| /* |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #include <unistd.h> |
| #include "AudioProcessorBase.h" |
| #include "MonoToMultiConverter.h" |
| |
| using namespace flowgraph; |
| |
| MonoToMultiConverter::MonoToMultiConverter(int32_t channelCount) |
| : input(*this, 1) |
| , output(*this, channelCount) { |
| } |
| |
| MonoToMultiConverter::~MonoToMultiConverter() { } |
| |
| int32_t MonoToMultiConverter::onProcess(int64_t framePosition, int32_t numFrames) { |
| int32_t framesToProcess = input.pullData(framePosition, numFrames); |
| |
| const float *inputBuffer = input.getBlock(); |
| float *outputBuffer = output.getBlock(); |
| int32_t channelCount = output.getSamplesPerFrame(); |
| // TODO maybe move to audio_util as audio_mono_to_multi() |
| for (int i = 0; i < framesToProcess; i++) { |
| // read one, write many |
| float sample = *inputBuffer++; |
| for (int channel = 0; channel < channelCount; channel++) { |
| *outputBuffer++ = sample; |
| } |
| } |
| return framesToProcess; |
| } |
| |