader(*pipe); |
| numCounterOffers = 0; |
| index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers); |
| ALOG_ASSERT(index == 0); |
| mPipeSource = pipeReader; |
| mPipeFramesP2 = pipeFramesP2; |
| mPipeMemory = pipeMemory; |
| |
| // create fast capture |
| mFastCapture = new FastCapture(); |
| FastCaptureStateQueue *sq = mFastCapture->sq(); |
| #ifdef STATE_QUEUE_DUMP |
| // FIXME |
| #endif |
| FastCaptureState *state = sq->begin(); |
| state->mCblk = NULL; |
| state->mInputSource = mInputSource.get(); |
| state->mInputSourceGen++; |
| state->mPipeSink = pipe; |
| state->mPipeSinkGen++; |
| state->mFrameCount = mFrameCount; |
| state->mCommand = FastCaptureState::COLD_IDLE; |
| // already done in constructor initialization list |
| //mFastCaptureFutex = 0; |
| state->mColdFutexAddr = &mFastCaptureFutex; |
| state->mColdGen++; |
| state->mDumpState = &mFastCaptureDumpState; |
| #ifdef TEE_SINK |
| // FIXME |
| #endif |
| mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture"); |
| state->mNBLogWriter = mFastCaptureNBLogWriter.get(); |
| sq->end(); |
| sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED); |
| |
| // start the fast capture |
| mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO); |
| pid_t tid = mFastCapture->getTid(); |
| sendPrioConfigEvent(getpid_cached, tid, kPriorityFastCapture, false /*forApp*/); |
| stream()->setHalThreadPriority(kPriorityFastCapture); |
| #ifdef AUDIO_WATCHDOG |
| // FIXME |
| #endif |
| |
| mFastTrackAvail = true; |
| } |
| failed: ; |
| |
| // FIXME mNormalSource |
| } |
| |
| AudioFlinger::RecordThread::~RecordThread() |
| { |
| if (mFastCapture != 0) { |
| FastCaptureStateQueue *sq = mFastCapture->sq(); |
| FastCaptureState *state = sq->begin(); |
| if (state->mCommand == FastCaptureState::COLD_IDLE) { |
| int32_t old = android_atomic_inc(&mFastCaptureFutex); |
| if (old == -1) { |
| (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1); |
| } |
| } |
| state->mCommand = FastCaptureState::EXIT; |
| sq->end(); |
| sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED); |
| mFastCapture->join(); |
| mFastCapture.clear(); |
| } |
| mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter); |
| mAudioFlinger->unregisterWriter(mNBLogWriter); |
| free(mRsmpInBuffer); |
| } |
| |
| void AudioFlinger::RecordThread::onFirstRef() |
| { |
| run(mThreadName, PRIORITY_URGENT_AUDIO); |
| } |
| |
| void AudioFlinger::RecordThread::preExit() |
| { |
| ALOGV(" preExit()"); |
| Mutex::Autolock _l(mLock); |
| for (size_t i = 0; i < mTracks.size(); i++) { |
| sp<RecordTrack> track = mTracks[i]; |
| track->invalidate(); |
| } |
| mActiveTracks.clear(); |
| mStartStopCond.broadcast(); |
| } |
| |
| bool AudioFlinger::RecordThread::threadLoop() |
| { |
| nsecs_t lastWarning = 0; |
| |
| inputStandBy(); |
| |
| reacquire_wakelock: |
| sp<RecordTrack> activeTrack; |
| { |
| Mutex::Autolock _l(mLock); |
| acquireWakeLock_l(); |
| } |
| |
| // used to request a deferred sleep, to be executed later while mutex is unlocked |
| uint32_t sleepUs = 0; |
| |
| // loop while there is work to do |
| for (;;) { |
| Vector< sp<EffectChain> > effectChains; |
| |
| // activeTracks accumulates a copy of a subset of mActiveTracks |
| Vector< sp<RecordTrack> > activeTracks; |
| |
| // reference to the (first and only) active fast track |
| sp<RecordTrack> fastTrack; |
| |
| // reference to a fast track which is about to be removed |
| sp<RecordTrack> fastTrackToRemove; |
| |
| { // scope for mLock |
| Mutex::Autolock _l(mLock); |
| |
| processConfigEvents_l(); |
| |
| // check exitPending here because checkForNewParameters_l() and |
| // checkForNewParameters_l() can temporarily release mLock |
| if (exitPending()) { |
| break; |
| } |
| |
| // sleep with mutex unlocked |
| if (sleepUs > 0) { |
| ATRACE_BEGIN("sleepC"); |
| mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)sleepUs)); |
| ATRACE_END(); |
| sleepUs = 0; |
| continue; |
| } |
| |
| // if no active track(s), then standby and release wakelock |
| size_t size = mActiveTracks.size(); |
| if (size == 0) { |
| standbyIfNotAlreadyInStandby(); |
| // exitPending() can't become true here |
| releaseWakeLock_l(); |
| ALOGV("RecordThread: loop stopping"); |
| // go to sleep |
| mWaitWorkCV.wait(mLock); |
| ALOGV("RecordThread: loop starting"); |
| goto reacquire_wakelock; |
| } |
| |
| bool doBroadcast = false; |
| bool allStopped = true; |
| for (size_t i = 0; i < size; ) { |
| |
| activeTrack = mActiveTracks[i]; |
| if (activeTrack->isTerminated()) { |
| if (activeTrack->isFastTrack()) { |
| ALOG_ASSERT(fastTrackToRemove == 0); |
| fastTrackToRemove = activeTrack; |
| } |
| removeTrack_l(activeTrack); |
| mActiveTracks.remove(activeTrack); |
| size--; |
| continue; |
| } |
| |
| TrackBase::track_state activeTrackState = activeTrack->mState; |
| switch (activeTrackState) { |
| |
| case TrackBase::PAUSING: |
| mActiveTracks.remove(activeTrack); |
| doBroadcast = true; |
| size--; |
| continue; |
| |
| case TrackBase::STARTING_1: |
| sleepUs = 10000; |
| i++; |
| allStopped = false; |
| continue; |
| |
| case TrackBase::STARTING_2: |
| doBroadcast = true; |
| mStandby = false; |
| activeTrack->mState = TrackBase::ACTIVE; |
| allStopped = false; |
| break; |
| |
| case TrackBase::ACTIVE: |
| allStopped = false; |
| break; |
| |
| case TrackBase::IDLE: |
| i++; |
| continue; |
| |
| default: |
| LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState); |
| } |
| |
| activeTracks.add(activeTrack); |
| i++; |
| |
| if (activeTrack->isFastTrack()) { |
| ALOG_ASSERT(!mFastTrackAvail); |
| ALOG_ASSERT(fastTrack == 0); |
| fastTrack = activeTrack; |
| } |
| } |
| |
| mActiveTracks.updatePowerState(this); |
| |
| if (allStopped) { |
| standbyIfNotAlreadyInStandby(); |
| } |
| if (doBroadcast) { |
| mStartStopCond.broadcast(); |
| } |
| |
| // sleep if there are no active tracks to process |
| if (activeTracks.size() == 0) { |
| if (sleepUs == 0) { |
| sleepUs = kRecordThreadSleepUs; |
| } |
| continue; |
| } |
| sleepUs = 0; |
| |
| lockEffectChains_l(effectChains); |
| } |
| |
| // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0 |
| |
| size_t size = effectChains.size(); |
| for (size_t i = 0; i < size; i++) { |
| // thread mutex is not locked, but effect chain is locked |
| effectChains[i]->process_l(); |
| } |
| |
| // Push a new fast capture state if fast capture is not already running, or cblk change |
| if (mFastCapture != 0) { |
| FastCaptureStateQueue *sq = mFastCapture->sq(); |
| FastCaptureState *state = sq->begin(); |
| bool didModify = false; |
| FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED; |
| if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME && |
| (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) { |
| if (state->mCommand == FastCaptureState::COLD_IDLE) { |
| int32_t old = android_atomic_inc(&mFastCaptureFutex); |
| if (old == -1) { |
| (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1); |
| } |
| } |
| state->mCommand = FastCaptureState::READ_WRITE; |
| #if 0 // FIXME |
| mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ? |
| FastThreadDumpState::kSamplingNforLowRamDevice : |
| FastThreadDumpState::kSamplingN); |
| #endif |
| didModify = true; |
| } |
| audio_track_cblk_t *cblkOld = state->mCblk; |
| audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL; |
| if (cblkNew != cblkOld) { |
| state->mCblk = cblkNew; |
| // block until acked if removing a fast track |
| if (cblkOld != NULL) { |
| block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED; |
| } |
| didModify = true; |
| } |
| sq->end(didModify); |
| if (didModify) { |
| sq->push(block); |
| #if 0 |
| if (kUseFastCapture == FastCapture_Dynamic) { |
| mNormalSource = mPipeSource; |
| } |
| #endif |
| } |
| } |
| |
| // now run the fast track destructor with thread mutex unlocked |
| fastTrackToRemove.clear(); |
| |
| // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one. |
| // Only the client(s) that are too slow will overrun. But if even the fastest client is too |
| // slow, then this RecordThread will overrun by not calling HAL read often enough. |
| // If destination is non-contiguous, first read past the nominal end of buffer, then |
| // copy to the right place. Permitted because mRsmpInBuffer was over-allocated. |
| |
| int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1); |
| ssize_t framesRead; |
| |
| // If an NBAIO source is present, use it to read the normal capture's data |
| if (mPipeSource != 0) { |
| size_t framesToRead = mBufferSize / mFrameSize; |
| framesToRead = min(mRsmpInFramesOA - rear, mRsmpInFramesP2 / 2); |
| framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize, |
| framesToRead); |
| // since pipe is non-blocking, simulate blocking input by waiting for 1/2 of |
| // buffer size or at least for 20ms. |
| size_t sleepFrames = max( |
| min(mPipeFramesP2, mRsmpInFramesP2) / 2, FMS_20 * mSampleRate / 1000); |
| if (framesRead <= (ssize_t) sleepFrames) { |
| sleepUs = (sleepFrames * 1000000LL) / mSampleRate; |
| } |
| if (framesRead < 0) { |
| status_t status = (status_t) framesRead; |
| switch (status) { |
| case OVERRUN: |
| ALOGW("overrun on read from pipe"); |
| framesRead = 0; |
| break; |
| case NEGOTIATE: |
| ALOGE("re-negotiation is needed"); |
| framesRead = -1; // Will cause an attempt to recover. |
| break; |
| default: |
| ALOGE("unknown error %d on read from pipe", status); |
| break; |
| } |
| } |
| // otherwise use the HAL / AudioStreamIn directly |
| } else { |
| ATRACE_BEGIN("read"); |
| size_t bytesRead; |
| status_t result = mInput->stream->read( |
| (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize, &bytesRead); |
| ATRACE_END(); |
| if (result < 0) { |
| framesRead = result; |
| } else { |
| framesRead = bytesRead / mFrameSize; |
| } |
| } |
| |
| // Update server timestamp with server stats |
| // systemTime() is optional if the hardware supports timestamps. |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += framesRead; |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime(); |
| |
| // Update server timestamp with kernel stats |
| if (mPipeSource.get() == nullptr /* don't obtain for FastCapture, could block */) { |
| int64_t position, time; |
| int ret = mInput->stream->getCapturePosition(&position, &time); |
| if (ret == NO_ERROR) { |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = position; |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = time; |
| // Note: In general record buffers should tend to be empty in |
| // a properly running pipeline. |
| // |
| // Also, it is not advantageous to call get_presentation_position during the read |
| // as the read obtains a lock, preventing the timestamp call from executing. |
| } |
| } |
| // Use this to track timestamp information |
| // ALOGD("%s", mTimestamp.toString().c_str()); |
| |
| if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) { |
| ALOGE("read failed: framesRead=%zd", framesRead); |
| // Force input into standby so that it tries to recover at next read attempt |
| inputStandBy(); |
| sleepUs = kRecordThreadSleepUs; |
| } |
| if (framesRead <= 0) { |
| goto unlock; |
| } |
| ALOG_ASSERT(framesRead > 0); |
| |
| if (mTeeSink != 0) { |
| (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead); |
| } |
| // If destination is non-contiguous, we now correct for reading past end of buffer. |
| { |
| size_t part1 = mRsmpInFramesP2 - rear; |
| if ((size_t) framesRead > part1) { |
| memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize, |
| (framesRead - part1) * mFrameSize); |
| } |
| } |
| rear = mRsmpInRear += framesRead; |
| |
| size = activeTracks.size(); |
| // loop over each active track |
| for (size_t i = 0; i < size; i++) { |
| activeTrack = activeTracks[i]; |
| |
| // skip fast tracks, as those are handled directly by FastCapture |
| if (activeTrack->isFastTrack()) { |
| continue; |
| } |
| |
| // TODO: This code probably should be moved to RecordTrack. |
| // TODO: Update the activeTrack buffer converter in case of reconfigure. |
| |
| enum { |
| OVERRUN_UNKNOWN, |
| OVERRUN_TRUE, |
| OVERRUN_FALSE |
| } overrun = OVERRUN_UNKNOWN; |
| |
| // loop over getNextBuffer to handle circular sink |
| for (;;) { |
| |
| activeTrack->mSink.frameCount = ~0; |
| status_t status = activeTrack->getNextBuffer(&activeTrack->mSink); |
| size_t framesOut = activeTrack->mSink.frameCount; |
| LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0)); |
| |
| // check available frames and handle overrun conditions |
| // if the record track isn't draining fast enough. |
| bool hasOverrun; |
| size_t framesIn; |
| activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun); |
| if (hasOverrun) { |
| overrun = OVERRUN_TRUE; |
| } |
| if (framesOut == 0 || framesIn == 0) { |
| break; |
| } |
| |
| // Don't allow framesOut to be larger than what is possible with resampling |
| // from framesIn. |
| // This isn't strictly necessary but helps limit buffer resizing in |
| // RecordBufferConverter. TODO: remove when no longer needed. |
| framesOut = min(framesOut, |
| destinationFramesPossible( |
| framesIn, mSampleRate, activeTrack->mSampleRate)); |
| // process frames from the RecordThread buffer provider to the RecordTrack buffer |
| framesOut = activeTrack->mRecordBufferConverter->convert( |
| activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut); |
| |
| if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { |
| overrun = OVERRUN_FALSE; |
| } |
| |
| if (activeTrack->mFramesToDrop == 0) { |
| if (framesOut > 0) { |
| activeTrack->mSink.frameCount = framesOut; |
| activeTrack->releaseBuffer(&activeTrack->mSink); |
| } |
| } else { |
| // FIXME could do a partial drop of framesOut |
| if (activeTrack->mFramesToDrop > 0) { |
| activeTrack->mFramesToDrop -= framesOut; |
| if (activeTrack->mFramesToDrop <= 0) { |
| activeTrack->clearSyncStartEvent(); |
| } |
| } else { |
| activeTrack->mFramesToDrop += framesOut; |
| if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 || |
| activeTrack->mSyncStartEvent->isCancelled()) { |
| ALOGW("Synced record %s, session %d, trigger session %d", |
| (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled", |
| activeTrack->sessionId(), |
| (activeTrack->mSyncStartEvent != 0) ? |
| activeTrack->mSyncStartEvent->triggerSession() : |
| AUDIO_SESSION_NONE); |
| activeTrack->clearSyncStartEvent(); |
| } |
| } |
| } |
| |
| if (framesOut == 0) { |
| break; |
| } |
| } |
| |
| switch (overrun) { |
| case OVERRUN_TRUE: |
| // client isn't retrieving buffers fast enough |
| if (!activeTrack->setOverflow()) { |
| nsecs_t now = systemTime(); |
| // FIXME should lastWarning per track? |
| if ((now - lastWarning) > kWarningThrottleNs) { |
| ALOGW("RecordThread: buffer overflow"); |
| lastWarning = now; |
| } |
| } |
| break; |
| case OVERRUN_FALSE: |
| activeTrack->clearOverflow(); |
| break; |
| case OVERRUN_UNKNOWN: |
| break; |
| } |
| |
| // update frame information and push timestamp out |
| activeTrack->updateTrackFrameInfo( |
| activeTrack->mServerProxy->framesReleased(), |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER], |
| mSampleRate, mTimestamp); |
| } |
| |
| unlock: |
| // enable changes in effect chain |
| unlockEffectChains(effectChains); |
| // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end |
| } |
| |
| standbyIfNotAlreadyInStandby(); |
| |
| { |
| Mutex::Autolock _l(mLock); |
| for (size_t i = 0; i < mTracks.size(); i++) { |
| sp<RecordTrack> track = mTracks[i]; |
| track->invalidate(); |
| } |
| mActiveTracks.clear(); |
| mStartStopCond.broadcast(); |
| } |
| |
| releaseWakeLock(); |
| |
| ALOGV("RecordThread %p exiting", this); |
| return false; |
| } |
| |
| void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby() |
| { |
| if (!mStandby) { |
| inputStandBy(); |
| mStandby = true; |
| } |
| } |
| |
| void AudioFlinger::RecordThread::inputStandBy() |
| { |
| // Idle the fast capture if it's currently running |
| if (mFastCapture != 0) { |
| FastCaptureStateQueue *sq = mFastCapture->sq(); |
| FastCaptureState *state = sq->begin(); |
| if (!(state->mCommand & FastCaptureState::IDLE)) { |
| state->mCommand = FastCaptureState::COLD_IDLE; |
| state->mColdFutexAddr = &mFastCaptureFutex; |
| state->mColdGen++; |
| mFastCaptureFutex = 0; |
| sq->end(); |
| // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now |
| sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED); |
| #if 0 |
| if (kUseFastCapture == FastCapture_Dynamic) { |
| // FIXME |
| } |
| #endif |
| #ifdef AUDIO_WATCHDOG |
| // FIXME |
| #endif |
| } else { |
| sq->end(false /*didModify*/); |
| } |
| } |
| status_t result = mInput->stream->standby(); |
| ALOGE_IF(result != OK, "Error when putting input stream into standby: %d", result); |
| |
| // If going into standby, flush the pipe source. |
| if (mPipeSource.get() != nullptr) { |
| const ssize_t flushed = mPipeSource->flush(); |
| if (flushed > 0) { |
| ALOGV("Input standby flushed PipeSource %zd frames", flushed); |
| mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += flushed; |
| mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime(); |
| } |
| } |
| } |
| |
| // RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held |
| sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( |
| const sp<AudioFlinger::Client>& client, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t *pFrameCount, |
| audio_session_t sessionId, |
| size_t *notificationFrames, |
| uid_t uid, |
| audio_input_flags_t *flags, |
| pid_t tid, |
| status_t *status, |
| audio_port_handle_t portId) |
| { |
| size_t frameCount = *pFrameCount; |
| sp<RecordTrack> track; |
| status_t lStatus; |
| audio_input_flags_t inputFlags = mInput->flags; |
| |
| // special case for FAST flag considered OK if fast capture is present |
| if (hasFastCapture()) { |
| inputFlags = (audio_input_flags_t)(inputFlags | AUDIO_INPUT_FLAG_FAST); |
| } |
| |
| // Check if requested flags are compatible with output stream flags |
| if ((*flags & inputFlags) != *flags) { |
| ALOGW("createRecordTrack_l(): mismatch between requested flags (%08x) and" |
| " input flags (%08x)", |
| *flags, inputFlags); |
| *flags = (audio_input_flags_t)(*flags & inputFlags); |
| } |
| |
| // client expresses a preference for FAST, but we get the final say |
| if (*flags & AUDIO_INPUT_FLAG_FAST) { |
| if ( |
| // we formerly checked for a callback handler (non-0 tid), |
| // but that is no longer required for TRANSFER_OBTAIN mode |
| // |
| // frame count is not specified, or is exactly the pipe depth |
| ((frameCount == 0) || (frameCount == mPipeFramesP2)) && |
| // PCM data |
| audio_is_linear_pcm(format) && |
| // hardware format |
| (format == mFormat) && |
| // hardware channel mask |
| (channelMask == mChannelMask) && |
| // hardware sample rate |
| (sampleRate == mSampleRate) && |
| // record thread has an associated fast capture |
| hasFastCapture() && |
| // there are sufficient fast track slots available |
| mFastTrackAvail |
| ) { |
| // check compatibility with audio effects. |
| Mutex::Autolock _l(mLock); |
| // Do not accept FAST flag if the session has software effects |
| sp<EffectChain> chain = getEffectChain_l(sessionId); |
| if (chain != 0) { |
| audio_input_flags_t old = *flags; |
| chain->checkInputFlagCompatibility(flags); |
| if (old != *flags) { |
| ALOGV("%p AUDIO_INPUT_FLAGS denied by effect old=%#x new=%#x", |
| this, (int)old, (int)*flags); |
| } |
| } |
| ALOGV_IF((*flags & AUDIO_INPUT_FLAG_FAST) != 0, |
| "%p AUDIO_INPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu", |
| this, frameCount, mFrameCount); |
| } else { |
| ALOGV("%p AUDIO_INPUT_FLAG_FAST denied: frameCount=%zu mFrameCount=%zu mPipeFramesP2=%zu " |
| "format=%#x isLinear=%d mFormat=%#x channelMask=%#x sampleRate=%u mSampleRate=%u " |
| "hasFastCapture=%d tid=%d mFastTrackAvail=%d", |
| this, frameCount, mFrameCount, mPipeFramesP2, |
| format, audio_is_linear_pcm(format), mFormat, channelMask, sampleRate, mSampleRate, |
| hasFastCapture(), tid, mFastTrackAvail); |
| *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST); |
| } |
| } |
| |
| // compute track buffer size in frames, and suggest the notification frame count |
| if (*flags & AUDIO_INPUT_FLAG_FAST) { |
| // fast track: frame count is exactly the pipe depth |
| frameCount = mPipeFramesP2; |
| // ignore requested notificationFrames, and always notify exactly once every HAL buffer |
| *notificationFrames = mFrameCount; |
| } else { |
| // not fast track: max notification period is resampled equivalent of one HAL buffer time |
| // or 20 ms if there is a fast capture |
| // TODO This could be a roundupRatio inline, and const |
| size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount) |
| * sampleRate + mSampleRate - 1) / mSampleRate; |
| // minimum number of notification periods is at least kMinNotifications, |
| // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs) |
| static const size_t kMinNotifications = 3; |
| static const uint32_t kMinMs = 30; |
| // TODO This could be a roundupRatio inline |
| const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000; |
| // TODO This could be a roundupRatio inline |
| const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) / |
| maxNotificationFrames; |
| const size_t minFrameCount = maxNotificationFrames * |
| max(kMinNotifications, minNotificationsByMs); |
| frameCount = max(frameCount, minFrameCount); |
| if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) { |
| *notificationFrames = maxNotificationFrames; |
| } |
| } |
| *pFrameCount = frameCount; |
| |
| lStatus = initCheck(); |
| if (lStatus != NO_ERROR) { |
| ALOGE("createRecordTrack_l() audio driver not initialized"); |
| goto Exit; |
| } |
| |
| { // scope for mLock |
| Mutex::Autolock _l(mLock); |
| |
| track = new RecordTrack(this, client, sampleRate, |
| format, channelMask, frameCount, |
| nullptr /* buffer */, (size_t)0 /* bufferSize */, sessionId, uid, |
| *flags, TrackBase::TYPE_DEFAULT, portId); |
| |
| lStatus = track->initCheck(); |
| if (lStatus != NO_ERROR) { |
| ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus); |
| // track must be cleared from the caller as the caller has the AF lock |
| goto Exit; |
| } |
| mTracks.add(track); |
| |
| if ((*flags & AUDIO_INPUT_FLAG_FAST) && (tid != -1)) { |
| pid_t callingPid = IPCThreadState::self()->getCallingPid(); |
| // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, |
| // so ask activity manager to do this on our behalf |
| sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp, true /*forApp*/); |
| } |
| } |
| |
| lStatus = NO_ERROR; |
| |
| Exit: |
| *status = lStatus; |
| return track; |
| } |
| |
| status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, |
| AudioSystem::sync_event_t event, |
| audio_session_t triggerSession) |
| { |
| ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession); |
| sp<ThreadBase> strongMe = this; |
| status_t status = NO_ERROR; |
| |
| if (event == AudioSystem::SYNC_EVENT_NONE) { |
| recordTrack->clearSyncStartEvent(); |
| } else if (event != AudioSystem::SYNC_EVENT_SAME) { |
| recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event, |
| triggerSession, |
| recordTrack->sessionId(), |
| syncStartEventCallback, |
| recordTrack); |
| // Sync event can be cancelled by the trigger session if the track is not in a |
| // compatible state in which case we start record immediately |
| if (recordTrack->mSyncStartEvent->isCancelled()) { |
| recordTrack->clearSyncStartEvent(); |
| } else { |
| // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs |
| recordTrack->mFramesToDrop = - |
| ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000); |
| } |
| } |
| |
| { |
| // This section is a rendezvous between binder thread executing start() and RecordThread |
| AutoMutex lock(mLock); |
| if (mActiveTracks.indexOf(recordTrack) >= 0) { |
| if (recordTrack->mState == TrackBase::PAUSING) { |
| ALOGV("active record track PAUSING -> ACTIVE"); |
| recordTrack->mState = TrackBase::ACTIVE; |
| } else { |
| ALOGV("active record track state %d", recordTrack->mState); |
| } |
| return status; |
| } |
| |
| // TODO consider other ways of handling this, such as changing the state to :STARTING and |
| // adding the track to mActiveTracks after returning from AudioSystem::startInput(), |
| // or using a separate command thread |
| recordTrack->mState = TrackBase::STARTING_1; |
| mActiveTracks.add(recordTrack); |
| status_t status = NO_ERROR; |
| if (recordTrack->isExternalTrack()) { |
| mLock.unlock(); |
| status = AudioSystem::startInput(mId, recordTrack->sessionId()); |
| mLock.lock(); |
| // FIXME should verify that recordTrack is still in mActiveTracks |
| if (status != NO_ERROR) { |
| mActiveTracks.remove(recordTrack); |
| recordTrack->clearSyncStartEvent(); |
| ALOGV("RecordThread::start error %d", status); |
| return status; |
| } |
| } |
| // Catch up with current buffer indices if thread is already running. |
| // This is what makes a new client discard all buffered data. If the track's mRsmpInFront |
| // was initialized to some value closer to the thread's mRsmpInFront, then the track could |
| // see previously buffered data before it called start(), but with greater risk of overrun. |
| |
| recordTrack->mResamplerBufferProvider->reset(); |
| // clear any converter state as new data will be discontinuous |
| recordTrack->mRecordBufferConverter->reset(); |
| recordTrack->mState = TrackBase::STARTING_2; |
| // signal thread to start |
| mWaitWorkCV.broadcast(); |
| if (mActiveTracks.indexOf(recordTrack) < 0) { |
| ALOGV("Record failed to start"); |
| status = BAD_VALUE; |
| goto startError; |
| } |
| return status; |
| } |
| |
| startError: |
| if (recordTrack->isExternalTrack()) { |
| AudioSystem::stopInput(mId, recordTrack->sessionId()); |
| } |
| recordTrack->clearSyncStartEvent(); |
| // FIXME I wonder why we do not reset the state here? |
| return status; |
| } |
| |
| void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event) |
| { |
| sp<SyncEvent> strongEvent = event.promote(); |
| |
| if (strongEvent != 0) { |
| sp<RefBase> ptr = strongEvent->cookie().promote(); |
| if (ptr != 0) { |
| RecordTrack *recordTrack = (RecordTrack *)ptr.get(); |
| recordTrack->handleSyncStartEvent(strongEvent); |
| } |
| } |
| } |
| |
| bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { |
| ALOGV("RecordThread::stop"); |
| AutoMutex _l(mLock); |
| if (mActiveTracks.indexOf(recordTrack) < 0 || recordTrack->mState == TrackBase::PAUSING) { |
| return false; |
| } |
| // note that threadLoop may still be processing the track at this point [without lock] |
| recordTrack->mState = TrackBase::PAUSING; |
| // signal thread to stop |
| mWaitWorkCV.broadcast(); |
| // do not wait for mStartStopCond if exiting |
| if (exitPending()) { |
| return true; |
| } |
| // FIXME incorrect usage of wait: no explicit predicate or loop |
| mStartStopCond.wait(mLock); |
| // if we have been restarted, recordTrack is in mActiveTracks here |
| if (exitPending() || mActiveTracks.indexOf(recordTrack) < 0) { |
| ALOGV("Record stopped OK"); |
| return true; |
| } |
| return false; |
| } |
| |
| bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const |
| { |
| return false; |
| } |
| |
| status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused) |
| { |
| #if 0 // This branch is currently dead code, but is preserved in case it will be needed in future |
| if (!isValidSyncEvent(event)) { |
| return BAD_VALUE; |
| } |
| |
| audio_session_t eventSession = event->triggerSession(); |
| status_t ret = NAME_NOT_FOUND; |
| |
| Mutex::Autolock _l(mLock); |
| |
| for (size_t i = 0; i < mTracks.size(); i++) { |
| sp<RecordTrack> track = mTracks[i]; |
| if (eventSession == track->sessionId()) { |
| (void) track->setSyncEvent(event); |
| ret = NO_ERROR; |
| } |
| } |
| return ret; |
| #else |
| return BAD_VALUE; |
| #endif |
| } |
| |
| // destroyTrack_l() must be called with ThreadBase::mLock held |
| void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track) |
| { |
| track->terminate(); |
| track->mState = TrackBase::STOPPED; |
| // active tracks are removed by threadLoop() |
| if (mActiveTracks.indexOf(track) < 0) { |
| removeTrack_l(track); |
| } |
| } |
| |
| void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track) |
| { |
| String8 result; |
| track->appendDump(result, false /* active */); |
| mLocalLog.log("removeTrack_l (%p) %s", track.get(), result.string()); |
| |
| mTracks.remove(track); |
| // need anything related to effects here? |
| if (track->isFastTrack()) { |
| ALOG_ASSERT(!mFastTrackAvail); |
| mFastTrackAvail = true; |
| } |
| } |
| |
| void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) |
| { |
| dumpInternals(fd, args); |
| dumpTracks(fd, args); |
| dumpEffectChains(fd, args); |
| dprintf(fd, " Local log:\n"); |
| mLocalLog.dump(fd, " " /* prefix */, 40 /* lines */); |
| } |
| |
| void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args) |
| { |
| dumpBase(fd, args); |
| |
| AudioStreamIn *input = mInput; |
| audio_input_flags_t flags = input != NULL ? input->flags : AUDIO_INPUT_FLAG_NONE; |
| dprintf(fd, " AudioStreamIn: %p flags %#x (%s)\n", |
| input, flags, inputFlagsToString(flags).c_str()); |
| if (mActiveTracks.size() == 0) { |
| dprintf(fd, " No active record clients\n"); |
| } |
| |
| if (input != nullptr) { |
| dprintf(fd, " Hal stream dump:\n"); |
| (void)input->stream->dump(fd); |
| } |
| |
| dprintf(fd, " Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no"); |
| dprintf(fd, " Fast track available: %s\n", mFastTrackAvail ? "yes" : "no"); |
| |
| // Make a non-atomic copy of fast capture dump state so it won't change underneath us |
| // while we are dumping it. It may be inconsistent, but it won't mutate! |
| // This is a large object so we place it on the heap. |
| // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages. |
| const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState); |
| copy->dump(fd); |
| delete copy; |
| } |
| |
| void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused) |
| { |
| String8 result; |
| size_t numtracks = mTracks.size(); |
| size_t numactive = mActiveTracks.size(); |
| size_t numactiveseen = 0; |
| dprintf(fd, " %zu Tracks", numtracks); |
| const char *prefix = " "; |
| if (numtracks) { |
| dprintf(fd, " of which %zu are active\n", numactive); |
| result.append(prefix); |
| RecordTrack::appendDumpHeader(result); |
| for (size_t i = 0; i < numtracks ; ++i) { |
| sp<RecordTrack> track = mTracks[i]; |
| if (track != 0) { |
| bool active = mActiveTracks.indexOf(track) >= 0; |
| if (active) { |
| numactiveseen++; |
| } |
| result.append(prefix); |
| track->appendDump(result, active); |
| } |
| } |
| } else { |
| dprintf(fd, "\n"); |
| } |
| |
| if (numactiveseen != numactive) { |
| result.append(" The following tracks are in the active list but" |
| " not in the track list\n"); |
| result.append(prefix); |
| RecordTrack::appendDumpHeader(result); |
| for (size_t i = 0; i < numactive; ++i) { |
| sp<RecordTrack> track = mActiveTracks[i]; |
| if (mTracks.indexOf(track) < 0) { |
| result.append(prefix); |
| track->appendDump(result, true /* active */); |
| } |
| } |
| |
| } |
| write(fd, result.string(), result.size()); |
| } |
| |
| |
| void AudioFlinger::RecordThread::ResamplerBufferProvider::reset() |
| { |
| sp<ThreadBase> threadBase = mRecordTrack->mThread.promote(); |
| RecordThread *recordThread = (RecordThread *) threadBase.get(); |
| mRsmpInFront = recordThread->mRsmpInRear; |
| mRsmpInUnrel = 0; |
| } |
| |
| void AudioFlinger::RecordThread::ResamplerBufferProvider::sync( |
| size_t *framesAvailable, bool *hasOverrun) |
| { |
| sp<ThreadBase> threadBase = mRecordTrack->mThread.promote(); |
| RecordThread *recordThread = (RecordThread *) threadBase.get(); |
| const int32_t rear = recordThread->mRsmpInRear; |
| const int32_t front = mRsmpInFront; |
| const ssize_t filled = rear - front; |
| |
| size_t framesIn; |
| bool overrun = false; |
| if (filled < 0) { |
| // should not happen, but treat like a massive overrun and re-sync |
| framesIn = 0; |
| mRsmpInFront = rear; |
| overrun = true; |
| } else if ((size_t) filled <= recordThread->mRsmpInFrames) { |
| framesIn = (size_t) filled; |
| } else { |
| // client is not keeping up with server, but give it latest data |
| framesIn = recordThread->mRsmpInFrames; |
| mRsmpInFront = /* front = */ rear - framesIn; |
| overrun = true; |
| } |
| if (framesAvailable != NULL) { |
| *framesAvailable = framesIn; |
| } |
| if (hasOverrun != NULL) { |
| *hasOverrun = overrun; |
| } |
| } |
| |
| // AudioBufferProvider interface |
| status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer( |
| AudioBufferProvider::Buffer* buffer) |
| { |
| sp<ThreadBase> threadBase = mRecordTrack->mThread.promote(); |
| if (threadBase == 0) { |
| buffer->frameCount = 0; |
| buffer->raw = NULL; |
| return NOT_ENOUGH_DATA; |
| } |
| RecordThread *recordThread = (RecordThread *) threadBase.get(); |
| int32_t rear = recordThread->mRsmpInRear; |
| int32_t front = mRsmpInFront; |
| ssize_t filled = rear - front; |
| // FIXME should not be P2 (don't want to increase latency) |
| // FIXME if client not keeping up, discard |
| LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames)); |
| // 'filled' may be non-contiguous, so return only the first contiguous chunk |
| front &= recordThread->mRsmpInFramesP2 - 1; |
| size_t part1 = recordThread->mRsmpInFramesP2 - front; |
| if (part1 > (size_t) filled) { |
| part1 = filled; |
| } |
| size_t ask = buffer->frameCount; |
| ALOG_ASSERT(ask > 0); |
| if (part1 > ask) { |
| part1 = ask; |
| } |
| if (part1 == 0) { |
| // out of data is fine since the resampler will return a short-count. |
| buffer->raw = NULL; |
| buffer->frameCount = 0; |
| mRsmpInUnrel = 0; |
| return NOT_ENOUGH_DATA; |
| } |
| |
| buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize; |
| buffer->frameCount = part1; |
| mRsmpInUnrel = part1; |
| return NO_ERROR; |
| } |
| |
| // AudioBufferProvider interface |
| void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer( |
| AudioBufferProvider::Buffer* buffer) |
| { |
| size_t stepCount = buffer->frameCount; |
| if (stepCount == 0) { |
| return; |
| } |
| ALOG_ASSERT(stepCount <= mRsmpInUnrel); |
| mRsmpInUnrel -= stepCount; |
| mRsmpInFront += stepCount; |
| buffer->raw = NULL; |
| buffer->frameCount = 0; |
| } |
| |
| void AudioFlinger::RecordThread::checkBtNrec() |
| { |
| Mutex::Autolock _l(mLock); |
| checkBtNrec_l(); |
| } |
| |
| void AudioFlinger::RecordThread::checkBtNrec_l() |
| { |
| // disable AEC and NS if the device is a BT SCO headset supporting those |
| // pre processings |
| bool suspend = audio_is_bluetooth_sco_device(mInDevice) && |
| mAudioFlinger->btNrecIsOff(); |
| if (mBtNrecSuspended.exchange(suspend) != suspend) { |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| setEffectSuspended_l(FX_IID_AEC, suspend, mEffectChains[i]->sessionId()); |
| setEffectSuspended_l(FX_IID_NS, suspend, mEffectChains[i]->sessionId()); |
| } |
| } |
| } |
| |
| |
| bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair, |
| status_t& status) |
| { |
| bool reconfig = false; |
| |
| status = NO_ERROR; |
| |
| audio_format_t reqFormat = mFormat; |
| uint32_t samplingRate = mSampleRate; |
| // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs). |
| audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount); |
| |
| AudioParameter param = AudioParameter(keyValuePair); |
| int value; |
| |
| // scope for AutoPark extends to end of method |
| AutoPark<FastCapture> park(mFastCapture); |
| |
| // TODO Investigate when this code runs. Check with audio policy when a sample rate and |
| // channel count change can be requested. Do we mandate the first client defines the |
| // HAL sampling rate and channel count or do we allow changes on the fly? |
| if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { |
| samplingRate = value; |
| reconfig = true; |
| } |
| if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { |
| if (!audio_is_linear_pcm((audio_format_t) value)) { |
| status = BAD_VALUE; |
| } else { |
| reqFormat = (audio_format_t) value; |
| reconfig = true; |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { |
| audio_channel_mask_t mask = (audio_channel_mask_t) value; |
| if (!audio_is_input_channel(mask) || |
| audio_channel_count_from_in_mask(mask) > FCC_8) { |
| status = BAD_VALUE; |
| } else { |
| channelMask = mask; |
| reconfig = true; |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { |
| // do not accept frame count changes if tracks are open as the track buffer |
| // size depends on frame count and correct behavior would not be guaranteed |
| // if frame count is changed after track creation |
| if (mActiveTracks.size() > 0) { |
| status = INVALID_OPERATION; |
| } else { |
| reconfig = true; |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { |
| // forward device change to effects that have requested to be |
| // aware of attached audio device. |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setDevice_l(value); |
| } |
| |
| // store input device and output device but do not forward output device to audio HAL. |
| // Note that status is ignored by the caller for output device |
| // (see AudioFlinger::setParameters() |
| if (audio_is_output_devices(value)) { |
| mOutDevice = value; |
| status = BAD_VALUE; |
| } else { |
| mInDevice = value; |
| if (value != AUDIO_DEVICE_NONE) { |
| mPrevInDevice = value; |
| } |
| checkBtNrec_l(); |
| } |
| } |
| if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR && |
| mAudioSource != (audio_source_t)value) { |
| // forward device change to effects that have requested to be |
| // aware of attached audio device. |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setAudioSource_l((audio_source_t)value); |
| } |
| mAudioSource = (audio_source_t)value; |
| } |
| |
| if (status == NO_ERROR) { |
| status = mInput->stream->setParameters(keyValuePair); |
| if (status == INVALID_OPERATION) { |
| inputStandBy(); |
| status = mInput->stream->setParameters(keyValuePair); |
| } |
| if (reconfig) { |
| if (status == BAD_VALUE) { |
| uint32_t sRate; |
| audio_channel_mask_t channelMask; |
| audio_format_t format; |
| if (mInput->stream->getAudioProperties(&sRate, &channelMask, &format) == OK && |
| audio_is_linear_pcm(format) && audio_is_linear_pcm(reqFormat) && |
| sRate <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate) && |
| audio_channel_count_from_in_mask(channelMask) <= FCC_8) { |
| status = NO_ERROR; |
| } |
| } |
| if (status == NO_ERROR) { |
| readInputParameters_l(); |
| sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED); |
| } |
| } |
| } |
| |
| return reconfig; |
| } |
| |
| String8 AudioFlinger::RecordThread::getParameters(const String8& keys) |
| { |
| Mutex::Autolock _l(mLock); |
| if (initCheck() == NO_ERROR) { |
| String8 out_s8; |
| if (mInput->stream->getParameters(keys, &out_s8) == OK) { |
| return out_s8; |
| } |
| } |
| return String8(); |
| } |
| |
| void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) { |
| sp<AudioIoDescriptor> desc = new AudioIoDescriptor(); |
| |
| desc->mIoHandle = mId; |
| |
| switch (event) { |
| case AUDIO_INPUT_OPENED: |
| case AUDIO_INPUT_REGISTERED: |
| case AUDIO_INPUT_CONFIG_CHANGED: |
| desc->mPatch = mPatch; |
| desc->mChannelMask = mChannelMask; |
| desc->mSamplingRate = mSampleRate; |
| desc->mFormat = mFormat; |
| desc->mFrameCount = mFrameCount; |
| desc->mFrameCountHAL = mFrameCount; |
| desc->mLatency = 0; |
| break; |
| |
| case AUDIO_INPUT_CLOSED: |
| default: |
| break; |
| } |
| mAudioFlinger->ioConfigChanged(event, desc, pid); |
| } |
| |
| void AudioFlinger::RecordThread::readInputParameters_l() |
| { |
| status_t result = mInput->stream->getAudioProperties(&mSampleRate, &mChannelMask, &mHALFormat); |
| LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving audio properties from HAL: %d", result); |
| mChannelCount = audio_channel_count_from_in_mask(mChannelMask); |
| LOG_ALWAYS_FATAL_IF(mChannelCount > FCC_8, "HAL channel count %d > %d", mChannelCount, FCC_8); |
| mFormat = mHALFormat; |
| LOG_ALWAYS_FATAL_IF(!audio_is_linear_pcm(mFormat), "HAL format %#x is not linear pcm", mFormat); |
| result = mInput->stream->getFrameSize(&mFrameSize); |
| LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving frame size from HAL: %d", result); |
| result = mInput->stream->getBufferSize(&mBufferSize); |
| LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving buffer size from HAL: %d", result); |
| mFrameCount = mBufferSize / mFrameSize; |
| ALOGV("%p RecordThread params: mChannelCount=%u, mFormat=%#x, mFrameSize=%lld, " |
| "mBufferSize=%lld, mFrameCount=%lld", |
| this, mChannelCount, mFormat, (long long)mFrameSize, (long long)mBufferSize, |
| (long long)mFrameCount); |
| // This is the formula for calculating the temporary buffer size. |
| // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to |
| // 1 full output buffer, regardless of the alignment of the available input. |
| // The value is somewhat arbitrary, and could probably be even larger. |
| // A larger value should allow more old data to be read after a track calls start(), |
| // without increasing latency. |
| // |
| // Note this is independent of the maximum downsampling ratio permitted for capture. |
| mRsmpInFrames = mFrameCount * 7; |
| mRsmpInFramesP2 = roundup(mRsmpInFrames); |
| free(mRsmpInBuffer); |
| mRsmpInBuffer = NULL; |
| |
| // TODO optimize audio capture buffer sizes ... |
| // Here we calculate the size of the sliding buffer used as a source |
| // for resampling. mRsmpInFramesP2 is currently roundup(mFrameCount * 7). |
| // For current HAL frame counts, this is usually 2048 = 40 ms. It would |
| // be better to have it derived from the pipe depth in the long term. |
| // The current value is higher than necessary. However it should not add to latency. |
| |
| // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer |
| mRsmpInFramesOA = mRsmpInFramesP2 + mFrameCount - 1; |
| (void)posix_memalign(&mRsmpInBuffer, 32, mRsmpInFramesOA * mFrameSize); |
| // if posix_memalign fails, will segv here. |
| memset(mRsmpInBuffer, 0, mRsmpInFramesOA * mFrameSize); |
| |
| // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints. |
| // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks? |
| } |
| |
| uint32_t AudioFlinger::RecordThread::getInputFramesLost() |
| { |
| Mutex::Autolock _l(mLock); |
| uint32_t result; |
| if (initCheck() == NO_ERROR && mInput->stream->getInputFramesLost(&result) == OK) { |
| return result; |
| } |
| return 0; |
| } |
| |
| // hasAudioSession_l() must be called with ThreadBase::mLock held |
| uint32_t AudioFlinger::RecordThread::hasAudioSession_l(audio_session_t sessionId) const |
| { |
| uint32_t result = 0; |
| if (getEffectChain_l(sessionId) != 0) { |
| result = EFFECT_SESSION; |
| } |
| |
| for (size_t i = 0; i < mTracks.size(); ++i) { |
| if (sessionId == mTracks[i]->sessionId()) { |
| result |= TRACK_SESSION; |
| if (mTracks[i]->isFastTrack()) { |
| result |= FAST_SESSION; |
| } |
| break; |
| } |
| } |
| |
| return result; |
| } |
| |
| KeyedVector<audio_session_t, bool> AudioFlinger::RecordThread::sessionIds() const |
| { |
| KeyedVector<audio_session_t, bool> ids; |
| Mutex::Autolock _l(mLock); |
| for (size_t j = 0; j < mTracks.size(); ++j) { |
| sp<RecordThread::RecordTrack> track = mTracks[j]; |
| audio_session_t sessionId = track->sessionId(); |
| if (ids.indexOfKey(sessionId) < 0) { |
| ids.add(sessionId, true); |
| } |
| } |
| return ids; |
| } |
| |
| AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() |
| { |
| Mutex::Autolock _l(mLock); |
| AudioStreamIn *input = mInput; |
| mInput = NULL; |
| return input; |
| } |
| |
| // this method must always be called either with ThreadBase mLock held or inside the thread loop |
| sp<StreamHalInterface> AudioFlinger::RecordThread::stream() const |
| { |
| if (mInput == NULL) { |
| return NULL; |
| } |
| return mInput->stream; |
| } |
| |
| status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) |
| { |
| // only one chain per input thread |
| if (mEffectChains.size() != 0) { |
| ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this); |
| return INVALID_OPERATION; |
| } |
| ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); |
| chain->setThread(this); |
| chain->setInBuffer(NULL); |
| chain->setOutBuffer(NULL); |
| |
| checkSuspendOnAddEffectChain_l(chain); |
| |
| // make sure enabled pre processing effects state is communicated to the HAL as we |
| // just moved them to a new input stream. |
| chain->syncHalEffectsState(); |
| |
| mEffectChains.add(chain); |
| |
| return NO_ERROR; |
| } |
| |
| size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) |
| { |
| ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); |
| ALOGW_IF(mEffectChains.size() != 1, |
| "removeEffectChain_l() %p invalid chain size %zu on thread %p", |
| chain.get(), mEffectChains.size(), this); |
| if (mEffectChains.size() == 1) { |
| mEffectChains.removeAt(0); |
| } |
| return 0; |
| } |
| |
| status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch, |
| audio_patch_handle_t *handle) |
| { |
| status_t status = NO_ERROR; |
| |
| // store new device and send to effects |
| mInDevice = patch->sources[0].ext.device.type; |
| mPatch = *patch; |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setDevice_l(mInDevice); |
| } |
| |
| checkBtNrec_l(); |
| |
| // store new source and send to effects |
| if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) { |
| mAudioSource = patch->sinks[0].ext.mix.usecase.source; |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setAudioSource_l(mAudioSource); |
| } |
| } |
| |
| if (mInput->audioHwDev->supportsAudioPatches()) { |
| sp<DeviceHalInterface> hwDevice = mInput->audioHwDev->hwDevice(); |
| status = hwDevice->createAudioPatch(patch->num_sources, |
| patch->sources, |
| patch->num_sinks, |
| patch->sinks, |
| handle); |
| } else { |
| char *address; |
| if (strcmp(patch->sources[0].ext.device.address, "") != 0) { |
| address = audio_device_address_to_parameter( |
| patch->sources[0].ext.device.type, |
| patch->sources[0].ext.device.address); |
| } else { |
| address = (char *)calloc(1, 1); |
| } |
| AudioParameter param = AudioParameter(String8(address)); |
| free(address); |
| param.addInt(String8(AudioParameter::keyRouting), |
| (int)patch->sources[0].ext.device.type); |
| param.addInt(String8(AudioParameter::keyInputSource), |
| (int)patch->sinks[0].ext.mix.usecase.source); |
| status = mInput->stream->setParameters(param.toString()); |
| *handle = AUDIO_PATCH_HANDLE_NONE; |
| } |
| |
| if (mInDevice != mPrevInDevice) { |
| sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED); |
| mPrevInDevice = mInDevice; |
| } |
| |
| return status; |
| } |
| |
| status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle) |
| { |
| status_t status = NO_ERROR; |
| |
| mInDevice = AUDIO_DEVICE_NONE; |
| |
| if (mInput->audioHwDev->supportsAudioPatches()) { |
| sp<DeviceHalInterface> hwDevice = mInput->audioHwDev->hwDevice(); |
| status = hwDevice->releaseAudioPatch(handle); |
| } else { |
| AudioParameter param; |
| param.addInt(String8(AudioParameter::keyRouting), 0); |
| status = mInput->stream->setParameters(param.toString()); |
| } |
| return status; |
| } |
| |
| void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record) |
| { |
| Mutex::Autolock _l(mLock); |
| mTracks.add(record); |
| } |
| |
| void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record) |
| { |
| Mutex::Autolock _l(mLock); |
| destroyTrack_l(record); |
| } |
| |
| void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config) |
| { |
| ThreadBase::getAudioPortConfig(config); |
| config->role = AUDIO_PORT_ROLE_SINK; |
| config->ext.mix.hw_module = mInput->audioHwDev->handle(); |
| config->ext.mix.usecase.source = mAudioSource; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // Mmap |
| // ---------------------------------------------------------------------------- |
| |
| AudioFlinger::MmapThreadHandle::MmapThreadHandle(const sp<MmapThread>& thread) |
| : mThread(thread) |
| { |
| assert(thread != 0); // thread must start non-null and stay non-null |
| } |
| |
| AudioFlinger::MmapThreadHandle::~MmapThreadHandle() |
| { |
| mThread->disconnect(); |
| } |
| |
| status_t AudioFlinger::MmapThreadHandle::createMmapBuffer(int32_t minSizeFrames, |
| struct audio_mmap_buffer_info *info) |
| { |
| return mThread->createMmapBuffer(minSizeFrames, info); |
| } |
| |
| status_t AudioFlinger::MmapThreadHandle::getMmapPosition(struct audio_mmap_position *position) |
| { |
| return mThread->getMmapPosition(position); |
| } |
| |
| status_t AudioFlinger::MmapThreadHandle::start(const AudioClient& client, |
| audio_port_handle_t *handle) |
| |
| { |
| return mThread->start(client, handle); |
| } |
| |
| status_t AudioFlinger::MmapThreadHandle::stop(audio_port_handle_t handle) |
| { |
| return mThread->stop(handle); |
| } |
| |
| status_t AudioFlinger::MmapThreadHandle::standby() |
| { |
| return mThread->standby(); |
| } |
| |
| |
| AudioFlinger::MmapThread::MmapThread( |
| const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, |
| AudioHwDevice *hwDev, sp<StreamHalInterface> stream, |
| audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady) |
| : ThreadBase(audioFlinger, id, outDevice, inDevice, MMAP, systemReady), |
| mSessionId(AUDIO_SESSION_NONE), |
| mDeviceId(AUDIO_PORT_HANDLE_NONE), mPortId(AUDIO_PORT_HANDLE_NONE), |
| mHalStream(stream), mHalDevice(hwDev->hwDevice()), mAudioHwDev(hwDev), |
| mActiveTracks(&this->mLocalLog) |
| { |
| mStandby = true; |
| readHalParameters_l(); |
| } |
| |
| AudioFlinger::MmapThread::~MmapThread() |
| { |
| releaseWakeLock_l(); |
| } |
| |
| void AudioFlinger::MmapThread::onFirstRef() |
| { |
| run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO); |
| } |
| |
| void AudioFlinger::MmapThread::disconnect() |
| { |
| for (const sp<MmapTrack> &t : mActiveTracks) { |
| stop(t->portId()); |
| } |
| // This will decrement references and may cause the destruction of this thread. |
| if (isOutput()) { |
| AudioSystem::releaseOutput(mId, streamType(), mSessionId); |
| } else { |
| AudioSystem::releaseInput(mId, mSessionId); |
| } |
| } |
| |
| |
| void AudioFlinger::MmapThread::configure(const audio_attributes_t *attr, |
| audio_stream_type_t streamType __unused, |
| audio_session_t sessionId, |
| const sp<MmapStreamCallback>& callback, |
| audio_port_handle_t deviceId, |
| audio_port_handle_t portId) |
| { |
| mAttr = *attr; |
| mSessionId = sessionId; |
| mCallback = callback; |
| mDeviceId = deviceId; |
| mPortId = portId; |
| } |
| |
| status_t AudioFlinger::MmapThread::createMmapBuffer(int32_t minSizeFrames, |
| struct audio_mmap_buffer_info *info) |
| { |
| if (mHalStream == 0) { |
| return NO_INIT; |
| } |
| mStandby = true; |
| acquireWakeLock(); |
| return mHalStream->createMmapBuffer(minSizeFrames, info); |
| } |
| |
| status_t AudioFlinger::MmapThread::getMmapPosition(struct audio_mmap_position *position) |
| { |
| if (mHalStream == 0) { |
| return NO_INIT; |
| } |
| return mHalStream->getMmapPosition(position); |
| } |
| |
| status_t AudioFlinger::MmapThread::start(const AudioClient& client, |
| audio_port_handle_t *handle) |
| { |
| ALOGV("%s clientUid %d mStandby %d mPortId %d *handle %d", __FUNCTION__, |
| client.clientUid, mStandby, mPortId, *handle); |
| if (mHalStream == 0) { |
| return NO_INIT; |
| } |
| |
| status_t ret; |
| |
| if (*handle == mPortId) { |
| // for the first track, reuse portId and session allocated when the stream was opened |
| ret = mHalStream->start(); |
| if (ret != NO_ERROR) { |
| ALOGE("%s: error mHalStream->start() = %d for first track", __FUNCTION__, ret); |
| return ret; |
| } |
| mStandby = false; |
| return NO_ERROR; |
| } |
| |
| if (!isOutput() && !recordingAllowed(client.packageName, client.clientPid, client.clientUid)) { |
| return PERMISSION_DENIED; |
| } |
| |
| audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE; |
| |
| audio_io_handle_t io = mId; |
| if (isOutput()) { |
| audio_config_t config = AUDIO_CONFIG_INITIALIZER; |
| config.sample_rate = mSampleRate; |
| config.channel_mask = mChannelMask; |
| config.format = mFormat; |
| audio_stream_type_t stream = streamType(); |
| audio_output_flags_t flags = |
| (audio_output_flags_t)(AUDIO_OUTPUT_FLAG_MMAP_NOIRQ | AUDIO_OUTPUT_FLAG_DIRECT); |
| audio_port_handle_t deviceId = mDeviceId; |
| ret = AudioSystem::getOutputForAttr(&mAttr, &io, |
| mSessionId, |
| &stream, |
| client.clientUid, |
| &config, |
| flags, |
| &deviceId, |
| &portId); |
| } else { |
| audio_config_base_t config; |
| config.sample_rate = mSampleRate; |
| config.channel_mask = mChannelMask; |
| config.format = mFormat; |
| audio_port_handle_t deviceId = mDeviceId; |
| ret = AudioSystem::getInputForAttr(&mAttr, &io, |
| mSessionId, |
| client.clientPid, |
| client.clientUid, |
| &config, |
| AUDIO_INPUT_FLAG_MMAP_NOIRQ, |
| &deviceId, |
| &portId); |
| } |
| // APM should not chose a different input or output stream for the same set of attributes |
| // and audo configuration |
| if (ret != NO_ERROR || io != mId) { |
| ALOGE("%s: error getting output or input from APM (error %d, io %d expected io %d)", |
| __FUNCTION__, ret, io, mId); |
| return BAD_VALUE; |
| } |
| |
| if (isOutput()) { |
| ret = AudioSystem::startOutput(mId, streamType(), mSessionId); |
| } else { |
| ret = AudioSystem::startInput(mId, mSessionId); |
| } |
| |
| // abort if start is rejected by audio policy manager |
| if (ret != NO_ERROR) { |
| ALOGE("%s: error start rejected by AudioPolicyManager = %d", __FUNCTION__, ret); |
| if (mActiveTracks.size() != 0) { |
| if (isOutput()) { |
| AudioSystem::releaseOutput(mId, streamType(), mSessionId); |
| } else { |
| AudioSystem::releaseInput(mId, mSessionId); |
| } |
| } else { |
| mHalStream->stop(); |
| } |
| return PERMISSION_DENIED; |
| } |
| |
| sp<MmapTrack> track = new MmapTrack(this, mSampleRate, mFormat, mChannelMask, mSessionId, |
| client.clientUid, client.clientPid, portId); |
| |
| mActiveTracks.add(track); |
| sp<EffectChain> chain = getEffectChain_l(mSessionId); |
| if (chain != 0) { |
| chain->setStrategy(AudioSystem::getStrategyForStream(streamType())); |
| chain->incTrackCnt(); |
| chain->incActiveTrackCnt(); |
| } |
| |
| *handle = portId; |
| broadcast_l(); |
| |
| ALOGV("%s DONE handle %d stream %p", __FUNCTION__, *handle, mHalStream.get()); |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioFlinger::MmapThread::stop(audio_port_handle_t handle) |
| { |
| ALOGV("%s handle %d", __FUNCTION__, handle); |
| |
| if (mHalStream == 0) { |
| return NO_INIT; |
| } |
| |
| if (handle == mPortId) { |
| mHalStream->stop(); |
| return NO_ERROR; |
| } |
| |
| sp<MmapTrack> track; |
| for (const sp<MmapTrack> &t : mActiveTracks) { |
| if (handle == t->portId()) { |
| track = t; |
| break; |
| } |
| } |
| if (track == 0) { |
| return BAD_VALUE; |
| } |
| |
| mActiveTracks.remove(track); |
| |
| if (isOutput()) { |
| AudioSystem::stopOutput(mId, streamType(), track->sessionId()); |
| AudioSystem::releaseOutput(mId, streamType(), track->sessionId()); |
| } else { |
| AudioSystem::stopInput(mId, track->sessionId()); |
| AudioSystem::releaseInput(mId, track->sessionId()); |
| } |
| |
| sp<EffectChain> chain = getEffectChain_l(track->sessionId()); |
| if (chain != 0) { |
| chain->decActiveTrackCnt(); |
| chain->decTrackCnt(); |
| } |
| |
| broadcast_l(); |
| |
| return NO_ERROR; |
| } |
| |
| status_t AudioFlinger::MmapThread::standby() |
| { |
| ALOGV("%s", __FUNCTION__); |
| |
| if (mHalStream == 0) { |
| return NO_INIT; |
| } |
| if (mActiveTracks.size() != 0) { |
| return INVALID_OPERATION; |
| } |
| mHalStream->standby(); |
| mStandby = true; |
| releaseWakeLock(); |
| return NO_ERROR; |
| } |
| |
| |
| void AudioFlinger::MmapThread::readHalParameters_l() |
| { |
| status_t result = mHalStream->getAudioProperties(&mSampleRate, &mChannelMask, &mHALFormat); |
| LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving audio properties from HAL: %d", result); |
| mFormat = mHALFormat; |
| LOG_ALWAYS_FATAL_IF(!audio_is_linear_pcm(mFormat), "HAL format %#x is not linear pcm", mFormat); |
| result = mHalStream->getFrameSize(&mFrameSize); |
| LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving frame size from HAL: %d", result); |
| result = mHalStream->getBufferSize(&mBufferSize); |
| LOG_ALWAYS_FATAL_IF(result != OK, "Error retrieving buffer size from HAL: %d", result); |
| mFrameCount = mBufferSize / mFrameSize; |
| } |
| |
| bool AudioFlinger::MmapThread::threadLoop() |
| { |
| checkSilentMode_l(); |
| |
| const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); |
| |
| while (!exitPending()) |
| { |
| Mutex::Autolock _l(mLock); |
| Vector< sp<EffectChain> > effectChains; |
| |
| if (mSignalPending) { |
| // A signal was raised while we were unlocked |
| mSignalPending = false; |
| } else { |
| if (mConfigEvents.isEmpty()) { |
| // we're about to wait, flush the binder command buffer |
| IPCThreadState::self()->flushCommands(); |
| |
| if (exitPending()) { |
| break; |
| } |
| |
| // wait until we have something to do... |
| ALOGV("%s going to sleep", myName.string()); |
| mWaitWorkCV.wait(mLock); |
| ALOGV("%s waking up", myName.string()); |
| |
| checkSilentMode_l(); |
| |
| continue; |
| } |
| } |
| |
| processConfigEvents_l(); |
| |
| processVolume_l(); |
| |
| checkInvalidTracks_l(); |
| |
| mActiveTracks.updatePowerState(this); |
| |
| lockEffectChains_l(effectChains); |
| for (size_t i = 0; i < effectChains.size(); i ++) { |
| effectChains[i]->process_l(); |
| } |
| // enable changes in effect chain |
| unlockEffectChains(effectChains); |
| // Effect chains will be actually deleted here if they were removed from |
| // mEffectChains list during mixing or effects processing |
| } |
| |
| threadLoop_exit(); |
| |
| if (!mStandby) { |
| threadLoop_standby(); |
| mStandby = true; |
| } |
| |
| ALOGV("Thread %p type %d exiting", this, mType); |
| return false; |
| } |
| |
| // checkForNewParameter_l() must be called with ThreadBase::mLock held |
| bool AudioFlinger::MmapThread::checkForNewParameter_l(const String8& keyValuePair, |
| status_t& status) |
| { |
| AudioParameter param = AudioParameter(keyValuePair); |
| int value; |
| bool sendToHal = true; |
| if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { |
| audio_devices_t device = (audio_devices_t)value; |
| // forward device change to effects that have requested to be |
| // aware of attached audio device. |
| if (device != AUDIO_DEVICE_NONE) { |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setDevice_l(device); |
| } |
| } |
| if (audio_is_output_devices(device)) { |
| mOutDevice = device; |
| if (!isOutput()) { |
| sendToHal = false; |
| } |
| } else { |
| mInDevice = device; |
| if (device != AUDIO_DEVICE_NONE) { |
| mPrevInDevice = value; |
| } |
| // TODO: implement and call checkBtNrec_l(); |
| } |
| } |
| if (sendToHal) { |
| status = mHalStream->setParameters(keyValuePair); |
| } else { |
| status = NO_ERROR; |
| } |
| |
| return false; |
| } |
| |
| String8 AudioFlinger::MmapThread::getParameters(const String8& keys) |
| { |
| Mutex::Autolock _l(mLock); |
| String8 out_s8; |
| if (initCheck() == NO_ERROR && mHalStream->getParameters(keys, &out_s8) == OK) { |
| return out_s8; |
| } |
| return String8(); |
| } |
| |
| void AudioFlinger::MmapThread::ioConfigChanged(audio_io_config_event event, pid_t pid) { |
| sp<AudioIoDescriptor> desc = new AudioIoDescriptor(); |
| |
| desc->mIoHandle = mId; |
| |
| switch (event) { |
| case AUDIO_INPUT_OPENED: |
| case AUDIO_INPUT_REGISTERED: |
| case AUDIO_INPUT_CONFIG_CHANGED: |
| case AUDIO_OUTPUT_OPENED: |
| case AUDIO_OUTPUT_REGISTERED: |
| case AUDIO_OUTPUT_CONFIG_CHANGED: |
| desc->mPatch = mPatch; |
| desc->mChannelMask = mChannelMask; |
| desc->mSamplingRate = mSampleRate; |
| desc->mFormat = mFormat; |
| desc->mFrameCount = mFrameCount; |
| desc->mFrameCountHAL = mFrameCount; |
| desc->mLatency = 0; |
| break; |
| |
| case AUDIO_INPUT_CLOSED: |
| case AUDIO_OUTPUT_CLOSED: |
| default: |
| break; |
| } |
| mAudioFlinger->ioConfigChanged(event, desc, pid); |
| } |
| |
| status_t AudioFlinger::MmapThread::createAudioPatch_l(const struct audio_patch *patch, |
| audio_patch_handle_t *handle) |
| { |
| status_t status = NO_ERROR; |
| |
| // store new device and send to effects |
| audio_devices_t type = AUDIO_DEVICE_NONE; |
| audio_port_handle_t deviceId; |
| if (isOutput()) { |
| for (unsigned int i = 0; i < patch->num_sinks; i++) { |
| type |= patch->sinks[i].ext.device.type; |
| } |
| deviceId = patch->sinks[0].id; |
| } else { |
| type = patch->sources[0].ext.device.type; |
| deviceId = patch->sources[0].id; |
| } |
| |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setDevice_l(type); |
| } |
| |
| if (isOutput()) { |
| mOutDevice = type; |
| } else { |
| mInDevice = type; |
| // store new source and send to effects |
| if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) { |
| mAudioSource = patch->sinks[0].ext.mix.usecase.source; |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| mEffectChains[i]->setAudioSource_l(mAudioSource); |
| } |
| } |
| } |
| |
| if (mAudioHwDev->supportsAudioPatches()) { |
| status = mHalDevice->createAudioPatch(patch->num_sources, |
| patch->sources, |
| patch->num_sinks, |
| patch->sinks, |
| handle); |
| } else { |
| char *address; |
| if (strcmp(patch->sinks[0].ext.device.address, "") != 0) { |
| //FIXME: we only support address on first sink with HAL version < 3.0 |
| address = audio_device_address_to_parameter( |
| patch->sinks[0].ext.device.type, |
| patch->sinks[0].ext.device.address); |
| } else { |
| address = (char *)calloc(1, 1); |
| } |
| AudioParameter param = AudioParameter(String8(address)); |
| free(address); |
| param.addInt(String8(AudioParameter::keyRouting), (int)type); |
| if (!isOutput()) { |
| param.addInt(String8(AudioParameter::keyInputSource), |
| (int)patch->sinks[0].ext.mix.usecase.source); |
| } |
| status = mHalStream->setParameters(param.toString()); |
| *handle = AUDIO_PATCH_HANDLE_NONE; |
| } |
| |
| if (isOutput() && mPrevOutDevice != mOutDevice) { |
| mPrevOutDevice = type; |
| sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED); |
| sp<MmapStreamCallback> callback = mCallback.promote(); |
| if (mDeviceId != deviceId && callback != 0) { |
| callback->onRoutingChanged(deviceId); |
| } |
| mDeviceId = deviceId; |
| } |
| if (!isOutput() && mPrevInDevice != mInDevice) { |
| mPrevInDevice = type; |
| sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED); |
| sp<MmapStreamCallback> callback = mCallback.promote(); |
| if (mDeviceId != deviceId && callback != 0) { |
| callback->onRoutingChanged(deviceId); |
| } |
| mDeviceId = deviceId; |
| } |
| return status; |
| } |
| |
| status_t AudioFlinger::MmapThread::releaseAudioPatch_l(const audio_patch_handle_t handle) |
| { |
| status_t status = NO_ERROR; |
| |
| mInDevice = AUDIO_DEVICE_NONE; |
| |
| bool supportsAudioPatches = mHalDevice->supportsAudioPatches(&supportsAudioPatches) == OK ? |
| supportsAudioPatches : false; |
| |
| if (supportsAudioPatches) { |
| status = mHalDevice->releaseAudioPatch(handle); |
| } else { |
| AudioParameter param; |
| param.addInt(String8(AudioParameter::keyRouting), 0); |
| status = mHalStream->setParameters(param.toString()); |
| } |
| return status; |
| } |
| |
| void AudioFlinger::MmapThread::getAudioPortConfig(struct audio_port_config *config) |
| { |
| ThreadBase::getAudioPortConfig(config); |
| if (isOutput()) { |
| config->role = AUDIO_PORT_ROLE_SOURCE; |
| config->ext.mix.hw_module = mAudioHwDev->handle(); |
| config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT; |
| } else { |
| config->role = AUDIO_PORT_ROLE_SINK; |
| config->ext.mix.hw_module = mAudioHwDev->handle(); |
| config->ext.mix.usecase.source = mAudioSource; |
| } |
| } |
| |
| status_t AudioFlinger::MmapThread::addEffectChain_l(const sp<EffectChain>& chain) |
| { |
| audio_session_t session = chain->sessionId(); |
| |
| ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); |
| // Attach all tracks with same session ID to this chain. |
| // indicate all active tracks in the chain |
| for (const sp<MmapTrack> &track : mActiveTracks) { |
| if (session == track->sessionId()) { |
| chain->incTrackCnt(); |
| chain->incActiveTrackCnt(); |
| } |
| } |
| |
| chain->setThread(this); |
| chain->setInBuffer(nullptr); |
| chain->setOutBuffer(nullptr); |
| chain->syncHalEffectsState(); |
| |
| mEffectChains.add(chain); |
| checkSuspendOnAddEffectChain_l(chain); |
| return NO_ERROR; |
| } |
| |
| size_t AudioFlinger::MmapThread::removeEffectChain_l(const sp<EffectChain>& chain) |
| { |
| audio_session_t session = chain->sessionId(); |
| |
| ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); |
| |
| for (size_t i = 0; i < mEffectChains.size(); i++) { |
| if (chain == mEffectChains[i]) { |
| mEffectChains.removeAt(i); |
| // detach all active tracks from the chain |
| // detach all tracks with same session ID from this chain |
| for (const sp<MmapTrack> &track : mActiveTracks) { |
| if (session == track->sessionId()) { |
| chain->decActiveTrackCnt(); |
| chain->decTrackCnt(); |
| } |
| } |
| break; |
| } |
| } |
| return mEffectChains.size(); |
| } |
| |
| // hasAudioSession_l() must be called with ThreadBase::mLock held |
| uint32_t AudioFlinger::MmapThread::hasAudioSession_l(audio_session_t sessionId) const |
| { |
| uint32_t result = 0; |
| if (getEffectChain_l(sessionId) != 0) { |
| result = EFFECT_SESSION; |
| } |
| |
| for (size_t i = 0; i < mActiveTracks.size(); i++) { |
| sp<MmapTrack> track = mActiveTracks[i]; |
| if (sessionId == track->sessionId()) { |
| result |= TRACK_SESSION; |
| if (track->isFastTrack()) { |
| result |= FAST_SESSION; |
| } |
| break; |
| } |
| } |
| |
| return result; |
| } |
| |
| void AudioFlinger::MmapThread::threadLoop_standby() |
| { |
| mHalStream->standby(); |
| } |
| |
| void AudioFlinger::MmapThread::threadLoop_exit() |
| { |
| // Do not call callback->onTearDown() because it is redundant for thread exit |
| // and because it can cause a recursive mutex lock on stop(). |
| } |
| |
| status_t AudioFlinger::MmapThread::setSyncEvent(const sp<SyncEvent>& event __unused) |
| { |
| return BAD_VALUE; |
| } |
| |
| bool AudioFlinger::MmapThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const |
| { |
| return false; |
| } |
| |
| status_t AudioFlinger::MmapThread::checkEffectCompatibility_l( |
| const effect_descriptor_t *desc, audio_session_t sessionId) |
| { |
| // No global effect sessions on mmap threads |
| if (sessionId == AUDIO_SESSION_OUTPUT_MIX || sessionId == AUDIO_SESSION_OUTPUT_STAGE) { |
| ALOGW("checkEffectCompatibility_l(): global effect %s on record thread %s", |
| desc->name, mThreadName); |
| return BAD_VALUE; |
| } |
| |
| if (!isOutput() && ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC)) { |
| ALOGW("checkEffectCompatibility_l(): non pre processing effect %s on capture mmap thread", |
| desc->name); |
| return BAD_VALUE; |
| } |
| if (isOutput() && ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { |
| ALOGW("checkEffectCompatibility_l(): pre processing effect %s created on playback mmap " |
| "thread", desc->name); |
| return BAD_VALUE; |
| } |
| |
| // Only allow effects without processing load or latency |
| if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) != EFFECT_FLAG_NO_PROCESS) { |
| return BAD_VALUE; |
| } |
| |
| return NO_ERROR; |
| |
| } |
| |
| void AudioFlinger::MmapThread::checkInvalidTracks_l() |
| { |
| for (const sp<MmapTrack> &track : mActiveTracks) { |
| if (track->isInvalid()) { |
| sp<MmapStreamCallback> callback = mCallback.promote(); |
| if (callback != 0) { |
| callback->onTearDown(); |
| } |
| break; |
| } |
| } |
| } |
| |
| void AudioFlinger::MmapThread::dump(int fd, const Vector<String16>& args) |
| { |
| dumpInternals(fd, args); |
| dumpTracks(fd, args); |
| dumpEffectChains(fd, args); |
| dprintf(fd, " Local log:\n"); |
| mLocalLog.dump(fd, " " /* prefix */, 40 /* lines */); |
| } |
| |
| void AudioFlinger::MmapThread::dumpInternals(int fd, const Vector<String16>& args) |
| { |
| dumpBase(fd, args); |
| |
| dprintf(fd, " Attributes: content type %d usage %d source %d\n", |
| mAttr.content_type, mAttr.usage, mAttr.source); |
| dprintf(fd, " Session: %d port Id: %d\n", mSessionId, mPortId); |
| if (mActiveTracks.size() == 0) { |
| dprintf(fd, " No active clients\n"); |
| } |
| } |
| |
| void AudioFlinger::MmapThread::dumpTracks(int fd, const Vector<String16>& args __unused) |
| { |
| String8 result; |
| size_t numtracks = mActiveTracks.size(); |
| dprintf(fd, " %zu Tracks\n", numtracks); |
| const char *prefix = " "; |
| if (numtracks) { |
| result.append(prefix); |
| MmapTrack::appendDumpHeader(result); |
| for (size_t i = 0; i < numtracks ; ++i) { |
| sp<MmapTrack> track = mActiveTracks[i]; |
| result.append(prefix); |
| track->appendDump(result, true /* active */); |
| } |
| } else { |
| dprintf(fd, "\n"); |
| } |
| write(fd, result.string(), result.size()); |
| } |
| |
| AudioFlinger::MmapPlaybackThread::MmapPlaybackThread( |
| const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, |
| AudioHwDevice *hwDev, AudioStreamOut *output, |
| audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady) |
| : MmapThread(audioFlinger, id, hwDev, output->stream, outDevice, inDevice, systemReady), |
| mStreamType(AUDIO_STREAM_MUSIC), |
| mStreamVolume(1.0), mStreamMute(false), mOutput(output) |
| { |
| snprintf(mThreadName, kThreadNameLength, "AudioMmapOut_%X", id); |
| mChannelCount = audio_channel_count_from_out_mask(mChannelMask); |
| mMasterVolume = audioFlinger->masterVolume_l(); |
| mMasterMute = audioFlinger->masterMute_l(); |
| if (mAudioHwDev) { |
| if (mAudioHwDev->canSetMasterVolume()) { |
| mMasterVolume = 1.0; |
| } |
| |
| if (mAudioHwDev->canSetMasterMute()) { |
| mMasterMute = false; |
| } |
| } |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::configure(const audio_attributes_t *attr, |
| audio_stream_type_t streamType, |
| audio_session_t sessionId, |
| const sp<MmapStreamCallback>& callback, |
| audio_port_handle_t deviceId, |
| audio_port_handle_t portId) |
| { |
| MmapThread::configure(attr, streamType, sessionId, callback, deviceId, portId); |
| mStreamType = streamType; |
| } |
| |
| AudioStreamOut* AudioFlinger::MmapPlaybackThread::clearOutput() |
| { |
| Mutex::Autolock _l(mLock); |
| AudioStreamOut *output = mOutput; |
| mOutput = NULL; |
| return output; |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::setMasterVolume(float value) |
| { |
| Mutex::Autolock _l(mLock); |
| // Don't apply master volume in SW if our HAL can do it for us. |
| if (mAudioHwDev && |
| mAudioHwDev->canSetMasterVolume()) { |
| mMasterVolume = 1.0; |
| } else { |
| mMasterVolume = value; |
| } |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::setMasterMute(bool muted) |
| { |
| Mutex::Autolock _l(mLock); |
| // Don't apply master mute in SW if our HAL can do it for us. |
| if (mAudioHwDev && mAudioHwDev->canSetMasterMute()) { |
| mMasterMute = false; |
| } else { |
| mMasterMute = muted; |
| } |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) |
| { |
| Mutex::Autolock _l(mLock); |
| if (stream == mStreamType) { |
| mStreamVolume = value; |
| broadcast_l(); |
| } |
| } |
| |
| float AudioFlinger::MmapPlaybackThread::streamVolume(audio_stream_type_t stream) const |
| { |
| Mutex::Autolock _l(mLock); |
| if (stream == mStreamType) { |
| return mStreamVolume; |
| } |
| return 0.0f; |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) |
| { |
| Mutex::Autolock _l(mLock); |
| if (stream == mStreamType) { |
| mStreamMute= muted; |
| broadcast_l(); |
| } |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::invalidateTracks(audio_stream_type_t streamType) |
| { |
| Mutex::Autolock _l(mLock); |
| if (streamType == mStreamType) { |
| for (const sp<MmapTrack> &track : mActiveTracks) { |
| track->invalidate(); |
| } |
| broadcast_l(); |
| } |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::processVolume_l() |
| { |
| float volume; |
| |
| if (mMasterMute || mStreamMute) { |
| volume = 0; |
| } else { |
| volume = mMasterVolume * mStreamVolume; |
| } |
| |
| if (volume != mHalVolFloat) { |
| mHalVolFloat = volume; |
| |
| // Convert volumes from float to 8.24 |
| uint32_t vol = (uint32_t)(volume * (1 << 24)); |
| |
| // Delegate volume control to effect in track effect chain if needed |
| // only one effect chain can be present on DirectOutputThread, so if |
| // there is one, the track is connected to it |
| if (!mEffectChains.isEmpty()) { |
| mEffectChains[0]->setVolume_l(&vol, &vol); |
| volume = (float)vol / (1 << 24); |
| } |
| // Try to use HW volume control and fall back to SW control if not implemented |
| if (mOutput->stream->setVolume(volume, volume) != NO_ERROR) { |
| sp<MmapStreamCallback> callback = mCallback.promote(); |
| if (callback != 0) { |
| int channelCount; |
| if (isOutput()) { |
| channelCount = audio_channel_count_from_out_mask(mChannelMask); |
| } else { |
| channelCount = audio_channel_count_from_in_mask(mChannelMask); |
| } |
| Vector<float> values; |
| for (int i = 0; i < channelCount; i++) { |
| values.add(volume); |
| } |
| callback->onVolumeChanged(mChannelMask, values); |
| } else { |
| ALOGW("Could not set MMAP stream volume: no volume callback!"); |
| } |
| } |
| } |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::checkSilentMode_l() |
| { |
| if (!mMasterMute) { |
| char value[PROPERTY_VALUE_MAX]; |
| if (property_get("ro.audio.silent", value, "0") > 0) { |
| char *endptr; |
| unsigned long ul = strtoul(value, &endptr, 0); |
| if (*endptr == '\0' && ul != 0) { |
| ALOGD("Silence is golden"); |
| // The setprop command will not allow a property to be changed after |
| // the first time it is set, so we don't have to worry about un-muting. |
| setMasterMute_l(true); |
| } |
| } |
| } |
| } |
| |
| void AudioFlinger::MmapPlaybackThread::dumpInternals(int fd, const Vector<String16>& args) |
| { |
| MmapThread::dumpInternals(fd, args); |
| |
| dprintf(fd, " Stream type: %d Stream volume: %f HAL volume: %f Stream mute %d\n", |
| mStreamType, mStreamVolume, mHalVolFloat, mStreamMute); |
| dprintf(fd, " Master volume: %f Master mute %d\n", mMasterVolume, mMasterMute); |
| } |
| |
| AudioFlinger::MmapCaptureThread::MmapCaptureThread( |
| const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, |
| AudioHwDevice *hwDev, AudioStreamIn *input, |
| audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady) |
| : MmapThread(audioFlinger, id, hwDev, input->stream, outDevice, inDevice, systemReady), |
| mInput(input) |
| { |
| snprintf(mThreadName, kThreadNameLength, "AudioMmapIn_%X", id); |
| mChannelCount = audio_channel_count_from_in_mask(mChannelMask); |
| } |
| |
| AudioFlinger::AudioStreamIn* AudioFlinger::MmapCaptureThread::clearInput() |
| { |
| Mutex::Autolock _l(mLock); |
| AudioStreamIn *input = mInput; |
| mInput = NULL; |
| return input; |
| } |
| } // namespace android |