| /* |
| * Copyright 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef UTILITY_AAUDIO_UTILITIES_H |
| #define UTILITY_AAUDIO_UTILITIES_H |
| |
| #include <algorithm> |
| #include <functional> |
| #include <vector> |
| #include <stdint.h> |
| #include <sys/types.h> |
| #include <unistd.h> |
| |
| #include <android/media/audio/common/AudioMMapPolicyInfo.h> |
| #include <utils/Errors.h> |
| #include <system/audio.h> |
| |
| #include "aaudio/AAudio.h" |
| #include "aaudio/AAudioTesting.h" |
| |
| /** |
| * Convert an AAudio result into the closest matching Android status. |
| */ |
| android::status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result); |
| |
| /** |
| * Convert an Android status into the closest matching AAudio result. |
| */ |
| aaudio_result_t AAudioConvert_androidToAAudioResult(android::status_t status); |
| |
| /** |
| * Convert an aaudio_session_id_t to a value that is safe to pass to AudioFlinger. |
| * @param sessionId |
| * @return safe value |
| */ |
| audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId); |
| |
| /** |
| * Calculate the number of bytes and prevent numeric overflow. |
| * The *sizeInBytes will be set to zero if there is an error. |
| * |
| * @param numFrames frame count |
| * @param bytesPerFrame size of a frame in bytes |
| * @param sizeInBytes pointer to a variable to receive total size in bytes |
| * @return AAUDIO_OK or negative error, eg. AAUDIO_ERROR_OUT_OF_RANGE |
| */ |
| int32_t AAudioConvert_framesToBytes(int32_t numFrames, |
| int32_t bytesPerFrame, |
| int32_t *sizeInBytes); |
| |
| audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudio_format); |
| |
| aaudio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t format); |
| |
| aaudio_format_t AAudioConvert_androidToNearestAAudioDataFormat(audio_format_t format); |
| |
| /** |
| * Note that this function does not validate the passed in value. |
| * That is done somewhere else. |
| * @return internal value |
| */ |
| |
| audio_usage_t AAudioConvert_usageToInternal(aaudio_usage_t usage); |
| |
| /** |
| * Note that this function does not validate the passed in value. |
| * That is done somewhere else. |
| * @return internal value |
| */ |
| audio_content_type_t AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType); |
| |
| /** |
| * Note that this function does not validate the passed in value. |
| * That is done somewhere else. |
| * @return internal audio source |
| */ |
| audio_source_t AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset); |
| |
| /** |
| * Note that this function does not validate the passed in value. |
| * That is done somewhere else. |
| * @return internal audio flags mask |
| */ |
| audio_flags_mask_t AAudio_computeAudioFlagsMask( |
| aaudio_allowed_capture_policy_t policy, |
| aaudio_spatialization_behavior_t spatializationBehavior, |
| bool isContentSpatialized, |
| audio_output_flags_t outputFlags); |
| |
| audio_flags_mask_t AAudioConvert_privacySensitiveToAudioFlagsMask( |
| bool privacySensitive); |
| |
| audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelLayoutMask( |
| aaudio_channel_mask_t channelMask, bool isInput); |
| |
| aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelLayoutMask( |
| audio_channel_mask_t channelMask, bool isInput); |
| |
| aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelIndexMask( |
| audio_channel_mask_t channelMask); |
| |
| audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelIndexMask( |
| aaudio_channel_mask_t channelMask); |
| |
| aaudio_channel_mask_t AAudioConvert_androidToAAudioChannelMask( |
| audio_channel_mask_t channelMask, bool isInput, bool indexMaskRequired); |
| |
| audio_channel_mask_t AAudioConvert_aaudioToAndroidChannelMask( |
| aaudio_channel_mask_t channelMask, bool isInput); |
| |
| bool AAudio_isChannelIndexMask(aaudio_channel_mask_t channelMask); |
| |
| int32_t AAudioConvert_channelMaskToCount(aaudio_channel_mask_t channelMask); |
| |
| aaudio_channel_mask_t AAudioConvert_channelCountToMask(int32_t channelCount); |
| |
| audio_channel_mask_t AAudio_getChannelMaskForOpen( |
| aaudio_channel_mask_t channelMask, int32_t samplesPerFrame, bool isInput); |
| |
| // Note that this code may be replaced by Settings or by some other system configuration tool. |
| |
| /** |
| * Read a system property that specifies the number of extra microseconds that a thread |
| * should sleep when waiting for another thread to service a FIFO. This is used |
| * to avoid the waking thread from being overly optimistic about the other threads |
| * wakeup timing. This value should be set high enough to cover typical scheduling jitter |
| * for a real-time thread. |
| * |
| * @return number of microseconds to delay the wakeup. |
| */ |
| int32_t AAudioProperty_getWakeupDelayMicros(); |
| #define AAUDIO_PROP_WAKEUP_DELAY_USEC "aaudio.wakeup_delay_usec" |
| |
| /** |
| * Read a system property that specifies the minimum sleep time when polling the FIFO. |
| * |
| * @return minimum number of microseconds to sleep. |
| */ |
| int32_t AAudioProperty_getMinimumSleepMicros(); |
| #define AAUDIO_PROP_MINIMUM_SLEEP_USEC "aaudio.minimum_sleep_usec" |
| |
| /** |
| * Read a system property that specifies an offset that will be added to MMAP timestamps. |
| * This can be used to correct bias in the timestamp. |
| * It can also be used to analyze the time distribution of the timestamp |
| * by progressively modifying the offset and listening for glitches. |
| * |
| * @return number of microseconds to offset the time part of an MMAP timestamp |
| */ |
| int32_t AAudioProperty_getInputMMapOffsetMicros(); |
| #define AAUDIO_PROP_INPUT_MMAP_OFFSET_USEC "aaudio.in_mmap_offset_usec" |
| |
| int32_t AAudioProperty_getOutputMMapOffsetMicros(); |
| #define AAUDIO_PROP_OUTPUT_MMAP_OFFSET_USEC "aaudio.out_mmap_offset_usec" |
| |
| // These are powers of two that can be combined as a bit mask. |
| // AAUDIO_LOG_CLOCK_MODEL_HISTOGRAM must be enabled before the stream is opened. |
| #define AAUDIO_LOG_CLOCK_MODEL_HISTOGRAM 1 |
| #define AAUDIO_LOG_RESERVED_2 2 |
| #define AAUDIO_LOG_RESERVED_4 4 |
| #define AAUDIO_LOG_RESERVED_8 8 |
| |
| /** |
| * Use a mask to enable various logs in AAudio. |
| * @return mask that enables various AAudio logs, such as AAUDIO_LOG_CLOCK_MODEL_HISTOGRAM |
| */ |
| int32_t AAudioProperty_getLogMask(); |
| #define AAUDIO_PROP_LOG_MASK "aaudio.log_mask" |
| |
| /** |
| * Is flush allowed for the given state? |
| * @param state |
| * @return AAUDIO_OK if allowed or an error |
| */ |
| aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state); |
| |
| /** |
| * Try a function f until it returns true. |
| * |
| * The function is always called at least once. |
| * |
| * @param f the function to evaluate, which returns a bool. |
| * @param times the number of times to evaluate f. |
| * @param sleepMs the sleep time per check of f, if greater than 0. |
| * @return true if f() eventually returns true. |
| */ |
| static inline bool AAudio_tryUntilTrue( |
| const std::function<bool()>& f, int times, int sleepMs) { |
| static const useconds_t US_PER_MS = 1000; |
| |
| sleepMs = std::max(sleepMs, 0); |
| for (;;) { |
| if (f()) return true; |
| if (times <= 1) return false; |
| --times; |
| usleep(sleepMs * US_PER_MS); |
| } |
| } |
| |
| |
| /** |
| * Simple double buffer for a structure that can be written occasionally and read occasionally. |
| * This allows a SINGLE writer with multiple readers. |
| * |
| * It is OK if the FIFO overflows and we lose old values. |
| * It is also OK if we read an old value. |
| * Thread may return a non-atomic result if the other thread is rapidly writing |
| * new values on another core. |
| */ |
| template <class T> |
| class SimpleDoubleBuffer { |
| public: |
| SimpleDoubleBuffer() |
| : mValues() {} |
| |
| __attribute__((no_sanitize("integer"))) |
| void write(T value) { |
| int index = mCounter.load() & 1; |
| mValues[index] = value; |
| mCounter++; // Increment AFTER updating storage, OK if it wraps. |
| } |
| |
| /** |
| * This should only be called by the same thread that calls write() or when |
| * no other thread is calling write. |
| */ |
| void clear() { |
| mCounter.store(0); |
| } |
| |
| T read() const { |
| T result; |
| int before; |
| int after; |
| int timeout = 3; |
| do { |
| // Check to see if a write occurred while were reading. |
| before = mCounter.load(); |
| int index = (before & 1) ^ 1; |
| result = mValues[index]; |
| after = mCounter.load(); |
| } while ((after != before) && (after > 0) && (--timeout > 0)); |
| return result; |
| } |
| |
| /** |
| * @return true if at least one value has been written |
| */ |
| bool isValid() const { |
| return mCounter.load() > 0; |
| } |
| |
| private: |
| T mValues[2]; |
| std::atomic<int> mCounter{0}; |
| }; |
| |
| class Timestamp { |
| public: |
| Timestamp() = default; |
| Timestamp(int64_t position, int64_t nanoseconds) |
| : mPosition(position) |
| , mNanoseconds(nanoseconds) {} |
| |
| int64_t getPosition() const { return mPosition; } |
| |
| int64_t getNanoseconds() const { return mNanoseconds; } |
| |
| private: |
| // These cannot be const because we need to implement the copy assignment operator. |
| int64_t mPosition{0}; |
| int64_t mNanoseconds{0}; |
| }; |
| |
| |
| /** |
| * Pass a request to another thread. |
| * This is used when one thread, A, wants another thread, B, to do something. |
| * A naive approach would be for A to set a flag and for B to clear it when done. |
| * But that creates a race condition. This technique avoids the race condition. |
| * |
| * Assumes only one requester and one acknowledger. |
| */ |
| class AtomicRequestor { |
| public: |
| |
| __attribute__((no_sanitize("integer"))) |
| void request() { |
| mRequested++; |
| } |
| |
| __attribute__((no_sanitize("integer"))) |
| bool isRequested() { |
| return (mRequested.load() - mAcknowledged.load()) > 0; |
| } |
| |
| __attribute__((no_sanitize("integer"))) |
| void acknowledge() { |
| mAcknowledged++; |
| } |
| |
| private: |
| std::atomic<int> mRequested{0}; |
| std::atomic<int> mAcknowledged{0}; |
| }; |
| |
| enum { |
| /** |
| * Audio channel index mask, only used internally. |
| */ |
| AAUDIO_CHANNEL_BIT_INDEX = 0x80000000, |
| AAUDIO_CHANNEL_INDEX_MASK_1 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 1) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_2 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 2) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_3 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 3) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_4 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 4) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_5 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 5) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_6 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 6) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_7 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 7) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_8 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 8) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_9 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 9) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_10 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 10) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_11 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 11) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_12 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 12) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_13 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 13) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_14 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 14) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_15 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 15) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_16 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 16) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_17 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 17) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_18 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 18) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_19 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 19) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_20 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 20) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_21 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 21) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_22 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 22) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_23 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 23) - 1, |
| AAUDIO_CHANNEL_INDEX_MASK_24 = AAUDIO_CHANNEL_BIT_INDEX | (1 << 24) - 1, |
| }; |
| |
| // The aaudio policy will be ALWAYS, NEVER, UNSPECIFIED only when all policy info are |
| // ALWAYS, NEVER or UNSPECIFIED. Otherwise, the aaudio policy will be AUTO. |
| aaudio_policy_t AAudio_getAAudioPolicy( |
| const std::vector<android::media::audio::common::AudioMMapPolicyInfo>& policyInfos); |
| |
| #endif //UTILITY_AAUDIO_UTILITIES_H |