| /* |
| ** |
| ** Copyright 2012, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef INCLUDING_FROM_AUDIOFLINGER_H |
| #error This header file should only be included from AudioFlinger.h |
| #endif |
| |
| // base for record and playback |
| class TrackBase : public ExtendedAudioBufferProvider, public RefBase { |
| |
| public: |
| enum track_state : int32_t { |
| IDLE, |
| FLUSHED, // for PlaybackTracks only |
| STOPPED, |
| // next 2 states are currently used for fast tracks |
| // and offloaded tracks only |
| STOPPING_1, // waiting for first underrun |
| STOPPING_2, // waiting for presentation complete |
| RESUMING, // for PlaybackTracks only |
| ACTIVE, |
| PAUSING, |
| PAUSED, |
| STARTING_1, // for RecordTrack only |
| STARTING_2, // for RecordTrack only |
| }; |
| |
| // where to allocate the data buffer |
| enum alloc_type { |
| ALLOC_CBLK, // allocate immediately after control block |
| ALLOC_READONLY, // allocate from a separate read-only heap per thread |
| ALLOC_PIPE, // do not allocate; use the pipe buffer |
| ALLOC_LOCAL, // allocate a local buffer |
| ALLOC_NONE, // do not allocate:use the buffer passed to TrackBase constructor |
| }; |
| |
| enum track_type { |
| TYPE_DEFAULT, |
| TYPE_OUTPUT, |
| TYPE_PATCH, |
| }; |
| |
| TrackBase(ThreadBase *thread, |
| const sp<Client>& client, |
| const audio_attributes_t& mAttr, |
| uint32_t sampleRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| size_t frameCount, |
| void *buffer, |
| size_t bufferSize, |
| audio_session_t sessionId, |
| pid_t creatorPid, |
| uid_t uid, |
| bool isOut, |
| const alloc_type alloc = ALLOC_CBLK, |
| track_type type = TYPE_DEFAULT, |
| audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE, |
| std::string metricsId = {}); |
| virtual ~TrackBase(); |
| virtual status_t initCheck() const; |
| |
| virtual status_t start(AudioSystem::sync_event_t event, |
| audio_session_t triggerSession) = 0; |
| virtual void stop() = 0; |
| sp<IMemory> getCblk() const { return mCblkMemory; } |
| audio_track_cblk_t* cblk() const { return mCblk; } |
| audio_session_t sessionId() const { return mSessionId; } |
| uid_t uid() const { return mUid; } |
| pid_t creatorPid() const { return mCreatorPid; } |
| |
| audio_port_handle_t portId() const { return mPortId; } |
| virtual status_t setSyncEvent(const sp<audioflinger::SyncEvent>& event); |
| |
| sp<IMemory> getBuffers() const { return mBufferMemory; } |
| void* buffer() const { return mBuffer; } |
| size_t bufferSize() const { return mBufferSize; } |
| virtual bool isFastTrack() const = 0; |
| virtual bool isDirect() const = 0; |
| bool isOutputTrack() const { return (mType == TYPE_OUTPUT); } |
| bool isPatchTrack() const { return (mType == TYPE_PATCH); } |
| bool isExternalTrack() const { return !isOutputTrack() && !isPatchTrack(); } |
| |
| virtual void invalidate() { |
| if (mIsInvalid) return; |
| mTrackMetrics.logInvalidate(); |
| mIsInvalid = true; |
| } |
| bool isInvalid() const { return mIsInvalid; } |
| |
| void terminate() { mTerminated = true; } |
| bool isTerminated() const { return mTerminated; } |
| |
| audio_attributes_t attributes() const { return mAttr; } |
| |
| virtual bool isSpatialized() const { return false; } |
| |
| virtual bool isBitPerfect() const { return false; } |
| |
| #ifdef TEE_SINK |
| void dumpTee(int fd, const std::string &reason) const { |
| mTee.dump(fd, reason); |
| } |
| #endif |
| |
| /** returns the buffer contents size converted to time in milliseconds |
| * for PCM Playback or Record streaming tracks. The return value is zero for |
| * PCM static tracks and not defined for non-PCM tracks. |
| * |
| * This may be called without the thread lock. |
| */ |
| virtual double bufferLatencyMs() const { |
| return mServerProxy->framesReadySafe() * 1000. / sampleRate(); |
| } |
| |
| /** returns whether the track supports server latency computation. |
| * This is set in the constructor and constant throughout the track lifetime. |
| */ |
| |
| bool isServerLatencySupported() const { return mServerLatencySupported; } |
| |
| /** computes the server latency for PCM Playback or Record track |
| * to the device sink/source. This is the time for the next frame in the track buffer |
| * written or read from the server thread to the device source or sink. |
| * |
| * This may be called without the thread lock, but latencyMs and fromTrack |
| * may be not be synchronized. For example PatchPanel may not obtain the |
| * thread lock before calling. |
| * |
| * \param latencyMs on success is set to the latency in milliseconds of the |
| * next frame written/read by the server thread to/from the track buffer |
| * from the device source/sink. |
| * \param fromTrack on success is set to true if latency was computed directly |
| * from the track timestamp; otherwise set to false if latency was |
| * estimated from the server timestamp. |
| * fromTrack may be nullptr or omitted if not required. |
| * |
| * \returns OK or INVALID_OPERATION on failure. |
| */ |
| status_t getServerLatencyMs(double *latencyMs, bool *fromTrack = nullptr) const { |
| if (!isServerLatencySupported()) { |
| return INVALID_OPERATION; |
| } |
| |
| // if no thread lock is acquired, these atomics are not |
| // synchronized with each other, considered a benign race. |
| |
| const double serverLatencyMs = mServerLatencyMs.load(); |
| if (serverLatencyMs == 0.) { |
| return INVALID_OPERATION; |
| } |
| if (fromTrack != nullptr) { |
| *fromTrack = mServerLatencyFromTrack.load(); |
| } |
| *latencyMs = serverLatencyMs; |
| return OK; |
| } |
| |
| /** computes the total client latency for PCM Playback or Record tracks |
| * for the next client app access to the device sink/source; i.e. the |
| * server latency plus the buffer latency. |
| * |
| * This may be called without the thread lock, but latencyMs and fromTrack |
| * may be not be synchronized. For example PatchPanel may not obtain the |
| * thread lock before calling. |
| * |
| * \param latencyMs on success is set to the latency in milliseconds of the |
| * next frame written/read by the client app to/from the track buffer |
| * from the device sink/source. |
| * \param fromTrack on success is set to true if latency was computed directly |
| * from the track timestamp; otherwise set to false if latency was |
| * estimated from the server timestamp. |
| * fromTrack may be nullptr or omitted if not required. |
| * |
| * \returns OK or INVALID_OPERATION on failure. |
| */ |
| status_t getTrackLatencyMs(double *latencyMs, bool *fromTrack = nullptr) const { |
| double serverLatencyMs; |
| status_t status = getServerLatencyMs(&serverLatencyMs, fromTrack); |
| if (status == OK) { |
| *latencyMs = serverLatencyMs + bufferLatencyMs(); |
| } |
| return status; |
| } |
| |
| // TODO: Consider making this external. |
| struct FrameTime { |
| int64_t frames; |
| int64_t timeNs; |
| }; |
| |
| // KernelFrameTime is updated per "mix" period even for non-pcm tracks. |
| void getKernelFrameTime(FrameTime *ft) const { |
| *ft = mKernelFrameTime.load(); |
| } |
| |
| audio_format_t format() const { return mFormat; } |
| int id() const { return mId; } |
| |
| const char *getTrackStateAsString() const { |
| if (isTerminated()) { |
| return "TERMINATED"; |
| } |
| switch (mState) { |
| case IDLE: |
| return "IDLE"; |
| case STOPPING_1: // for Fast and Offload |
| return "STOPPING_1"; |
| case STOPPING_2: // for Fast and Offload |
| return "STOPPING_2"; |
| case STOPPED: |
| return "STOPPED"; |
| case RESUMING: |
| return "RESUMING"; |
| case ACTIVE: |
| return "ACTIVE"; |
| case PAUSING: |
| return "PAUSING"; |
| case PAUSED: |
| return "PAUSED"; |
| case FLUSHED: |
| return "FLUSHED"; |
| case STARTING_1: // for RecordTrack |
| return "STARTING_1"; |
| case STARTING_2: // for RecordTrack |
| return "STARTING_2"; |
| default: |
| return "UNKNOWN"; |
| } |
| } |
| |
| // Called by the PlaybackThread to indicate that the track is becoming active |
| // and a new interval should start with a given device list. |
| void logBeginInterval(const std::string& devices) { |
| mTrackMetrics.logBeginInterval(devices); |
| } |
| |
| // Called by the PlaybackThread to indicate the track is no longer active. |
| void logEndInterval() { |
| mTrackMetrics.logEndInterval(); |
| } |
| |
| // Called to tally underrun frames in playback. |
| virtual void tallyUnderrunFrames(size_t /* frames */) {} |
| |
| audio_channel_mask_t channelMask() const { return mChannelMask; } |
| |
| /** @return true if the track has changed (metadata or volume) since |
| * the last time this function was called, |
| * true if this function was never called since the track creation, |
| * false otherwise. |
| * Thread safe. |
| */ |
| bool readAndClearHasChanged() { return !mChangeNotified.test_and_set(); } |
| |
| /** Set that a metadata has changed and needs to be notified to backend. Thread safe. */ |
| void setMetadataHasChanged() { mChangeNotified.clear(); } |
| |
| protected: |
| DISALLOW_COPY_AND_ASSIGN(TrackBase); |
| |
| void releaseCblk() { |
| if (mCblk != nullptr) { |
| mState.clear(); |
| mCblk->~audio_track_cblk_t(); // destroy our shared-structure. |
| if (mClient == 0) { |
| free(mCblk); |
| } |
| mCblk = nullptr; |
| } |
| } |
| |
| // AudioBufferProvider interface |
| virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0; |
| virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); |
| |
| // ExtendedAudioBufferProvider interface is only needed for Track, |
| // but putting it in TrackBase avoids the complexity of virtual inheritance |
| virtual size_t framesReady() const { return SIZE_MAX; } |
| |
| uint32_t channelCount() const { return mChannelCount; } |
| |
| size_t frameSize() const { return mFrameSize; } |
| |
| virtual uint32_t sampleRate() const { return mSampleRate; } |
| |
| bool isStopped() const { |
| return (mState == STOPPED || mState == FLUSHED); |
| } |
| |
| // for fast tracks and offloaded tracks only |
| bool isStopping() const { |
| return mState == STOPPING_1 || mState == STOPPING_2; |
| } |
| bool isStopping_1() const { |
| return mState == STOPPING_1; |
| } |
| bool isStopping_2() const { |
| return mState == STOPPING_2; |
| } |
| |
| // Upper case characters are final states. |
| // Lower case characters are transitory. |
| const char *getTrackStateAsCodedString() const { |
| if (isTerminated()) { |
| return "T "; |
| } |
| switch (mState) { |
| case IDLE: |
| return "I "; |
| case STOPPING_1: // for Fast and Offload |
| return "s1"; |
| case STOPPING_2: // for Fast and Offload |
| return "s2"; |
| case STOPPED: |
| return "S "; |
| case RESUMING: |
| return "r "; |
| case ACTIVE: |
| return "A "; |
| case PAUSING: |
| return "p "; |
| case PAUSED: |
| return "P "; |
| case FLUSHED: |
| return "F "; |
| case STARTING_1: // for RecordTrack |
| return "r1"; |
| case STARTING_2: // for RecordTrack |
| return "r2"; |
| default: |
| return "? "; |
| } |
| } |
| |
| bool isOut() const { return mIsOut; } |
| // true for Track, false for RecordTrack, |
| // this could be a track type if needed later |
| |
| const wp<ThreadBase> mThread; |
| const alloc_type mAllocType; |
| /*const*/ sp<Client> mClient; // see explanation at ~TrackBase() why not const |
| sp<IMemory> mCblkMemory; |
| audio_track_cblk_t* mCblk; |
| sp<IMemory> mBufferMemory; // currently non-0 for fast RecordTrack only |
| void* mBuffer; // start of track buffer, typically in shared memory |
| // except for OutputTrack when it is in local memory |
| size_t mBufferSize; // size of mBuffer in bytes |
| // we don't really need a lock for these |
| MirroredVariable<track_state> mState; |
| const audio_attributes_t mAttr; |
| const uint32_t mSampleRate; // initial sample rate only; for tracks which |
| // support dynamic rates, the current value is in control block |
| const audio_format_t mFormat; |
| const audio_channel_mask_t mChannelMask; |
| const uint32_t mChannelCount; |
| const size_t mFrameSize; // AudioFlinger's view of frame size in shared memory, |
| // where for AudioTrack (but not AudioRecord), |
| // 8-bit PCM samples are stored as 16-bit |
| const size_t mFrameCount;// size of track buffer given at createTrack() or |
| // createRecord(), and then adjusted as needed |
| |
| const audio_session_t mSessionId; |
| uid_t mUid; |
| std::list<sp<audioflinger::SyncEvent>> mSyncEvents; |
| const bool mIsOut; |
| sp<ServerProxy> mServerProxy; |
| const int mId; |
| #ifdef TEE_SINK |
| NBAIO_Tee mTee; |
| #endif |
| bool mTerminated; |
| track_type mType; // must be one of TYPE_DEFAULT, TYPE_OUTPUT, TYPE_PATCH ... |
| audio_io_handle_t mThreadIoHandle; // I/O handle of the thread the track is attached to |
| audio_port_handle_t mPortId; // unique ID for this track used by audio policy |
| bool mIsInvalid; // non-resettable latch, set by invalidate() |
| |
| // It typically takes 5 threadloop mix iterations for latency to stabilize. |
| // However, this can be 12+ iterations for BT. |
| // To be sure, we wait for latency to dip (it usually increases at the start) |
| // to assess stability and then log to MediaMetrics. |
| // Rapid start / pause calls may cause inaccurate numbers. |
| static inline constexpr int32_t LOG_START_COUNTDOWN = 12; |
| int32_t mLogStartCountdown = 0; // Mixer period countdown |
| int64_t mLogStartTimeNs = 0; // Monotonic time at start() |
| int64_t mLogStartFrames = 0; // Timestamp frames at start() |
| double mLogLatencyMs = 0.; // Track the last log latency |
| |
| bool mLogForceVolumeUpdate = true; // force volume update to TrackMetrics. |
| |
| TrackMetrics mTrackMetrics; |
| |
| bool mServerLatencySupported = false; |
| std::atomic<bool> mServerLatencyFromTrack{}; // latency from track or server timestamp. |
| std::atomic<double> mServerLatencyMs{}; // last latency pushed from server thread. |
| std::atomic<FrameTime> mKernelFrameTime{}; // last frame time on kernel side. |
| const pid_t mCreatorPid; // can be different from mclient->pid() for instance |
| // when created by NuPlayer on behalf of a client |
| |
| // If the last track change was notified to the client with readAndClearHasChanged |
| std::atomic_flag mChangeNotified = ATOMIC_FLAG_INIT; |
| }; |
| |
| // PatchProxyBufferProvider interface is implemented by PatchTrack and PatchRecord. |
| // it provides buffer access methods that map those of a ClientProxy (see AudioTrackShared.h) |
| class PatchProxyBufferProvider |
| { |
| public: |
| |
| virtual ~PatchProxyBufferProvider() {} |
| |
| virtual bool producesBufferOnDemand() const = 0; |
| virtual status_t obtainBuffer(Proxy::Buffer* buffer, |
| const struct timespec *requested = NULL) = 0; |
| virtual void releaseBuffer(Proxy::Buffer* buffer) = 0; |
| }; |
| |
| class PatchTrackBase : public PatchProxyBufferProvider |
| { |
| public: |
| using Timeout = std::optional<std::chrono::nanoseconds>; |
| PatchTrackBase(const sp<ClientProxy>& proxy, const ThreadBase& thread, |
| const Timeout& timeout); |
| void setPeerTimeout(std::chrono::nanoseconds timeout); |
| template <typename T> |
| void setPeerProxy(const sp<T> &proxy, bool holdReference) { |
| mPeerReferenceHold = holdReference ? proxy : nullptr; |
| mPeerProxy = proxy.get(); |
| } |
| void clearPeerProxy() { |
| mPeerReferenceHold.clear(); |
| mPeerProxy = nullptr; |
| } |
| |
| bool producesBufferOnDemand() const override { return false; } |
| |
| protected: |
| const sp<ClientProxy> mProxy; |
| sp<RefBase> mPeerReferenceHold; // keeps mPeerProxy alive during access. |
| PatchProxyBufferProvider* mPeerProxy = nullptr; |
| struct timespec mPeerTimeout{}; |
| |
| }; |