| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSOR_H |
| #define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSOR_H |
| |
| #include <android/hardware/media/bufferpool/2.0/IAccessor.h> |
| #include <android/hardware/media/bufferpool/2.0/IObserver.h> |
| #include <bufferpool/BufferPoolTypes.h> |
| #include <hidl/MQDescriptor.h> |
| #include <hidl/Status.h> |
| #include "BufferStatus.h" |
| |
| #include <set> |
| |
| namespace android { |
| namespace hardware { |
| namespace media { |
| namespace bufferpool { |
| namespace V2_0 { |
| namespace implementation { |
| |
| using ::android::hardware::hidl_array; |
| using ::android::hardware::hidl_memory; |
| using ::android::hardware::hidl_string; |
| using ::android::hardware::hidl_vec; |
| using ::android::hardware::Return; |
| using ::android::hardware::Void; |
| using ::android::sp; |
| |
| struct Accessor; |
| struct Connection; |
| |
| /** |
| * Receives death notifications from remote connections. |
| * On death notifications, the connections are closed and used resources |
| * are released. |
| */ |
| struct ConnectionDeathRecipient : public hardware::hidl_death_recipient { |
| /** |
| * Registers a newly connected connection from remote processes. |
| */ |
| void add(int64_t connectionId, const sp<Accessor> &accessor); |
| |
| /** |
| * Removes a connection. |
| */ |
| void remove(int64_t connectionId); |
| |
| void addCookieToConnection(uint64_t cookie, int64_t connectionId); |
| |
| virtual void serviceDied( |
| uint64_t /* cookie */, |
| const wp<::android::hidl::base::V1_0::IBase>& /* who */ |
| ) override; |
| |
| private: |
| std::mutex mLock; |
| std::map<uint64_t, std::set<int64_t>> mCookieToConnections; |
| std::map<int64_t, uint64_t> mConnectionToCookie; |
| std::map<int64_t, const wp<Accessor>> mAccessors; |
| }; |
| |
| /** |
| * A buffer pool accessor which enables a buffer pool to communicate with buffer |
| * pool clients. 1:1 correspondense holds between a buffer pool and an accessor. |
| */ |
| struct Accessor : public IAccessor { |
| // Methods from ::android::hardware::media::bufferpool::V2_0::IAccessor follow. |
| Return<void> connect(const sp<::android::hardware::media::bufferpool::V2_0::IObserver>& observer, connect_cb _hidl_cb) override; |
| |
| /** |
| * Creates a buffer pool accessor which uses the specified allocator. |
| * |
| * @param allocator buffer allocator. |
| */ |
| explicit Accessor(const std::shared_ptr<BufferPoolAllocator> &allocator); |
| |
| /** Destructs a buffer pool accessor. */ |
| ~Accessor(); |
| |
| /** Returns whether the accessor is valid. */ |
| bool isValid(); |
| |
| /** Invalidates all buffers which are owned by bufferpool */ |
| ResultStatus flush(); |
| |
| /** Allocates a buffer from a buffer pool. |
| * |
| * @param connectionId the connection id of the client. |
| * @param params the allocation parameters. |
| * @param bufferId the id of the allocated buffer. |
| * @param handle the native handle of the allocated buffer. |
| * |
| * @return OK when a buffer is successfully allocated. |
| * NO_MEMORY when there is no memory. |
| * CRITICAL_ERROR otherwise. |
| */ |
| ResultStatus allocate( |
| ConnectionId connectionId, |
| const std::vector<uint8_t>& params, |
| BufferId *bufferId, |
| const native_handle_t** handle); |
| |
| /** |
| * Fetches a buffer for the specified transaction. |
| * |
| * @param connectionId the id of receiving connection(client). |
| * @param transactionId the id of the transfer transaction. |
| * @param bufferId the id of the buffer to be fetched. |
| * @param handle the native handle of the fetched buffer. |
| * |
| * @return OK when a buffer is successfully fetched. |
| * NO_MEMORY when there is no memory. |
| * CRITICAL_ERROR otherwise. |
| */ |
| ResultStatus fetch( |
| ConnectionId connectionId, |
| TransactionId transactionId, |
| BufferId bufferId, |
| const native_handle_t** handle); |
| |
| /** |
| * Makes a connection to the buffer pool. The buffer pool client uses the |
| * created connection in order to communicate with the buffer pool. An |
| * FMQ for buffer status message is also created for the client. |
| * |
| * @param observer client observer for buffer invalidation |
| * @param local true when a connection request comes from local process, |
| * false otherwise. |
| * @param connection created connection |
| * @param pConnectionId the id of the created connection |
| * @param pMsgId the id of the recent buffer pool message |
| * @param statusDescPtr FMQ descriptor for shared buffer status message |
| * queue between a buffer pool and the client. |
| * @param invDescPtr FMQ descriptor for buffer invalidation message |
| * queue from a buffer pool to the client. |
| * |
| * @return OK when a connection is successfully made. |
| * NO_MEMORY when there is no memory. |
| * CRITICAL_ERROR otherwise. |
| */ |
| ResultStatus connect( |
| const sp<IObserver>& observer, |
| bool local, |
| sp<Connection> *connection, ConnectionId *pConnectionId, |
| uint32_t *pMsgId, |
| const StatusDescriptor** statusDescPtr, |
| const InvalidationDescriptor** invDescPtr); |
| |
| /** |
| * Closes the specified connection to the client. |
| * |
| * @param connectionId the id of the connection. |
| * |
| * @return OK when the connection is closed. |
| * CRITICAL_ERROR otherwise. |
| */ |
| ResultStatus close(ConnectionId connectionId); |
| |
| /** |
| * Processes pending buffer status messages and perfoms periodic cache |
| * cleaning. |
| * |
| * @param clearCache if clearCache is true, it frees all buffers waiting |
| * to be recycled. |
| */ |
| void cleanUp(bool clearCache); |
| |
| /** |
| * Gets a hidl_death_recipient for remote connection death. |
| */ |
| static sp<ConnectionDeathRecipient> getConnectionDeathRecipient(); |
| |
| static void createInvalidator(); |
| |
| private: |
| class Impl; |
| std::shared_ptr<Impl> mImpl; |
| }; |
| |
| } // namespace implementation |
| } // namespace V2_0 |
| } // namespace bufferpool |
| } // namespace media |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSOR_H |