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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "EffectLE"
//#define LOG_NDEBUG 0
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <new>
#include <log/log.h>
#include <audio_effects/effect_loudnessenhancer.h>
#include "dsp/core/dynamic_range_compression.h"
// BUILD_FLOAT targets building a float effect instead of the legacy int16_t effect.
#define BUILD_FLOAT
#ifdef BUILD_FLOAT
static constexpr audio_format_t kProcessFormat = AUDIO_FORMAT_PCM_FLOAT;
#else
static constexpr audio_format_t kProcessFormat = AUDIO_FORMAT_PCM_16_BIT;
static inline int16_t clamp16(int32_t sample)
{
if ((sample>>15) ^ (sample>>31))
sample = 0x7FFF ^ (sample>>31);
return sample;
}
#endif // BUILD_FLOAT
extern "C" {
// effect_handle_t interface implementation for LE effect
extern const struct effect_interface_s gLEInterface;
// AOSP Loudness Enhancer UUID: fa415329-2034-4bea-b5dc-5b381c8d1e2c
const effect_descriptor_t gLEDescriptor = {
{0xfe3199be, 0xaed0, 0x413f, 0x87bb, {0x11, 0x26, 0x0e, 0xb6, 0x3c, 0xf1}}, // type
{0xfa415329, 0x2034, 0x4bea, 0xb5dc, {0x5b, 0x38, 0x1c, 0x8d, 0x1e, 0x2c}}, // uuid
EFFECT_CONTROL_API_VERSION,
(EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST),
0, // TODO
1,
"Loudness Enhancer",
"The Android Open Source Project",
};
enum le_state_e {
LOUDNESS_ENHANCER_STATE_UNINITIALIZED,
LOUDNESS_ENHANCER_STATE_INITIALIZED,
LOUDNESS_ENHANCER_STATE_ACTIVE,
};
struct LoudnessEnhancerContext {
const struct effect_interface_s *mItfe;
effect_config_t mConfig;
uint8_t mState;
int32_t mTargetGainmB;// target gain in mB
// in this implementation, there is no coupling between the compression on the left and right
// channels
le_fx::AdaptiveDynamicRangeCompression* mCompressor;
};
//
//--- Local functions (not directly used by effect interface)
//
void LE_reset(LoudnessEnhancerContext *pContext)
{
ALOGV(" > LE_reset(%p)", pContext);
if (pContext->mCompressor != NULL) {
float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification
ALOGV("LE_reset(): Target gain=%dmB <=> factor=%.2fX", pContext->mTargetGainmB, targetAmp);
pContext->mCompressor->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);
} else {
ALOGE("LE_reset(%p): null compressors, can't apply target gain", pContext);
}
}
//----------------------------------------------------------------------------
// LE_setConfig()
//----------------------------------------------------------------------------
// Purpose: Set input and output audio configuration.
//
// Inputs:
// pContext: effect engine context
// pConfig: pointer to effect_config_t structure holding input and output
// configuration parameters
//
// Outputs:
//
//----------------------------------------------------------------------------
int LE_setConfig(LoudnessEnhancerContext *pContext, effect_config_t *pConfig)
{
ALOGV("LE_setConfig(%p)", pContext);
if (pConfig->inputCfg.samplingRate != pConfig->outputCfg.samplingRate) return -EINVAL;
if (pConfig->inputCfg.channels != pConfig->outputCfg.channels) return -EINVAL;
if (pConfig->inputCfg.format != pConfig->outputCfg.format) return -EINVAL;
if (pConfig->inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO) return -EINVAL;
if (pConfig->outputCfg.accessMode != EFFECT_BUFFER_ACCESS_WRITE &&
pConfig->outputCfg.accessMode != EFFECT_BUFFER_ACCESS_ACCUMULATE) return -EINVAL;
if (pConfig->inputCfg.format != kProcessFormat) return -EINVAL;
pContext->mConfig = *pConfig;
LE_reset(pContext);
return 0;
}
//----------------------------------------------------------------------------
// LE_getConfig()
//----------------------------------------------------------------------------
// Purpose: Get input and output audio configuration.
//
// Inputs:
// pContext: effect engine context
// pConfig: pointer to effect_config_t structure holding input and output
// configuration parameters
//
// Outputs:
//
//----------------------------------------------------------------------------
void LE_getConfig(LoudnessEnhancerContext *pContext, effect_config_t *pConfig)
{
*pConfig = pContext->mConfig;
}
//----------------------------------------------------------------------------
// LE_init()
//----------------------------------------------------------------------------
// Purpose: Initialize engine with default configuration.
//
// Inputs:
// pContext: effect engine context
//
// Outputs:
//
//----------------------------------------------------------------------------
int LE_init(LoudnessEnhancerContext *pContext)
{
ALOGV("LE_init(%p)", pContext);
pContext->mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
pContext->mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
pContext->mConfig.inputCfg.format = kProcessFormat;
pContext->mConfig.inputCfg.samplingRate = 44100;
pContext->mConfig.inputCfg.bufferProvider.getBuffer = NULL;
pContext->mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
pContext->mConfig.inputCfg.bufferProvider.cookie = NULL;
pContext->mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
pContext->mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
pContext->mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
pContext->mConfig.outputCfg.format = kProcessFormat;
pContext->mConfig.outputCfg.samplingRate = 44100;
pContext->mConfig.outputCfg.bufferProvider.getBuffer = NULL;
pContext->mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
pContext->mConfig.outputCfg.bufferProvider.cookie = NULL;
pContext->mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
pContext->mTargetGainmB = LOUDNESS_ENHANCER_DEFAULT_TARGET_GAIN_MB;
float targetAmp = pow(10, pContext->mTargetGainmB/2000.0f); // mB to linear amplification
ALOGV("LE_init(): Target gain=%dmB <=> factor=%.2fX", pContext->mTargetGainmB, targetAmp);
if (pContext->mCompressor == NULL) {
pContext->mCompressor = new le_fx::AdaptiveDynamicRangeCompression();
pContext->mCompressor->Initialize(targetAmp, pContext->mConfig.inputCfg.samplingRate);
}
LE_setConfig(pContext, &pContext->mConfig);
return 0;
}
//
//--- Effect Library Interface Implementation
//
int LELib_Create(const effect_uuid_t *uuid,
int32_t sessionId __unused,
int32_t ioId __unused,
effect_handle_t *pHandle) {
ALOGV("LELib_Create()");
int ret;
if (pHandle == NULL || uuid == NULL) {
return -EINVAL;
}
if (memcmp(uuid, &gLEDescriptor.uuid, sizeof(effect_uuid_t)) != 0) {
return -EINVAL;
}
LoudnessEnhancerContext *pContext = new LoudnessEnhancerContext;
pContext->mItfe = &gLEInterface;
pContext->mState = LOUDNESS_ENHANCER_STATE_UNINITIALIZED;
pContext->mCompressor = NULL;
ret = LE_init(pContext);
if (ret < 0) {
ALOGW("LELib_Create() init failed");
delete pContext;
return ret;
}
*pHandle = (effect_handle_t)pContext;
pContext->mState = LOUDNESS_ENHANCER_STATE_INITIALIZED;
ALOGV(" LELib_Create context is %p", pContext);
return 0;
}
int LELib_Release(effect_handle_t handle) {
LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *)handle;
ALOGV("LELib_Release %p", handle);
if (pContext == NULL) {
return -EINVAL;
}
pContext->mState = LOUDNESS_ENHANCER_STATE_UNINITIALIZED;
if (pContext->mCompressor != NULL) {
delete pContext->mCompressor;
pContext->mCompressor = NULL;
}
delete pContext;
return 0;
}
int LELib_GetDescriptor(const effect_uuid_t *uuid,
effect_descriptor_t *pDescriptor) {
if (pDescriptor == NULL || uuid == NULL){
ALOGV("LELib_GetDescriptor() called with NULL pointer");
return -EINVAL;
}
if (memcmp(uuid, &gLEDescriptor.uuid, sizeof(effect_uuid_t)) == 0) {
*pDescriptor = gLEDescriptor;
return 0;
}
return -EINVAL;
} /* end LELib_GetDescriptor */
//
//--- Effect Control Interface Implementation
//
int LE_process(
effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer)
{
LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *)self;
if (pContext == NULL) {
return -EINVAL;
}
if (inBuffer == NULL || inBuffer->raw == NULL ||
outBuffer == NULL || outBuffer->raw == NULL ||
inBuffer->frameCount != outBuffer->frameCount ||
inBuffer->frameCount == 0) {
return -EINVAL;
}
//ALOGV("LE about to process %d samples", inBuffer->frameCount);
uint16_t inIdx;
#ifdef BUILD_FLOAT
constexpr float scale = 1 << 15; // power of 2 is lossless conversion to int16_t range
constexpr float inverseScale = 1.f / scale;
const float inputAmp = pow(10, pContext->mTargetGainmB/2000.0f) * scale;
#else
float inputAmp = pow(10, pContext->mTargetGainmB/2000.0f);
#endif
float leftSample, rightSample;
for (inIdx = 0 ; inIdx < inBuffer->frameCount ; inIdx++) {
// makeup gain is applied on the input of the compressor
#ifdef BUILD_FLOAT
leftSample = inputAmp * inBuffer->f32[2*inIdx];
rightSample = inputAmp * inBuffer->f32[2*inIdx +1];
pContext->mCompressor->Compress(&leftSample, &rightSample);
inBuffer->f32[2*inIdx] = leftSample * inverseScale;
inBuffer->f32[2*inIdx +1] = rightSample * inverseScale;
#else
leftSample = inputAmp * (float)inBuffer->s16[2*inIdx];
rightSample = inputAmp * (float)inBuffer->s16[2*inIdx +1];
pContext->mCompressor->Compress(&leftSample, &rightSample);
inBuffer->s16[2*inIdx] = (int16_t) leftSample;
inBuffer->s16[2*inIdx +1] = (int16_t) rightSample;
#endif // BUILD_FLOAT
}
if (inBuffer->raw != outBuffer->raw) {
#ifdef BUILD_FLOAT
if (pContext->mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
for (size_t i = 0; i < outBuffer->frameCount*2; i++) {
outBuffer->f32[i] += inBuffer->f32[i];
}
} else {
memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(float));
}
#else
if (pContext->mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
for (size_t i = 0; i < outBuffer->frameCount*2; i++) {
outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]);
}
} else {
memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t));
}
#endif // BUILD_FLOAT
}
if (pContext->mState != LOUDNESS_ENHANCER_STATE_ACTIVE) {
return -ENODATA;
}
return 0;
}
int LE_command(effect_handle_t self, uint32_t cmdCode, uint32_t cmdSize,
void *pCmdData, uint32_t *replySize, void *pReplyData) {
LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *)self;
if (pContext == NULL || pContext->mState == LOUDNESS_ENHANCER_STATE_UNINITIALIZED) {
return -EINVAL;
}
// ALOGV("LE_command command %d cmdSize %d",cmdCode, cmdSize);
switch (cmdCode) {
case EFFECT_CMD_INIT:
if (pReplyData == NULL || *replySize != sizeof(int)) {
return -EINVAL;
}
*(int *) pReplyData = LE_init(pContext);
break;
case EFFECT_CMD_SET_CONFIG:
if (pCmdData == NULL || cmdSize != sizeof(effect_config_t)
|| pReplyData == NULL || replySize == NULL || *replySize != sizeof(int)) {
return -EINVAL;
}
*(int *) pReplyData = LE_setConfig(pContext,
(effect_config_t *) pCmdData);
break;
case EFFECT_CMD_GET_CONFIG:
if (pReplyData == NULL ||
*replySize != sizeof(effect_config_t)) {
return -EINVAL;
}
LE_getConfig(pContext, (effect_config_t *)pReplyData);
break;
case EFFECT_CMD_RESET:
LE_reset(pContext);
break;
case EFFECT_CMD_ENABLE:
if (pReplyData == NULL || replySize == NULL || *replySize != sizeof(int)) {
return -EINVAL;
}
if (pContext->mState != LOUDNESS_ENHANCER_STATE_INITIALIZED) {
return -ENOSYS;
}
pContext->mState = LOUDNESS_ENHANCER_STATE_ACTIVE;
ALOGV("EFFECT_CMD_ENABLE() OK");
*(int *)pReplyData = 0;
break;
case EFFECT_CMD_DISABLE:
if (pReplyData == NULL || *replySize != sizeof(int)) {
return -EINVAL;
}
if (pContext->mState != LOUDNESS_ENHANCER_STATE_ACTIVE) {
return -ENOSYS;
}
pContext->mState = LOUDNESS_ENHANCER_STATE_INITIALIZED;
ALOGV("EFFECT_CMD_DISABLE() OK");
*(int *)pReplyData = 0;
break;
case EFFECT_CMD_GET_PARAM: {
if (pCmdData == NULL ||
cmdSize != (int)(sizeof(effect_param_t) + sizeof(uint32_t)) ||
pReplyData == NULL || replySize == NULL ||
*replySize < (int)(sizeof(effect_param_t) + sizeof(uint32_t) + sizeof(uint32_t))) {
return -EINVAL;
}
memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + sizeof(uint32_t));
effect_param_t *p = (effect_param_t *)pReplyData;
p->status = 0;
*replySize = sizeof(effect_param_t) + sizeof(uint32_t);
if (p->psize != sizeof(uint32_t)) {
p->status = -EINVAL;
break;
}
switch (*(uint32_t *)p->data) {
case LOUDNESS_ENHANCER_PARAM_TARGET_GAIN_MB:
ALOGV("get target gain(mB) = %d", pContext->mTargetGainmB);
*((int32_t *)p->data + 1) = pContext->mTargetGainmB;
p->vsize = sizeof(int32_t);
*replySize += sizeof(int32_t);
break;
default:
p->status = -EINVAL;
}
} break;
case EFFECT_CMD_SET_PARAM: {
if (pCmdData == NULL ||
cmdSize != (int)(sizeof(effect_param_t) + sizeof(uint32_t) + sizeof(uint32_t)) ||
pReplyData == NULL || replySize == NULL || *replySize != sizeof(int32_t)) {
return -EINVAL;
}
*(int32_t *)pReplyData = 0;
effect_param_t *p = (effect_param_t *)pCmdData;
if (p->psize != sizeof(uint32_t) || p->vsize != sizeof(uint32_t)) {
*(int32_t *)pReplyData = -EINVAL;
break;
}
switch (*(uint32_t *)p->data) {
case LOUDNESS_ENHANCER_PARAM_TARGET_GAIN_MB:
pContext->mTargetGainmB = *((int32_t *)p->data + 1);
ALOGV("set target gain(mB) = %d", pContext->mTargetGainmB);
LE_reset(pContext); // apply parameter update
break;
default:
*(int32_t *)pReplyData = -EINVAL;
}
} break;
case EFFECT_CMD_SET_DEVICE:
case EFFECT_CMD_SET_VOLUME:
case EFFECT_CMD_SET_AUDIO_MODE:
break;
default:
ALOGW("LE_command invalid command %d",cmdCode);
return -EINVAL;
}
return 0;
}
/* Effect Control Interface Implementation: get_descriptor */
int LE_getDescriptor(effect_handle_t self,
effect_descriptor_t *pDescriptor)
{
LoudnessEnhancerContext * pContext = (LoudnessEnhancerContext *) self;
if (pContext == NULL || pDescriptor == NULL) {
ALOGV("LE_getDescriptor() invalid param");
return -EINVAL;
}
*pDescriptor = gLEDescriptor;
return 0;
} /* end LE_getDescriptor */
// effect_handle_t interface implementation for DRC effect
const struct effect_interface_s gLEInterface = {
LE_process,
LE_command,
LE_getDescriptor,
NULL,
};
// This is the only symbol that needs to be exported
__attribute__ ((visibility ("default")))
audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM = {
.tag = AUDIO_EFFECT_LIBRARY_TAG,
.version = EFFECT_LIBRARY_API_VERSION,
.name = "Loudness Enhancer Library",
.implementor = "The Android Open Source Project",
.create_effect = LELib_Create,
.release_effect = LELib_Release,
.get_descriptor = LELib_GetDescriptor,
};
}; // extern "C"