| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <optional> |
| #include <audio_utils/SimpleLog.h> |
| |
| #include "media/HeadTrackingMode.h" |
| #include "media/Pose.h" |
| |
| #include "PoseRateLimiter.h" |
| |
| namespace android { |
| namespace media { |
| |
| /** |
| * Head-tracking mode selector. |
| * |
| * This class is responsible for production of the determining pose for audio virtualization, based |
| * on a number of available sources and a selectable mode. |
| * |
| * Typical flow is: |
| * ModeSelector selector(...); |
| * while (...) { |
| * // Set inputs. |
| * selector.setFoo(...); |
| * selector.setBar(...); |
| * |
| * // Update outputs based on inputs. |
| * selector.calculate(...); |
| * |
| * // Get outputs. |
| * Pose3f pose = selector.getHeadToStagePose(); |
| * } |
| * |
| * This class is not thread-safe, but thread-compatible. |
| * |
| * For details on the frames of reference involved, their composition and the definitions to the |
| * different modes, refer to: |
| * go/immersive-audio-frames |
| * |
| * The actual mode may deviate from the desired mode in the following cases: |
| * - When we cannot get a valid and fresh estimate of the screen-to-head pose, we will fall back |
| * from screen-relative to world-relative. |
| * - When we cannot get a fresh estimate of the world-to-head pose, we will fall back from |
| * world-relative to static. |
| * - In world-relative mode, if the screen is unstable, we will fall back to static. |
| * |
| * All the timestamps used here are of arbitrary units and origin. They just need to be consistent |
| * between all the calls and with the Options provided for determining freshness and rate limiting. |
| */ |
| class ModeSelector { |
| public: |
| struct Options { |
| int64_t freshnessTimeout = std::numeric_limits<int64_t>::max(); |
| }; |
| |
| ModeSelector(const Options& options, HeadTrackingMode initialMode = HeadTrackingMode::STATIC); |
| |
| /** Sets the desired head-tracking mode. */ |
| void setDesiredMode(HeadTrackingMode mode); |
| |
| /** |
| * Set the screen-to-stage pose, used in all modes. |
| */ |
| void setScreenToStagePose(const Pose3f& screenToStage); |
| |
| /** |
| * Set the screen-to-head pose, used in screen-relative mode. |
| * The timestamp needs to reflect how fresh the sample is (not necessarily which point in time |
| * it applies to). nullopt can be used if it is determined that the listener is not in front of |
| * the screen. |
| */ |
| void setScreenToHeadPose(int64_t timestamp, const std::optional<Pose3f>& screenToHead); |
| |
| /** |
| * Set the world-to-head pose, used in world-relative mode. |
| * The timestamp needs to reflect how fresh the sample is (not necessarily which point in time |
| * it applies to). |
| */ |
| void setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead); |
| |
| /** |
| * Set whether the screen is considered stable. |
| * The timestamp needs to reflect how fresh the sample is. |
| */ |
| void setScreenStable(int64_t timestamp, bool stable); |
| |
| /** |
| * Process all the previous inputs and update the outputs. |
| */ |
| void calculate(int64_t timestamp); |
| |
| /** |
| * Get the aggregate head-to-stage pose (primary output of this module). |
| */ |
| Pose3f getHeadToStagePose() const; |
| |
| /** |
| * Get the actual head-tracking mode (which may deviate from the desired one as mentioned in the |
| * class documentation above). |
| */ |
| HeadTrackingMode getActualMode() const; |
| |
| std::string toString(unsigned level) const; |
| |
| private: |
| const Options mOptions; |
| |
| HeadTrackingMode mDesiredMode; |
| Pose3f mScreenToStage; |
| std::optional<Pose3f> mScreenToHead; |
| int64_t mScreenToHeadTimestamp; |
| std::optional<Pose3f> mWorldToHead; |
| int64_t mWorldToHeadTimestamp; |
| std::optional<bool> mScreenStable; |
| int64_t mScreenStableTimestamp; |
| |
| HeadTrackingMode mActualMode; |
| Pose3f mHeadToStage; |
| |
| static constexpr std::size_t sMaxLocalLogLine = 10; |
| SimpleLog mLocalLog{sMaxLocalLogLine}; |
| |
| void calculateActualMode(int64_t timestamp); |
| }; |
| |
| } // namespace media |
| } // namespace android |