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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UTILITY_AUDIO_CLOCK_H
#define UTILITY_AUDIO_CLOCK_H
#include <errno.h>
#include <stdint.h>
#include <time.h>
#include <aaudio/AAudio.h>
// Time conversion constants.
#define AAUDIO_NANOS_PER_MICROSECOND ((int64_t)1000)
#define AAUDIO_NANOS_PER_MILLISECOND (AAUDIO_NANOS_PER_MICROSECOND * 1000)
#define AAUDIO_MILLIS_PER_SECOND 1000
#define AAUDIO_NANOS_PER_SECOND (AAUDIO_NANOS_PER_MILLISECOND * AAUDIO_MILLIS_PER_SECOND)
class AudioClock {
public:
static int64_t getNanoseconds(clockid_t clockId = CLOCK_MONOTONIC) {
struct timespec time;
const int result = clock_gettime(clockId, &time);
if (result < 0) {
return -errno;
}
return (time.tv_sec * AAUDIO_NANOS_PER_SECOND) + time.tv_nsec;
}
/**
* Sleep until the specified absolute time.
* Return immediately with AAUDIO_ERROR_ILLEGAL_ARGUMENT if a negative
* nanoTime is specified.
*
* @param nanoTime time to wake up
* @param clockId CLOCK_MONOTONIC is default
* @return 0, a negative error, or 1 if the call is interrupted by a signal handler (EINTR)
*/
static int sleepUntilNanoTime(int64_t nanoTime,
clockid_t clockId = CLOCK_MONOTONIC) {
if (nanoTime > 0) {
struct timespec time;
time.tv_sec = nanoTime / AAUDIO_NANOS_PER_SECOND;
// Calculate the fractional nanoseconds. Avoids expensive % operation.
time.tv_nsec = nanoTime - (time.tv_sec * AAUDIO_NANOS_PER_SECOND);
const int err = clock_nanosleep(clockId, TIMER_ABSTIME, &time, nullptr);
switch (err) {
case EINTR:
return 1;
case 0:
return 0;
default:
// Subtract because clock_nanosleep() returns a positive error number!
return 0 - err;
}
} else {
return AAUDIO_ERROR_ILLEGAL_ARGUMENT;
}
}
/**
* Sleep for the specified number of relative nanoseconds in real-time.
* Return immediately with 0 if a negative nanoseconds is specified.
*
* @param nanoseconds time to sleep
* @param clockId CLOCK_MONOTONIC is default
* @return 0, a negative error, or 1 if the call is interrupted by a signal handler (EINTR)
*/
static int sleepForNanos(int64_t nanoseconds, clockid_t clockId = CLOCK_MONOTONIC) {
if (nanoseconds > 0) {
struct timespec time;
time.tv_sec = nanoseconds / AAUDIO_NANOS_PER_SECOND;
// Calculate the fractional nanoseconds. Avoids expensive % operation.
time.tv_nsec = nanoseconds - (time.tv_sec * AAUDIO_NANOS_PER_SECOND);
const int flags = 0; // documented as relative sleep
const int err = clock_nanosleep(clockId, flags, &time, nullptr);
switch (err) {
case EINTR:
return 1;
case 0:
return 0;
default:
// Subtract because clock_nanosleep() returns a positive error number!
return 0 - err;
}
}
return 0;
}
};
#endif // UTILITY_AUDIO_CLOCK_H