| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * Copyright (C) 2019 The LineageOS Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "recovery_ui/device.h" |
| |
| #include <algorithm> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include <android-base/logging.h> |
| |
| #include "otautil/boot_state.h" |
| #include "recovery_ui/ui.h" |
| |
| typedef std::pair<std::string, Device::BuiltinAction> menu_action_t; |
| |
| static std::vector<std::string> g_main_header{}; |
| static std::vector<menu_action_t> g_main_actions{ |
| { "Reboot system now", Device::REBOOT }, |
| { "Apply update", Device::APPLY_UPDATE }, |
| { "Factory reset", Device::MENU_WIPE }, |
| { "Advanced", Device::MENU_ADVANCED }, |
| }; |
| |
| static std::vector<std::string> g_advanced_header{ "Advanced options" }; |
| static std::vector<menu_action_t> g_advanced_actions{ |
| { "Enter fastboot", Device::ENTER_FASTBOOT }, |
| { "Reboot to bootloader", Device::REBOOT_BOOTLOADER }, |
| { "Reboot to recovery", Device::REBOOT_RECOVERY }, |
| { "Mount/unmount system", Device::MOUNT_SYSTEM }, |
| { "View recovery logs", Device::VIEW_RECOVERY_LOGS }, |
| { "Enable ADB", Device::ENABLE_ADB }, |
| { "Run graphics test", Device::RUN_GRAPHICS_TEST }, |
| { "Run locale test", Device::RUN_LOCALE_TEST }, |
| { "Enter rescue", Device::ENTER_RESCUE }, |
| { "Power off", Device::SHUTDOWN }, |
| }; |
| |
| static std::vector<std::string> g_wipe_header{ "Factory reset" }; |
| static std::vector<menu_action_t> g_wipe_actions{ |
| { "Format data/factory reset", Device::WIPE_DATA }, |
| { "Format cache partition", Device::WIPE_CACHE }, |
| { "Format system partition", Device::WIPE_SYSTEM }, |
| }; |
| |
| static std::vector<menu_action_t>* current_menu_ = &g_main_actions; |
| static std::vector<std::string> g_menu_items; |
| |
| static void PopulateMenuItems() { |
| g_menu_items.clear(); |
| std::transform(current_menu_->cbegin(), current_menu_->cend(), std::back_inserter(g_menu_items), |
| [](const auto& entry) { return entry.first; }); |
| } |
| |
| Device::Device(RecoveryUI* ui) : ui_(ui) { |
| ui->SetDevice(this); |
| PopulateMenuItems(); |
| } |
| |
| void Device::GoHome() { |
| current_menu_ = &g_main_actions; |
| PopulateMenuItems(); |
| } |
| |
| static void RemoveMenuItemForAction(std::vector<menu_action_t>& menu, Device::BuiltinAction action) { |
| menu.erase( |
| std::remove_if(menu.begin(), menu.end(), |
| [action](const auto& entry) { return entry.second == action; }), menu.end()); |
| CHECK(!menu.empty()); |
| } |
| |
| void Device::RemoveMenuItemForAction(Device::BuiltinAction action) { |
| ::RemoveMenuItemForAction(g_wipe_actions, action); |
| ::RemoveMenuItemForAction(g_advanced_actions, action); |
| } |
| |
| const std::vector<std::string>& Device::GetMenuItems() { |
| return g_menu_items; |
| } |
| |
| const std::vector<std::string>& Device::GetMenuHeaders() { |
| if (current_menu_ == &g_wipe_actions) |
| return g_wipe_header; |
| if (current_menu_ == &g_advanced_actions) |
| return g_advanced_header; |
| return g_main_header; |
| } |
| |
| Device::BuiltinAction Device::InvokeMenuItem(size_t menu_position) { |
| Device::BuiltinAction action = (*current_menu_)[menu_position].second; |
| |
| if (action > MENU_BASE) { |
| switch (action) { |
| case Device::BuiltinAction::MENU_WIPE: |
| current_menu_ = &g_wipe_actions; |
| break; |
| case Device::BuiltinAction::MENU_ADVANCED: |
| current_menu_ = &g_advanced_actions; |
| break; |
| default: |
| break; |
| } |
| PopulateMenuItems(); |
| } |
| return action; |
| } |
| |
| int Device::HandleMenuKey(int key, bool visible) { |
| if (!visible) { |
| return kNoAction; |
| } |
| |
| switch (key) { |
| case KEY_RIGHTSHIFT: |
| case KEY_DOWN: |
| case KEY_VOLUMEDOWN: |
| case KEY_MENU: |
| return kHighlightDown; |
| |
| case KEY_UP: |
| case KEY_VOLUMEUP: |
| case KEY_SEARCH: |
| return kHighlightUp; |
| |
| case KEY_SCROLLUP: |
| return kScrollUp; |
| case KEY_SCROLLDOWN: |
| return kScrollDown; |
| |
| case KEY_ENTER: |
| case KEY_POWER: |
| case BTN_MOUSE: |
| case KEY_SEND: |
| return kInvokeItem; |
| |
| case KEY_HOME: |
| case KEY_HOMEPAGE: |
| return kGoHome; |
| |
| case KEY_BACKSPACE: |
| case KEY_BACK: |
| return kGoBack; |
| |
| case KEY_AGAIN: |
| return kDoSideload; |
| |
| case KEY_REFRESH: |
| return kRefresh; |
| |
| default: |
| // If you have all of the above buttons, any other buttons |
| // are ignored. Otherwise, any button cycles the highlight. |
| return ui_->HasThreeButtons() ? kNoAction : kHighlightDown; |
| } |
| } |
| |
| void Device::SetBootState(const BootState* state) { |
| boot_state_ = state; |
| } |
| |
| std::optional<std::string> Device::GetReason() const { |
| return boot_state_ ? std::make_optional(boot_state_->reason()) : std::nullopt; |
| } |
| |
| std::optional<std::string> Device::GetStage() const { |
| return boot_state_ ? std::make_optional(boot_state_->stage()) : std::nullopt; |
| } |