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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef STAGEFRIGHT_CODEC2_ALLOCATOR_GRALLOC_H_
#define STAGEFRIGHT_CODEC2_ALLOCATOR_GRALLOC_H_
#include <functional>
#include <C2Buffer.h>
namespace android {
/**
* Unwrap the native handle from a Codec2 handle allocated by C2AllocatorGralloc.
*
* @param handle a handle allocated by C2AllocatorGralloc. This includes handles returned for a
* graphic block allocation handle returned.
*
* @return a new NON-OWNING native handle that must be deleted using native_handle_delete.
*/
native_handle_t *UnwrapNativeCodec2GrallocHandle(const C2Handle *const handle);
/**
* Wrap the gralloc handle and metadata into Codec2 handle recognized by
* C2AllocatorGralloc.
*
* @return a new NON-OWNING C2Handle that must be closed and deleted using native_handle_close and
* native_handle_delete.
*/
C2Handle *WrapNativeCodec2GrallocHandle(
const native_handle_t *const handle,
uint32_t width, uint32_t height, uint32_t format, uint64_t usage, uint32_t stride,
uint32_t generation = 0, uint64_t igbp_id = 0, uint32_t igbp_slot = 0);
/**
* Extract pixel format from the extra data of gralloc handle.
*
* @return 0 when no valid pixel format exists.
*/
uint32_t ExtractFormatFromCodec2GrallocHandle(const C2Handle *const handle);
/**
* When the gralloc handle is migrated to another bufferqueue, update
* bufferqueue information.
*
* @return {@code true} when native_handle is a wrapped codec2 handle.
*/
bool MigrateNativeCodec2GrallocHandle(
native_handle_t *handle,
uint32_t generation, uint64_t igbp_id, uint32_t igbp_slot);
/**
* \todo Get this from the buffer
*/
void _UnwrapNativeCodec2GrallocMetadata(
const C2Handle *const handle,
uint32_t *width, uint32_t *height, uint32_t *format, uint64_t *usage, uint32_t *stride,
uint32_t *generation, uint64_t *igbp_id, uint32_t *igbp_slot);
/**
* Unwrap the native handle from a Codec2 handle allocated by C2AllocatorAhwb.
*
* @param handle a handle allocated by C2AllocatorAhwb. This includes handles returned for a
* graphic block allocation handle based on an AHardwareBuffer.
*
* @return a new NON-OWNING native handle that must be deleted using native_handle_delete.
*/
native_handle_t *UnwrapNativeCodec2AhwbHandle(const C2Handle *const handle);
/**
* Wrap the gralloc handle and metadata based on AHardwareBuffer into Codec2 handle
* recognized by C2AllocatorAhwb.
*
* @return a new NON-OWNING C2Handle that must be closed and deleted using native_handle_close and
* native_handle_delete.
*/
C2Handle *WrapNativeCodec2AhwbHandle(
const native_handle_t *const handle,
uint32_t width, uint32_t height, uint32_t format, uint64_t usage, uint32_t stride,
uint64_t origId);
/**
* \todo Get this from the buffer
*/
void _UnwrapNativeCodec2AhwbMetadata(
const C2Handle *const handle,
uint32_t *width, uint32_t *height, uint32_t *format, uint64_t *usage, uint32_t *stride,
uint64_t *origId);
class C2AllocatorGralloc : public C2Allocator {
public:
virtual id_t getId() const override;
virtual C2String getName() const override;
virtual std::shared_ptr<const Traits> getTraits() const override;
virtual c2_status_t newGraphicAllocation(
uint32_t width, uint32_t height, uint32_t format, C2MemoryUsage usage,
std::shared_ptr<C2GraphicAllocation> *allocation) override;
virtual c2_status_t priorGraphicAllocation(
const C2Handle *handle,
std::shared_ptr<C2GraphicAllocation> *allocation) override;
C2AllocatorGralloc(id_t id, bool bufferQueue = false);
c2_status_t status() const;
virtual ~C2AllocatorGralloc() override;
virtual bool checkHandle(const C2Handle* const o) const override { return CheckHandle(o); }
static bool CheckHandle(const C2Handle* const o);
// deprecated
static bool isValid(const C2Handle* const o) { return CheckHandle(o); }
private:
class Impl;
Impl *mImpl;
};
/**
* C2Allocator for AHardwareBuffer based allocation.
*
* C2Allocator interface is based on C2Handle, which is actually wrapped
* native_handle_t. This is based on extracted handle from AHardwareBuffer.
* Trying to recover an AHardwareBuffer from C2GraphicAllocation created by the
* allocator will creates a new AHardwareBuffer with a different unique Id, but
* it is identical and will use same memory by the handle.
*
* C2GraphicAllocation does not have the original AHardwareBuffer. But
* C2GraphicBlock and C2ConstGraphicBlock has the original AHardwareBuffer,
* which can be sent to the other processes.
*
* TODO: Bundle AHardwareBuffer for C2GraphicAllocation.
* TODO: Add support for C2AllocatorBlob.
*/
class C2AllocatorAhwb : public C2Allocator {
public:
virtual id_t getId() const override;
virtual C2String getName() const override;
virtual std::shared_ptr<const Traits> getTraits() const override;
virtual c2_status_t newGraphicAllocation(
uint32_t width, uint32_t height, uint32_t format, C2MemoryUsage usage,
std::shared_ptr<C2GraphicAllocation> *allocation) override;
virtual c2_status_t priorGraphicAllocation(
const C2Handle *handle,
std::shared_ptr<C2GraphicAllocation> *allocation) override;
C2AllocatorAhwb(id_t id);
c2_status_t status() const;
virtual ~C2AllocatorAhwb() override;
virtual bool checkHandle(const C2Handle* const o) const override { return CheckHandle(o); }
static bool CheckHandle(const C2Handle* const o);
private:
class Impl;
Impl *mImpl;
};
} // namespace android
#endif // STAGEFRIGHT_CODEC2_ALLOCATOR_GRALLOC_H_