| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AAUDIO_BINDING_AAUDIO_SERVICE_INTERFACE_H |
| #define ANDROID_AAUDIO_BINDING_AAUDIO_SERVICE_INTERFACE_H |
| |
| #include <utils/StrongPointer.h> |
| #include <media/AudioClient.h> |
| |
| #include "binding/AAudioServiceDefinitions.h" |
| #include "binding/AAudioStreamRequest.h" |
| #include "binding/AAudioStreamConfiguration.h" |
| #include "binding/AudioEndpointParcelable.h" |
| #include "binding/IAAudioClient.h" |
| |
| /** |
| * This has the same methods as IAAudioService but without the Binder features. |
| * |
| * It allows us to abstract the Binder interface and use an AudioStreamInternal |
| * both in the client and in the service. |
| */ |
| namespace aaudio { |
| |
| class AAudioServiceInterface { |
| public: |
| |
| AAudioServiceInterface() {}; |
| virtual ~AAudioServiceInterface() = default; |
| |
| virtual void registerClient(const android::sp<android::IAAudioClient>& client) = 0; |
| |
| /** |
| * @param request info needed to create the stream |
| * @param configuration contains information about the created stream |
| * @return handle to the stream or a negative error |
| */ |
| virtual aaudio_handle_t openStream(const AAudioStreamRequest &request, |
| AAudioStreamConfiguration &configuration) = 0; |
| |
| virtual aaudio_result_t closeStream(aaudio_handle_t streamHandle) = 0; |
| |
| /* Get an immutable description of the in-memory queues |
| * used to communicate with the underlying HAL or Service. |
| */ |
| virtual aaudio_result_t getStreamDescription(aaudio_handle_t streamHandle, |
| AudioEndpointParcelable &parcelable) = 0; |
| |
| /** |
| * Start the flow of data. |
| */ |
| virtual aaudio_result_t startStream(aaudio_handle_t streamHandle) = 0; |
| |
| /** |
| * Stop the flow of data such that start() can resume without loss of data. |
| */ |
| virtual aaudio_result_t pauseStream(aaudio_handle_t streamHandle) = 0; |
| |
| /** |
| * Stop the flow of data after data currently inthe buffer has played. |
| */ |
| virtual aaudio_result_t stopStream(aaudio_handle_t streamHandle) = 0; |
| |
| /** |
| * Discard any data held by the underlying HAL or Service. |
| */ |
| virtual aaudio_result_t flushStream(aaudio_handle_t streamHandle) = 0; |
| |
| /** |
| * Manage the specified thread as a low latency audio thread. |
| */ |
| virtual aaudio_result_t registerAudioThread(aaudio_handle_t streamHandle, |
| pid_t clientThreadId, |
| int64_t periodNanoseconds) = 0; |
| |
| virtual aaudio_result_t unregisterAudioThread(aaudio_handle_t streamHandle, |
| pid_t clientThreadId) = 0; |
| |
| virtual aaudio_result_t startClient(aaudio_handle_t streamHandle, |
| const android::AudioClient& client, |
| audio_port_handle_t *clientHandle) = 0; |
| |
| virtual aaudio_result_t stopClient(aaudio_handle_t streamHandle, |
| audio_port_handle_t clientHandle) = 0; |
| }; |
| |
| } /* namespace aaudio */ |
| |
| #endif //ANDROID_AAUDIO_BINDING_AAUDIO_SERVICE_INTERFACE_H |