| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_SERVERS_CAMERA3_STATUSTRACKER_H |
| #define ANDROID_SERVERS_CAMERA3_STATUSTRACKER_H |
| |
| #include <string> |
| #include <utils/Condition.h> |
| #include <utils/Errors.h> |
| #include <utils/List.h> |
| #include <utils/Mutex.h> |
| #include <utils/Thread.h> |
| #include <utils/KeyedVector.h> |
| |
| #include "common/CameraDeviceBase.h" |
| |
| namespace android { |
| |
| class Camera3Device; |
| class Fence; |
| |
| namespace camera3 { |
| |
| /** |
| * State tracking for idle and other collective state transitions. |
| * Collects idle notifications from different sources and calls the |
| * parent when all of them become idle. |
| * |
| * The parent is responsible for synchronizing the status updates with its |
| * internal state correctly, which means the notifyStatus call to the parent may |
| * block for a while. |
| */ |
| class StatusTracker: public Thread { |
| public: |
| explicit StatusTracker(wp<Camera3Device> parent); |
| ~StatusTracker(); |
| |
| // An always-invalid component ID |
| static const int NO_STATUS_ID = -1; |
| |
| // Add a component to track; returns non-negative unique ID for the new |
| // component on success, negative error code on failure. |
| // New components start in the idle state. |
| int addComponent(std::string componentName); |
| |
| // Remove existing component from idle tracking. Ignores unknown IDs |
| void removeComponent(int id); |
| |
| // Set the state of a tracked component to be idle. Ignores unknown IDs; can |
| // accept a fence to wait on to complete idle. The fence is merged with any |
| // previous fences given, which means they all must signal before the |
| // component is considered idle. |
| void markComponentIdle(int id, const sp<Fence>& componentFence); |
| |
| // Set the state of a tracked component to be active. Ignores unknown IDs. |
| void markComponentActive(int id); |
| |
| void dumpActiveComponents(); |
| |
| // Flush all pending states inflight in the tracker, and return upon |
| // completion. |
| void flushPendingStates(); |
| |
| virtual void requestExit(); |
| protected: |
| |
| virtual bool threadLoop(); |
| |
| private: |
| enum ComponentState { |
| IDLE, |
| ACTIVE |
| }; |
| |
| void markComponent(int id, ComponentState state, |
| const sp<Fence>& componentFence); |
| |
| // Guards mPendingChange, mPendingStates, mComponentsChanged |
| Mutex mPendingLock; |
| |
| Condition mPendingChangeSignal; |
| |
| struct StateChange { |
| int id; |
| ComponentState state; |
| sp<Fence> fence; |
| }; |
| // A queue of yet-to-be-processed state changes to components |
| Vector<StateChange> mPendingChangeQueue; |
| bool mComponentsChanged; |
| |
| wp<Camera3Device> mParent; |
| |
| // Guards rest of internals. Must be locked after mPendingLock if both used. |
| Mutex mLock; |
| |
| int mNextComponentId; |
| |
| // Current component states |
| KeyedVector<int, ComponentState> mStates; |
| KeyedVector<int, std::string> mComponentNames; |
| // Merged fence for all processed state changes |
| sp<Fence> mIdleFence; |
| // Current overall device state |
| ComponentState mDeviceState; |
| |
| // For flushing all pending states transitions |
| bool mFlushed; |
| Mutex mFlushLock; |
| Condition mFlushCondition; |
| |
| // Private to threadLoop |
| |
| // Determine current overall device state |
| // We're IDLE iff |
| // - All components are currently IDLE |
| // - The merged fence for all component updates has signalled |
| ComponentState getDeviceStateLocked(); |
| |
| Vector<ComponentState> mStateTransitions; |
| |
| static const nsecs_t kWaitDuration = 250000000LL; // 250 ms |
| }; |
| |
| } // namespace camera3 |
| |
| } // namespace android |
| |
| #endif |