| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #define LOG_TAG "AAudioBinderClient" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <binder/IInterface.h> |
| #include <binder/IServiceManager.h> |
| #include <binder/ProcessState.h> |
| #include <utils/Mutex.h> |
| #include <utils/RefBase.h> |
| #include <utils/Singleton.h> |
| #include <media/AudioSystem.h> |
| |
| #include <aaudio/AAudio.h> |
| |
| #include "AudioEndpointParcelable.h" |
| #include "binding/AAudioBinderClient.h" |
| //#include "binding/AAudioStreamRequest.h" |
| //#include "binding/AAudioStreamConfiguration.h" |
| //#include "binding/IAAudioService.h" |
| //#include "binding/AAudioServiceMessage.h" |
| |
| //#include "AAudioServiceInterface.h" |
| |
| using android::String16; |
| using android::IServiceManager; |
| using android::defaultServiceManager; |
| using android::interface_cast; |
| using android::IInterface; |
| using android::IAAudioService; |
| using android::Mutex; |
| using android::ProcessState; |
| using android::sp; |
| using android::wp; |
| |
| using namespace aaudio; |
| |
| ANDROID_SINGLETON_STATIC_INSTANCE(AAudioBinderClient); |
| |
| // If we don't keep a strong pointer here then this singleton can get deleted! |
| android::sp<AAudioBinderClient> gKeepBinderClient; |
| |
| AAudioBinderClient::AAudioBinderClient() |
| : AAudioServiceInterface() |
| , Singleton<AAudioBinderClient>() { |
| gKeepBinderClient = this; // so this singleton won't get deleted |
| mAAudioClient = new AAudioClient(this); |
| ALOGV("%s - this = %p, created mAAudioClient = %p", __func__, this, mAAudioClient.get()); |
| } |
| |
| AAudioBinderClient::~AAudioBinderClient() { |
| ALOGV("%s - destroying %p", __func__, this); |
| Mutex::Autolock _l(mServiceLock); |
| if (mAAudioService != 0) { |
| IInterface::asBinder(mAAudioService)->unlinkToDeath(mAAudioClient); |
| } |
| } |
| |
| // TODO Share code with other service clients. |
| // Helper function to get access to the "AAudioService" service. |
| // This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp |
| const sp<IAAudioService> AAudioBinderClient::getAAudioService() { |
| sp<IAAudioService> aaudioService; |
| bool needToRegister = false; |
| { |
| Mutex::Autolock _l(mServiceLock); |
| if (mAAudioService.get() == nullptr) { |
| sp<IBinder> binder; |
| sp<IServiceManager> sm = defaultServiceManager(); |
| // Try several times to get the service. |
| int retries = 4; |
| do { |
| binder = sm->getService(String16(AAUDIO_SERVICE_NAME)); // This will wait a while. |
| if (binder.get() != nullptr) { |
| break; |
| } |
| } while (retries-- > 0); |
| |
| if (binder.get() != nullptr) { |
| // Ask for notification if the service dies. |
| status_t status = binder->linkToDeath(mAAudioClient); |
| // TODO review what we should do if this fails |
| if (status != NO_ERROR) { |
| ALOGE("%s() - linkToDeath() returned %d", __func__, status); |
| } |
| mAAudioService = interface_cast<IAAudioService>(binder); |
| needToRegister = true; |
| // Make sure callbacks can be received by mAAudioClient |
| ProcessState::self()->startThreadPool(); |
| } else { |
| ALOGE("AAudioBinderClient could not connect to %s", AAUDIO_SERVICE_NAME); |
| } |
| } |
| aaudioService = mAAudioService; |
| } |
| // Do this outside the mutex lock. |
| if (needToRegister && aaudioService.get() != nullptr) { // new client? |
| aaudioService->registerClient(mAAudioClient); |
| } |
| return aaudioService; |
| } |
| |
| void AAudioBinderClient::dropAAudioService() { |
| Mutex::Autolock _l(mServiceLock); |
| mAAudioService.clear(); // force a reconnect |
| } |
| |
| /** |
| * @param request info needed to create the stream |
| * @param configuration contains information about the created stream |
| * @return handle to the stream or a negative error |
| */ |
| aaudio_handle_t AAudioBinderClient::openStream(const AAudioStreamRequest &request, |
| AAudioStreamConfiguration &configurationOutput) { |
| aaudio_handle_t stream; |
| for (int i = 0; i < 2; i++) { |
| const sp<IAAudioService> &service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| |
| stream = service->openStream(request, configurationOutput); |
| |
| if (stream == AAUDIO_ERROR_NO_SERVICE) { |
| ALOGE("openStream lost connection to AAudioService."); |
| dropAAudioService(); // force a reconnect |
| } else { |
| break; |
| } |
| } |
| return stream; |
| } |
| |
| aaudio_result_t AAudioBinderClient::closeStream(aaudio_handle_t streamHandle) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->closeStream(streamHandle); |
| } |
| |
| /* Get an immutable description of the in-memory queues |
| * used to communicate with the underlying HAL or Service. |
| */ |
| aaudio_result_t AAudioBinderClient::getStreamDescription(aaudio_handle_t streamHandle, |
| AudioEndpointParcelable &parcelable) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->getStreamDescription(streamHandle, parcelable); |
| } |
| |
| aaudio_result_t AAudioBinderClient::startStream(aaudio_handle_t streamHandle) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->startStream(streamHandle); |
| } |
| |
| aaudio_result_t AAudioBinderClient::pauseStream(aaudio_handle_t streamHandle) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->pauseStream(streamHandle); |
| } |
| |
| aaudio_result_t AAudioBinderClient::stopStream(aaudio_handle_t streamHandle) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->stopStream(streamHandle); |
| } |
| |
| aaudio_result_t AAudioBinderClient::flushStream(aaudio_handle_t streamHandle) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->flushStream(streamHandle); |
| } |
| |
| /** |
| * Manage the specified thread as a low latency audio thread. |
| */ |
| aaudio_result_t AAudioBinderClient::registerAudioThread(aaudio_handle_t streamHandle, |
| pid_t clientThreadId, |
| int64_t periodNanoseconds) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->registerAudioThread(streamHandle, |
| clientThreadId, |
| periodNanoseconds); |
| } |
| |
| aaudio_result_t AAudioBinderClient::unregisterAudioThread(aaudio_handle_t streamHandle, |
| pid_t clientThreadId) { |
| const sp<IAAudioService> service = getAAudioService(); |
| if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE; |
| return service->unregisterAudioThread(streamHandle, |
| clientThreadId); |
| } |