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// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"fmt"
"github.com/google/blueprint"
"regexp"
"strings"
)
// BaseModuleContext is the same as blueprint.BaseModuleContext except that Config() returns
// a Config instead of an interface{}, and some methods have been wrapped to use an android.Module
// instead of a blueprint.Module, plus some extra methods that return Android-specific information
// about the current module.
type BaseModuleContext interface {
EarlyModuleContext
blueprintBaseModuleContext() blueprint.BaseModuleContext
// OtherModuleName returns the name of another Module. See BaseModuleContext.ModuleName for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleName(m blueprint.Module) string
// OtherModuleDir returns the directory of another Module. See BaseModuleContext.ModuleDir for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleDir(m blueprint.Module) string
// OtherModuleErrorf reports an error on another Module. See BaseModuleContext.ModuleErrorf for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{})
// OtherModuleDependencyTag returns the dependency tag used to depend on a module, or nil if there is no dependency
// on the module. When called inside a Visit* method with current module being visited, and there are multiple
// dependencies on the module being visited, it returns the dependency tag used for the current dependency.
OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag
// OtherModuleExists returns true if a module with the specified name exists, as determined by the NameInterface
// passed to Context.SetNameInterface, or SimpleNameInterface if it was not called.
OtherModuleExists(name string) bool
// OtherModuleDependencyVariantExists returns true if a module with the
// specified name and variant exists. The variant must match the given
// variations. It must also match all the non-local variations of the current
// module. In other words, it checks for the module that AddVariationDependencies
// would add a dependency on with the same arguments.
OtherModuleDependencyVariantExists(variations []blueprint.Variation, name string) bool
// OtherModuleFarDependencyVariantExists returns true if a module with the
// specified name and variant exists. The variant must match the given
// variations, but not the non-local variations of the current module. In
// other words, it checks for the module that AddFarVariationDependencies
// would add a dependency on with the same arguments.
OtherModuleFarDependencyVariantExists(variations []blueprint.Variation, name string) bool
// OtherModuleReverseDependencyVariantExists returns true if a module with the
// specified name exists with the same variations as the current module. In
// other words, it checks for the module that AddReverseDependency would add a
// dependency on with the same argument.
OtherModuleReverseDependencyVariantExists(name string) bool
// OtherModuleType returns the type of another Module. See BaseModuleContext.ModuleType for more information.
// It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleType(m blueprint.Module) string
// OtherModuleProvider returns the value for a provider for the given module. If the value is
// not set it returns the zero value of the type of the provider, so the return value can always
// be type asserted to the type of the provider. The value returned may be a deep copy of the
// value originally passed to SetProvider.
OtherModuleProvider(m blueprint.Module, provider blueprint.ProviderKey) interface{}
// OtherModuleHasProvider returns true if the provider for the given module has been set.
OtherModuleHasProvider(m blueprint.Module, provider blueprint.ProviderKey) bool
// Provider returns the value for a provider for the current module. If the value is
// not set it returns the zero value of the type of the provider, so the return value can always
// be type asserted to the type of the provider. It panics if called before the appropriate
// mutator or GenerateBuildActions pass for the provider. The value returned may be a deep
// copy of the value originally passed to SetProvider.
Provider(provider blueprint.ProviderKey) interface{}
// HasProvider returns true if the provider for the current module has been set.
HasProvider(provider blueprint.ProviderKey) bool
// SetProvider sets the value for a provider for the current module. It panics if not called
// during the appropriate mutator or GenerateBuildActions pass for the provider, if the value
// is not of the appropriate type, or if the value has already been set. The value should not
// be modified after being passed to SetProvider.
SetProvider(provider blueprint.ProviderKey, value interface{})
GetDirectDepsWithTag(tag blueprint.DependencyTag) []Module
// GetDirectDepWithTag returns the Module the direct dependency with the specified name, or nil if
// none exists. It panics if the dependency does not have the specified tag. It skips any
// dependencies that are not an android.Module.
GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module
// GetDirectDep returns the Module and DependencyTag for the direct dependency with the specified
// name, or nil if none exists. If there are multiple dependencies on the same module it returns
// the first DependencyTag.
GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag)
// VisitDirectDepsBlueprint calls visit for each direct dependency. If there are multiple
// direct dependencies on the same module visit will be called multiple times on that module
// and OtherModuleDependencyTag will return a different tag for each.
//
// The Module passed to the visit function should not be retained outside of the visit
// function, it may be invalidated by future mutators.
VisitDirectDepsBlueprint(visit func(blueprint.Module))
// VisitDirectDeps calls visit for each direct dependency. If there are multiple
// direct dependencies on the same module visit will be called multiple times on that module
// and OtherModuleDependencyTag will return a different tag for each. It raises an error if any of the
// dependencies are not an android.Module.
//
// The Module passed to the visit function should not be retained outside of the visit
// function, it may be invalidated by future mutators.
VisitDirectDeps(visit func(Module))
VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module))
// VisitDirectDepsIf calls pred for each direct dependency, and if pred returns true calls visit. If there are
// multiple direct dependencies on the same module pred and visit will be called multiple times on that module and
// OtherModuleDependencyTag will return a different tag for each. It skips any
// dependencies that are not an android.Module.
//
// The Module passed to the visit function should not be retained outside of the visit function, it may be
// invalidated by future mutators.
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
// Deprecated: use WalkDeps instead to support multiple dependency tags on the same module
VisitDepsDepthFirst(visit func(Module))
// Deprecated: use WalkDeps instead to support multiple dependency tags on the same module
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
// WalkDeps calls visit for each transitive dependency, traversing the dependency tree in top down order. visit may
// be called multiple times for the same (child, parent) pair if there are multiple direct dependencies between the
// child and parent with different tags. OtherModuleDependencyTag will return the tag for the currently visited
// (child, parent) pair. If visit returns false WalkDeps will not continue recursing down to child. It skips
// any dependencies that are not an android.Module.
//
// The Modules passed to the visit function should not be retained outside of the visit function, they may be
// invalidated by future mutators.
WalkDeps(visit func(child, parent Module) bool)
// WalkDepsBlueprint calls visit for each transitive dependency, traversing the dependency
// tree in top down order. visit may be called multiple times for the same (child, parent)
// pair if there are multiple direct dependencies between the child and parent with different
// tags. OtherModuleDependencyTag will return the tag for the currently visited
// (child, parent) pair. If visit returns false WalkDeps will not continue recursing down
// to child.
//
// The Modules passed to the visit function should not be retained outside of the visit function, they may be
// invalidated by future mutators.
WalkDepsBlueprint(visit func(blueprint.Module, blueprint.Module) bool)
// GetWalkPath is supposed to be called in visit function passed in WalkDeps()
// and returns a top-down dependency path from a start module to current child module.
GetWalkPath() []Module
// PrimaryModule returns the first variant of the current module. Variants of a module are always visited in
// order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from the
// Module returned by PrimaryModule without data races. This can be used to perform singleton actions that are
// only done once for all variants of a module.
PrimaryModule() Module
// FinalModule returns the last variant of the current module. Variants of a module are always visited in
// order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from all
// variants using VisitAllModuleVariants if the current module == FinalModule(). This can be used to perform
// singleton actions that are only done once for all variants of a module.
FinalModule() Module
// VisitAllModuleVariants calls visit for each variant of the current module. Variants of a module are always
// visited in order by mutators and GenerateBuildActions, so the data created by the current mutator can be read
// from all variants if the current module == FinalModule(). Otherwise, care must be taken to not access any
// data modified by the current mutator.
VisitAllModuleVariants(visit func(Module))
// GetTagPath is supposed to be called in visit function passed in WalkDeps()
// and returns a top-down dependency tags path from a start module to current child module.
// It has one less entry than GetWalkPath() as it contains the dependency tags that
// exist between each adjacent pair of modules in the GetWalkPath().
// GetTagPath()[i] is the tag between GetWalkPath()[i] and GetWalkPath()[i+1]
GetTagPath() []blueprint.DependencyTag
// GetPathString is supposed to be called in visit function passed in WalkDeps()
// and returns a multi-line string showing the modules and dependency tags
// among them along the top-down dependency path from a start module to current child module.
// skipFirst when set to true, the output doesn't include the start module,
// which is already printed when this function is used along with ModuleErrorf().
GetPathString(skipFirst bool) string
AddMissingDependencies(missingDeps []string)
// getMissingDependencies returns the list of missing dependencies.
// Calling this function prevents adding new dependencies.
getMissingDependencies() []string
Target() Target
TargetPrimary() bool
// The additional arch specific targets (e.g. 32/64 bit) that this module variant is
// responsible for creating.
MultiTargets() []Target
Arch() Arch
Os() OsType
Host() bool
Device() bool
Darwin() bool
Windows() bool
PrimaryArch() bool
}
type baseModuleContext struct {
bp blueprint.BaseModuleContext
earlyModuleContext
os OsType
target Target
multiTargets []Target
targetPrimary bool
walkPath []Module
tagPath []blueprint.DependencyTag
strictVisitDeps bool // If true, enforce that all dependencies are enabled
}
func (b *baseModuleContext) OtherModuleName(m blueprint.Module) string {
return b.bp.OtherModuleName(m)
}
func (b *baseModuleContext) OtherModuleDir(m blueprint.Module) string { return b.bp.OtherModuleDir(m) }
func (b *baseModuleContext) OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{}) {
b.bp.OtherModuleErrorf(m, fmt, args...)
}
func (b *baseModuleContext) OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag {
return b.bp.OtherModuleDependencyTag(m)
}
func (b *baseModuleContext) OtherModuleExists(name string) bool { return b.bp.OtherModuleExists(name) }
func (b *baseModuleContext) OtherModuleDependencyVariantExists(variations []blueprint.Variation, name string) bool {
return b.bp.OtherModuleDependencyVariantExists(variations, name)
}
func (b *baseModuleContext) OtherModuleFarDependencyVariantExists(variations []blueprint.Variation, name string) bool {
return b.bp.OtherModuleFarDependencyVariantExists(variations, name)
}
func (b *baseModuleContext) OtherModuleReverseDependencyVariantExists(name string) bool {
return b.bp.OtherModuleReverseDependencyVariantExists(name)
}
func (b *baseModuleContext) OtherModuleType(m blueprint.Module) string {
return b.bp.OtherModuleType(m)
}
func (b *baseModuleContext) OtherModuleProvider(m blueprint.Module, provider blueprint.ProviderKey) interface{} {
return b.bp.OtherModuleProvider(m, provider)
}
func (b *baseModuleContext) OtherModuleHasProvider(m blueprint.Module, provider blueprint.ProviderKey) bool {
return b.bp.OtherModuleHasProvider(m, provider)
}
func (b *baseModuleContext) Provider(provider blueprint.ProviderKey) interface{} {
return b.bp.Provider(provider)
}
func (b *baseModuleContext) HasProvider(provider blueprint.ProviderKey) bool {
return b.bp.HasProvider(provider)
}
func (b *baseModuleContext) SetProvider(provider blueprint.ProviderKey, value interface{}) {
b.bp.SetProvider(provider, value)
}
func (b *baseModuleContext) GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module {
return b.bp.GetDirectDepWithTag(name, tag)
}
func (b *baseModuleContext) blueprintBaseModuleContext() blueprint.BaseModuleContext {
return b.bp
}
func (b *baseModuleContext) AddMissingDependencies(deps []string) {
if deps != nil {
missingDeps := &b.Module().base().commonProperties.MissingDeps
*missingDeps = append(*missingDeps, deps...)
*missingDeps = FirstUniqueStrings(*missingDeps)
}
}
func (b *baseModuleContext) checkedMissingDeps() bool {
return b.Module().base().commonProperties.CheckedMissingDeps
}
func (b *baseModuleContext) getMissingDependencies() []string {
checked := &b.Module().base().commonProperties.CheckedMissingDeps
*checked = true
var missingDeps []string
missingDeps = append(missingDeps, b.Module().base().commonProperties.MissingDeps...)
missingDeps = append(missingDeps, b.bp.EarlyGetMissingDependencies()...)
missingDeps = FirstUniqueStrings(missingDeps)
return missingDeps
}
type AllowDisabledModuleDependency interface {
blueprint.DependencyTag
AllowDisabledModuleDependency(target Module) bool
}
func (b *baseModuleContext) validateAndroidModule(module blueprint.Module, tag blueprint.DependencyTag, strict bool) Module {
aModule, _ := module.(Module)
if !strict {
return aModule
}
if aModule == nil {
b.ModuleErrorf("module %q (%#v) not an android module", b.OtherModuleName(module), tag)
return nil
}
if !aModule.Enabled() {
if t, ok := tag.(AllowDisabledModuleDependency); !ok || !t.AllowDisabledModuleDependency(aModule) {
if b.Config().AllowMissingDependencies() {
b.AddMissingDependencies([]string{b.OtherModuleName(aModule)})
} else {
b.ModuleErrorf("depends on disabled module %q", b.OtherModuleName(aModule))
}
}
return nil
}
return aModule
}
type dep struct {
mod blueprint.Module
tag blueprint.DependencyTag
}
func (b *baseModuleContext) getDirectDepsInternal(name string, tag blueprint.DependencyTag) []dep {
var deps []dep
b.VisitDirectDepsBlueprint(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
if aModule.base().BaseModuleName() == name {
returnedTag := b.bp.OtherModuleDependencyTag(aModule)
if tag == nil || returnedTag == tag {
deps = append(deps, dep{aModule, returnedTag})
}
}
} else if b.bp.OtherModuleName(module) == name {
returnedTag := b.bp.OtherModuleDependencyTag(module)
if tag == nil || returnedTag == tag {
deps = append(deps, dep{module, returnedTag})
}
}
})
return deps
}
func (b *baseModuleContext) getDirectDepInternal(name string, tag blueprint.DependencyTag) (blueprint.Module, blueprint.DependencyTag) {
deps := b.getDirectDepsInternal(name, tag)
if len(deps) == 1 {
return deps[0].mod, deps[0].tag
} else if len(deps) >= 2 {
panic(fmt.Errorf("Multiple dependencies having same BaseModuleName() %q found from %q",
name, b.ModuleName()))
} else {
return nil, nil
}
}
func (b *baseModuleContext) getDirectDepFirstTag(name string) (blueprint.Module, blueprint.DependencyTag) {
foundDeps := b.getDirectDepsInternal(name, nil)
deps := map[blueprint.Module]bool{}
for _, dep := range foundDeps {
deps[dep.mod] = true
}
if len(deps) == 1 {
return foundDeps[0].mod, foundDeps[0].tag
} else if len(deps) >= 2 {
// this could happen if two dependencies have the same name in different namespaces
// TODO(b/186554727): this should not occur if namespaces are handled within
// getDirectDepsInternal.
panic(fmt.Errorf("Multiple dependencies having same BaseModuleName() %q found from %q",
name, b.ModuleName()))
} else {
return nil, nil
}
}
func (b *baseModuleContext) GetDirectDepsWithTag(tag blueprint.DependencyTag) []Module {
var deps []Module
b.VisitDirectDepsBlueprint(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
if b.bp.OtherModuleDependencyTag(aModule) == tag {
deps = append(deps, aModule)
}
}
})
return deps
}
// GetDirectDep returns the Module and DependencyTag for the direct dependency with the specified
// name, or nil if none exists. If there are multiple dependencies on the same module it returns the
// first DependencyTag.
func (b *baseModuleContext) GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag) {
return b.getDirectDepFirstTag(name)
}
func (b *baseModuleContext) VisitDirectDepsBlueprint(visit func(blueprint.Module)) {
b.bp.VisitDirectDeps(visit)
}
func (b *baseModuleContext) VisitDirectDeps(visit func(Module)) {
b.bp.VisitDirectDeps(func(module blueprint.Module) {
if aModule := b.validateAndroidModule(module, b.bp.OtherModuleDependencyTag(module), b.strictVisitDeps); aModule != nil {
visit(aModule)
}
})
}
func (b *baseModuleContext) VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module)) {
b.bp.VisitDirectDeps(func(module blueprint.Module) {
if b.bp.OtherModuleDependencyTag(module) == tag {
if aModule := b.validateAndroidModule(module, b.bp.OtherModuleDependencyTag(module), b.strictVisitDeps); aModule != nil {
visit(aModule)
}
}
})
}
func (b *baseModuleContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
b.bp.VisitDirectDepsIf(
// pred
func(module blueprint.Module) bool {
if aModule := b.validateAndroidModule(module, b.bp.OtherModuleDependencyTag(module), b.strictVisitDeps); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (b *baseModuleContext) VisitDepsDepthFirst(visit func(Module)) {
b.bp.VisitDepsDepthFirst(func(module blueprint.Module) {
if aModule := b.validateAndroidModule(module, b.bp.OtherModuleDependencyTag(module), b.strictVisitDeps); aModule != nil {
visit(aModule)
}
})
}
func (b *baseModuleContext) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) {
b.bp.VisitDepsDepthFirstIf(
// pred
func(module blueprint.Module) bool {
if aModule := b.validateAndroidModule(module, b.bp.OtherModuleDependencyTag(module), b.strictVisitDeps); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (b *baseModuleContext) WalkDepsBlueprint(visit func(blueprint.Module, blueprint.Module) bool) {
b.bp.WalkDeps(visit)
}
func (b *baseModuleContext) WalkDeps(visit func(Module, Module) bool) {
b.walkPath = []Module{b.Module()}
b.tagPath = []blueprint.DependencyTag{}
b.bp.WalkDeps(func(child, parent blueprint.Module) bool {
childAndroidModule, _ := child.(Module)
parentAndroidModule, _ := parent.(Module)
if childAndroidModule != nil && parentAndroidModule != nil {
// record walkPath before visit
for b.walkPath[len(b.walkPath)-1] != parentAndroidModule {
b.walkPath = b.walkPath[0 : len(b.walkPath)-1]
b.tagPath = b.tagPath[0 : len(b.tagPath)-1]
}
b.walkPath = append(b.walkPath, childAndroidModule)
b.tagPath = append(b.tagPath, b.OtherModuleDependencyTag(childAndroidModule))
return visit(childAndroidModule, parentAndroidModule)
} else {
return false
}
})
}
func (b *baseModuleContext) GetWalkPath() []Module {
return b.walkPath
}
func (b *baseModuleContext) GetTagPath() []blueprint.DependencyTag {
return b.tagPath
}
func (b *baseModuleContext) VisitAllModuleVariants(visit func(Module)) {
b.bp.VisitAllModuleVariants(func(module blueprint.Module) {
visit(module.(Module))
})
}
func (b *baseModuleContext) PrimaryModule() Module {
return b.bp.PrimaryModule().(Module)
}
func (b *baseModuleContext) FinalModule() Module {
return b.bp.FinalModule().(Module)
}
// IsMetaDependencyTag returns true for cross-cutting metadata dependencies.
func IsMetaDependencyTag(tag blueprint.DependencyTag) bool {
if tag == licenseKindTag {
return true
} else if tag == licensesTag {
return true
} else if tag == acDepTag {
return true
}
return false
}
// A regexp for removing boilerplate from BaseDependencyTag from the string representation of
// a dependency tag.
var tagCleaner = regexp.MustCompile(`\QBaseDependencyTag:{}\E(, )?`)
// PrettyPrintTag returns string representation of the tag, but prefers
// custom String() method if available.
func PrettyPrintTag(tag blueprint.DependencyTag) string {
// Use tag's custom String() method if available.
if stringer, ok := tag.(fmt.Stringer); ok {
return stringer.String()
}
// Otherwise, get a default string representation of the tag's struct.
tagString := fmt.Sprintf("%T: %+v", tag, tag)
// Remove the boilerplate from BaseDependencyTag as it adds no value.
tagString = tagCleaner.ReplaceAllString(tagString, "")
return tagString
}
func (b *baseModuleContext) GetPathString(skipFirst bool) string {
sb := strings.Builder{}
tagPath := b.GetTagPath()
walkPath := b.GetWalkPath()
if !skipFirst {
sb.WriteString(walkPath[0].String())
}
for i, m := range walkPath[1:] {
sb.WriteString("\n")
sb.WriteString(fmt.Sprintf(" via tag %s\n", PrettyPrintTag(tagPath[i])))
sb.WriteString(fmt.Sprintf(" -> %s", m.String()))
}
return sb.String()
}
func (b *baseModuleContext) Target() Target {
return b.target
}
func (b *baseModuleContext) TargetPrimary() bool {
return b.targetPrimary
}
func (b *baseModuleContext) MultiTargets() []Target {
return b.multiTargets
}
func (b *baseModuleContext) Arch() Arch {
return b.target.Arch
}
func (b *baseModuleContext) Os() OsType {
return b.os
}
func (b *baseModuleContext) Host() bool {
return b.os.Class == Host
}
func (b *baseModuleContext) Device() bool {
return b.os.Class == Device
}
func (b *baseModuleContext) Darwin() bool {
return b.os == Darwin
}
func (b *baseModuleContext) Windows() bool {
return b.os == Windows
}
func (b *baseModuleContext) PrimaryArch() bool {
if len(b.config.Targets[b.target.Os]) <= 1 {
return true
}
return b.target.Arch.ArchType == b.config.Targets[b.target.Os][0].Arch.ArchType
}