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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_MEDIAUTILS_SERVICEUTILITIES_H
#define ANDROID_MEDIAUTILS_SERVICEUTILITIES_H
#include <unistd.h>
#include <android/content/pm/IPackageManagerNative.h>
#include <binder/IMemory.h>
#include <binder/PermissionController.h>
#include <cutils/multiuser.h>
#include <private/android_filesystem_config.h>
#include <system/audio-hal-enums.h>
#include <android/content/AttributionSourceState.h>
#include <binder/PermissionController.h>
#include <android/permission/PermissionChecker.h>
#include <map>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
namespace android {
using content::AttributionSourceState;
// Audio permission utilities
// Used for calls that should originate from system services.
// We allow that some services might have separate processes to
// handle multiple users, e.g. u10_system, u10_bluetooth, u10_radio.
static inline bool isServiceUid(uid_t uid) {
return multiuser_get_app_id(uid) < AID_APP_START;
}
// Used for calls that should originate from audioserver.
static inline bool isAudioServerUid(uid_t uid) {
return uid == AID_AUDIOSERVER;
}
// Used for some permission checks.
// AID_ROOT is OK for command-line tests. Native audioserver always OK.
static inline bool isAudioServerOrRootUid(uid_t uid) {
return uid == AID_AUDIOSERVER || uid == AID_ROOT;
}
// Used for calls that should come from system server or internal.
// Note: system server is multiprocess for multiple users. audioserver is not.
// Note: if this method is modified, also update the same method in SensorService.h.
static inline bool isAudioServerOrSystemServerUid(uid_t uid) {
return multiuser_get_app_id(uid) == AID_SYSTEM || uid == AID_AUDIOSERVER;
}
// used for calls that should come from system_server or audio_server or media server and
// include AID_ROOT for command-line tests.
static inline bool isAudioServerOrMediaServerOrSystemServerOrRootUid(uid_t uid) {
return multiuser_get_app_id(uid) == AID_SYSTEM || uid == AID_AUDIOSERVER
|| uid == AID_MEDIA || uid == AID_ROOT;
}
// Mediaserver may forward the client PID and UID as part of a binder interface call;
// otherwise the calling UID must be equal to the client UID.
static inline bool isAudioServerOrMediaServerUid(uid_t uid) {
switch (uid) {
case AID_MEDIA:
case AID_AUDIOSERVER:
return true;
default:
return false;
}
}
bool recordingAllowed(const AttributionSourceState& attributionSource,
audio_source_t source = AUDIO_SOURCE_DEFAULT);
bool startRecording(const AttributionSourceState& attributionSource,
const String16& msg, audio_source_t source);
void finishRecording(const AttributionSourceState& attributionSource, audio_source_t source);
std::optional<AttributionSourceState> resolveAttributionSource(
const AttributionSourceState& callerAttributionSource);
bool captureAudioOutputAllowed(const AttributionSourceState& attributionSource);
bool captureMediaOutputAllowed(const AttributionSourceState& attributionSource);
bool captureTunerAudioInputAllowed(const AttributionSourceState& attributionSource);
bool captureVoiceCommunicationOutputAllowed(const AttributionSourceState& attributionSource);
bool accessUltrasoundAllowed(const AttributionSourceState& attributionSource);
bool captureHotwordAllowed(const AttributionSourceState& attributionSource);
bool settingsAllowed();
bool modifyAudioRoutingAllowed();
bool modifyAudioRoutingAllowed(const AttributionSourceState& attributionSource);
bool modifyDefaultAudioEffectsAllowed();
bool modifyDefaultAudioEffectsAllowed(const AttributionSourceState& attributionSource);
bool dumpAllowed();
bool modifyPhoneStateAllowed(const AttributionSourceState& attributionSource);
bool bypassInterruptionPolicyAllowed(const AttributionSourceState& attributionSource);
bool callAudioInterceptionAllowed(const AttributionSourceState& attributionSource);
void purgePermissionCache();
bool mustAnonymizeBluetoothAddress(
const AttributionSourceState& attributionSource, const String16& caller);
void anonymizeBluetoothAddress(char *address);
int32_t getOpForSource(audio_source_t source);
AttributionSourceState getCallingAttributionSource();
status_t checkIMemory(const sp<IMemory>& iMemory);
class MediaPackageManager {
public:
/** Query the PackageManager to check if all apps of an UID allow playback capture. */
bool allowPlaybackCapture(uid_t uid) {
auto result = doIsAllowed(uid);
if (!result) {
mPackageManagerErrors++;
}
return result.value_or(false);
}
void dump(int fd, int spaces = 0) const;
private:
static constexpr const char* nativePackageManagerName = "package_native";
std::optional<bool> doIsAllowed(uid_t uid);
sp<content::pm::IPackageManagerNative> retrievePackageManager();
sp<content::pm::IPackageManagerNative> mPackageManager; // To check apps manifest
unsigned int mPackageManagerErrors = 0;
struct Package {
std::string name;
bool playbackCaptureAllowed = false;
};
using Packages = std::vector<Package>;
std::map<uid_t, Packages> mDebugLog;
};
namespace mediautils {
/**
* This class is used to retrieve (and cache) package information
* for a given uid.
*/
class UidInfo {
public:
struct Info {
uid_t uid = -1; // uid used for lookup.
std::string package; // package name.
std::string installer; // installer for the package (e.g. preload, play store).
int64_t versionCode = 0; // reported version code.
int64_t expirationNs = 0; // after this time in SYSTEM_TIME_REALTIME we refetch.
};
/**
* Returns the package information for a UID.
*
* The package name will be the uid if we cannot find the associated name.
*
* \param uid is the uid of the app or service.
*/
Info getInfo(uid_t uid);
private:
std::mutex mLock;
// TODO: use concurrent hashmap with striped lock.
std::unordered_map<uid_t, Info> mInfoMap; // GUARDED_BY(mLock)
};
} // namespace mediautils
} // namespace android
#endif // ANDROID_MEDIAUTILS_SERVICEUTILITIES_H