| /* |
| * Copyright (C) 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| //#define LOG_NDEBUG 0 |
| #define LOG_TAG "GraphicsTracker" |
| #include <fcntl.h> |
| #include <unistd.h> |
| |
| #include <media/stagefright/foundation/ADebug.h> |
| #include <private/android/AHardwareBufferHelpers.h> |
| #include <vndk/hardware_buffer.h> |
| |
| #include <C2BlockInternal.h> |
| #include <codec2/aidl/GraphicsTracker.h> |
| |
| namespace aidl::android::hardware::media::c2::implementation { |
| |
| namespace { |
| |
| static constexpr int kMaxDequeueMin = 1; |
| static constexpr int kMaxDequeueMax = ::android::BufferQueueDefs::NUM_BUFFER_SLOTS - 2; |
| |
| c2_status_t retrieveAHardwareBufferId(const C2ConstGraphicBlock &blk, uint64_t *bid) { |
| std::shared_ptr<const _C2BlockPoolData> bpData = _C2BlockFactory::GetGraphicBlockPoolData(blk); |
| if (bpData->getType() != _C2BlockPoolData::TYPE_AHWBUFFER) { |
| return C2_BAD_VALUE; |
| } |
| if (__builtin_available(android __ANDROID_API_T__, *)) { |
| AHardwareBuffer *pBuf; |
| if (!_C2BlockFactory::GetAHardwareBuffer(bpData, &pBuf)) { |
| return C2_CORRUPTED; |
| } |
| int ret = AHardwareBuffer_getId(pBuf, bid); |
| if (ret != ::android::OK) { |
| return C2_CORRUPTED; |
| } |
| return C2_OK; |
| } else { |
| return C2_OMITTED; |
| } |
| } |
| |
| } // anonymous namespace |
| |
| GraphicsTracker::BufferItem::BufferItem( |
| uint32_t generation, int slot, const sp<GraphicBuffer>& buf, const sp<Fence>& fence) : |
| mInit{false}, mGeneration{generation}, mSlot{slot} { |
| if (!buf) { |
| return; |
| } |
| if (__builtin_available(android __ANDROID_API_T__, *)) { |
| AHardwareBuffer *pBuf = AHardwareBuffer_from_GraphicBuffer(buf.get()); |
| int ret = AHardwareBuffer_getId(pBuf, &mId); |
| if (ret != ::android::OK) { |
| return; |
| } |
| mUsage = buf->getUsage(); |
| AHardwareBuffer_acquire(pBuf); |
| mBuf = pBuf; |
| mFence = fence; |
| mInit = true; |
| } |
| } |
| |
| GraphicsTracker::BufferItem::BufferItem( |
| uint32_t generation, AHardwareBuffer *pBuf, uint64_t usage) : |
| mInit{true}, mGeneration{generation}, mSlot{-1}, |
| mBuf{pBuf}, mUsage{usage}, |
| mFence{Fence::NO_FENCE} { |
| if (__builtin_available(android __ANDROID_API_T__, *)) { |
| int ret = AHardwareBuffer_getId(mBuf, &mId); |
| if (ret != ::android::OK) { |
| mInit = false; |
| mBuf = nullptr; |
| return; |
| } |
| } |
| AHardwareBuffer_acquire(mBuf); |
| } |
| |
| GraphicsTracker::BufferItem::~BufferItem() { |
| if (mInit) { |
| AHardwareBuffer_release(mBuf); |
| } |
| } |
| |
| |
| std::shared_ptr<GraphicsTracker::BufferItem> GraphicsTracker::BufferItem::migrateBuffer( |
| uint64_t newUsage, uint32_t newGeneration) { |
| if (!mInit) { |
| return nullptr; |
| } |
| newUsage |= mUsage; |
| uint64_t ahbUsage = ::android::AHardwareBuffer_convertFromGrallocUsageBits(newUsage); |
| AHardwareBuffer_Desc desc; |
| AHardwareBuffer_describe(mBuf, &desc); |
| // TODO: we need well-established buffer migration features from graphics. |
| // (b/273776738) |
| desc.usage = ahbUsage; |
| const native_handle_t *handle = AHardwareBuffer_getNativeHandle(mBuf); |
| if (!handle) { |
| return nullptr; |
| } |
| |
| AHardwareBuffer *newBuf; |
| int err = AHardwareBuffer_createFromHandle(&desc, handle, |
| AHARDWAREBUFFER_CREATE_FROM_HANDLE_METHOD_CLONE, |
| &newBuf); |
| if (err != ::android::NO_ERROR) { |
| return nullptr; |
| } |
| |
| std::shared_ptr<BufferItem> newBuffer = |
| std::make_shared<BufferItem>(newGeneration, newBuf, newUsage); |
| AHardwareBuffer_release(newBuf); |
| return newBuffer; |
| } |
| |
| sp<GraphicBuffer> GraphicsTracker::BufferItem::getGraphicBuffer() { |
| if (!mInit) { |
| return nullptr; |
| } |
| GraphicBuffer *gb = ::android::AHardwareBuffer_to_GraphicBuffer(mBuf); |
| if (!gb) { |
| return nullptr; |
| } |
| gb->setGenerationNumber(mGeneration); |
| return gb; |
| } |
| |
| GraphicsTracker::BufferCache::~BufferCache() { |
| ALOGV("BufferCache destruction: generation(%d), igbp(%d)", mGeneration, (bool)mIgbp); |
| } |
| |
| void GraphicsTracker::BufferCache::waitOnSlot(int slot) { |
| // TODO: log |
| CHECK(0 <= slot && slot < kNumSlots); |
| BlockedSlot *p = &mBlockedSlots[slot]; |
| std::unique_lock<std::mutex> l(p->l); |
| while (p->blocked) { |
| p->cv.wait(l); |
| } |
| } |
| |
| void GraphicsTracker::BufferCache::blockSlot(int slot) { |
| CHECK(0 <= slot && slot < kNumSlots); |
| ALOGV("block slot %d", slot); |
| BlockedSlot *p = &mBlockedSlots[slot]; |
| std::unique_lock<std::mutex> l(p->l); |
| p->blocked = true; |
| } |
| |
| void GraphicsTracker::BufferCache::unblockSlot(int slot) { |
| CHECK(0 <= slot && slot < kNumSlots); |
| ALOGV("unblock slot %d", slot); |
| BlockedSlot *p = &mBlockedSlots[slot]; |
| std::unique_lock<std::mutex> l(p->l); |
| p->blocked = false; |
| l.unlock(); |
| p->cv.notify_one(); |
| } |
| |
| GraphicsTracker::GraphicsTracker(int maxDequeueCount) |
| : mBufferCache(new BufferCache()), mMaxDequeue{maxDequeueCount}, |
| mMaxDequeueCommitted{maxDequeueCount}, |
| mDequeueable{maxDequeueCount}, |
| mTotalDequeued{0}, mTotalCancelled{0}, mTotalDropped{0}, mTotalReleased{0}, |
| mInConfig{false}, mStopped{false} { |
| if (maxDequeueCount < kMaxDequeueMin) { |
| mMaxDequeue = kMaxDequeueMin; |
| mMaxDequeueCommitted = kMaxDequeueMin; |
| mDequeueable = kMaxDequeueMin; |
| } else if(maxDequeueCount > kMaxDequeueMax) { |
| mMaxDequeue = kMaxDequeueMax; |
| mMaxDequeueCommitted = kMaxDequeueMax; |
| mDequeueable = kMaxDequeueMax; |
| } |
| int pipefd[2] = { -1, -1}; |
| int ret = ::pipe2(pipefd, O_CLOEXEC | O_NONBLOCK); |
| |
| mReadPipeFd.reset(pipefd[0]); |
| mWritePipeFd.reset(pipefd[1]); |
| |
| // ctor does not require lock to be held. |
| writeIncDequeueableLocked(mDequeueable); |
| |
| CHECK(ret >= 0); |
| } |
| |
| GraphicsTracker::~GraphicsTracker() { |
| stop(); |
| } |
| |
| bool GraphicsTracker::adjustDequeueConfLocked(bool *updateDequeue) { |
| // TODO: can't we adjust during config? not committing it may safe? |
| *updateDequeue = false; |
| if (!mInConfig && mMaxDequeueRequested.has_value() && mMaxDequeueRequested < mMaxDequeue) { |
| int delta = mMaxDequeue - mMaxDequeueRequested.value(); |
| int drained = 0; |
| // Since we are supposed to increase mDequeuable by one already |
| int adjustable = mDequeueable + 1; |
| if (adjustable >= delta) { |
| mMaxDequeue = mMaxDequeueRequested.value(); |
| mDequeueable -= (delta - 1); |
| drained = delta - 1; |
| } else { |
| mMaxDequeue -= adjustable; |
| drained = mDequeueable; |
| mDequeueable = 0; |
| } |
| if (drained > 0) { |
| drainDequeueableLocked(drained); |
| } |
| if (mMaxDequeueRequested == mMaxDequeue && mMaxDequeueRequested != mMaxDequeueCommitted) { |
| *updateDequeue = true; |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| c2_status_t GraphicsTracker::configureGraphics( |
| const sp<IGraphicBufferProducer>& igbp, uint32_t generation) { |
| // TODO: wait until operations to previous IGBP is completed. |
| std::shared_ptr<BufferCache> prevCache; |
| int prevDequeueCommitted; |
| |
| std::unique_lock<std::mutex> cl(mConfigLock); |
| { |
| std::unique_lock<std::mutex> l(mLock); |
| mInConfig = true; |
| prevCache = mBufferCache; |
| prevDequeueCommitted = mMaxDequeueCommitted; |
| } |
| // NOTE: Switching to the same surface is blocked from MediaCodec. |
| // Switching to the same surface might not work if tried, since disconnect() |
| // to the old surface in MediaCodec and allocate from the new surface from |
| // GraphicsTracker cannot be synchronized properly. |
| uint64_t bqId{0ULL}; |
| ::android::status_t ret = ::android::OK; |
| if (igbp) { |
| ret = igbp->getUniqueId(&bqId); |
| } |
| if (ret != ::android::OK || |
| prevCache->mGeneration == generation) { |
| ALOGE("new surface configure fail due to wrong or same bqId or same generation:" |
| "igbp(%d:%llu -> %llu), gen(%lu -> %lu)", (bool)igbp, |
| (unsigned long long)prevCache->mBqId, (unsigned long long)bqId, |
| (unsigned long)prevCache->mGeneration, (unsigned long)generation); |
| std::unique_lock<std::mutex> l(mLock); |
| mInConfig = false; |
| return C2_BAD_VALUE; |
| } |
| if (igbp) { |
| ret = igbp->setMaxDequeuedBufferCount(prevDequeueCommitted); |
| if (ret != ::android::OK) { |
| ALOGE("new surface maxDequeueBufferCount configure fail"); |
| // TODO: sort out the error from igbp and return an error accordingly. |
| std::unique_lock<std::mutex> l(mLock); |
| mInConfig = false; |
| return C2_CORRUPTED; |
| } |
| } |
| ALOGD("new surface configured with id:%llu gen:%lu maxDequeue:%d", |
| (unsigned long long)bqId, (unsigned long)generation, prevDequeueCommitted); |
| std::shared_ptr<BufferCache> newCache = std::make_shared<BufferCache>(bqId, generation, igbp); |
| { |
| std::unique_lock<std::mutex> l(mLock); |
| mInConfig = false; |
| mBufferCache = newCache; |
| } |
| return C2_OK; |
| } |
| |
| c2_status_t GraphicsTracker::configureMaxDequeueCount(int maxDequeueCount) { |
| std::shared_ptr<BufferCache> cache; |
| |
| if (maxDequeueCount < kMaxDequeueMin || maxDequeueCount > kMaxDequeueMax) { |
| ALOGE("max dequeue count %d is not valid", maxDequeueCount); |
| return C2_BAD_VALUE; |
| } |
| |
| // max dequeue count which can be committed to IGBP. |
| // (Sometimes maxDequeueCount cannot be committed if the number of |
| // dequeued buffer count is bigger.) |
| int maxDequeueToCommit; |
| std::unique_lock<std::mutex> cl(mConfigLock); |
| { |
| std::unique_lock<std::mutex> l(mLock); |
| if (mMaxDequeueRequested.has_value()) { |
| if (mMaxDequeueRequested == maxDequeueCount) { |
| ALOGD("maxDequeueCount requested with %d already", maxDequeueCount); |
| return C2_OK; |
| } |
| } else if (mMaxDequeue == maxDequeueCount) { |
| ALOGD("maxDequeueCount is already %d", maxDequeueCount); |
| return C2_OK; |
| } |
| mInConfig = true; |
| mMaxDequeueRequested = maxDequeueCount; |
| cache = mBufferCache; |
| if (mMaxDequeue <= maxDequeueCount) { |
| maxDequeueToCommit = maxDequeueCount; |
| } else { |
| // Since mDequeuable is decreasing, |
| // a delievered ready to allocate event may not be fulfilled. |
| // Another waiting via a waitable object may be necessary in the case. |
| int delta = std::min(mMaxDequeue - maxDequeueCount, mDequeueable); |
| maxDequeueToCommit = mMaxDequeue - delta; |
| mDequeueable -= delta; |
| if (delta > 0) { |
| drainDequeueableLocked(delta); |
| } |
| } |
| } |
| |
| bool committed = true; |
| if (cache->mIgbp && maxDequeueToCommit != mMaxDequeueCommitted) { |
| ::android::status_t ret = cache->mIgbp->setMaxDequeuedBufferCount(maxDequeueToCommit); |
| committed = (ret == ::android::OK); |
| if (committed) { |
| ALOGD("maxDequeueCount committed to IGBP: %d", maxDequeueToCommit); |
| } else { |
| // This should not happen. |
| ALOGE("maxdequeueCount update to IGBP failed with error(%d)", (int)ret); |
| } |
| } |
| |
| int oldMaxDequeue = 0; |
| int requested = 0; |
| { |
| std::unique_lock<std::mutex> l(mLock); |
| mInConfig = false; |
| oldMaxDequeue = mMaxDequeue; |
| mMaxDequeue = maxDequeueToCommit; // we already drained dequeueable |
| if (committed) { |
| clearCacheIfNecessaryLocked(cache, maxDequeueToCommit); |
| mMaxDequeueCommitted = maxDequeueToCommit; |
| if (mMaxDequeueRequested == mMaxDequeueCommitted && |
| mMaxDequeueRequested == mMaxDequeue) { |
| mMaxDequeueRequested.reset(); |
| } |
| if (mMaxDequeueRequested.has_value()) { |
| requested = mMaxDequeueRequested.value(); |
| } |
| int delta = mMaxDequeueCommitted - oldMaxDequeue; |
| if (delta > 0) { |
| mDequeueable += delta; |
| writeIncDequeueableLocked(delta); |
| } |
| } |
| } |
| ALOGD("maxDqueueCount change %d -> %d: pending: %d", |
| oldMaxDequeue, maxDequeueToCommit, requested); |
| |
| if (!committed) { |
| return C2_CORRUPTED; |
| } |
| return C2_OK; |
| } |
| |
| void GraphicsTracker::updateDequeueConf() { |
| std::shared_ptr<BufferCache> cache; |
| int dequeueCommit; |
| ALOGV("trying to update max dequeue count"); |
| std::unique_lock<std::mutex> cl(mConfigLock); |
| { |
| std::unique_lock<std::mutex> l(mLock); |
| if (!mMaxDequeueRequested.has_value() || mMaxDequeue != mMaxDequeueRequested) { |
| return; |
| } |
| if (mMaxDequeueCommitted == mMaxDequeueRequested) { |
| // already committed. may not happen. |
| mMaxDequeueRequested.reset(); |
| return; |
| } |
| dequeueCommit = mMaxDequeue; |
| mInConfig = true; |
| cache = mBufferCache; |
| } |
| bool committed = true; |
| if (cache->mIgbp) { |
| ::android::status_t ret = cache->mIgbp->setMaxDequeuedBufferCount(dequeueCommit); |
| committed = (ret == ::android::OK); |
| if (committed) { |
| ALOGD("delayed maxDequeueCount update to IGBP: %d", dequeueCommit); |
| } else { |
| // This should not happen. |
| ALOGE("delayed maxdequeueCount update to IGBP failed with error(%d)", (int)ret); |
| } |
| } |
| { |
| // cache == mCache here, since we locked config. |
| std::unique_lock<std::mutex> l(mLock); |
| mInConfig = false; |
| if (committed) { |
| clearCacheIfNecessaryLocked(cache, dequeueCommit); |
| mMaxDequeueCommitted = dequeueCommit; |
| } |
| mMaxDequeueRequested.reset(); |
| } |
| } |
| |
| void GraphicsTracker::clearCacheIfNecessaryLocked(const std::shared_ptr<BufferCache> &cache, |
| int maxDequeueCommitted) { |
| int cleared = 0; |
| size_t origCacheSize = cache->mBuffers.size(); |
| if (cache->mIgbp && maxDequeueCommitted < mMaxDequeueCommitted) { |
| // we are shrinking # of buffers in the case, so evict the previous |
| // cached buffers. |
| for (auto it = cache->mBuffers.begin(); it != cache->mBuffers.end();) { |
| uint64_t bid = it->second->mId; |
| if (mDequeued.count(bid) == 0 || mDeallocating.count(bid) > 0) { |
| ++cleared; |
| it = cache->mBuffers.erase(it); |
| } else { |
| ++it; |
| } |
| } |
| } |
| ALOGD("Cache size %zu -> %zu: maybe_cleared(%d), dequeued(%zu)", |
| origCacheSize, cache->mBuffers.size(), cleared, mDequeued.size()); |
| } |
| |
| int GraphicsTracker::getCurDequeueable() { |
| std::unique_lock<std::mutex> l(mLock); |
| return mDequeueable; |
| } |
| |
| void GraphicsTracker::stop() { |
| // TODO: wait until all operation to current IGBP |
| // being completed. |
| std::unique_lock<std::mutex> l(mLock); |
| if (mStopped) { |
| return; |
| } |
| mStopped = true; |
| int writeFd = mWritePipeFd.release(); |
| if (writeFd >= 0) { |
| ::close(writeFd); |
| } |
| } |
| |
| void GraphicsTracker::writeIncDequeueableLocked(int inc) { |
| CHECK(inc > 0 && inc < kMaxDequeueMax); |
| thread_local char buf[kMaxDequeueMax]; |
| if (mStopped) { // reading end closed; |
| return; |
| } |
| int writeFd = mWritePipeFd.get(); |
| if (writeFd < 0) { |
| // initialization fail and not valid though. |
| return; |
| } |
| int ret = ::write(writeFd, buf, inc); |
| // Since this is non-blocking i/o, it never returns EINTR. |
| // |
| // ::write() to pipe guarantee to succeed atomically if it writes less than |
| // the given PIPE_BUF. And the buffer size in pipe/fifo is at least 4K and our total |
| // max pending buffer size is 64. So it never returns EAGAIN here either. |
| // See pipe(7) for further information. |
| // |
| // Other errors are serious errors and we cannot synchronize mDequeueable to |
| // length of pending buffer in pipe/fifo anymore. So better to abort here. |
| // TODO: do not abort here. (b/318717399) |
| CHECK(ret == inc); |
| } |
| |
| void GraphicsTracker::drainDequeueableLocked(int dec) { |
| CHECK(dec > 0 && dec < kMaxDequeueMax); |
| thread_local char buf[kMaxDequeueMax]; |
| if (mStopped) { |
| return; |
| } |
| int readFd = mReadPipeFd.get(); |
| if (readFd < 0) { |
| // initializationf fail and not valid though. |
| return; |
| } |
| int ret = ::read(readFd, buf, dec); |
| // TODO: no dot abort here. (b/318717399) |
| CHECK(ret == dec); |
| } |
| |
| c2_status_t GraphicsTracker::getWaitableFd(int *pipeFd) { |
| *pipeFd = ::dup(mReadPipeFd.get()); |
| if (*pipeFd < 0) { |
| if (mReadPipeFd.get() < 0) { |
| return C2_BAD_STATE; |
| } |
| // dup error |
| ALOGE("dup() for the reading end failed %d", errno); |
| return C2_NO_MEMORY; |
| } |
| return C2_OK; |
| } |
| |
| c2_status_t GraphicsTracker::requestAllocate(std::shared_ptr<BufferCache> *cache) { |
| std::lock_guard<std::mutex> l(mLock); |
| if (mDequeueable > 0) { |
| char buf[1]; |
| int ret = ::read(mReadPipeFd.get(), buf, 1); |
| if (ret < 0) { |
| if (errno == EINTR) { |
| // Do we really need to care for cancel due to signal handling? |
| return C2_CANCELED; |
| } |
| if (errno == EAGAIN) { |
| // proper usage of waitable object should not return this. |
| // but there could be alloc requests from HAL ignoring the internal status. |
| return C2_BLOCKING; |
| } |
| CHECK(errno != 0); |
| } |
| if (ret == 0) { |
| // writing end is closed |
| ALOGE("writing end for the waitable object seems to be closed"); |
| return C2_BAD_STATE; |
| } |
| mDequeueable--; |
| *cache = mBufferCache; |
| return C2_OK; |
| } |
| return C2_BLOCKING; |
| } |
| |
| // If {@code cached} is {@code true}, {@code pBuffer} should be read from the |
| // current cached status. Otherwise, {@code pBuffer} should be written to |
| // current caches status. |
| void GraphicsTracker::commitAllocate(c2_status_t res, const std::shared_ptr<BufferCache> &cache, |
| bool cached, int slot, const sp<Fence> &fence, |
| std::shared_ptr<BufferItem> *pBuffer, bool *updateDequeue) { |
| std::unique_lock<std::mutex> l(mLock); |
| if (res == C2_OK) { |
| if (cached) { |
| auto it = cache->mBuffers.find(slot); |
| CHECK(it != cache->mBuffers.end()); |
| it->second->mFence = fence; |
| *pBuffer = it->second; |
| ALOGV("an allocated buffer already cached, updated Fence"); |
| } else if (cache.get() == mBufferCache.get() && mBufferCache->mIgbp) { |
| // Cache the buffer if it is allocated from the current IGBP |
| CHECK(slot >= 0); |
| auto ret = mBufferCache->mBuffers.emplace(slot, *pBuffer); |
| if (!ret.second) { |
| ret.first->second = *pBuffer; |
| } |
| ALOGV("an allocated buffer not cached from the current IGBP"); |
| } |
| uint64_t bid = (*pBuffer)->mId; |
| auto mapRet = mDequeued.emplace(bid, *pBuffer); |
| CHECK(mapRet.second); |
| } else { |
| if (adjustDequeueConfLocked(updateDequeue)) { |
| return; |
| } |
| mDequeueable++; |
| writeIncDequeueableLocked(1); |
| } |
| } |
| |
| |
| // if a buffer is newly allocated, {@code cached} is {@code false}, |
| // and the buffer is in the {@code buffer} |
| // otherwise, {@code cached} is {@code false} and the buffer should be |
| // retrieved by commitAllocate(); |
| c2_status_t GraphicsTracker::_allocate(const std::shared_ptr<BufferCache> &cache, |
| uint32_t width, uint32_t height, PixelFormat format, |
| uint64_t usage, |
| bool *cached, |
| int *rSlotId, |
| sp<Fence> *rFence, |
| std::shared_ptr<BufferItem> *buffer) { |
| ::android::sp<IGraphicBufferProducer> igbp = cache->mIgbp; |
| uint32_t generation = cache->mGeneration; |
| if (!igbp) { |
| // allocate directly |
| AHardwareBuffer_Desc desc; |
| desc.width = width; |
| desc.height = height; |
| desc.layers = 1u; |
| desc.format = ::android::AHardwareBuffer_convertFromPixelFormat(format); |
| desc.usage = ::android::AHardwareBuffer_convertFromGrallocUsageBits(usage); |
| desc.rfu0 = 0; |
| desc.rfu1 = 0; |
| |
| AHardwareBuffer *buf; |
| int ret = AHardwareBuffer_allocate(&desc, &buf); |
| if (ret != ::android::OK) { |
| ALOGE("direct allocation of AHB failed(%d)", ret); |
| return ret == ::android::NO_MEMORY ? C2_NO_MEMORY : C2_CORRUPTED; |
| } |
| *cached = false; |
| *rSlotId = -1; |
| *rFence = Fence::NO_FENCE; |
| *buffer = std::make_shared<BufferItem>(generation, buf, usage); |
| AHardwareBuffer_release(buf); // remove an acquire count from |
| // AHwb_allocate(). |
| if (!*buffer) { |
| ALOGE("direct allocation of AHB successful, but failed to create BufferItem"); |
| return C2_NO_MEMORY; |
| } |
| if (!(*buffer)->mInit) { |
| ALOGE("direct allocation of AHB successful, but BufferItem init failed"); |
| buffer->reset(); |
| return C2_CORRUPTED; |
| } |
| ALOGV("allocate: direct allocate without igbp"); |
| return C2_OK; |
| } |
| |
| int slotId; |
| uint64_t outBufferAge; |
| ::android::FrameEventHistoryDelta outTimestamps; |
| sp<Fence> fence; |
| |
| ::android::status_t status = igbp->dequeueBuffer( |
| &slotId, &fence, width, height, format, usage, &outBufferAge, &outTimestamps); |
| if (status < ::android::OK) { |
| ALOGE("dequeueBuffer() error %d", (int)status); |
| return C2_CORRUPTED; |
| } |
| cache->waitOnSlot(slotId); |
| bool exists = false; |
| { |
| std::unique_lock<std::mutex> l(mLock); |
| if (cache.get() == mBufferCache.get() && |
| cache->mBuffers.find(slotId) != cache->mBuffers.end()) { |
| exists = true; |
| } |
| } |
| bool needsRealloc = status & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION; |
| if (needsRealloc || !exists) { |
| sp<GraphicBuffer> realloced; |
| status = igbp->requestBuffer(slotId, &realloced); |
| if (status != ::android::OK) { |
| ALOGE("allocate by dequeueBuffer() successful, but requestBuffer() failed %d", |
| status); |
| igbp->cancelBuffer(slotId, fence); |
| return C2_CORRUPTED; |
| } |
| *buffer = std::make_shared<BufferItem>(generation, slotId, realloced, fence); |
| if (!*buffer) { |
| ALOGE("allocate by dequeueBuffer() successful, but creating BufferItem failed"); |
| igbp->cancelBuffer(slotId, fence); |
| return C2_NO_MEMORY; |
| } |
| if (!(*buffer)->mInit) { |
| ALOGE("allocate by dequeueBuffer() successful, but BufferItem init failed"); |
| buffer->reset(); |
| igbp->cancelBuffer(slotId, fence); |
| return C2_CORRUPTED; |
| } |
| *cached = false; |
| } else { |
| *cached = true; |
| } |
| ALOGV("allocate: a new allocated buffer from igbp cached %d, slot: %d", |
| *cached, slotId); |
| *rSlotId = slotId; |
| *rFence = fence; |
| return C2_OK; |
| } |
| |
| c2_status_t GraphicsTracker::allocate( |
| uint32_t width, uint32_t height, PixelFormat format, uint64_t usage, |
| AHardwareBuffer **buf, sp<Fence> *rFence) { |
| if (mStopped.load() == true) { |
| ALOGE("cannot allocate due to being stopped"); |
| return C2_BAD_STATE; |
| } |
| std::shared_ptr<BufferCache> cache; |
| c2_status_t res = requestAllocate(&cache); |
| if (res != C2_OK) { |
| return res; |
| } |
| ALOGV("allocatable or dequeueable"); |
| |
| bool cached = false; |
| int slotId; |
| sp<Fence> fence; |
| std::shared_ptr<BufferItem> buffer; |
| bool updateDequeue; |
| res = _allocate(cache, width, height, format, usage, &cached, &slotId, &fence, &buffer); |
| commitAllocate(res, cache, cached, slotId, fence, &buffer, &updateDequeue); |
| if (res == C2_OK) { |
| ALOGV("allocated a buffer width:%u height:%u pixelformat:%d usage:%llu", |
| width, height, format, (unsigned long long)usage); |
| *buf = buffer->mBuf; |
| *rFence = buffer->mFence; |
| // *buf should be valid even if buffer is dtor-ed. |
| AHardwareBuffer_acquire(*buf); |
| } |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return res; |
| } |
| |
| c2_status_t GraphicsTracker::requestDeallocate(uint64_t bid, const sp<Fence> &fence, |
| bool *completed, bool *updateDequeue, |
| std::shared_ptr<BufferCache> *cache, int *slotId, |
| sp<Fence> *rFence) { |
| std::unique_lock<std::mutex> l(mLock); |
| if (mDeallocating.find(bid) != mDeallocating.end()) { |
| ALOGE("Tries to deallocate a buffer which is already deallocating or rendering"); |
| return C2_DUPLICATE; |
| } |
| auto it = mDequeued.find(bid); |
| if (it == mDequeued.end()) { |
| ALOGE("Tried to deallocate non dequeued buffer"); |
| return C2_NOT_FOUND; |
| } |
| |
| std::shared_ptr<BufferItem> buffer = it->second; |
| if (buffer->mGeneration == mBufferCache->mGeneration && mBufferCache->mIgbp) { |
| auto it = mBufferCache->mBuffers.find(buffer->mSlot); |
| CHECK(it != mBufferCache->mBuffers.end() && it->second.get() == buffer.get()); |
| *cache = mBufferCache; |
| *slotId = buffer->mSlot; |
| *rFence = ( fence == Fence::NO_FENCE) ? buffer->mFence : fence; |
| // mark this deallocating |
| mDeallocating.emplace(bid); |
| mBufferCache->blockSlot(buffer->mSlot); |
| *completed = false; |
| } else { // buffer is not from the current underlying Graphics. |
| mDequeued.erase(bid); |
| *completed = true; |
| if (adjustDequeueConfLocked(updateDequeue)) { |
| return C2_OK; |
| } |
| mDequeueable++; |
| writeIncDequeueableLocked(1); |
| } |
| return C2_OK; |
| } |
| |
| void GraphicsTracker::commitDeallocate( |
| std::shared_ptr<BufferCache> &cache, int slotId, uint64_t bid, bool *updateDequeue) { |
| std::unique_lock<std::mutex> l(mLock); |
| size_t del1 = mDequeued.erase(bid); |
| size_t del2 = mDeallocating.erase(bid); |
| CHECK(del1 > 0 && del2 > 0); |
| if (cache) { |
| cache->unblockSlot(slotId); |
| } |
| if (adjustDequeueConfLocked(updateDequeue)) { |
| return; |
| } |
| mDequeueable++; |
| writeIncDequeueableLocked(1); |
| } |
| |
| |
| c2_status_t GraphicsTracker::deallocate(uint64_t bid, const sp<Fence> &fence) { |
| bool completed; |
| bool updateDequeue; |
| std::shared_ptr<BufferCache> cache; |
| int slotId; |
| sp<Fence> rFence; |
| c2_status_t res = requestDeallocate(bid, fence, &completed, &updateDequeue, |
| &cache, &slotId, &rFence); |
| if (res != C2_OK) { |
| return res; |
| } |
| if (completed == true) { |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return C2_OK; |
| } |
| |
| // ignore return value since IGBP could be already stale. |
| // cache->mIgbp is not null, if completed is false. |
| (void)cache->mIgbp->cancelBuffer(slotId, rFence); |
| |
| commitDeallocate(cache, slotId, bid, &updateDequeue); |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return C2_OK; |
| } |
| |
| c2_status_t GraphicsTracker::requestRender(uint64_t bid, std::shared_ptr<BufferCache> *cache, |
| std::shared_ptr<BufferItem> *pBuffer, |
| bool *fromCache, |
| bool *updateDequeue) { |
| std::unique_lock<std::mutex> l(mLock); |
| if (mDeallocating.find(bid) != mDeallocating.end()) { |
| ALOGE("Tries to render a buffer which is already deallocating or rendering"); |
| return C2_DUPLICATE; |
| } |
| auto it = mDequeued.find(bid); |
| if (it == mDequeued.end()) { |
| ALOGE("Tried to render non dequeued buffer"); |
| return C2_NOT_FOUND; |
| } |
| if (!mBufferCache->mIgbp) { |
| // Render requested without surface. |
| // reclaim the buffer for dequeue. |
| // TODO: is this correct for API wise? |
| mDequeued.erase(it); |
| if (adjustDequeueConfLocked(updateDequeue)) { |
| return C2_BAD_STATE; |
| } |
| mDequeueable++; |
| writeIncDequeueableLocked(1); |
| return C2_BAD_STATE; |
| } |
| std::shared_ptr<BufferItem> buffer = it->second; |
| *cache = mBufferCache; |
| if (buffer->mGeneration == mBufferCache->mGeneration) { |
| auto it = mBufferCache->mBuffers.find(buffer->mSlot); |
| CHECK(it != mBufferCache->mBuffers.end() && it->second.get() == buffer.get()); |
| mBufferCache->blockSlot(buffer->mSlot); |
| *fromCache = true; |
| } else { |
| *fromCache = false; |
| } |
| *pBuffer = buffer; |
| mDeallocating.emplace(bid); |
| return C2_OK; |
| } |
| |
| void GraphicsTracker::commitRender(const std::shared_ptr<BufferCache> &cache, |
| const std::shared_ptr<BufferItem> &buffer, |
| const std::shared_ptr<BufferItem> &oldBuffer, |
| bool bufferReplaced, |
| bool *updateDequeue) { |
| std::unique_lock<std::mutex> l(mLock); |
| uint64_t origBid = oldBuffer ? oldBuffer->mId : buffer->mId; |
| |
| if (cache) { |
| cache->unblockSlot(buffer->mSlot); |
| if (oldBuffer) { |
| // migrated, register the new buffer to the cache. |
| cache->mBuffers.emplace(buffer->mSlot, buffer); |
| } |
| } |
| mDeallocating.erase(origBid); |
| mDequeued.erase(origBid); |
| |
| if (cache.get() != mBufferCache.get() || bufferReplaced) { |
| // Surface changed, no need to wait for buffer being released. |
| if (adjustDequeueConfLocked(updateDequeue)) { |
| return; |
| } |
| mDequeueable++; |
| writeIncDequeueableLocked(1); |
| return; |
| } |
| } |
| |
| c2_status_t GraphicsTracker::render(const C2ConstGraphicBlock& blk, |
| const IGraphicBufferProducer::QueueBufferInput &input, |
| IGraphicBufferProducer::QueueBufferOutput *output) { |
| uint64_t bid; |
| c2_status_t res = retrieveAHardwareBufferId(blk, &bid); |
| if (res != C2_OK) { |
| ALOGE("retrieving AHB-ID for GraphicBlock failed"); |
| return C2_CORRUPTED; |
| } |
| std::shared_ptr<_C2BlockPoolData> poolData = |
| _C2BlockFactory::GetGraphicBlockPoolData(blk); |
| _C2BlockFactory::DisownIgbaBlock(poolData); |
| std::shared_ptr<BufferCache> cache; |
| std::shared_ptr<BufferItem> buffer; |
| std::shared_ptr<BufferItem> oldBuffer; |
| bool updateDequeue = false; |
| bool fromCache = false; |
| res = requestRender(bid, &cache, &buffer, &fromCache, &updateDequeue); |
| if (res != C2_OK) { |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return res; |
| } |
| int cacheSlotId = fromCache ? buffer->mSlot : -1; |
| ALOGV("render prepared: igbp(%d) slot(%d)", bool(cache->mIgbp), cacheSlotId); |
| if (!fromCache) { |
| // The buffer does not come from the current cache. |
| // The buffer is needed to be migrated(attached). |
| uint64_t newUsage = 0ULL; |
| |
| (void) cache->mIgbp->getConsumerUsage(&newUsage); |
| std::shared_ptr<BufferItem> newBuffer = |
| buffer->migrateBuffer(newUsage, cache->mGeneration); |
| sp<GraphicBuffer> gb = newBuffer ? newBuffer->getGraphicBuffer() : nullptr; |
| |
| if (!gb) { |
| ALOGE("render: realloc-ing a new buffer for migration failed"); |
| std::shared_ptr<BufferCache> nullCache; |
| commitDeallocate(nullCache, -1, bid, &updateDequeue); |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return C2_REFUSED; |
| } |
| if (cache->mIgbp->attachBuffer(&(newBuffer->mSlot), gb) != ::android::OK) { |
| ALOGE("render: attaching a new buffer to IGBP failed"); |
| std::shared_ptr<BufferCache> nullCache; |
| commitDeallocate(nullCache, -1, bid, &updateDequeue); |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return C2_REFUSED; |
| } |
| cache->waitOnSlot(newBuffer->mSlot); |
| cache->blockSlot(newBuffer->mSlot); |
| oldBuffer = buffer; |
| buffer = newBuffer; |
| } |
| ::android::status_t renderRes = cache->mIgbp->queueBuffer(buffer->mSlot, input, output); |
| ALOGV("render done: migration(%d), render(err = %d)", !fromCache, renderRes); |
| if (renderRes != ::android::OK) { |
| CHECK(renderRes != ::android::BAD_VALUE); |
| ALOGE("render: failed to queueBuffer() err = %d", renderRes); |
| (void) cache->mIgbp->cancelBuffer(buffer->mSlot, input.fence); |
| commitDeallocate(cache, buffer->mSlot, bid, &updateDequeue); |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return C2_REFUSED; |
| } |
| |
| commitRender(cache, buffer, oldBuffer, output->bufferReplaced, &updateDequeue); |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| return C2_OK; |
| } |
| |
| void GraphicsTracker::onReleased(uint32_t generation) { |
| bool updateDequeue = false; |
| { |
| std::unique_lock<std::mutex> l(mLock); |
| if (mBufferCache->mGeneration == generation) { |
| if (!adjustDequeueConfLocked(&updateDequeue)) { |
| mDequeueable++; |
| writeIncDequeueableLocked(1); |
| } |
| } |
| } |
| if (updateDequeue) { |
| updateDequeueConf(); |
| } |
| } |
| |
| } // namespace aidl::android::hardware::media::c2::implementation |