| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef AAUDIO_AAUDIO_SERVICE_STREAM_BASE_H |
| #define AAUDIO_AAUDIO_SERVICE_STREAM_BASE_H |
| |
| #include <assert.h> |
| #include <mutex> |
| |
| #include <android-base/thread_annotations.h> |
| #include <media/AidlConversion.h> |
| #include <media/AudioClient.h> |
| #include <utils/RefBase.h> |
| |
| #include "fifo/FifoBuffer.h" |
| #include "binding/AudioEndpointParcelable.h" |
| #include "binding/AAudioServiceMessage.h" |
| #include "binding/AAudioStreamRequest.h" |
| #include "core/AAudioStreamParameters.h" |
| #include "utility/AAudioUtilities.h" |
| #include "utility/AudioClock.h" |
| |
| #include "AAudioCommandQueue.h" |
| #include "AAudioThread.h" |
| #include "SharedRingBuffer.h" |
| #include "TimestampScheduler.h" |
| |
| namespace android { |
| class AAudioService; |
| } |
| |
| namespace aaudio { |
| |
| class AAudioServiceEndpoint; |
| |
| // We expect the queue to only have a few commands. |
| // This should be way more than we need. |
| #define QUEUE_UP_CAPACITY_COMMANDS (128) |
| |
| /** |
| * Each instance of AAudioServiceStreamBase corresponds to a client stream. |
| * It uses a subclass of AAudioServiceEndpoint to communicate with the underlying device or port. |
| */ |
| class AAudioServiceStreamBase |
| : public virtual android::RefBase |
| , public AAudioStreamParameters |
| , public Runnable { |
| |
| public: |
| explicit AAudioServiceStreamBase(android::AAudioService &aAudioService); |
| |
| ~AAudioServiceStreamBase() override; |
| |
| enum { |
| ILLEGAL_THREAD_ID = 0 |
| }; |
| |
| static std::string dumpHeader(); |
| |
| // does not include EOL |
| virtual std::string dump() const; |
| |
| /** |
| * Open the device. |
| */ |
| virtual aaudio_result_t open(const aaudio::AAudioStreamRequest &request) |
| EXCLUDES(mUpMessageQueueLock); |
| |
| // We log the CLOSE from the close() method. We needed this separate method to log the OPEN |
| // because we had to wait until we generated the handle. |
| void logOpen(aaudio_handle_t streamHandle); |
| |
| aaudio_result_t close() EXCLUDES(mLock); |
| |
| /** |
| * Start the flow of audio data. |
| * |
| * This is not guaranteed to be synchronous but it currently is. |
| * An AAUDIO_SERVICE_EVENT_STARTED will be sent to the client when complete. |
| */ |
| aaudio_result_t start() EXCLUDES(mLock); |
| |
| /** |
| * Stop the flow of data so that start() can resume without loss of data. |
| * |
| * This is not guaranteed to be synchronous but it currently is. |
| * An AAUDIO_SERVICE_EVENT_PAUSED will be sent to the client when complete. |
| */ |
| aaudio_result_t pause() EXCLUDES(mLock); |
| |
| /** |
| * Stop the flow of data after the currently queued data has finished playing. |
| * |
| * This is not guaranteed to be synchronous but it currently is. |
| * An AAUDIO_SERVICE_EVENT_STOPPED will be sent to the client when complete. |
| * |
| */ |
| aaudio_result_t stop() EXCLUDES(mLock); |
| |
| /** |
| * Discard any data held by the underlying HAL or Service. |
| * |
| * An AAUDIO_SERVICE_EVENT_FLUSHED will be sent to the client when complete. |
| */ |
| aaudio_result_t flush() EXCLUDES(mLock); |
| |
| /** |
| * Exit standby mode. The MMAP buffer will be reallocated. |
| */ |
| aaudio_result_t exitStandby(AudioEndpointParcelable *parcelable) EXCLUDES(mLock); |
| |
| virtual aaudio_result_t startClient(const android::AudioClient& client, |
| const audio_attributes_t *attr __unused, |
| audio_port_handle_t *clientHandle __unused) { |
| ALOGD("AAudioServiceStreamBase::startClient(%p, ...) AAUDIO_ERROR_UNAVAILABLE", &client); |
| return AAUDIO_ERROR_UNAVAILABLE; |
| } |
| |
| virtual aaudio_result_t stopClient(audio_port_handle_t clientHandle __unused) { |
| ALOGD("AAudioServiceStreamBase::stopClient(%d) AAUDIO_ERROR_UNAVAILABLE", clientHandle); |
| return AAUDIO_ERROR_UNAVAILABLE; |
| } |
| |
| aaudio_result_t registerAudioThread(pid_t clientThreadId, int priority) EXCLUDES(mLock); |
| |
| aaudio_result_t unregisterAudioThread(pid_t clientThreadId) EXCLUDES(mLock); |
| |
| bool isRunning() const { |
| return mState == AAUDIO_STREAM_STATE_STARTED; |
| } |
| |
| /** |
| * Fill in a parcelable description of stream. |
| */ |
| aaudio_result_t getDescription(AudioEndpointParcelable &parcelable) EXCLUDES(mLock); |
| |
| void setRegisteredThread(pid_t pid) { |
| mRegisteredClientThread = pid; |
| } |
| |
| pid_t getRegisteredThread() const { |
| return mRegisteredClientThread; |
| } |
| |
| int32_t getFramesPerBurst() const { |
| return mFramesPerBurst; |
| } |
| |
| void run() override; // to implement Runnable |
| |
| void disconnect() EXCLUDES(mLock); |
| |
| const android::AudioClient &getAudioClient() { |
| return mMmapClient; |
| } |
| |
| uid_t getOwnerUserId() const { |
| return VALUE_OR_FATAL(android::aidl2legacy_int32_t_uid_t( |
| mMmapClient.attributionSource.uid)); |
| } |
| |
| pid_t getOwnerProcessId() const { |
| return VALUE_OR_FATAL(android::aidl2legacy_int32_t_pid_t( |
| mMmapClient.attributionSource.pid)); |
| } |
| |
| aaudio_handle_t getHandle() const { |
| return mHandle; |
| } |
| void setHandle(aaudio_handle_t handle) { |
| mHandle = handle; |
| } |
| |
| audio_port_handle_t getPortHandle() const { |
| return mClientHandle; |
| } |
| |
| aaudio_stream_state_t getState() const { |
| return mState; |
| } |
| |
| void onVolumeChanged(float volume); |
| |
| /** |
| * Set false when the stream is started. |
| * Set true when data is first read from the stream. |
| * @param b |
| */ |
| void setFlowing(bool b) { |
| mFlowing = b; |
| } |
| |
| bool isFlowing() const { |
| return mFlowing; |
| } |
| |
| /** |
| * Set false when the stream should not longer be processed. |
| * This may be caused by a message queue overflow. |
| * Set true when stream is started. |
| * @param suspended |
| */ |
| void setSuspended(bool suspended) { |
| mSuspended = suspended; |
| } |
| |
| bool isSuspended() const { |
| return mSuspended; |
| } |
| |
| virtual const char *getTypeText() const { return "Base"; } |
| |
| protected: |
| |
| /** |
| * Open the device. |
| */ |
| aaudio_result_t open(const aaudio::AAudioStreamRequest &request, |
| aaudio_sharing_mode_t sharingMode); |
| |
| aaudio_result_t start_l() REQUIRES(mLock); |
| virtual aaudio_result_t close_l() REQUIRES(mLock); |
| virtual aaudio_result_t pause_l() REQUIRES(mLock); |
| virtual aaudio_result_t stop_l() REQUIRES(mLock); |
| void disconnect_l() REQUIRES(mLock); |
| aaudio_result_t flush_l() REQUIRES(mLock); |
| |
| class RegisterAudioThreadParam : public AAudioCommandParam { |
| public: |
| RegisterAudioThreadParam(pid_t ownerPid, pid_t clientThreadId, int priority) |
| : AAudioCommandParam(), mOwnerPid(ownerPid), |
| mClientThreadId(clientThreadId), mPriority(priority) { } |
| ~RegisterAudioThreadParam() override = default; |
| |
| pid_t mOwnerPid; |
| pid_t mClientThreadId; |
| int mPriority; |
| }; |
| aaudio_result_t registerAudioThread_l( |
| pid_t ownerPid, pid_t clientThreadId, int priority) REQUIRES(mLock); |
| |
| class UnregisterAudioThreadParam : public AAudioCommandParam { |
| public: |
| explicit UnregisterAudioThreadParam(pid_t clientThreadId) |
| : AAudioCommandParam(), mClientThreadId(clientThreadId) { } |
| ~UnregisterAudioThreadParam() override = default; |
| |
| pid_t mClientThreadId; |
| }; |
| aaudio_result_t unregisterAudioThread_l(pid_t clientThreadId) REQUIRES(mLock); |
| |
| class GetDescriptionParam : public AAudioCommandParam { |
| public: |
| explicit GetDescriptionParam(AudioEndpointParcelable* parcelable) |
| : AAudioCommandParam(), mParcelable(parcelable) { } |
| ~GetDescriptionParam() override = default; |
| |
| AudioEndpointParcelable* mParcelable; |
| }; |
| aaudio_result_t getDescription_l(AudioEndpointParcelable* parcelable) |
| REQUIRES(mLock) EXCLUDES(mUpMessageQueueLock); |
| |
| void setState(aaudio_stream_state_t state); |
| |
| /** |
| * Device specific startup. |
| * @return AAUDIO_OK or negative error. |
| */ |
| virtual aaudio_result_t startDevice(); |
| |
| aaudio_result_t writeUpMessageQueue(AAudioServiceMessage *command) |
| EXCLUDES(mUpMessageQueueLock); |
| |
| aaudio_result_t sendCurrentTimestamp_l() REQUIRES(mLock); |
| |
| aaudio_result_t sendXRunCount(int32_t xRunCount); |
| |
| /** |
| * @param positionFrames |
| * @param timeNanos |
| * @return AAUDIO_OK or AAUDIO_ERROR_UNAVAILABLE or other negative error |
| */ |
| virtual aaudio_result_t getFreeRunningPosition_l( |
| int64_t *positionFrames, int64_t *timeNanos) = 0; |
| |
| virtual aaudio_result_t getHardwareTimestamp_l(int64_t *positionFrames, int64_t *timeNanos) = 0; |
| |
| virtual aaudio_result_t getAudioDataDescription_l(AudioEndpointParcelable* parcelable) = 0; |
| |
| |
| aaudio_stream_state_t mState = AAUDIO_STREAM_STATE_UNINITIALIZED; |
| |
| bool isDisconnected_l() const REQUIRES(mLock) { |
| return mDisconnected; |
| } |
| void setDisconnected_l(bool flag) REQUIRES(mLock) { |
| mDisconnected = flag; |
| } |
| |
| virtual aaudio_result_t standby_l() REQUIRES(mLock) { |
| return AAUDIO_ERROR_UNIMPLEMENTED; |
| } |
| class ExitStandbyParam : public AAudioCommandParam { |
| public: |
| explicit ExitStandbyParam(AudioEndpointParcelable* parcelable) |
| : AAudioCommandParam(), mParcelable(parcelable) { } |
| ~ExitStandbyParam() override = default; |
| |
| AudioEndpointParcelable* mParcelable; |
| }; |
| virtual aaudio_result_t exitStandby_l( |
| AudioEndpointParcelable* parcelable __unused) REQUIRES(mLock) { |
| return AAUDIO_ERROR_UNAVAILABLE; |
| } |
| bool isStandby_l() const REQUIRES(mLock) { |
| return mStandby; |
| } |
| void setStandby_l(bool standby) REQUIRES(mLock) { |
| mStandby = standby; |
| } |
| |
| bool isIdle_l() const REQUIRES(mLock) { |
| return mState == AAUDIO_STREAM_STATE_OPEN || mState == AAUDIO_STREAM_STATE_PAUSED |
| || mState == AAUDIO_STREAM_STATE_STOPPED; |
| } |
| |
| virtual int64_t nextDataReportTime_l() REQUIRES(mLock) { |
| return std::numeric_limits<int64_t>::max(); |
| } |
| virtual void reportData_l() REQUIRES(mLock) { return; } |
| |
| pid_t mRegisteredClientThread = ILLEGAL_THREAD_ID; |
| |
| std::mutex mUpMessageQueueLock; |
| std::shared_ptr<SharedRingBuffer> mUpMessageQueue PT_GUARDED_BY(mUpMessageQueueLock); |
| |
| enum : int32_t { |
| START, |
| PAUSE, |
| STOP, |
| FLUSH, |
| CLOSE, |
| DISCONNECT, |
| REGISTER_AUDIO_THREAD, |
| UNREGISTER_AUDIO_THREAD, |
| GET_DESCRIPTION, |
| EXIT_STANDBY, |
| }; |
| AAudioThread mCommandThread; |
| std::atomic_bool mThreadEnabled{false}; |
| AAudioCommandQueue mCommandQueue; |
| |
| int32_t mFramesPerBurst = 0; |
| android::AudioClient mMmapClient; // set in open, used in MMAP start() |
| // TODO rename mClientHandle to mPortHandle to be more consistent with AudioFlinger. |
| audio_port_handle_t mClientHandle = AUDIO_PORT_HANDLE_NONE; |
| |
| SimpleDoubleBuffer<Timestamp> mAtomicStreamTimestamp; |
| |
| android::AAudioService &mAudioService; |
| |
| // The mServiceEndpoint variable can be accessed by multiple threads. |
| // So we access it by locally promoting a weak pointer to a smart pointer, |
| // which is thread-safe. |
| android::sp<AAudioServiceEndpoint> mServiceEndpoint; |
| android::wp<AAudioServiceEndpoint> mServiceEndpointWeak; |
| |
| std::string mMetricsId; // set once during open() |
| |
| private: |
| |
| aaudio_result_t stopTimestampThread(); |
| |
| /** |
| * Send a message to the client with an int64_t data value. |
| */ |
| aaudio_result_t sendServiceEvent(aaudio_service_event_t event, |
| int64_t dataLong = 0); |
| /** |
| * Send a message to the client with a double data value. |
| */ |
| aaudio_result_t sendServiceEvent(aaudio_service_event_t event, |
| double dataDouble); |
| |
| aaudio_result_t sendCommand(aaudio_command_opcode opCode, |
| std::shared_ptr<AAudioCommandParam> param = nullptr, |
| bool waitForReply = false, |
| int64_t timeoutNanos = 0); |
| |
| void stopCommandThread(); |
| |
| aaudio_result_t closeAndClear(); |
| |
| /** |
| * @return true if the queue is getting full. |
| */ |
| bool isUpMessageQueueBusy() EXCLUDES(mUpMessageQueueLock); |
| |
| aaudio_handle_t mHandle = -1; |
| bool mFlowing = false; |
| |
| // This indicate that a running stream should not be processed because of an error, |
| // for example a full message queue. |
| std::atomic<bool> mSuspended{false}; |
| |
| bool mDisconnected GUARDED_BY(mLock) {false}; |
| |
| bool mStandby GUARDED_BY(mLock) = false; |
| |
| protected: |
| // Locking order is important. |
| // Acquire mLock before acquiring AAudioServiceEndpoint::mLockStreams |
| // The lock will be held by the command thread. All operations needing the lock must run from |
| // the command thread. |
| std::mutex mLock; // Prevent start/stop/close etcetera from colliding |
| }; |
| |
| } /* namespace aaudio */ |
| |
| #endif //AAUDIO_AAUDIO_SERVICE_STREAM_BASE_H |