| // Copyright 2021 Google Inc. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package android |
| |
| import ( |
| "fmt" |
| "io/ioutil" |
| "path/filepath" |
| "strings" |
| |
| "github.com/google/blueprint" |
| "github.com/google/blueprint/proptools" |
| ) |
| |
| type bazelModuleProperties struct { |
| // The label of the Bazel target replacing this Soong module. When run in conversion mode, this |
| // will import the handcrafted build target into the autogenerated file. Note: this may result in |
| // a conflict due to duplicate targets if bp2build_available is also set. |
| Label *string |
| |
| // If true, bp2build will generate the converted Bazel target for this module. Note: this may |
| // cause a conflict due to the duplicate targets if label is also set. |
| Bp2build_available bool |
| } |
| |
| // Properties contains common module properties for Bazel migration purposes. |
| type properties struct { |
| // In USE_BAZEL_ANALYSIS=1 mode, this represents the Bazel target replacing |
| // this Soong module. |
| Bazel_module bazelModuleProperties |
| } |
| |
| // BazelModuleBase contains the property structs with metadata for modules which can be converted to |
| // Bazel. |
| type BazelModuleBase struct { |
| bazelProperties properties |
| } |
| |
| // Bazelable is specifies the interface for modules that can be converted to Bazel. |
| type Bazelable interface { |
| bazelProps() *properties |
| HasHandcraftedLabel() bool |
| HandcraftedLabel() string |
| GetBazelLabel(ctx BazelConversionPathContext, module blueprint.Module) string |
| ConvertWithBp2build() bool |
| GetBazelBuildFileContents(c Config, path, name string) (string, error) |
| ConvertedToBazel() bool |
| } |
| |
| // BazelModule is a lightweight wrapper interface around Module for Bazel-convertible modules. |
| type BazelModule interface { |
| Module |
| Bazelable |
| } |
| |
| // InitBazelModule is a wrapper function that decorates a BazelModule with Bazel-conversion |
| // properties. |
| func InitBazelModule(module BazelModule) { |
| module.AddProperties(module.bazelProps()) |
| } |
| |
| // bazelProps returns the Bazel properties for the given BazelModuleBase. |
| func (b *BazelModuleBase) bazelProps() *properties { |
| return &b.bazelProperties |
| } |
| |
| // HasHandcraftedLabel returns whether this module has a handcrafted Bazel label. |
| func (b *BazelModuleBase) HasHandcraftedLabel() bool { |
| return b.bazelProperties.Bazel_module.Label != nil |
| } |
| |
| // HandcraftedLabel returns the handcrafted label for this module, or empty string if there is none |
| func (b *BazelModuleBase) HandcraftedLabel() string { |
| return proptools.String(b.bazelProperties.Bazel_module.Label) |
| } |
| |
| // GetBazelLabel returns the Bazel label for the given BazelModuleBase. |
| func (b *BazelModuleBase) GetBazelLabel(ctx BazelConversionPathContext, module blueprint.Module) string { |
| if b.HasHandcraftedLabel() { |
| return b.HandcraftedLabel() |
| } |
| if b.ConvertWithBp2build() { |
| return bp2buildModuleLabel(ctx, module) |
| } |
| return "" // no label for unconverted module |
| } |
| |
| // ConvertWithBp2build returns whether the given BazelModuleBase should be converted with bp2build. |
| func (b *BazelModuleBase) ConvertWithBp2build() bool { |
| return b.bazelProperties.Bazel_module.Bp2build_available |
| } |
| |
| // GetBazelBuildFileContents returns the file contents of a hand-crafted BUILD file if available or |
| // an error if there are errors reading the file. |
| // TODO(b/181575318): currently we append the whole BUILD file, let's change that to do |
| // something more targeted based on the rule type and target. |
| func (b *BazelModuleBase) GetBazelBuildFileContents(c Config, path, name string) (string, error) { |
| if !strings.Contains(b.HandcraftedLabel(), path) { |
| return "", fmt.Errorf("%q not found in bazel_module.label %q", path, b.HandcraftedLabel()) |
| } |
| name = filepath.Join(path, name) |
| f, err := c.fs.Open(name) |
| if err != nil { |
| return "", err |
| } |
| defer f.Close() |
| |
| data, err := ioutil.ReadAll(f) |
| if err != nil { |
| return "", err |
| } |
| return string(data[:]), nil |
| } |
| |
| // ConvertedToBazel returns whether this module has been converted to Bazel, whether automatically |
| // or manually |
| func (b *BazelModuleBase) ConvertedToBazel() bool { |
| return b.ConvertWithBp2build() || b.HasHandcraftedLabel() |
| } |