| /* |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "RampLinear" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <algorithm> |
| #include <unistd.h> |
| #include "AudioProcessorBase.h" |
| #include "RampLinear.h" |
| |
| using namespace flowgraph; |
| |
| RampLinear::RampLinear(int32_t channelCount) |
| : input(*this, channelCount) |
| , output(*this, channelCount) { |
| mTarget.store(1.0f); |
| } |
| |
| void RampLinear::setLengthInFrames(int32_t frames) { |
| mLengthInFrames = frames; |
| } |
| |
| void RampLinear::setTarget(float target) { |
| mTarget.store(target); |
| } |
| |
| float RampLinear::interpolateCurrent() { |
| return mLevelTo - (mRemaining * mScaler); |
| } |
| |
| int32_t RampLinear::onProcess(int64_t framePosition, int32_t numFrames) { |
| int32_t framesToProcess = input.pullData(framePosition, numFrames); |
| const float *inputBuffer = input.getBlock(); |
| float *outputBuffer = output.getBlock(); |
| int32_t channelCount = output.getSamplesPerFrame(); |
| |
| float target = getTarget(); |
| if (target != mLevelTo) { |
| // Start new ramp. Continue from previous level. |
| mLevelFrom = interpolateCurrent(); |
| mLevelTo = target; |
| mRemaining = mLengthInFrames; |
| ALOGV("%s() mLevelFrom = %f, mLevelTo = %f, mRemaining = %d, mScaler = %f", |
| __func__, mLevelFrom, mLevelTo, mRemaining, mScaler); |
| mScaler = (mLevelTo - mLevelFrom) / mLengthInFrames; // for interpolation |
| } |
| |
| int32_t framesLeft = framesToProcess; |
| |
| if (mRemaining > 0) { // Ramping? This doesn't happen very often. |
| int32_t framesToRamp = std::min(framesLeft, mRemaining); |
| framesLeft -= framesToRamp; |
| while (framesToRamp > 0) { |
| float currentLevel = interpolateCurrent(); |
| for (int ch = 0; ch < channelCount; ch++) { |
| *outputBuffer++ = *inputBuffer++ * currentLevel; |
| } |
| mRemaining--; |
| framesToRamp--; |
| } |
| } |
| |
| // Process any frames after the ramp. |
| int32_t samplesLeft = framesLeft * channelCount; |
| for (int i = 0; i < samplesLeft; i++) { |
| *outputBuffer++ = *inputBuffer++ * mLevelTo; |
| } |
| |
| return framesToProcess; |
| } |