blob: 02dc516e8a354024ed0502caa83dd5d636e70276 [file] [log] [blame]
/*
* Copyright (C) 2006-2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AudioSystem"
//#define LOG_NDEBUG 0
#include <utils/Log.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
#include <binder/IPCThreadState.h>
#include <media/AudioResamplerPublic.h>
#include <media/AudioSystem.h>
#include <media/IAudioFlinger.h>
#include <media/IAudioPolicyService.h>
#include <media/TypeConverter.h>
#include <math.h>
#include <system/audio.h>
// ----------------------------------------------------------------------------
namespace android {
// client singleton for AudioFlinger binder interface
Mutex AudioSystem::gLock;
Mutex AudioSystem::gLockAPS;
sp<IAudioFlinger> AudioSystem::gAudioFlinger;
sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient;
audio_error_callback AudioSystem::gAudioErrorCallback = NULL;
dynamic_policy_callback AudioSystem::gDynPolicyCallback = NULL;
record_config_callback AudioSystem::gRecordConfigCallback = NULL;
// establish binder interface to AudioFlinger service
const sp<IAudioFlinger> AudioSystem::get_audio_flinger()
{
sp<IAudioFlinger> af;
sp<AudioFlingerClient> afc;
{
Mutex::Autolock _l(gLock);
if (gAudioFlinger == 0) {
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> binder;
do {
binder = sm->getService(String16("media.audio_flinger"));
if (binder != 0)
break;
ALOGW("AudioFlinger not published, waiting...");
usleep(500000); // 0.5 s
} while (true);
if (gAudioFlingerClient == NULL) {
gAudioFlingerClient = new AudioFlingerClient();
} else {
if (gAudioErrorCallback) {
gAudioErrorCallback(NO_ERROR);
}
}
binder->linkToDeath(gAudioFlingerClient);
gAudioFlinger = interface_cast<IAudioFlinger>(binder);
LOG_ALWAYS_FATAL_IF(gAudioFlinger == 0);
afc = gAudioFlingerClient;
// Make sure callbacks can be received by gAudioFlingerClient
ProcessState::self()->startThreadPool();
}
af = gAudioFlinger;
}
if (afc != 0) {
int64_t token = IPCThreadState::self()->clearCallingIdentity();
af->registerClient(afc);
IPCThreadState::self()->restoreCallingIdentity(token);
}
return af;
}
const sp<AudioSystem::AudioFlingerClient> AudioSystem::getAudioFlingerClient()
{
// calling get_audio_flinger() will initialize gAudioFlingerClient if needed
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return 0;
Mutex::Autolock _l(gLock);
return gAudioFlingerClient;
}
sp<AudioIoDescriptor> AudioSystem::getIoDescriptor(audio_io_handle_t ioHandle)
{
sp<AudioIoDescriptor> desc;
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc != 0) {
desc = afc->getIoDescriptor(ioHandle);
}
return desc;
}
/* static */ status_t AudioSystem::checkAudioFlinger()
{
if (defaultServiceManager()->checkService(String16("media.audio_flinger")) != 0) {
return NO_ERROR;
}
return DEAD_OBJECT;
}
// FIXME Declare in binder opcode order, similarly to IAudioFlinger.h and IAudioFlinger.cpp
status_t AudioSystem::muteMicrophone(bool state)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setMicMute(state);
}
status_t AudioSystem::isMicrophoneMuted(bool* state)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*state = af->getMicMute();
return NO_ERROR;
}
status_t AudioSystem::setMasterVolume(float value)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setMasterVolume(value);
return NO_ERROR;
}
status_t AudioSystem::setMasterMute(bool mute)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setMasterMute(mute);
return NO_ERROR;
}
status_t AudioSystem::getMasterVolume(float* volume)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*volume = af->masterVolume();
return NO_ERROR;
}
status_t AudioSystem::getMasterMute(bool* mute)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*mute = af->masterMute();
return NO_ERROR;
}
status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value,
audio_io_handle_t output)
{
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setStreamVolume(stream, value, output);
return NO_ERROR;
}
status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute)
{
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setStreamMute(stream, mute);
return NO_ERROR;
}
status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume,
audio_io_handle_t output)
{
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*volume = af->streamVolume(stream, output);
return NO_ERROR;
}
status_t AudioSystem::getStreamMute(audio_stream_type_t stream, bool* mute)
{
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*mute = af->streamMute(stream);
return NO_ERROR;
}
status_t AudioSystem::setMode(audio_mode_t mode)
{
if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setMode(mode);
}
status_t AudioSystem::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setParameters(ioHandle, keyValuePairs);
}
String8 AudioSystem::getParameters(audio_io_handle_t ioHandle, const String8& keys)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
String8 result = String8("");
if (af == 0) return result;
result = af->getParameters(ioHandle, keys);
return result;
}
status_t AudioSystem::setParameters(const String8& keyValuePairs)
{
return setParameters(AUDIO_IO_HANDLE_NONE, keyValuePairs);
}
String8 AudioSystem::getParameters(const String8& keys)
{
return getParameters(AUDIO_IO_HANDLE_NONE, keys);
}
// convert volume steps to natural log scale
// change this value to change volume scaling
static const float dBPerStep = 0.5f;
// shouldn't need to touch these
static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f;
static const float dBConvertInverse = 1.0f / dBConvert;
float AudioSystem::linearToLog(int volume)
{
// float v = volume ? exp(float(100 - volume) * dBConvert) : 0;
// ALOGD("linearToLog(%d)=%f", volume, v);
// return v;
return volume ? exp(float(100 - volume) * dBConvert) : 0;
}
int AudioSystem::logToLinear(float volume)
{
// int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
// ALOGD("logTolinear(%d)=%f", v, volume);
// return v;
return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
}
/* static */ size_t AudioSystem::calculateMinFrameCount(
uint32_t afLatencyMs, uint32_t afFrameCount, uint32_t afSampleRate,
uint32_t sampleRate, float speed /*, uint32_t notificationsPerBufferReq*/)
{
// Ensure that buffer depth covers at least audio hardware latency
uint32_t minBufCount = afLatencyMs / ((1000 * afFrameCount) / afSampleRate);
if (minBufCount < 2) {
minBufCount = 2;
}
#if 0
// The notificationsPerBufferReq parameter is not yet used for non-fast tracks,
// but keeping the code here to make it easier to add later.
if (minBufCount < notificationsPerBufferReq) {
minBufCount = notificationsPerBufferReq;
}
#endif
ALOGV("calculateMinFrameCount afLatency %u afFrameCount %u afSampleRate %u "
"sampleRate %u speed %f minBufCount: %u" /*" notificationsPerBufferReq %u"*/,
afLatencyMs, afFrameCount, afSampleRate, sampleRate, speed, minBufCount
/*, notificationsPerBufferReq*/);
return minBufCount * sourceFramesNeededWithTimestretch(
sampleRate, afFrameCount, afSampleRate, speed);
}
status_t AudioSystem::getOutputSamplingRate(uint32_t* samplingRate, audio_stream_type_t streamType)
{
audio_io_handle_t output;
if (streamType == AUDIO_STREAM_DEFAULT) {
streamType = AUDIO_STREAM_MUSIC;
}
output = getOutput(streamType);
if (output == 0) {
return PERMISSION_DENIED;
}
return getSamplingRate(output, samplingRate);
}
status_t AudioSystem::getSamplingRate(audio_io_handle_t ioHandle,
uint32_t* samplingRate)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> desc = getIoDescriptor(ioHandle);
if (desc == 0) {
*samplingRate = af->sampleRate(ioHandle);
} else {
*samplingRate = desc->mSamplingRate;
}
if (*samplingRate == 0) {
ALOGE("AudioSystem::getSamplingRate failed for ioHandle %d", ioHandle);
return BAD_VALUE;
}
ALOGV("getSamplingRate() ioHandle %d, sampling rate %u", ioHandle, *samplingRate);
return NO_ERROR;
}
status_t AudioSystem::getOutputFrameCount(size_t* frameCount, audio_stream_type_t streamType)
{
audio_io_handle_t output;
if (streamType == AUDIO_STREAM_DEFAULT) {
streamType = AUDIO_STREAM_MUSIC;
}
output = getOutput(streamType);
if (output == AUDIO_IO_HANDLE_NONE) {
return PERMISSION_DENIED;
}
return getFrameCount(output, frameCount);
}
status_t AudioSystem::getFrameCount(audio_io_handle_t ioHandle,
size_t* frameCount)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> desc = getIoDescriptor(ioHandle);
if (desc == 0) {
*frameCount = af->frameCount(ioHandle);
} else {
*frameCount = desc->mFrameCount;
}
if (*frameCount == 0) {
ALOGE("AudioSystem::getFrameCount failed for ioHandle %d", ioHandle);
return BAD_VALUE;
}
ALOGV("getFrameCount() ioHandle %d, frameCount %zu", ioHandle, *frameCount);
return NO_ERROR;
}
status_t AudioSystem::getOutputLatency(uint32_t* latency, audio_stream_type_t streamType)
{
audio_io_handle_t output;
if (streamType == AUDIO_STREAM_DEFAULT) {
streamType = AUDIO_STREAM_MUSIC;
}
output = getOutput(streamType);
if (output == AUDIO_IO_HANDLE_NONE) {
return PERMISSION_DENIED;
}
return getLatency(output, latency);
}
status_t AudioSystem::getLatency(audio_io_handle_t output,
uint32_t* latency)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> outputDesc = getIoDescriptor(output);
if (outputDesc == 0) {
*latency = af->latency(output);
} else {
*latency = outputDesc->mLatency;
}
ALOGV("getLatency() output %d, latency %d", output, *latency);
return NO_ERROR;
}
status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
audio_channel_mask_t channelMask, size_t* buffSize)
{
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc == 0) {
return NO_INIT;
}
return afc->getInputBufferSize(sampleRate, format, channelMask, buffSize);
}
status_t AudioSystem::setVoiceVolume(float value)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setVoiceVolume(value);
}
status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t *halFrames,
uint32_t *dspFrames)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->getRenderPosition(halFrames, dspFrames, output);
}
uint32_t AudioSystem::getInputFramesLost(audio_io_handle_t ioHandle)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
uint32_t result = 0;
if (af == 0) return result;
if (ioHandle == AUDIO_IO_HANDLE_NONE) return result;
result = af->getInputFramesLost(ioHandle);
return result;
}
audio_unique_id_t AudioSystem::newAudioUniqueId(audio_unique_id_use_t use)
{
// Must not use AF as IDs will re-roll on audioserver restart, b/130369529.
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return AUDIO_UNIQUE_ID_ALLOCATE;
return af->newAudioUniqueId(use);
}
void AudioSystem::acquireAudioSessionId(audio_session_t audioSession, pid_t pid)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af != 0) {
af->acquireAudioSessionId(audioSession, pid);
}
}
void AudioSystem::releaseAudioSessionId(audio_session_t audioSession, pid_t pid)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af != 0) {
af->releaseAudioSessionId(audioSession, pid);
}
}
audio_hw_sync_t AudioSystem::getAudioHwSyncForSession(audio_session_t sessionId)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return AUDIO_HW_SYNC_INVALID;
return af->getAudioHwSyncForSession(sessionId);
}
status_t AudioSystem::systemReady()
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return NO_INIT;
return af->systemReady();
}
status_t AudioSystem::getFrameCountHAL(audio_io_handle_t ioHandle,
size_t* frameCount)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> desc = getIoDescriptor(ioHandle);
if (desc == 0) {
*frameCount = af->frameCountHAL(ioHandle);
} else {
*frameCount = desc->mFrameCountHAL;
}
if (*frameCount == 0) {
ALOGE("AudioSystem::getFrameCountHAL failed for ioHandle %d", ioHandle);
return BAD_VALUE;
}
ALOGV("getFrameCountHAL() ioHandle %d, frameCount %zu", ioHandle, *frameCount);
return NO_ERROR;
}
// ---------------------------------------------------------------------------
void AudioSystem::AudioFlingerClient::clearIoCache()
{
Mutex::Autolock _l(mLock);
mIoDescriptors.clear();
mInBuffSize = 0;
mInSamplingRate = 0;
mInFormat = AUDIO_FORMAT_DEFAULT;
mInChannelMask = AUDIO_CHANNEL_NONE;
}
void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who __unused)
{
audio_error_callback cb = NULL;
{
Mutex::Autolock _l(AudioSystem::gLock);
AudioSystem::gAudioFlinger.clear();
cb = gAudioErrorCallback;
}
// clear output handles and stream to output map caches
clearIoCache();
if (cb) {
cb(DEAD_OBJECT);
}
ALOGW("AudioFlinger server died!");
}
void AudioSystem::AudioFlingerClient::ioConfigChanged(audio_io_config_event event,
const sp<AudioIoDescriptor>& ioDesc) {
ALOGV("ioConfigChanged() event %d", event);
if (ioDesc == 0 || ioDesc->mIoHandle == AUDIO_IO_HANDLE_NONE) return;
audio_port_handle_t deviceId = AUDIO_PORT_HANDLE_NONE;
std::vector<sp<AudioDeviceCallback>> callbacksToCall;
{
Mutex::Autolock _l(mLock);
auto callbacks = std::map<audio_port_handle_t, wp<AudioDeviceCallback>>();
switch (event) {
case AUDIO_OUTPUT_OPENED:
case AUDIO_OUTPUT_REGISTERED:
case AUDIO_INPUT_OPENED:
case AUDIO_INPUT_REGISTERED: {
sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle);
if (oldDesc == 0) {
mIoDescriptors.add(ioDesc->mIoHandle, ioDesc);
} else {
deviceId = oldDesc->getDeviceId();
mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc);
}
if (ioDesc->getDeviceId() != AUDIO_PORT_HANDLE_NONE) {
deviceId = ioDesc->getDeviceId();
if (event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED) {
auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle);
if (it != mAudioDeviceCallbacks.end()) {
callbacks = it->second;
}
}
}
ALOGV("ioConfigChanged() new %s %s %d samplingRate %u, format %#x channel mask %#x "
"frameCount %zu deviceId %d",
event == AUDIO_OUTPUT_OPENED || event == AUDIO_OUTPUT_REGISTERED ?
"output" : "input",
event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED ?
"opened" : "registered",
ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat, ioDesc->mChannelMask,
ioDesc->mFrameCount, ioDesc->getDeviceId());
} break;
case AUDIO_OUTPUT_CLOSED:
case AUDIO_INPUT_CLOSED: {
if (getIoDescriptor_l(ioDesc->mIoHandle) == 0) {
ALOGW("ioConfigChanged() closing unknown %s %d",
event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle);
break;
}
ALOGV("ioConfigChanged() %s %d closed",
event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle);
mIoDescriptors.removeItem(ioDesc->mIoHandle);
mAudioDeviceCallbacks.erase(ioDesc->mIoHandle);
} break;
case AUDIO_OUTPUT_CONFIG_CHANGED:
case AUDIO_INPUT_CONFIG_CHANGED: {
sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle);
if (oldDesc == 0) {
ALOGW("ioConfigChanged() modifying unknown output! %d", ioDesc->mIoHandle);
break;
}
deviceId = oldDesc->getDeviceId();
mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc);
if (deviceId != ioDesc->getDeviceId()) {
deviceId = ioDesc->getDeviceId();
auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle);
if (it != mAudioDeviceCallbacks.end()) {
callbacks = it->second;
}
}
ALOGV("ioConfigChanged() new config for %s %d samplingRate %u, format %#x "
"channel mask %#x frameCount %zu frameCountHAL %zu deviceId %d",
event == AUDIO_OUTPUT_CONFIG_CHANGED ? "output" : "input",
ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat,
ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->mFrameCountHAL,
ioDesc->getDeviceId());
} break;
case AUDIO_CLIENT_STARTED: {
sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle);
if (oldDesc == 0) {
ALOGW("ioConfigChanged() start client on unknown io! %d", ioDesc->mIoHandle);
break;
}
ALOGV("ioConfigChanged() AUDIO_CLIENT_STARTED io %d port %d num callbacks %zu",
ioDesc->mIoHandle, ioDesc->mPortId, mAudioDeviceCallbacks.size());
oldDesc->mPatch = ioDesc->mPatch;
auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle);
if (it != mAudioDeviceCallbacks.end()) {
auto cbks = it->second;
auto it2 = cbks.find(ioDesc->mPortId);
if (it2 != cbks.end()) {
callbacks.emplace(ioDesc->mPortId, it2->second);
deviceId = oldDesc->getDeviceId();
}
}
} break;
}
for (auto wpCbk : callbacks) {
sp<AudioDeviceCallback> spCbk = wpCbk.second.promote();
if (spCbk != nullptr) {
callbacksToCall.push_back(spCbk);
}
}
}
// Callbacks must be called without mLock held. May lead to dead lock if calling for
// example getRoutedDevice that updates the device and tries to acquire mLock.
for (auto cb : callbacksToCall) {
// If callbacksToCall is not empty, it implies ioDesc->mIoHandle and deviceId are valid
cb->onAudioDeviceUpdate(ioDesc->mIoHandle, deviceId);
}
}
status_t AudioSystem::AudioFlingerClient::getInputBufferSize(
uint32_t sampleRate, audio_format_t format,
audio_channel_mask_t channelMask, size_t* buffSize)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) {
return PERMISSION_DENIED;
}
Mutex::Autolock _l(mLock);
// Do we have a stale mInBuffSize or are we requesting the input buffer size for new values
if ((mInBuffSize == 0) || (sampleRate != mInSamplingRate) || (format != mInFormat)
|| (channelMask != mInChannelMask)) {
size_t inBuffSize = af->getInputBufferSize(sampleRate, format, channelMask);
if (inBuffSize == 0) {
ALOGE("AudioSystem::getInputBufferSize failed sampleRate %d format %#x channelMask %#x",
sampleRate, format, channelMask);
return BAD_VALUE;
}
// A benign race is possible here: we could overwrite a fresher cache entry
// save the request params
mInSamplingRate = sampleRate;
mInFormat = format;
mInChannelMask = channelMask;
mInBuffSize = inBuffSize;
}
*buffSize = mInBuffSize;
return NO_ERROR;
}
sp<AudioIoDescriptor> AudioSystem::AudioFlingerClient::getIoDescriptor_l(audio_io_handle_t ioHandle)
{
sp<AudioIoDescriptor> desc;
ssize_t index = mIoDescriptors.indexOfKey(ioHandle);
if (index >= 0) {
desc = mIoDescriptors.valueAt(index);
}
return desc;
}
sp<AudioIoDescriptor> AudioSystem::AudioFlingerClient::getIoDescriptor(audio_io_handle_t ioHandle)
{
Mutex::Autolock _l(mLock);
return getIoDescriptor_l(ioHandle);
}
status_t AudioSystem::AudioFlingerClient::addAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo,
audio_port_handle_t portId)
{
ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId);
Mutex::Autolock _l(mLock);
auto& callbacks = mAudioDeviceCallbacks.emplace(audioIo, std::map<audio_port_handle_t, wp<AudioDeviceCallback>>()).first->second;
auto result = callbacks.try_emplace(portId, callback);
if (!result.second) {
return INVALID_OPERATION;
}
return NO_ERROR;
}
status_t AudioSystem::AudioFlingerClient::removeAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback __unused, audio_io_handle_t audioIo,
audio_port_handle_t portId)
{
ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId);
Mutex::Autolock _l(mLock);
auto it = mAudioDeviceCallbacks.find(audioIo);
if (it == mAudioDeviceCallbacks.end()) {
return INVALID_OPERATION;
}
if (it->second.erase(portId) == 0) {
return INVALID_OPERATION;
}
if (it->second.size() == 0) {
mAudioDeviceCallbacks.erase(audioIo);
}
return NO_ERROR;
}
/* static */ void AudioSystem::setErrorCallback(audio_error_callback cb)
{
Mutex::Autolock _l(gLock);
gAudioErrorCallback = cb;
}
/*static*/ void AudioSystem::setDynPolicyCallback(dynamic_policy_callback cb)
{
Mutex::Autolock _l(gLock);
gDynPolicyCallback = cb;
}
/*static*/ void AudioSystem::setRecordConfigCallback(record_config_callback cb)
{
Mutex::Autolock _l(gLock);
gRecordConfigCallback = cb;
}
// client singleton for AudioPolicyService binder interface
// protected by gLockAPS
sp<IAudioPolicyService> AudioSystem::gAudioPolicyService;
sp<AudioSystem::AudioPolicyServiceClient> AudioSystem::gAudioPolicyServiceClient;
// establish binder interface to AudioPolicy service
const sp<IAudioPolicyService> AudioSystem::get_audio_policy_service()
{
sp<IAudioPolicyService> ap;
sp<AudioPolicyServiceClient> apc;
{
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyService == 0) {
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> binder;
do {
binder = sm->getService(String16("media.audio_policy"));
if (binder != 0)
break;
ALOGW("AudioPolicyService not published, waiting...");
usleep(500000); // 0.5 s
} while (true);
if (gAudioPolicyServiceClient == NULL) {
gAudioPolicyServiceClient = new AudioPolicyServiceClient();
}
binder->linkToDeath(gAudioPolicyServiceClient);
gAudioPolicyService = interface_cast<IAudioPolicyService>(binder);
LOG_ALWAYS_FATAL_IF(gAudioPolicyService == 0);
apc = gAudioPolicyServiceClient;
// Make sure callbacks can be received by gAudioPolicyServiceClient
ProcessState::self()->startThreadPool();
}
ap = gAudioPolicyService;
}
if (apc != 0) {
int64_t token = IPCThreadState::self()->clearCallingIdentity();
ap->registerClient(apc);
ap->setAudioPortCallbacksEnabled(apc->isAudioPortCbEnabled());
ap->setAudioVolumeGroupCallbacksEnabled(apc->isAudioVolumeGroupCbEnabled());
IPCThreadState::self()->restoreCallingIdentity(token);
}
return ap;
}
// ---------------------------------------------------------------------------
status_t AudioSystem::setDeviceConnectionState(audio_devices_t device,
audio_policy_dev_state_t state,
const char *device_address,
const char *device_name,
audio_format_t encodedFormat)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
const char *address = "";
const char *name = "";
if (aps == 0) return PERMISSION_DENIED;
if (device_address != NULL) {
address = device_address;
}
if (device_name != NULL) {
name = device_name;
}
return aps->setDeviceConnectionState(device, state, address, name, encodedFormat);
}
audio_policy_dev_state_t AudioSystem::getDeviceConnectionState(audio_devices_t device,
const char *device_address)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
return aps->getDeviceConnectionState(device, device_address);
}
status_t AudioSystem::handleDeviceConfigChange(audio_devices_t device,
const char *device_address,
const char *device_name,
audio_format_t encodedFormat)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
const char *address = "";
const char *name = "";
if (aps == 0) return PERMISSION_DENIED;
if (device_address != NULL) {
address = device_address;
}
if (device_name != NULL) {
name = device_name;
}
return aps->handleDeviceConfigChange(device, address, name, encodedFormat);
}
status_t AudioSystem::setPhoneState(audio_mode_t state)
{
if (uint32_t(state) >= AUDIO_MODE_CNT) return BAD_VALUE;
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setPhoneState(state);
}
status_t AudioSystem::setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setForceUse(usage, config);
}
audio_policy_forced_cfg_t AudioSystem::getForceUse(audio_policy_force_use_t usage)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_POLICY_FORCE_NONE;
return aps->getForceUse(usage);
}
audio_io_handle_t AudioSystem::getOutput(audio_stream_type_t stream)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return 0;
return aps->getOutput(stream);
}
status_t AudioSystem::getOutputForAttr(audio_attributes_t *attr,
audio_io_handle_t *output,
audio_session_t session,
audio_stream_type_t *stream,
pid_t pid,
uid_t uid,
const audio_config_t *config,
audio_output_flags_t flags,
audio_port_handle_t *selectedDeviceId,
audio_port_handle_t *portId,
std::vector<audio_io_handle_t> *secondaryOutputs)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return NO_INIT;
return aps->getOutputForAttr(attr, output, session, stream, pid, uid,
config,
flags, selectedDeviceId, portId, secondaryOutputs);
}
status_t AudioSystem::startOutput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->startOutput(portId);
}
status_t AudioSystem::stopOutput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->stopOutput(portId);
}
void AudioSystem::releaseOutput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return;
aps->releaseOutput(portId);
}
status_t AudioSystem::getInputForAttr(const audio_attributes_t *attr,
audio_io_handle_t *input,
audio_unique_id_t riid,
audio_session_t session,
pid_t pid,
uid_t uid,
const String16& opPackageName,
const audio_config_base_t *config,
audio_input_flags_t flags,
audio_port_handle_t *selectedDeviceId,
audio_port_handle_t *portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return NO_INIT;
return aps->getInputForAttr(
attr, input, riid, session, pid, uid, opPackageName,
config, flags, selectedDeviceId, portId);
}
status_t AudioSystem::startInput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->startInput(portId);
}
status_t AudioSystem::stopInput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->stopInput(portId);
}
void AudioSystem::releaseInput(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return;
aps->releaseInput(portId);
}
status_t AudioSystem::initStreamVolume(audio_stream_type_t stream,
int indexMin,
int indexMax)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->initStreamVolume(stream, indexMin, indexMax);
}
status_t AudioSystem::setStreamVolumeIndex(audio_stream_type_t stream,
int index,
audio_devices_t device)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setStreamVolumeIndex(stream, index, device);
}
status_t AudioSystem::getStreamVolumeIndex(audio_stream_type_t stream,
int *index,
audio_devices_t device)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getStreamVolumeIndex(stream, index, device);
}
status_t AudioSystem::setVolumeIndexForAttributes(const audio_attributes_t &attr,
int index,
audio_devices_t device)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setVolumeIndexForAttributes(attr, index, device);
}
status_t AudioSystem::getVolumeIndexForAttributes(const audio_attributes_t &attr,
int &index,
audio_devices_t device)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getVolumeIndexForAttributes(attr, index, device);
}
status_t AudioSystem::getMaxVolumeIndexForAttributes(const audio_attributes_t &attr, int &index)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getMaxVolumeIndexForAttributes(attr, index);
}
status_t AudioSystem::getMinVolumeIndexForAttributes(const audio_attributes_t &attr, int &index)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getMinVolumeIndexForAttributes(attr, index);
}
uint32_t AudioSystem::getStrategyForStream(audio_stream_type_t stream)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PRODUCT_STRATEGY_NONE;
return aps->getStrategyForStream(stream);
}
audio_devices_t AudioSystem::getDevicesForStream(audio_stream_type_t stream)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_DEVICE_NONE;
return aps->getDevicesForStream(stream);
}
audio_io_handle_t AudioSystem::getOutputForEffect(const effect_descriptor_t *desc)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
// FIXME change return type to status_t, and return PERMISSION_DENIED here
if (aps == 0) return AUDIO_IO_HANDLE_NONE;
return aps->getOutputForEffect(desc);
}
status_t AudioSystem::registerEffect(const effect_descriptor_t *desc,
audio_io_handle_t io,
uint32_t strategy,
audio_session_t session,
int id)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->registerEffect(desc, io, strategy, session, id);
}
status_t AudioSystem::unregisterEffect(int id)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->unregisterEffect(id);
}
status_t AudioSystem::setEffectEnabled(int id, bool enabled)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setEffectEnabled(id, enabled);
}
status_t AudioSystem::moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->moveEffectsToIo(ids, io);
}
status_t AudioSystem::isStreamActive(audio_stream_type_t stream, bool* state, uint32_t inPastMs)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
if (state == NULL) return BAD_VALUE;
*state = aps->isStreamActive(stream, inPastMs);
return NO_ERROR;
}
status_t AudioSystem::isStreamActiveRemotely(audio_stream_type_t stream, bool* state,
uint32_t inPastMs)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
if (state == NULL) return BAD_VALUE;
*state = aps->isStreamActiveRemotely(stream, inPastMs);
return NO_ERROR;
}
status_t AudioSystem::isSourceActive(audio_source_t stream, bool* state)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
if (state == NULL) return BAD_VALUE;
*state = aps->isSourceActive(stream);
return NO_ERROR;
}
uint32_t AudioSystem::getPrimaryOutputSamplingRate()
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return 0;
return af->getPrimaryOutputSamplingRate();
}
size_t AudioSystem::getPrimaryOutputFrameCount()
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return 0;
return af->getPrimaryOutputFrameCount();
}
status_t AudioSystem::setLowRamDevice(bool isLowRamDevice, int64_t totalMemory)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setLowRamDevice(isLowRamDevice, totalMemory);
}
void AudioSystem::clearAudioConfigCache()
{
// called by restoreTrack_l(), which needs new IAudioFlinger and IAudioPolicyService instances
ALOGV("clearAudioConfigCache()");
{
Mutex::Autolock _l(gLock);
if (gAudioFlingerClient != 0) {
gAudioFlingerClient->clearIoCache();
}
gAudioFlinger.clear();
}
{
Mutex::Autolock _l(gLockAPS);
gAudioPolicyService.clear();
}
}
status_t AudioSystem::setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t flags) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == nullptr) return PERMISSION_DENIED;
return aps->setAllowedCapturePolicy(uid, flags);
}
bool AudioSystem::isOffloadSupported(const audio_offload_info_t& info)
{
ALOGV("isOffloadSupported()");
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return false;
return aps->isOffloadSupported(info);
}
status_t AudioSystem::listAudioPorts(audio_port_role_t role,
audio_port_type_t type,
unsigned int *num_ports,
struct audio_port *ports,
unsigned int *generation)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->listAudioPorts(role, type, num_ports, ports, generation);
}
status_t AudioSystem::getAudioPort(struct audio_port *port)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getAudioPort(port);
}
status_t AudioSystem::createAudioPatch(const struct audio_patch *patch,
audio_patch_handle_t *handle)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->createAudioPatch(patch, handle);
}
status_t AudioSystem::releaseAudioPatch(audio_patch_handle_t handle)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->releaseAudioPatch(handle);
}
status_t AudioSystem::listAudioPatches(unsigned int *num_patches,
struct audio_patch *patches,
unsigned int *generation)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->listAudioPatches(num_patches, patches, generation);
}
status_t AudioSystem::setAudioPortConfig(const struct audio_port_config *config)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setAudioPortConfig(config);
}
status_t AudioSystem::addAudioPortCallback(const sp<AudioPortCallback>& callback)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->addAudioPortCallback(callback);
if (ret == 1) {
aps->setAudioPortCallbacksEnabled(true);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
/*static*/
status_t AudioSystem::removeAudioPortCallback(const sp<AudioPortCallback>& callback)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->removeAudioPortCallback(callback);
if (ret == 0) {
aps->setAudioPortCallbacksEnabled(false);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
status_t AudioSystem::addAudioVolumeGroupCallback(const sp<AudioVolumeGroupCallback>& callback)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->addAudioVolumeGroupCallback(callback);
if (ret == 1) {
aps->setAudioVolumeGroupCallbacksEnabled(true);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
status_t AudioSystem::removeAudioVolumeGroupCallback(const sp<AudioVolumeGroupCallback>& callback)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->removeAudioVolumeGroupCallback(callback);
if (ret == 0) {
aps->setAudioVolumeGroupCallbacksEnabled(false);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
status_t AudioSystem::addAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo,
audio_port_handle_t portId)
{
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc == 0) {
return NO_INIT;
}
status_t status = afc->addAudioDeviceCallback(callback, audioIo, portId);
if (status == NO_ERROR) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af != 0) {
af->registerClient(afc);
}
}
return status;
}
status_t AudioSystem::removeAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo,
audio_port_handle_t portId)
{
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc == 0) {
return NO_INIT;
}
return afc->removeAudioDeviceCallback(callback, audioIo, portId);
}
audio_port_handle_t AudioSystem::getDeviceIdForIo(audio_io_handle_t audioIo)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
const sp<AudioIoDescriptor> desc = getIoDescriptor(audioIo);
if (desc == 0) {
return AUDIO_PORT_HANDLE_NONE;
}
return desc->getDeviceId();
}
status_t AudioSystem::acquireSoundTriggerSession(audio_session_t *session,
audio_io_handle_t *ioHandle,
audio_devices_t *device)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->acquireSoundTriggerSession(session, ioHandle, device);
}
status_t AudioSystem::releaseSoundTriggerSession(audio_session_t session)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->releaseSoundTriggerSession(session);
}
audio_mode_t AudioSystem::getPhoneState()
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_MODE_INVALID;
return aps->getPhoneState();
}
status_t AudioSystem::registerPolicyMixes(const Vector<AudioMix>& mixes, bool registration)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->registerPolicyMixes(mixes, registration);
}
status_t AudioSystem::setUidDeviceAffinities(uid_t uid, const Vector<AudioDeviceTypeAddr>& devices)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setUidDeviceAffinities(uid, devices);
}
status_t AudioSystem::removeUidDeviceAffinities(uid_t uid) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->removeUidDeviceAffinities(uid);
}
status_t AudioSystem::startAudioSource(const struct audio_port_config *source,
const audio_attributes_t *attributes,
audio_port_handle_t *portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->startAudioSource(source, attributes, portId);
}
status_t AudioSystem::stopAudioSource(audio_port_handle_t portId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->stopAudioSource(portId);
}
status_t AudioSystem::setMasterMono(bool mono)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setMasterMono(mono);
}
status_t AudioSystem::getMasterMono(bool *mono)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getMasterMono(mono);
}
status_t AudioSystem::setMasterBalance(float balance)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setMasterBalance(balance);
}
status_t AudioSystem::getMasterBalance(float *balance)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->getMasterBalance(balance);
}
float AudioSystem::getStreamVolumeDB(audio_stream_type_t stream, int index, audio_devices_t device)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return NAN;
return aps->getStreamVolumeDB(stream, index, device);
}
status_t AudioSystem::getMicrophones(std::vector<media::MicrophoneInfo> *microphones)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->getMicrophones(microphones);
}
status_t AudioSystem::getSurroundFormats(unsigned int *numSurroundFormats,
audio_format_t *surroundFormats,
bool *surroundFormatsEnabled,
bool reported)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getSurroundFormats(
numSurroundFormats, surroundFormats, surroundFormatsEnabled, reported);
}
status_t AudioSystem::setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setSurroundFormatEnabled(audioFormat, enabled);
}
status_t AudioSystem::setAssistantUid(uid_t uid)
{
const sp <IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setAssistantUid(uid);
}
status_t AudioSystem::setA11yServicesUids(const std::vector<uid_t>& uids)
{
const sp <IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setA11yServicesUids(uids);
}
bool AudioSystem::isHapticPlaybackSupported()
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return false;
return aps->isHapticPlaybackSupported();
}
status_t AudioSystem::getHwOffloadEncodingFormatsSupportedForA2DP(
std::vector<audio_format_t> *formats) {
const sp <IAudioPolicyService>
& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getHwOffloadEncodingFormatsSupportedForA2DP(formats);
}
status_t AudioSystem::listAudioProductStrategies(AudioProductStrategyVector &strategies)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->listAudioProductStrategies(strategies);
}
audio_attributes_t AudioSystem::streamTypeToAttributes(audio_stream_type_t stream)
{
AudioProductStrategyVector strategies;
listAudioProductStrategies(strategies);
for (const auto &strategy : strategies) {
auto attrVect = strategy.getAudioAttributes();
auto iter = std::find_if(begin(attrVect), end(attrVect), [&stream](const auto &attributes) {
return attributes.getStreamType() == stream; });
if (iter != end(attrVect)) {
return iter->getAttributes();
}
}
ALOGE("invalid stream type %s when converting to attributes", toString(stream).c_str());
return AUDIO_ATTRIBUTES_INITIALIZER;
}
audio_stream_type_t AudioSystem::attributesToStreamType(const audio_attributes_t &attr)
{
product_strategy_t psId;
status_t ret = AudioSystem::getProductStrategyFromAudioAttributes(AudioAttributes(attr), psId);
if (ret != NO_ERROR) {
ALOGE("no strategy found for attributes %s", toString(attr).c_str());
return AUDIO_STREAM_MUSIC;
}
AudioProductStrategyVector strategies;
listAudioProductStrategies(strategies);
for (const auto &strategy : strategies) {
if (strategy.getId() == psId) {
auto attrVect = strategy.getAudioAttributes();
auto iter = std::find_if(begin(attrVect), end(attrVect), [&attr](const auto &refAttr) {
return AudioProductStrategy::attributesMatches(
refAttr.getAttributes(), attr); });
if (iter != end(attrVect)) {
return iter->getStreamType();
}
}
}
ALOGE("invalid attributes %s when converting to stream", toString(attr).c_str());
return AUDIO_STREAM_MUSIC;
}
status_t AudioSystem::getProductStrategyFromAudioAttributes(const AudioAttributes &aa,
product_strategy_t &productStrategy)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getProductStrategyFromAudioAttributes(aa,productStrategy);
}
status_t AudioSystem::listAudioVolumeGroups(AudioVolumeGroupVector &groups)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->listAudioVolumeGroups(groups);
}
status_t AudioSystem::getVolumeGroupFromAudioAttributes(const AudioAttributes &aa,
volume_group_t &volumeGroup)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getVolumeGroupFromAudioAttributes(aa, volumeGroup);
}
status_t AudioSystem::setRttEnabled(bool enabled)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->setRttEnabled(enabled);
}
// ---------------------------------------------------------------------------
int AudioSystem::AudioPolicyServiceClient::addAudioPortCallback(
const sp<AudioPortCallback>& callback)
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
if (mAudioPortCallbacks[i] == callback) {
return -1;
}
}
mAudioPortCallbacks.add(callback);
return mAudioPortCallbacks.size();
}
int AudioSystem::AudioPolicyServiceClient::removeAudioPortCallback(
const sp<AudioPortCallback>& callback)
{
Mutex::Autolock _l(mLock);
size_t i;
for (i = 0; i < mAudioPortCallbacks.size(); i++) {
if (mAudioPortCallbacks[i] == callback) {
break;
}
}
if (i == mAudioPortCallbacks.size()) {
return -1;
}
mAudioPortCallbacks.removeAt(i);
return mAudioPortCallbacks.size();
}
void AudioSystem::AudioPolicyServiceClient::onAudioPortListUpdate()
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
mAudioPortCallbacks[i]->onAudioPortListUpdate();
}
}
void AudioSystem::AudioPolicyServiceClient::onAudioPatchListUpdate()
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
mAudioPortCallbacks[i]->onAudioPatchListUpdate();
}
}
// ----------------------------------------------------------------------------
int AudioSystem::AudioPolicyServiceClient::addAudioVolumeGroupCallback(
const sp<AudioVolumeGroupCallback>& callback)
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
if (mAudioVolumeGroupCallback[i] == callback) {
return -1;
}
}
mAudioVolumeGroupCallback.add(callback);
return mAudioVolumeGroupCallback.size();
}
int AudioSystem::AudioPolicyServiceClient::removeAudioVolumeGroupCallback(
const sp<AudioVolumeGroupCallback>& callback)
{
Mutex::Autolock _l(mLock);
size_t i;
for (i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
if (mAudioVolumeGroupCallback[i] == callback) {
break;
}
}
if (i == mAudioVolumeGroupCallback.size()) {
return -1;
}
mAudioVolumeGroupCallback.removeAt(i);
return mAudioVolumeGroupCallback.size();
}
void AudioSystem::AudioPolicyServiceClient::onAudioVolumeGroupChanged(volume_group_t group,
int flags)
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
mAudioVolumeGroupCallback[i]->onAudioVolumeGroupChanged(group, flags);
}
}
// ----------------------------------------------------------------------------
void AudioSystem::AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate(
String8 regId, int32_t state)
{
ALOGV("AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate(%s, %d)", regId.string(), state);
dynamic_policy_callback cb = NULL;
{
Mutex::Autolock _l(AudioSystem::gLock);
cb = gDynPolicyCallback;
}
if (cb != NULL) {
cb(DYNAMIC_POLICY_EVENT_MIX_STATE_UPDATE, regId, state);
}
}
void AudioSystem::AudioPolicyServiceClient::onRecordingConfigurationUpdate(
int event,
const record_client_info_t *clientInfo,
const audio_config_base_t *clientConfig,
std::vector<effect_descriptor_t> clientEffects,
const audio_config_base_t *deviceConfig,
std::vector<effect_descriptor_t> effects,
audio_patch_handle_t patchHandle,
audio_source_t source) {
record_config_callback cb = NULL;
{
Mutex::Autolock _l(AudioSystem::gLock);
cb = gRecordConfigCallback;
}
if (cb != NULL) {
cb(event, clientInfo, clientConfig, clientEffects,
deviceConfig, effects, patchHandle, source);
}
}
void AudioSystem::AudioPolicyServiceClient::binderDied(const wp<IBinder>& who __unused)
{
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
mAudioPortCallbacks[i]->onServiceDied();
}
for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
mAudioVolumeGroupCallback[i]->onServiceDied();
}
}
{
Mutex::Autolock _l(gLockAPS);
AudioSystem::gAudioPolicyService.clear();
}
ALOGW("AudioPolicyService server died!");
}
} // namespace android